Timeline



03/16/16:

23:39 Changeset [f4764042] by Chenbo Li <lichenbo1949@…>
Merge fea82b348692c30796506223e2cdb68d8ef23c82 into …
23:38 Changeset [fea82b3] by Chenbo Li <lichenbo1949@…>
Merge branch 'master' of github.com:lichenbo/scummvm
22:18 Changeset [f7ec4155]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Fix updated screen item count in remapMarkRedraw() Thanks to …
21:35 Changeset [10d4d306]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
Merge pull request #682 from lordhoto/savefilemanager-case-insensitive …
21:03 Changeset [6b2424b6]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Log extensions available on debuglevel 5+.
20:29 Changeset [b7a26994]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Flag texture dirty on allocation.
20:29 Changeset [17b1124a]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Do not keep uniform state for nonexistent uniforms.
20:29 Changeset [1e1272a8]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Store logical texture dimensions in GLTexture.
20:29 Changeset [2b334047]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Introduce convenience wrappers for get*Location in Shader.
20:29 Changeset [39100b61]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Do not hardcode any uniform/attribute handling in Shader.
20:29 Changeset [baca885c]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Let Shader store the uniform state.
20:29 Changeset [6dacc96d]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Only set projection matrix once on pipeline activation.
20:29 Changeset [8b80e9d3]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Properly deactivate old pipeline.
20:29 Changeset [3f9852eb]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Make shader pipelines use fixed shaders.
20:29 Changeset [26f10649]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Implement CLUT8 look up as Pipeline.
20:29 Changeset [8a4938f8]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Move pipeline code to pipelines/.
20:29 Changeset [bec2088]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Only allow Pipeline to switch active Framebuffers.
20:29 Changeset [ed6689d4]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Do not allow direct access to Context::activePipeline.
20:29 Changeset [b17c0356]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Implement texture drawing in Pipeline instead of Surface.
20:29 Changeset [0fe580d1]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Make shader/framebuffer part of pipeline state.
20:29 Changeset [0b46af2f]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Don't prefix maxTextureSize variable for consistency.
20:29 Changeset [472dbc4a]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
CONFIGURE: Abort configure stage when invalid OpenGL mode is specified.
20:29 Changeset [c4e65732]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Introduce abstraction for framebuffer. This allows us to use …
20:29 Changeset [5498982a]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Introduce ShaderManager to handle builtin shaders.
20:29 Changeset [f5f1b6eb]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Introduce pipeline abstraction to cleanup code.
20:29 Changeset [08553a09]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Support GLSL based CLUT8 look up for GLES2+.
20:29 Changeset [bf2735cd]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Detect NPOT support for GLES. For GLES1+ there exists …
20:29 Changeset [18306ee2]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Simplify shader support checks.
20:29 Changeset [397ce9b9]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Keep feature state for all contexts and log them.
20:29 Changeset [2319fcd2]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Handle GLES2 and GL shaders uniformly. GLES2 requires …
20:29 Changeset [e66e9e44]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Accelerate palette lookups with shaders. This currently is …
20:29 Changeset [de384692]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Introduce simple abstraction for surfaces. This is basically …
20:29 Changeset [8b0cf0c]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Cleanup. Remove Texture::getHardwareFormat.
20:29 Changeset [618adec7]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Move color key handling for CLUT8 to TextureCLUT8.
20:29 Changeset [db2917dd]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Fix texture format for BGR565.
20:29 Changeset [9844d892]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Move max texture size information to Context.
20:29 Changeset [b081fe6]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Create new abstraction for GL texture objects.
20:29 Changeset [5eb0ac0c]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Remove (some) unused GL definitions.
20:29 Changeset [b8d79261]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGLSDL: Request "standard" GL contexts. Compatibility profiles …
20:29 Changeset [8a3eecb7]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Unify shader implementation for GL and GLES2.
20:29 Changeset [fc52f730]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Slightly cleanup programmable pipeline handling.
