Timeline



10/01/16:

04:56 Ticket #9590 (SCI: SQ6: Screen transitions are too slow after room 500) created by csnover
Room 500 sets an unreasonably long fade out (divisions=1400!), and …
04:45 Ticket #9589 (SCI: SQ6: Pathfinding failure allows clipping through scenery) created by csnover
In room 740 (Santiago’s Brain Surface), clicking around the bottom …
04:41 Ticket #9588 (SCI: GK1: Motorcycle video is misaligned in hires Windows) created by csnover
This is a bug in the positioning code of kShowMovieWin/Video32::AVIPlayer.
04:40 Ticket #9587 (SCI: Phant1: Bad positioning and early display of chase “try again” ...) created by csnover
The chapter 7 “try again” window appears early and in the wrong place …
04:38 Ticket #9586 (SCI: Phant1: Missing room backgrounds when reviewing chase) created by csnover
Phant1 does not load room backgrounds when choosing to “Review” chase …
04:37 Ticket #9585 (SCI: Phant1: Top of dialogue box decoration is missing) created by csnover
This occurs when displaying the “You have expired” dialogue after …
04:36 Ticket #9584 (SCI32: Implement HShutterIn transition show style) created by csnover
This transition occurs at the very end of the credits of SQ6.
04:35 Ticket #9583 (SCI32: Views from the previous scene are drawn into the next frame ...) created by csnover
In PQ4: At the start of the game, open the dumpster. The policemen …
04:28 Ticket #9582 (SCI: SCI32 save/load dialogue arrows are drawn incorrectly) created by csnover
There seems to be an off-by-one error causing the wrong character to …
04:10 Ticket #9581 (SCI: GK2: Ambient audio does not restart properly after loading a save game) created by csnover
Start the game, create a save game in the first room with the ticking …
04:07 Ticket #9580 (SCI: GK2: Improve bad AV sync in GK2 VMDs) created by csnover
At least GK2 Chapter 6 intro video has some lip sync problems. This is …
04:06 Ticket #9579 (SCI: Music volume at zero still plays music very softly) created by csnover
This can be seen in at least SQ6.
04:05 Ticket #9578 (SCI: SQ6: Polysorbate LX Street #2 global music volume is wrong) created by csnover
Enter street #2 from street #1 or street #3. The global music volume …
04:00 Ticket #9577 (SCI: MGDX: ResourceManager::changeAudioDirectory is broken) created by csnover
This method does not work currently as it deletes resources in a way …
03:58 Ticket #9576 (SCI: Resource manager should stream audio) created by csnover
Audio resources are moved entirely into memory instead of being …
02:58 Ticket #7060 (DIG: Crash with 'Unable to find Steam executable from detection pattern') closed by criezy
fixed: I committed the changes, so it should not be fixed and I confirmed it …
00:32 Ticket #9575 (Hi-Res Adventure Endings) created by albadross
I am not sure whether the behaviour at the end of the Hi-Res …

09/30/16:

12:09 Ticket #9574 (MOHAWK: Myst: Sound stuttering in the projector room) created by rootfather
ScummVM 1.10.0git97-gd580b64 Game: Myst, German Windows (no ME) OS: …

09/29/16:

10:07 Ticket #9573 (SDL1/2: Different rendering/filtering?) created by rootfather
I noticed that when using the SDL renderer on SDL2, the image looks …

09/26/16:

05:53 Ticket #9571 (Myst Tower Elevator cache warning) closed by bgK
fixed: The warning is no longer shown.
05:53 Ticket #9572 (Mechanical Age Island Controls warning invalid _rect.top) closed by bgK
fixed: The warning is no longer shown.

09/25/16:

23:01 Ticket #9572 (Mechanical Age Island Controls warning invalid _rect.top) created by dafioram
When the user steps up to the controls that turn the mechanical age …
22:45 Ticket #9571 (Myst Tower Elevator cache warning) created by dafioram
The log window shows a cache preload warning that says 'MSND' resource …
12:39 Ticket #9560 (Hi-Res Adventure 1 Mystery House - corrupt savegames) closed by waltervn
10:07 Ticket #9567 (Myst Island Tower rotation direction indication line is black instead ...) closed by bgK
fixed: Fixed. Thanks for the report.
10:06 Ticket #9569 (Fireplace place puzzle skips some sounds) closed by bgK
fixed: Fixed. Thanks for the report.
10:06 Ticket #9568 (Black box around pointer in Dini) closed by bgK
fixed: Fixed. Thanks for the report.

