Timeline



03/20/16:

23:42 Changeset [00edd712] by dreammaster
SHERLOCK: Fix overloaded setPixels warning
23:10 Changeset [bf1199f3] by Martin Kiewitz <m_kiewitz@…>
SCI32: Add censorship info to Phantasmagoria 2 detection entries + …
21:29 Changeset [fbc46ed5] by dreammaster
TITANIC: Starting on frame rendering
21:07 Changeset [6ebb031] by dreammaster
TITANIC: Refactor out DirectDrawSurface to it's own class
20:37 Changeset [14ba851] by dreammaster
GRAPHICS: Fix MangaedSurface pixel casting errors
20:06 Ticket #7082 (Crash on intro sequence with USB MIDI device (SC-55)) created by SF/kalandor
[…] […]
19:03 Changeset [2e5ef74] by Johannes Schickel <lordhoto@…>
GRAPHICS: Use correct bounding rect in Font::drawString taking …
18:59 Changeset [71c649f] by Johannes Schickel <lordhoto@…>
GRAPHICS: Mark actual dirty area as dirty in Font::drawString.
18:55 Changeset [3c852cc2] by dreammaster
Merge branch 'master' into titanic
18:49 Changeset [509a001] by dreammaster
Merge pull request #652 from dreammaster/screen ALL: Removing code …
16:38 Changeset [f6c3363c] by sev-
WAGE: Adjust cursor position when scrolling
16:38 Changeset [40faac84] by sev-
WAGE: Restrict text scrolling to the visible text
14:33 Changeset [eec95957] by Colin Snover <github.com@…>
SCI32: Clean up outdated/wrong comments
14:32 Changeset [f4e5c6d] by Colin Snover <github.com@…>
SCI32: Return correct value from kSetFontHeight
14:31 Changeset [37b8bd94] by Colin Snover <github.com@…>
SCI32: Do not change accumulator in non-returning kernel calls This …
14:12 Changeset [9335e40] by Colin Snover <github.com@…>
SCI32: Use signed values for displacement position
12:35 Ticket #9275 (WEB Wiki: Compiling ScummVM/MinGW updated) closed by sev-
invalid
12:26 Ticket #9536 (ZNEMESIS: Zork Nemesis: The Forbidden Lands - Screenshots) created by SF/windlepoons
[…] […]
12:25 Ticket #9529 (Sword 2.5: Broken Sword 2.5: The Return of the Templars) closed by sev-
04:01 Changeset [ea54e624] by dreammaster
TITANIC: Fixes/renames for files manager
03:02 Changeset [8b5ad45f] by dreammaster
TITANIC: Minor fixes executing game manager update
02:43 Changeset [c6b239bd] by dreammaster
TITANIC: Implemented CGameManager::update
00:56 Changeset [dbd8ab0f] by dreammaster
TITANIC: Implement view change logic

03/19/16:

23:59 Changeset [89b60fbb] by Johannes Schickel <lordhoto@…>
SCI32: Mark KQ7 1.51 Windows only detection entries actually as Windows.