20:29 Changeset [c7c870bf]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: (Partly) move context specific handling to Context. This does …
20:29 Changeset [5752f125]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Make Context::reset explicitly reset state.
20:29 Changeset [1802c939]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Slight simplifcation for opengl-func.h usage.
20:29 Changeset [b7e64c6e]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGLSDL: Destroy GL context on exit with SDL2.
20:29 Changeset [d029f16]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Handle destruction gracefully when no context is setup.
20:29 Changeset [fee1aa55]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Add support for shaders with GL contexts.
20:29 Changeset [19abd8cc]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Reset context description on context destroy.
20:29 Changeset [1c61e017]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Reset full context structure.
20:29 Changeset [fe88375f]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Support GLES2 contexts.
20:29 Changeset [e9310186]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Typo.
20:29 Changeset [c5ce8127]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Simplify orthogonal projection setup.
20:29 Changeset [67e2790]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGLSDL: Slight cleanup.
20:29 Changeset [af727afe]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Simplify context type setting.
20:29 Changeset [da062ad1]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGLSDL: Try to use GL(ES) context SDL2 defaults to.
20:29 Changeset [22771446]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Support RGB555 for OpenGL ES output. This mode should *not* …
20:29 Changeset [d6d3e17d]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Allow runtime specification of OpenGL mode. Formerly, we …
20:29 Changeset [9816e4f3]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Remove support for ARGB8888. This used to be used by Sword25. …
20:29 Changeset [e11f4df1]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Rename GLCALL to GL_CALL.
20:29 Changeset [4a78173]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Resolve OpenGL functions on run-time. Formerly we relied on …
20:29 Changeset [b3b3d37e]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Define GLCALL in opengl-sys.h. debug.h is now always included …
20:29 Changeset [8f3783da]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Add functionality to query OpenGL functions on runtime. This …
20:29 Changeset [e5e234b8]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
OPENGL: Refactor GL extension handling slightly.
20:03 Changeset [b5b88ff]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
WAGE: Added 5 more games to detect. Drakmyth Castle is a big game
15:39 Changeset [cbef6d03]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
SCUMM: Slight renaming for clarification.
15:33 Ticket #7076 (LOOM: AdLib sound effect not stopped at Cygna's grave.) closed by lordhoto
fixed
15:33 Changeset [ffd99345]branch-1-8branch-1-8-1 by Johannes Schickel <lordhoto@…>
SCUMM: Check whether sound effects are active in …
15:31 Changeset [70ca4218]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
SCUMM: Check whether sound effects are active in …
14:58 Changeset [36285cb3]branch-1-8branch-1-8-1 by Martin Kiewitz <m_kiewitz@…>
NEWS: Added fix for kq6 lowres/hires saved game issue (1.8.1)
14:51 Changeset [bbc0699e]branch-1-8branch-1-8-1 by Martin Kiewitz <m_kiewitz@…>
SCI: Add workaround for restoring kq6 saved games (lowres/hires) KQ6 …
14:49 Changeset [54756498]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Martin Kiewitz <m_kiewitz@…>
SCI: Add workaround for restoring kq6 saved games (lowres/hires) KQ6 …
13:28 Changeset [fc6b1c39]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
WAGE: More games to detection, all have problems
13:27 Changeset [3608d734]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
WAGE: Implement script command in debugger
13:27 Changeset [c4471757]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
