Timeline
07/20/16:
- 23:34 Ticket #7168 (MADS: Misleading indentation in nebular/nebular_scenes2.cpp) closed by
- fixed
- 20:11 Ticket #7165 (WAGE: Broken indenting in multiple files) closed by
- fixed
- 20:03 Ticket #7162 (On some levels parts of screen are black, goblins become invisible.) closed by
- fixed
- 19:23 Ticket #7166 (DRASCULA: Misleading indentation in animation.cpp) closed by
- fixed
- 18:07 Ticket #7172 (SWORD25: Cast to pointer from integer of different size) created by
- […] […]
- 18:02 Ticket #7171 (SWORD25: Casting away const-ness without an explicit const_cast) created by
- […] […]
- 17:55 Ticket #7170 (PRINCE: Casting away const-ness without an explicit const_cast) created by
- […] […]
- 17:51 Ticket #7169 (AUDIO: Misleading indentation in audio/decoders/qdm2.cpp) created by
- […] […]
- 17:45 Ticket #7168 (MADS: Misleading indentation in nebular/nebular_scenes2.cpp) created by
- […] […]
- 17:43 Ticket #7167 (GNAP: Misleading indentation in scenes/group4.cpp) created by
- […] […]
- 17:40 Ticket #7166 (DRASCULA: Misleading indentation in animation.cpp) created by
- […] […]
- 17:27 Ticket #7165 (WAGE: Broken indenting in multiple files) created by
- […] […]
- 04:09 Ticket #9547 (ScummVM GUI Hungarian translation) created by
- […] […]
07/19/16:
07/18/16:
07/17/16:
- 10:41 Ticket #7162 (On some levels parts of screen are black, goblins become invisible.) created by
- […] […]
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