22:56 Ticket #8792 (Arbitrary scale rate scaler) closed by sev-
outdated
22:54 Ticket #9133 (Tools: workaround for make 3.80 bug) closed by sev-
outdated
22:51 Ticket #9525 (SHERLOCK: The Case of the Rose Tattoo (CD/DOS/German)) closed by sev-
22:31 Changeset [46d5af52] by dreammaster
TITANIC: Finished CViewItem::mouseChange
22:30 Ticket #9523 (Sherlock Holmes: The Case of the Serrated Scalpel - Screenshots ...) closed by sev-
22:19 Changeset [4704d72d] by dreammaster
TITANIC: Implementing view item message handling
21:56 Ticket #9522 (Return to Ringworld : Screenshots (English)) closed by sev-
16:02 Ticket #7074 (Error while reading PNG image!) closed by criezy
invalid
15:52 Changeset [fc8875b] by criezy
NEWS: Mention new Chinese Pinyin translation
15:51 Changeset [f182a14] by criezy
I18N: Regenerate translations data file
15:51 Changeset [7c2f1440] by criezy
I18N: Chinese Pinyin GUI Translation added, support ISO-8859-1
15:49 Changeset [a08438cb] by criezy
NEWS: Mention new Chinese Pinyin translation
15:47 Changeset [449a267f] by criezy
I18N: Regenerate translations data file
15:38 Changeset [06ed857e] by criezy
I18N: Chinese Pinyin GUI Translation added, support ISO-8859-1
15:03 Changeset [d86941f8] by dreammaster
TITANIC: Implement preEnterView and enterView
13:50 Changeset [f1d674c7] by dreammaster
TITANIC: Implemented CViewItem::viewChange
13:29 Changeset [abb5e0a] by dreammaster
TITANIC: Added CGameManager::viewChange
12:16 Ticket #7081 (ScummVM 1.7.0 Ubuntu package do not contain AppStream compatible metadata) created by SF/dkessel
[…] […]
12:08 Changeset [2665e0e0] by dreammaster
TITANIC: Added various preSave and postSave methods
11:48 Changeset [3a42c8c] by dreammaster
TITANIC: Added various preLoad methods
03:36 Changeset [abb9a549] by dreammaster
TITANIC: Enable event handlng
03:28 Changeset [c864deee] by dreammaster
TITANIC: Implement more events in CInputTranslator
03:18 Changeset [4f5202f9] by dreammaster
TITANIC: Remove const prefix from passed messages Turns out that some …
03:15 Changeset [7a38b513] by dreammaster
TITANIC: Implemented drag/drop handling
01:34 Changeset [9565fbae] by dreammaster
TITANIC: Implement input translator event methods
00:04 Changeset [61947ef5] by dreammaster
TITANIC: Create Event manager class

03/18/16:

23:55 Changeset [d2c0aa00] by Colin Snover <github.com@…>
SCI32: Add workaround for invalid temp read in Torin
23:51 Changeset [abee16c5] by Colin Snover <github.com@…>
SCI32: Use correct script dimensions for later SCI32 games These …
23:51 Changeset [d03b37cc] by Colin Snover <github.com@…>
SCI32: Add Phantasmagoria 1.000.000 signature
19:51 Changeset [6cb2148e] by Johannes Schickel <lordhoto@…>
AUDIO: Use MUNT's sample rate for MT-32 emulation.
19:51 Changeset [1ed261da] by Johannes Schickel <lordhoto@…>
AUDIO: Make MT-32 emulator play MIDI events immediately. This fixes …
18:08 Changeset [e25d928a] by Colin Snover <github.com@…>
SCI32: Fix crashes in kIsOnMe caused by stale CelObjs
16:10 Changeset [856f3ae6] by Colin Snover <github.com@…>
SCI32: More correctly fix kStringCopy overflow This entire kString …
15:37 Ticket #7080 (DREAMWEB: Not tolerating filtered sound files.) closed by lordhoto
invalid
15:28 Changeset [b7d5dd91] by Colin Snover <github.com@…>
SCI32: Fix heap overflow (read) in kStringCopy
14:14 Changeset [5917467c] by Colin Snover <github.com@…>
SCI32: Fix incorrect double-read from CLUT
13:19 Ticket #7080 (DREAMWEB: Not tolerating filtered sound files.) created by SF/miracleflame
[…] […]
13:10 Ticket #7079 (MIDI doesn't work (Dragon History, Linux).) created by SF/gk967
[…] […]
13:06 Ticket #7078 (Dreamweb CZ loc unknown MD5 checksum) created by SF/miracleflame
[…] […]
10:45 Changeset [657edcf8] by sev-
WAGE: Plugged in console scrolling up/down
10:45 Changeset [9707a8b3] by sev-
WAGE: Fixed border highlighting
10:45 Changeset [1aa5f0d4] by sev-
WAGE: Correction to highlighted border drawing