WAGE: Enhanced 'scenes' debug command
13:27 Changeset [a25032ee]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
WAGE: Put debugger in tilde key `~'
12:56 Changeset [eaead0c6]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Starting to implement game view loading
11:21 Ticket #7077 (TSAGE: BF: No General MIDI soundtrack (English CD DOS version)) created by SF/spiffythedog
[…] […]
06:34 Ticket #7064 (IHNM: text mistake in german version) closed by eriktorbjorn
fixed
06:30 Changeset [ed418d1e]branch-1-8branch-1-8-1 by Torbjörn Andersson <eriktorbjorn@…>
SAGA: Fix interface colors in French and German versions of IHNM The …
06:16 Changeset [0a5a722b]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
SAGA: Fix interface colors in French and German versions of IHNM The …
04:49 Changeset [6a26539a]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fleshing out resource key and view loading
04:03 Changeset [7031e57d] by Chenbo Li <lichenbo1949@…>
I18N: Chinese Pinyin GUI Translation added, support ISO-8859-1
00:51 Changeset [5a547bd2]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Implement analyzeForRemap()
00:51 Changeset [5be798c9]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Implement the remapping drawing functions
00:51 Changeset [1f47766b]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Implement analyzeUncompressedForRemap()
00:51 Changeset [f94ddfe5]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Spacing
00:51 Changeset [a393a134]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Remove dead code related to priority map handling The priority …
00:51 Changeset [b50d4253]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Global 12 contains the previous room
00:51 Changeset [75527e3d]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Remove getColorAtCoordinate() The only calling code for this …

03/15/16:

21:11 Ticket #7022 (LAB: Events not processed during ending sequence) closed by sev-
fixed
21:09 Ticket #7067 (WME: Carol Reed 5 - won't pass the opening titles) closed by sev-
20:58 Ticket #6811 (ANDROID: kyra.dat error on loading EOB) closed by sev-
invalid
20:46 Ticket #6404 (DRACI: Opening inventory during Troll Dialog Breaks Game) closed by sev-
fixed
20:30 Changeset [bd81da1a]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Initialise all scaler tables Initialising only the first table …
20:06 Changeset [be58e5bc]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: More work on remapping Still not working
14:25 Changeset [afe8ea13]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
MACOSX: Add comment about track ID search loop.
14:24 Changeset [7725e00]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
LINUX: Guard Linux audio CD code.
14:24 Changeset [f75bc481]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
MACOSX: Guard audio cd code by define check.
14:24 Changeset [ad678cf0]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
MACOSX: Replace manual uint parsing by strtol.
13:53 Changeset [43137f8b] by Chenbo Li <lichenbo1949@…>
I18N: Chinese Pinyin GUI Translation added, support ISO-8859-1
13:52 Changeset [9ab1f9a4]branch-1-8branch-1-8-1 by Johannes Schickel <lordhoto@…>
NEWS: Reword Windows MIDI bug fix description. (cherry picked from …
13:52 Changeset [d61dd0f5]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
NEWS: Reword Windows MIDI bug fix description.
13:49 Changeset [9109fc3a]branch-1-8branch-1-8-1 by Johannes Schickel <lordhoto@…>
NEWS: Engine name consistency fixes. (cherry picked from commit …
13:49 Changeset [f893f2f]branch-1-8branch-1-8-1 by Johannes Schickel <lordhoto@…>
NEWS: Improve wording slightly. (cherry picked parts from commit …
13:48 Changeset [a6c51681]branch-1-8branch-1-8-1 by Johannes Schickel <lordhoto@…>
NEWS: Consistency fixes. (cherry picked parts from commit …
13:47 Changeset [620e8a04]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
NEWS: Engine name consistency fixes.
13:45 Changeset [04f761a]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
NEWS: Improve wording slightly.
13:41 Changeset [3b2b7bc4]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
NEWS: Consistency fixes.