09/24/16:

19:00 Ticket #9570 (Selenitic door puzzle skips playing the last sound) created by dafioram
In the selenitic age after the user has entered the 5 correct sounds …
18:53 Ticket #9569 (Fireplace place puzzle skips some sounds) created by dafioram
When pressing the cubes on the fireplace puzzle at a normal rate it …
18:36 Ticket #9568 (Black box around pointer in Dini) created by dafioram
When in Dini there is a black box around the pointer. It only appears …
18:25 Ticket #9567 (Myst Island Tower rotation direction indication line is black instead ...) created by dafioram
On other machines I have played myst on, the tower line is white, but …
05:04 Ticket #9566 (MSVC 2015 cannot build fullpipe/director in x64, SCUMM_64BITS missing) closed by Templier
fixed: Thank you for the report! Fixed slightly differently from the patch …
03:23 Ticket #9566 (MSVC 2015 cannot build fullpipe/director in x64, SCUMM_64BITS missing) created by quietust
Both the "Director" and "Fullpipe" engines expect SCUMM_64BITS to be …

09/21/16:

18:01 Ticket #9565 (MOHAWK: Flies are not displayed in Forest Island and Map Island) closed by bgK
invalid

09/20/16:

16:33 Ticket #9565 (MOHAWK: Flies are not displayed in Forest Island and Map Island) created by ctoroman

09/19/16:

10:09 Ticket #9558 (SCI: QFG1VGA: Dagger Range script bug freezes game or reanimates the dead) closed by m-kiewitz
fixed
02:01 Ticket #9564 (SCI: QFG1VGA: Game freeze caused by baby antwerps) created by sluicebox
In room 73 the game freezes if one of the bouncing baby antwerps is in …

09/18/16:

13:38 Ticket #9563 (Alt + enter only works once) created by angstsmurf
This is probably another SDL and not ScummVM issue, but when you press …

09/17/16:

20:32 Ticket #9562 (ScummVM GUI Hungarian translation) closed by criezy
fixed: Thank you. This has now been pushed to our repository.
10:17 Ticket #9561 (ADL: hires4 detection failed) closed by waltervn
fixed: Added, thanks.
08:02 Ticket #9562 (ScummVM GUI Hungarian translation) created by goodoldgeorge
ScummVM GUI Hungarian translation 'Last sync time:' translation fixed

09/16/16:

12:17 Ticket #9559 (Crash when repeatedly going in and out of full screen on OS X) closed by criezy
duplicate: This is a know issue with SDL 1.2 on recent (and not so recent now) …
11:33 Ticket #9561 (ADL: hires4 detection failed) created by goodoldgeorge
Hi-Res Adventure #4: Ulysses and the Golden Fleece - Atari 8-bit - …
10:28 Ticket #9560 (Hi-Res Adventure 1 Mystery House - corrupt savegames) created by albadross
Windows 64-bit development build 1.9.0git6641-gb93b818 (Sep 15 2016 …
02:01 Ticket #9559 (Crash when repeatedly going in and out of full screen on OS X) created by angstsmurf
If you repeatedly switch between fullscreen and windowed mode by …

09/15/16:

01:03 Ticket #9558 (SCI: QFG1VGA: Dagger Range script bug freezes game or reanimates the dead) created by sluicebox
The dagger range has a script bug that can freeze the game or cause …

09/14/16:

02:12 Ticket #9555 (Sherlock: Journal problem) closed by dreammaster
fixed

09/13/16:

09:42 Ticket #9557 (LOL: Unknown German Floppy version) created by goodoldgeorge
ScummVM 1.9.0git20919-g2c10535-dirty (Sep 13 2016 07:56:58) Features …

09/10/16:

20:49 Ticket #9556 (TOOLS: DeGob linker error) closed by raziel-
fixed

09/09/16:

11:28 Ticket #9556 (TOOLS: DeGob linker error) created by raziel-
The github scummvm-tools page doesn't feature an issue tracker, so i …

09/08/16:

00:29 Ticket #9554 (Build: GUI part build fails) closed by criezy
fixed: I changed configure to use c++11 by default if this is supported by …

09/07/16:

21:21 Ticket #9555 (Sherlock: Journal problem) created by domino1983
Cannot drag the journal slider. When you click the journal slider, it …
08:15 Ticket #9551 (SDL2/WIN10: Segfault after locking/unlocking the computer) closed by rootfather
invalid

09/05/16:

20:34 Ticket #9554 (Build: GUI part build fails) created by susnux
Trying to build on openSUSE I faced a problem with the gui part: …

09/03/16:

22:37 Ticket #9548 (SHERLOCK: Inventory problem) closed by dreammaster
fixed
21:48 Ticket #9552 (Holmes 1 "Serrated Scalpel" Tabacco Shop Crashes) closed by dreammaster
fixed
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