10:45 Changeset [671d3fa] by sev-
WAGE: Initial code for border manipulation
03:58 Changeset [8b9f3dc0] by dreammaster
TITANIC: Fleshing out CLinkItem class
03:01 Changeset [ea585b0a] by dreammaster
TITANIC: Add some CEnterViewMsg stubs
02:51 Changeset [04b8c75a] by dreammaster
TITANIC: Add stubs for CEnterNodeMsg message handlers
02:32 Changeset [39a4db06] by dreammaster
TITANIC: Add room number to debugger rooms listing
02:29 Changeset [13a8e5f8] by dreammaster
TITANIC: Implement debugger with dump and room commands
00:55 Changeset [12ae5e10] by dreammaster
TITANIC: Added stubbed CEnterRoomMsg event handlers as needed

03/17/16:

23:58 Changeset [a8d94d44] by dreammaster
TITANIC: Fixes to make message handling const, adding CEnterRoomMsg …
23:13 Changeset [e80a151] by dreammaster
TITANIC: Fix image decoders
22:35 Changeset [390487aa] by dreammaster
GRAPHICS: Cleanup of ManagedSurface and Screen classes
19:02 Changeset [f8cea918] by Colin Snover <github.com@…>
SCI32: Correct KQ7 version split The information in the wiki was …
19:00 Changeset [ef3f4753] by Martin Kiewitz <m_kiewitz@…>
SCI32: Add kq7 1.51 English, fix kq7 1.51 German detection Also sort …
18:14 Ticket #9535 (ZGI: Zork Grand Inquisitor - Screenshot) created by SF/windlepoons
[…] […]
17:11 Changeset [8a1d238f] by dreammaster
TITANIC: Implemented the CJPEGDecode and CTargaDecode classes Thank …
15:43 Changeset [a292123c] by Colin Snover <github.com@…>
SCI32: Code documentation improvements
15:43 Changeset [804e132] by Colin Snover <github.com@…>
SCI32: Remove outdated note about state of frameout code This code is …
15:43 Changeset [17ec528c] by Colin Snover <github.com@…>
SCI32: Temporarily remove dead SCI2.1early transitions code This code …
15:43 Changeset [8748fd7e] by Colin Snover <github.com@…>
SCI32: Clarify game engine version comments for split-version games
15:43 Changeset [35fde1bb] by Colin Snover <github.com@…>
SCI32: Update unimplemented TODO to reflect the correct operation type
15:43 Changeset [7f4149d4] by Colin Snover <github.com@…>
SCI32: Enable redrawAllCount in palMorphFrameOut
14:33 Changeset [f9552863] by Johannes Schickel <lordhoto@…>
BUILD: Fix static linking for OS X. Regression from …
11:28 Changeset [5a3aa81a] by dreammaster
TITANIC: Implemented CStdCWADFile class
10:16 Changeset [44cdee0] by sev-
WAGE: Added several alternate versions of the games
03:06 Changeset [c1f2912f] by dreammaster
TITANIC: Implemented surface shiftColors
03:00 Changeset [33cac793] by Colin Snover <github.com@…>
SCI32: Work around bad Styler script in KQ7 2.0b The SCI2.1mid …
02:40 Changeset [103f3b5] by dreammaster
TITANIC: Implemented surface resizing and freeing
01:35 Changeset [b5d64f9] by dreammaster
TITANIC: Renames/fixes for OSVideoSurface methods
01:27 Changeset [c78e2fef] by dreammaster
TITANIC: Implement surface lock and unlocking
01:01 Changeset [6be64df] by dreammaster
TITANIC: Implemented overall surface loading method

03/16/16:

23:05 Changeset [8ec499c1] by dreammaster
TITANIC: Implementing setActiveView, surface clearing
21:18 Changeset [f7ec4155] by Filippos Karapetis <bluegr@…>
SCI32: Fix updated screen item count in remapMarkRedraw() Thanks to …
20:35 Changeset [10d4d306] by Johannes Schickel <lordhoto@…>
Merge pull request #682 from lordhoto/savefilemanager-case-insensitive …
20:03 Changeset [6b2424b6] by Johannes Schickel <lordhoto@…>
OPENGL: Log extensions available on debuglevel 5+.
19:29 Changeset [b7a26994] by Johannes Schickel <lordhoto@…>
OPENGL: Flag texture dirty on allocation.
19:29 Changeset [17b1124a] by Johannes Schickel <lordhoto@…>
OPENGL: Do not keep uniform state for nonexistent uniforms.
19:29 Changeset [1e1272a8] by Johannes Schickel <lordhoto@…>
OPENGL: Store logical texture dimensions in GLTexture.
19:29 Changeset [2b334047] by Johannes Schickel <lordhoto@…>
OPENGL: Introduce convenience wrappers for get*Location in Shader.