12:36 Changeset [9031e267]branch-1-8branch-1-8-1 by Martin Kiewitz <m_kiewitz@…>
NEWS: Mention SCI fixes in 1.8.1
12:31 Changeset [17377c1b]branch-1-8branch-1-8-1 by Martin Kiewitz <m_kiewitz@…>
SCI: Truncate channel data in case it goes beyond resource size Fixes …
12:30 Changeset [ee2199f7]branch-1-8branch-1-8-1 by Martin Kiewitz <m_kiewitz@…>
SCI: Script patch for ending glitch in multilingual kq5 Game hangs …
12:29 Changeset [9281d653]branch-1-8branch-1-8-1 by Martin Kiewitz <m_kiewitz@…>
SCI: Make cursor workaround work properly on OpenPandora Other …
11:42 Changeset [f5bed7d4]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
NEWS: Sync 1.8.1 section
11:41 Changeset [69d644c7]branch-1-8branch-1-8-1 by sev-
NEWS: Mention all fixes to 1.8.1 so far
11:28 Changeset [b7854c3f]branch-1-8branch-1-8-1 by sev-
SWORD25: Fix frozen/flickering title menu movie Fixes bug #6978: …
11:27 Changeset [4f813d2]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
WAGE: Plug the debugger in
11:27 Changeset [53806622]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
WAGE: Added engine debugger stub
11:27 Changeset [2762e693]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
WAGE: Better menu shortcut parsing. This fixes Jumble!
11:27 Changeset [ffeda303]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
WAGE: More games to detection
11:27 Changeset [fd62417]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
WAGE: More games to detection
11:27 Changeset [89eeeddc]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
WAGE: Two more games added to detection
10:30 Changeset [9b929606]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Document kAddLine
10:29 Changeset [16a7bcb0]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Implement kBitmapSetDisplace
10:28 Changeset [55390e77]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI: Remove unused _gfxScreen parameter from GfxRemap
06:48 Changeset [9850578]branch-1-8branch-1-8-1 by Torbjörn Andersson <eriktorbjorn@…>
BBVS: Move much of engine initialization to newGame() This should fix …
04:09 Changeset [3c29a101]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Further graphics setup, beginnings of files manager
03:01 Ticket #7076 (LOOM: AdLib sound effect not stopped at Cygna's grave.) created by SF/tomexplodes
[…] […]
02:53 Changeset [20198e9f] by Dmitry Smirnov <onlyjob@…>
Merge 6281bcd6b7c3ed8cc2fe222b0e049b4fb9b87e34 into …
02:52 Changeset [59d743ee] by Johannes Schickel <lordhoto@…>
Merge 6e4962faa27876ee89a11d6e27be703385a58c4a into …
02:36 Changeset [6281bcd6] by Dmitry Smirnov <onlyjob@…>
BUILD: prefer SDL2 by default Search "sdl2-config" before looking for …
01:56 Changeset [c05a09d3]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Changed engine to use Graphics::ManagedSurface
01:56 Changeset [077250a]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TSAGE: Changed engine to use Graphics::ManagedSurface
01:56 Changeset [3da3dda1]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
SHERLOCK: Changed engine to use Graphics::ManagedSurface
01:56 Changeset [b4e3d4ab]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
MADS: Changed engine to use Graphics::ManagedSurface
01:56 Changeset [9c7569b]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
ACCESS: Changed engine to use Graphics::ManagedSurface
01:56 Changeset [433a2daa]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
GRAPHICS: Added ManagedSurface and Screen classes
01:49 Changeset [3a067f3]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Implement kBitmapDrawColor
01:03 Changeset [041c6475]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fleshed out DirectDrawSurface creation
00:47 Ticket #7075 (SCI: Music does not play correctly.) created by SF/cyriller
[…] […]

03/14/16:

22:08 Ticket #7057 (BBVS: No clean-up when restarting) closed by sev-
fixed
22:07 Ticket #6978 (SWORD25: Title menu movie freezes/starts flickering) closed by sev-
fixed
22:06 Ticket #7062 (BS25: Background animation freeze and lost game screen) closed by sev-
fixed
22:05 Changeset [8f1c1607]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
Merge pull request #705 from ottogin/sword25-video-fix SWORD25: Fix …
12:14 Ticket #7074 (Error while reading PNG image!) created by SF/ruehmann
[…] […]
07:52 Changeset [5c9d3e3c]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
Merge pull request #706 from eriktorbjorn/bbvs-newgame BBVS: Move …
07:51 Changeset [461d8f14]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
WAGE: Crash in Strange Disappearance has been resolved
07:51 Changeset [aaa858df]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
WAGE: Made bounds calulation less restrictive
06:49 Changeset [ebad422f]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
BBVS: Move much of engine initialization to newGame() This should fix …
05:38 Changeset [3f2469c3]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Implement kCelInfo
04:28 Changeset [e6842022]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Fix scaler drawing pixels at the wrong positions In order for …
04:28 Changeset [bfd7e4e7]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
Revert "SCI32: Fix small inaccuracy in the scaling drawing code" This …
01:29 Changeset [25c852f1]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by ottogin <lukartoil@…>
SWORD25: Fix frozen/flickering title menu movie Fixes bug #6978: …
01:04 Changeset [6a127df5]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
WIN32: Cleanup header includes for AudioCD code.
