Timeline



08/16/16:

22:19 Ticket #7156 (SCI: Quest For Glory 4, autosave crash (kCheckFreeSpace)) closed by csnover
invalid: While SCI32 support is improving daily, for the moment there are just …
21:57 WikiStart edited by wjp
(diff)
21:06 WikiStart edited by wjp
(diff)
20:28 WikiStart edited by sev-
Copied over description from the old tracker (diff)
11:19 Ticket #7184 (MOHAWK: Riven crash on Bookmaking Island) closed by bgK
fixed
08:57 Ticket #7184 (MOHAWK: Riven crash on Bookmaking Island) created by SF/macca8
[…] […]

08/14/16:

14:46 Ticket #7183 (LOL-CD: game crashes and exits when looking/picking item) created by SF/gohanza
[…] […]

08/13/16:

20:44 Ticket #7178 (SHERLOCK: The case of rose tattoo: crash in the shop of Rumsey ( ...) closed by dreammaster
wontfix
10:04 Ticket #7182 (LURE: DOS/ITALIAN - stuck characters) created by SF/lcuppini
[…] […]

08/12/16:

07:48 Ticket #7181 (SDL1: mouse error when using SDL1, 3x and full screen, was: SQ5: Space ...) created by SF/captainjei
[…] […]

08/11/16:

13:16 Ticket #7177 (SHERLOCK: The crash in the rumsey shop- spanish version) closed by dreammaster
duplicate

08/10/16:

15:07 Ticket #7180 (TOUCHE: Incorrect position of main character animation) created by SF/jomalin1
[…] […]

08/09/16:

21:22 Ticket #7179 (SQ4 CD DOS crash when selecting 'Catalog' in Hz So Good) closed by m-kiewitz
fixed
01:43 Ticket #7179 (SQ4 CD DOS crash when selecting 'Catalog' in Hz So Good) created by SF/captainjei
[…] […]

08/08/16:

03:36 Ticket #7178 (SHERLOCK: The case of rose tattoo: crash in the shop of Rumsey ( ...) created by SF/eliaorru
[…] […]
03:01 Ticket #7177 (SHERLOCK: The crash in the rumsey shop- spanish version) created by SF/eliaorru
[…] […]

08/04/16:

14:40 Ticket #7176 (ZVISION: Nemesis - missing temple fountain sound effects) created by SF/tnm23
[…] […]
14:30 Ticket #7175 (SCUMM: Sam and Max - Wrong music cue at bigfoot party) created by SF/tnm23
[…] […]

08/03/16:

21:58 Ticket #7164 (MYST: Cursor stays hidden after loading saved game while intro is playing) closed by criezy
fixed

07/31/16:

06:30 Ticket #7167 (GNAP: Misleading indentation in scenes/group4.cpp) closed by sev-
fixed
06:29 Ticket #7169 (AUDIO: Misleading indentation in audio/decoders/qdm2.cpp) closed by sev-
fixed
06:23 Ticket #7174 (ZGI: "Old Scratch" scratcher ticket not working) closed by sev-
invalid

07/27/16:

09:50 Ticket #7174 (ZGI: "Old Scratch" scratcher ticket not working) created by SF/timmann
[…] […]

07/24/16:

19:57 Ticket #9547 (ScummVM GUI Hungarian translation) closed by criezy
12:19 Ticket #7164 (MYST: Cursor stays hidden after loading saved game while intro is playing) closed by bgK
fixed
03:44 Ticket #7173 (DEVTOOLS - Cannot build create_project with MSVC) closed by sev-
fixed

07/23/16:

21:25 Ticket #7173 (DEVTOOLS - Cannot build create_project with MSVC) created by SF/quietust
[…] […]

07/20/16:

23:34 Ticket #7168 (MADS: Misleading indentation in nebular/nebular_scenes2.cpp) closed by dreammaster
fixed
20:11 Ticket #7165 (WAGE: Broken indenting in multiple files) closed by sev-
fixed
20:03 Ticket #7162 (On some levels parts of screen are black, goblins become invisible.) closed by DrMcCoy
fixed
19:23 Ticket #7166 (DRASCULA: Misleading indentation in animation.cpp) closed by criezy
fixed
18:07 Ticket #7172 (SWORD25: Cast to pointer from integer of different size) created by DrMcCoy
[…] […]
18:02 Ticket #7171 (SWORD25: Casting away const-ness without an explicit const_cast) created by DrMcCoy
[…] […]
17:55 Ticket #7170 (PRINCE: Casting away const-ness without an explicit const_cast) created by DrMcCoy
[…] […]
17:51 Ticket #7169 (AUDIO: Misleading indentation in audio/decoders/qdm2.cpp) created by DrMcCoy
[…] […]
17:45 Ticket #7168 (MADS: Misleading indentation in nebular/nebular_scenes2.cpp) created by DrMcCoy
[…] […]
17:43 Ticket #7167 (GNAP: Misleading indentation in scenes/group4.cpp) created by DrMcCoy
[…] […]
17:40 Ticket #7166 (DRASCULA: Misleading indentation in animation.cpp) created by DrMcCoy
[…] […]
17:27 Ticket #7165 (WAGE: Broken indenting in multiple files) created by DrMcCoy
[…] […]
04:09 Ticket #9547 (ScummVM GUI Hungarian translation) created by goodoldgeorge
[…] […]

07/19/16:

19:06 Ticket #7164 (MYST: Cursor stays hidden after loading saved game while intro is playing) created by criezy
[…] […]

07/18/16:

05:48 Ticket #7163 (WME: Unsupported game "Basis Octavus") created by raziel-
[…] […]

07/17/16:

10:41 Ticket #7162 (On some levels parts of screen are black, goblins become invisible.) created by SF/riddleman
[…] […]
Note: See TracTimeline for information about the timeline view.