19:29 Changeset [39100b61] by Johannes Schickel <lordhoto@…>
OPENGL: Do not hardcode any uniform/attribute handling in Shader.
19:29 Changeset [baca885c] by Johannes Schickel <lordhoto@…>
OPENGL: Let Shader store the uniform state.
19:29 Changeset [6dacc96d] by Johannes Schickel <lordhoto@…>
OPENGL: Only set projection matrix once on pipeline activation.
19:29 Changeset [8b80e9d3] by Johannes Schickel <lordhoto@…>
OPENGL: Properly deactivate old pipeline.
19:29 Changeset [3f9852eb] by Johannes Schickel <lordhoto@…>
OPENGL: Make shader pipelines use fixed shaders.
19:29 Changeset [26f10649] by Johannes Schickel <lordhoto@…>
OPENGL: Implement CLUT8 look up as Pipeline.
19:29 Changeset [8a4938f8] by Johannes Schickel <lordhoto@…>
OPENGL: Move pipeline code to pipelines/.
19:29 Changeset [bec2088] by Johannes Schickel <lordhoto@…>
OPENGL: Only allow Pipeline to switch active Framebuffers.
19:29 Changeset [ed6689d4] by Johannes Schickel <lordhoto@…>
OPENGL: Do not allow direct access to Context::activePipeline.
19:29 Changeset [b17c0356] by Johannes Schickel <lordhoto@…>
OPENGL: Implement texture drawing in Pipeline instead of Surface.
19:29 Changeset [0fe580d1] by Johannes Schickel <lordhoto@…>
OPENGL: Make shader/framebuffer part of pipeline state.
19:29 Changeset [0b46af2f] by Johannes Schickel <lordhoto@…>
OPENGL: Don't prefix maxTextureSize variable for consistency.
19:29 Changeset [472dbc4a] by Johannes Schickel <lordhoto@…>
CONFIGURE: Abort configure stage when invalid OpenGL mode is specified.
19:29 Changeset [c4e6573] by Johannes Schickel <lordhoto@…>
OPENGL: Introduce abstraction for framebuffer. This allows us to use …
19:29 Changeset [5498982a] by Johannes Schickel <lordhoto@…>
OPENGL: Introduce ShaderManager to handle builtin shaders.
19:29 Changeset [f5f1b6eb] by Johannes Schickel <lordhoto@…>
OPENGL: Introduce pipeline abstraction to cleanup code.
19:29 Changeset [08553a09] by Johannes Schickel <lordhoto@…>
OPENGL: Support GLSL based CLUT8 look up for GLES2+.
19:29 Changeset [bf2735cd] by Johannes Schickel <lordhoto@…>
OPENGL: Detect NPOT support for GLES. For GLES1+ there exists …
19:29 Changeset [18306ee2] by Johannes Schickel <lordhoto@…>
OPENGL: Simplify shader support checks.
19:29 Changeset [397ce9b9] by Johannes Schickel <lordhoto@…>
OPENGL: Keep feature state for all contexts and log them.
19:29 Changeset [2319fcd2] by Johannes Schickel <lordhoto@…>
OPENGL: Handle GLES2 and GL shaders uniformly. GLES2 requires …
19:29 Changeset [e66e9e4] by Johannes Schickel <lordhoto@…>
OPENGL: Accelerate palette lookups with shaders. This currently is …
19:29 Changeset [de384692] by Johannes Schickel <lordhoto@…>
OPENGL: Introduce simple abstraction for surfaces. This is basically …
19:29 Changeset [8b0cf0c] by Johannes Schickel <lordhoto@…>
OPENGL: Cleanup. Remove Texture::getHardwareFormat.
19:29 Changeset [618adec7] by Johannes Schickel <lordhoto@…>
OPENGL: Move color key handling for CLUT8 to TextureCLUT8.
19:29 Changeset [db2917dd] by Johannes Schickel <lordhoto@…>
OPENGL: Fix texture format for BGR565.
19:29 Changeset [9844d892] by Johannes Schickel <lordhoto@…>
OPENGL: Move max texture size information to Context.
19:29 Changeset [b081fe6] by Johannes Schickel <lordhoto@…>
OPENGL: Create new abstraction for GL texture objects.
19:29 Changeset [5eb0ac0c] by Johannes Schickel <lordhoto@…>
OPENGL: Remove (some) unused GL definitions.
