Timeline



07/24/16:

23:55 Changeset [7d554339] by dreammaster
TITANIC: Add semicolons after DEFFN lines
23:44 Changeset [6e2a4edd] by dreammaster
TITANIC: Finish TTbarbotScript process method
23:44 Changeset [773bfca6] by dreammaster
DEVTOOLS: Add secondary Barbot sentence data to create_titanic
21:11 Changeset [53c0d28d] by sev-
FULLPIPE: Renames in MovGraph class
20:59 Changeset [27d29090] by sev-
FULLPIPE: Clarified MovGraph::calcDistance() implementation
20:29 Changeset [125a38c9] by dreammaster
TITANIC: In progress adding TTbarbotScript process method
20:15 Changeset [6f807583] by sev-
WINTERMUTE: Another fix for c++11 compilation
20:09 Changeset [04c0b736] by sev-
WINTERMUTE: Fix compilation
20:03 Changeset [5f6c79db] by GitHub <noreply@…>
Merge pull request #687 from tobiatesan/wme_debugger_rewrite WME: …
19:57 Ticket #9547 (ScummVM GUI Hungarian translation) closed by criezy
19:56 Changeset [bed21413] by criezy
I18N: Update Hungarian translation (patch #1652)
19:20 Changeset [d1880452] by dreammaster
TITANIC: Added 16bit requirement to configure.engine
17:07 Changeset [32531ac1] by Colin Snover <github.com@…>
SCI32: Fix Video32 breaking when quitting during video playback
16:36 Changeset [1c228c4] by Colin Snover <github.com@…>
SCI32: Fix bad VMD palettes in GK2
16:36 Changeset [a6370aa6] by Colin Snover <github.com@…>
SCI: Fix memory leaks in ResourceManager
16:36 Changeset [65ca749f] by Colin Snover <github.com@…>
SCI32: Improve behaviour of screen transitions 1. Use the same …
16:36 Changeset [b141ecec] by Colin Snover <github.com@…>
SCI32: Fix KQ7 uninitialized read
12:19 Ticket #7164 (MYST: Cursor stays hidden after loading saved game while intro is playing) closed by bgK
fixed
12:18 Changeset [15cc188a] by bgK
CREATE_PROJECT: Fix MSVC compilation Fixes #7173.
12:17 Changeset [b51589e9] by bgK
MOHAWK: Make sure the cursor is visible after loading in Myst Fixes #7164.
11:45 Changeset [fd316a60] by dreammaster
TITANIC: Fleshed out various methods
03:44 Ticket #7173 (DEVTOOLS - Cannot build create_project with MSVC) closed by sev-
fixed
03:43 Changeset [afcf31f1] by sev-
CREATE_PROJECT: Fix MSVC project files
03:31 Changeset [11a7598a] by sev-
CREATE_PROJECT: Hopewfully fix MSVC compilation
01:50 Changeset [f1344c2c] by dreammaster
TITANIC: Added CCreditText loading

07/23/16:

23:15 Changeset [2efee2ae] by dreammaster
TITANIC: Further timers cleanup
22:10 Changeset [d690ca32] by dreammaster
TITANIC: Cleanup of CTimeEventInfo class
21:25 Ticket #7173 (DEVTOOLS - Cannot build create_project with MSVC) created by SF/quietust
[…] […]
21:21 Changeset [d979dcd] by dreammaster
TITANIC: Fixes for movie notification, computer game logic cleanup
18:39 Changeset [00c568e1] by dreammaster
TITANIC: Fix for movie play ranges that end at the AVI file end
17:15 Changeset [9e02409e] by dreammaster
TITANIC: Clarification and fixes for movie reverse and repeat flags
16:45 Changeset [382ba52] by dreammaster
TITANIC: Fix exit crash when a movie is active
16:30 Changeset [8dd24dd] by dreammaster
TITANIC: Finish CLinkItem class
16:11 Changeset [c9186028] by dreammaster
TITANIC: Fix some warnings
15:50 Changeset [8a6a5ceb] by dreammaster
TITANIC: Clarify MODE_2 as MODE_FOCUSED
15:38 Changeset [71b76acc] by dreammaster
TITANIC: Fixes and simplification of AVISurface
14:37 Changeset [9c5f3c3] by dreammaster
TITANIC: gcc compilation fix
13:18 Changeset [4d12080] by salty-horse
ALL: Don't use 'defined' in macro definitions This is undefined …
13:13 Changeset [4bad9497] by dreammaster
TITANIC: Add Continue Save dialog slots rendering and selection
13:13 Changeset [9a69ee3f] by dreammaster
TITANIC: Fix redrawing CPetText after line colors are changed
03:48 Changeset [8f43f2a] by dreammaster
TITANIC: Setting up Continue Save dialog slot names list
02:42 Changeset [7821b846] by dreammaster
TITANIC: Add button handling and evil twin to Continue Save dialog
01:56 Changeset [21e4d668] by dreammaster
TITANIC: Beginnings of Continue Save dialog
01:55 Changeset [7f05cfad] by dreammaster
DEVTOOLS: Save create_titanic bitmap resources with correct bitmap headers
01:54 Changeset [4f08292c] by dreammaster
TITANIC: Add support for arbitrary window event targets Also moved …

07/22/16:

22:01 Changeset [2e4dd16] by sev-
FULLPIPE: Renames in MovGraph
19:33 Changeset [f68ef3ce] by sev-
FULLPIPE: Renames in Behavior code
17:28 Changeset [03b45f4] by dreammaster
TITANIC: Workaround for original using destroyed objects after save …
16:44 Changeset [41a3c83b] by dreammaster
TITANIC: Fleshing out PET RealLife Load functionality
11:36 Changeset [499e5ab3] by sev-
GUI: Fix regression in multicolumn PopUp widget
05:20 Changeset [df009e9e] by Lothar Serra Mari <scummvm@…>
NEWS: Mention BASS fixes for the Officer Blunt bug

07/21/16:

17:24 Changeset [4d94bdc] by lavosspawn <robert@…>
Verified the sky.cpt file that digitall provided in …
17:14 Changeset [e40b4850] by lavosspawn <robert@…>
Modified compact implementation to work around bug …
14:37 Changeset [7874f517] by lavosspawn <robert@…>
Fix for bug #2687: BASS: Officer blunt wrong animation This is the …
11:30 Changeset [6f001d83] by wjp
Merge branch 'master' into titanic
05:40 Changeset [5f769b43] by Lothar Serra Mari <scummvm@…>
NEWS: Mention GOB1EGA fixes by DrMcCoy
02:23 Changeset [4ff4215] by dreammaster
TITANIC: Display first 5 savegame slots in PET RealLife tab
01:51 Changeset [0ed7b463] by dreammaster
TITANIC: Fixes for saving & loading savegames
00:12 Changeset [2db54279] by dreammaster
TITANIC: Fixes for saving/loading savegame headers

07/20/16:

23:34 Ticket #7168 (MADS: Misleading indentation in nebular/nebular_scenes2.cpp) closed by dreammaster
fixed
23:34 Changeset [d8fec872] by dreammaster
MADS: Fix incorrect indentation
23:03 Changeset [543434a] by dreammaster
TITANIC: Fix destroying previous game project when loading savegame
22:49 Changeset [11022033] by dreammaster
TITANIC: Add missing engine saving functionality
20:18 Changeset [9d2a3571] by sev-
JANITORIAL: Indentation fixes
20:11 Ticket #7165 (WAGE: Broken indenting in multiple files) closed by sev-
fixed
20:11 Changeset [a2e41571] by sev-
JANITORIAL: Fix indentation
20:03 Ticket #7162 (On some levels parts of screen are black, goblins become invisible.) closed by DrMcCoy
fixed
19:59 Changeset [aca13f7b] by Sven Hesse <drmccoy@…>
GOB: Work around broken resource sizes in Gobliiins EGA The EGA …
19:56 Changeset [46aadaa0] by sev-
FULLPIPE: Some renames in MovGraphLink
19:23 Ticket #7166 (DRASCULA: Misleading indentation in animation.cpp) closed by criezy
fixed
19:18 Changeset [abb33e53] by criezy
DRASCULA: Fix slight delay when interrupting intro animation The …
18:12 Changeset [8380023c] by criezy
CREDITS: Add myself as developer for the drascula engine I forgot to …
18:07 Ticket #7172 (SWORD25: Cast to pointer from integer of different size) created by DrMcCoy
[…] […]
18:02 Ticket #7171 (SWORD25: Casting away const-ness without an explicit const_cast) created by DrMcCoy
[…] […]
17:55 Ticket #7170 (PRINCE: Casting away const-ness without an explicit const_cast) created by DrMcCoy
[…] […]
17:51 Ticket #7169 (AUDIO: Misleading indentation in audio/decoders/qdm2.cpp) created by DrMcCoy
[…] […]
17:45 Ticket #7168 (MADS: Misleading indentation in nebular/nebular_scenes2.cpp) created by DrMcCoy
[…] […]
17:44 Changeset [a13134b] by dreammaster
TITANIC: Clarify CVideoSurface _field48 as _freeMovieSurface
17:43 Ticket #7167 (GNAP: Misleading indentation in scenes/group4.cpp) created by DrMcCoy
[…] […]
17:40 Ticket #7166 (DRASCULA: Misleading indentation in animation.cpp) created by DrMcCoy
[…] […]
17:27 Ticket #7165 (WAGE: Broken indenting in multiple files) created by DrMcCoy
[…] […]
16:39 Changeset [8546ecab] by Sven Hesse <drmccoy@…>
AGOS: Fix wrongly indented debugC() statement GCC 6's …
11:56 Changeset [c5792fce] by dreammaster
TITANIC: Clarify movie/surface has frame fields & variables
11:38 Changeset [d5bf17e7] by dreammaster
TITANIC: Add movie _handled flag, simplify frame timinig code
09:31 Changeset [7bc91d4] by Lothar Serra Mari <scummvm@…>
NEWS: Add MM V0 improvements by segrax
04:09 Ticket #9547 (ScummVM GUI Hungarian translation) created by goodoldgeorge
[…] […]
02:41 Changeset [53c7517d] by dreammaster
TITANIC: Fix loading movies for playback

07/19/16:

19:06 Ticket #7164 (MYST: Cursor stays hidden after loading saved game while intro is playing) created by criezy
[…] […]
13:22 Changeset [52abd695] by sev-
SCUMM: Use more portable rounding function
11:22 Changeset [8af6a0d] by GitHub <noreply@…>
Merge pull request #785 from segrax/master SCUMM: Maniac V0: Walkbox …
10:39 Changeset [67071b42] by segrax
SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original …
09:38 Changeset [fdd21f19] by Lothar Serra Mari <scummvm@…>
NEWS: Mention the changes introduced since the last NEWS update I …
08:54 Changeset [44000ba8] by segrax
SCUMM: Maniac V0: Implement original walkbox queue, Cleanup actor walk code
07:47 Changeset [8d850386] by Lothar Serra Mari <scummvm@…>
I18N: Update revision date in de_DE.po
07:30 Changeset [ba308cd2] by Lothar Serra Mari <scummvm@…>
I18N: Regenerate translations data file
07:29 Changeset [e6b9a06d] by Lothar Serra Mari <scummvm@…>
I18N: Update German translation
07:26 Changeset [ccb99d4a] by Lothar Serra Mari <scummvm@…>
I18N: Regenerate translations template from source code
02:32 Changeset [2ea4116e] by dreammaster
TITANIC: gcc compilation fixes
01:51 Changeset [18e06f72] by dreammaster
TITANIC: Fix loading of movies with only a single video track
01:47 Changeset [8737944] by dreammaster
TITANIC: Fix scanning for files not to free resources
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