19:29 Changeset [b8d79261] by Johannes Schickel <lordhoto@…>
OPENGLSDL: Request "standard" GL contexts. Compatibility profiles …
19:29 Changeset [8a3eecb7] by Johannes Schickel <lordhoto@…>
OPENGL: Unify shader implementation for GL and GLES2.
19:29 Changeset [fc52f730] by Johannes Schickel <lordhoto@…>
OPENGL: Slightly cleanup programmable pipeline handling.
19:29 Changeset [c7c870bf] by Johannes Schickel <lordhoto@…>
OPENGL: (Partly) move context specific handling to Context. This does …
19:29 Changeset [5752f125] by Johannes Schickel <lordhoto@…>
OPENGL: Make Context::reset explicitly reset state.
19:29 Changeset [1802c939] by Johannes Schickel <lordhoto@…>
OPENGL: Slight simplifcation for opengl-func.h usage.
19:29 Changeset [b7e64c6e] by Johannes Schickel <lordhoto@…>
OPENGLSDL: Destroy GL context on exit with SDL2.
19:29 Changeset [d029f16] by Johannes Schickel <lordhoto@…>
OPENGL: Handle destruction gracefully when no context is setup.
19:29 Changeset [fee1aa55] by Johannes Schickel <lordhoto@…>
OPENGL: Add support for shaders with GL contexts.
19:29 Changeset [19abd8cc] by Johannes Schickel <lordhoto@…>
OPENGL: Reset context description on context destroy.
19:29 Changeset [1c61e017] by Johannes Schickel <lordhoto@…>
OPENGL: Reset full context structure.
19:29 Changeset [fe88375f] by Johannes Schickel <lordhoto@…>
OPENGL: Support GLES2 contexts.
19:29 Changeset [e9310186] by Johannes Schickel <lordhoto@…>
OPENGL: Typo.
19:29 Changeset [c5ce8127] by Johannes Schickel <lordhoto@…>
OPENGL: Simplify orthogonal projection setup.
19:29 Changeset [67e2790] by Johannes Schickel <lordhoto@…>
OPENGLSDL: Slight cleanup.
19:29 Changeset [af727afe] by Johannes Schickel <lordhoto@…>
OPENGL: Simplify context type setting.
19:29 Changeset [da062ad1] by Johannes Schickel <lordhoto@…>
OPENGLSDL: Try to use GL(ES) context SDL2 defaults to.
19:29 Changeset [22771446] by Johannes Schickel <lordhoto@…>
OPENGL: Support RGB555 for OpenGL ES output. This mode should *not* …
19:29 Changeset [d6d3e17d] by Johannes Schickel <lordhoto@…>
OPENGL: Allow runtime specification of OpenGL mode. Formerly, we …
19:29 Changeset [9816e4f3] by Johannes Schickel <lordhoto@…>
OPENGL: Remove support for ARGB8888. This used to be used by Sword25. …
19:29 Changeset [e11f4df1] by Johannes Schickel <lordhoto@…>
OPENGL: Rename GLCALL to GL_CALL.
19:29 Changeset [4a78173] by Johannes Schickel <lordhoto@…>
OPENGL: Resolve OpenGL functions on run-time. Formerly we relied on …
19:29 Changeset [b3b3d37e] by Johannes Schickel <lordhoto@…>
OPENGL: Define GLCALL in opengl-sys.h. debug.h is now always included …
19:29 Changeset [8f3783da] by Johannes Schickel <lordhoto@…>
OPENGL: Add functionality to query OpenGL functions on runtime. This …
19:29 Changeset [e5e234b8] by Johannes Schickel <lordhoto@…>
OPENGL: Refactor GL extension handling slightly.
19:03 Changeset [b5b88ff] by sev-
WAGE: Added 5 more games to detect. Drakmyth Castle is a big game
14:39 Changeset [cbef6d03] by Johannes Schickel <lordhoto@…>
SCUMM: Slight renaming for clarification.
14:33 Ticket #7076 (LOOM: AdLib sound effect not stopped at Cygna's grave.) closed by lordhoto
fixed
14:33 Changeset [ffd9934] by Johannes Schickel <lordhoto@…>
SCUMM: Check whether sound effects are active in …
14:31 Changeset [70ca4218] by Johannes Schickel <lordhoto@…>
SCUMM: Check whether sound effects are active in …
13:58 Changeset [36285cb3] by Martin Kiewitz <m_kiewitz@…>
NEWS: Added fix for kq6 lowres/hires saved game issue (1.8.1)
13:51 Changeset [bbc0699e] by Martin Kiewitz <m_kiewitz@…>
SCI: Add workaround for restoring kq6 saved games (lowres/hires) KQ6 …
13:49 Changeset [54756498] by Martin Kiewitz <m_kiewitz@…>
SCI: Add workaround for restoring kq6 saved games (lowres/hires) KQ6 …
12:28 Changeset [fc6b1c39] by sev-
WAGE: More games to detection, all have problems
12:27 Changeset [3608d734] by sev-
WAGE: Implement script command in debugger
12:27 Changeset [c4471757] by sev-
WAGE: Enhanced 'scenes' debug command
12:27 Changeset [a25032ee] by sev-
WAGE: Put debugger in tilde key `~'
11:56 Changeset [eaead0c6] by dreammaster
TITANIC: Starting to implement game view loading
10:21 Ticket #7077 (TSAGE: BF: No General MIDI soundtrack (English CD DOS version)) created by SF/spiffythedog
[…] […]
05:34 Ticket #7064 (IHNM: text mistake in german version) closed by eriktorbjorn
fixed
05:30 Changeset [ed418d1e] by Torbjörn Andersson <eriktorbjorn@…>
SAGA: Fix interface colors in French and German versions of IHNM The …
05:16 Changeset [0a5a722b] by Torbjörn Andersson <eriktorbjorn@…>
SAGA: Fix interface colors in French and German versions of IHNM The …
03:49 Changeset [6a26539a] by dreammaster
TITANIC: Fleshing out resource key and view loading

03/15/16:

23:51 Changeset [5a547bd2] by Filippos Karapetis <bluegr@…>
SCI32: Implement analyzeForRemap()
23:51 Changeset [5be798c9] by Filippos Karapetis <bluegr@…>
SCI32: Implement the remapping drawing functions
23:51 Changeset [1f47766b] by Filippos Karapetis <bluegr@…>
SCI32: Implement analyzeUncompressedForRemap()
23:51 Changeset [f94ddfe5] by Filippos Karapetis <bluegr@…>
SCI32: Spacing
23:51 Changeset [a393a134] by Filippos Karapetis <bluegr@…>
SCI32: Remove dead code related to priority map handling The priority …
23:51 Changeset [b50d4253] by Filippos Karapetis <bluegr@…>
SCI32: Global 12 contains the previous room
23:51 Changeset [75527e3d] by Filippos Karapetis <bluegr@…>
SCI32: Remove getColorAtCoordinate() The only calling code for this …
20:11 Ticket #7022 (LAB: Events not processed during ending sequence) closed by sev-
fixed
20:09 Ticket #7067 (WME: Carol Reed 5 - won't pass the opening titles) closed by sev-
19:58 Ticket #6811 (ANDROID: kyra.dat error on loading EOB) closed by sev-
invalid
19:46 Ticket #6404 (DRACI: Opening inventory during Troll Dialog Breaks Game) closed by sev-
fixed
19:30 Changeset [bd81da1a] by Colin Snover <github.com@…>
SCI32: Initialise all scaler tables Initialising only the first table …
19:06 Changeset [be58e5bc] by Filippos Karapetis <bluegr@…>
SCI32: More work on remapping Still not working
13:25 Changeset [afe8ea13] by Johannes Schickel <lordhoto@…>
MACOSX: Add comment about track ID search loop.
13:24 Changeset [7725e00] by Johannes Schickel <lordhoto@…>
LINUX: Guard Linux audio CD code.
13:24 Changeset [f75bc481] by Johannes Schickel <lordhoto@…>
MACOSX: Guard audio cd code by define check.
13:24 Changeset [ad678cf0] by Johannes Schickel <lordhoto@…>
MACOSX: Replace manual uint parsing by strtol.
12:52 Changeset [9ab1f9a4] by Johannes Schickel <lordhoto@…>
NEWS: Reword Windows MIDI bug fix description. (cherry picked from …
12:52 Changeset [d61dd0f5] by Johannes Schickel <lordhoto@…>
NEWS: Reword Windows MIDI bug fix description.
12:49 Changeset [9109fc3a] by Johannes Schickel <lordhoto@…>
NEWS: Engine name consistency fixes. (cherry picked from commit …
12:49 Changeset [f893f2f] by Johannes Schickel <lordhoto@…>
NEWS: Improve wording slightly. (cherry picked parts from commit …
12:48 Changeset [a6c51681] by Johannes Schickel <lordhoto@…>
NEWS: Consistency fixes. (cherry picked parts from commit …
12:47 Changeset [620e8a04] by Johannes Schickel <lordhoto@…>
NEWS: Engine name consistency fixes.
12:45 Changeset [04f761a] by Johannes Schickel <lordhoto@…>
NEWS: Improve wording slightly.
12:41 Changeset [3b2b7bc4] by Johannes Schickel <lordhoto@…>
NEWS: Consistency fixes.
11:36 Changeset [9031e267] by Martin Kiewitz <m_kiewitz@…>
NEWS: Mention SCI fixes in 1.8.1
11:31 Changeset [17377c1b] by Martin Kiewitz <m_kiewitz@…>
SCI: Truncate channel data in case it goes beyond resource size Fixes …
11:30 Changeset [ee2199f7] by Martin Kiewitz <m_kiewitz@…>
SCI: Script patch for ending glitch in multilingual kq5 Game hangs …
11:29 Changeset [9281d653] by Martin Kiewitz <m_kiewitz@…>
SCI: Make cursor workaround work properly on OpenPandora Other …
10:42 Changeset [f5bed7d4] by sev-
NEWS: Sync 1.8.1 section
10:41 Changeset [69d644c7] by sev-
NEWS: Mention all fixes to 1.8.1 so far
10:28 Changeset [b7854c3f] by sev-
SWORD25: Fix frozen/flickering title menu movie Fixes bug #6978: …
10:27 Changeset [4f813d2] by sev-
WAGE: Plug the debugger in
10:27 Changeset [53806622] by sev-
WAGE: Added engine debugger stub
10:27 Changeset [2762e693] by sev-
WAGE: Better menu shortcut parsing. This fixes Jumble!
10:27 Changeset [ffeda303] by sev-
WAGE: More games to detection
10:27 Changeset [fd62417] by sev-
WAGE: More games to detection
10:27 Changeset [89eeeddc] by sev-
WAGE: Two more games added to detection
09:30 Changeset [9b929606] by Filippos Karapetis <bluegr@…>
SCI32: Document kAddLine
09:29 Changeset [16a7bcb0] by Filippos Karapetis <bluegr@…>
SCI32: Implement kBitmapSetDisplace
09:28 Changeset [55390e77] by Filippos Karapetis <bluegr@…>
SCI: Remove unused _gfxScreen parameter from GfxRemap
05:48 Changeset [9850578] by Torbjörn Andersson <eriktorbjorn@…>
BBVS: Move much of engine initialization to newGame() This should fix …
03:09 Changeset [3c29a101] by dreammaster
TITANIC: Further graphics setup, beginnings of files manager
02:01 Ticket #7076 (LOOM: AdLib sound effect not stopped at Cygna's grave.) created by SF/tomexplodes
[…] […]
00:56 Changeset [c05a09d3] by dreammaster
VOYEUR: Changed engine to use Graphics::ManagedSurface
00:56 Changeset [077250a] by dreammaster
TSAGE: Changed engine to use Graphics::ManagedSurface
00:56 Changeset [3da3dda1] by dreammaster
SHERLOCK: Changed engine to use Graphics::ManagedSurface
00:56 Changeset [b4e3d4ab] by dreammaster
MADS: Changed engine to use Graphics::ManagedSurface
00:56 Changeset [9c7569b] by dreammaster
ACCESS: Changed engine to use Graphics::ManagedSurface
00:56 Changeset [433a2daa] by dreammaster
GRAPHICS: Added ManagedSurface and Screen classes
00:49 Changeset [3a067f3] by Colin Snover <github.com@…>
SCI32: Implement kBitmapDrawColor
00:03 Changeset [041c6475] by dreammaster
TITANIC: Fleshed out DirectDrawSurface creation
Note: See TracTimeline for information about the timeline view.