01:03 Changeset [88f8ecde]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
WIN32: Supply required DDK headers for older MSVC. Header file taken …

03/13/16:

23:21 Changeset [bc1585cc]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Change some script method return types
23:00 Changeset [75286e83]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix loading project data
22:59 Changeset [ce30b66d]branch-1-8branch-1-8-1 by criezy
NEWS: Add mention of the new option to use English speech in SWORD25
22:58 Changeset [ea81d21]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
NEWS: Add mention of the new option to use English speech in SWORD25
22:51 Changeset [4cb5c81]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
BASE: Ignore -psn command line argument on OS X Prior to OS X 10.9, …
22:48 Ticket #6980 (SWORD25: Not released resources after closing game in menu) closed by sev-
fixed
21:25 Changeset [0cc014d0]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Implemented dumping of the project hierarchy
20:44 Changeset [2872c7f9]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
WIN32: Fix compilation with MinGW-w64.
20:44 Changeset [045b5831]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
WIN32: Guard AudioCD code by WIN32 check.
20:44 Changeset [075bde7]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
WIN32: Silence warning in AudioCD code.
20:44 Changeset [b9b3d455]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
WIN32: Fix AudioCD compilation.
20:41 Changeset [edfc84b6]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
DEVTOOLS: Use LTCG for Release configurations in MSBuild project …
20:39 Changeset [b57805b]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Added main game event loop
20:30 Changeset [819b7734]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Add message generation at end of applicationStarting
20:07 Changeset [c92bf22f]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Changed CGameStateSub to CGameLocation, properly implemented it
19:52 Ticket #7073 (KQ6-CD: Savegame that cannot be resumed) created by SF/fiesh8192
[…] […]
19:28 Changeset [430d5be5]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Add note about kCantBeHere rect
19:20 Changeset [80098c84]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Remove incorrect note about dword_C6288 Any reason why …
18:45 Changeset [ee8615d6]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Clarify the purpose of scaling ratios used in ScreenItem
18:45 Changeset [30cb8f5c]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Correct some kernel call signatures
18:40 Changeset [362b4625]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Implement kCelHigh and kCelWide SCI32 versions The SCI16 …
18:10 Changeset [9ae52541]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
BUILD: Add OpenGL framework in static build link command on OS X This …
15:45 Changeset [5e0b136]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Fill buffer at start of AudioCD playback. As suggested by …
15:28 Changeset [f0d992d8]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Implemented setMode method for game state
14:20 Changeset [5340df3]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
POSIX: Cleanup AudioCD manager creation.
14:16 Changeset [8cd4b88]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Add ScummVM license header for AudioCD code. As discussed …
14:07 Changeset [b32f3475]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
SDL: Get rid of reference to SDL 1.3. We only support SDL 1.2 and SDL 2.
14:06 Changeset [9089986]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Formatting fixes.
13:57 Changeset [c6c0f527]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Switch to CDROMREADRAW for Linux audio CD CDROMREADAUDIO …
13:57 Changeset [41a1dcb0]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Switch to a common base class for threaded audio CD streams
13:57 Changeset [aa6ff444]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Only expose one set of functions for AudioCDManager Engines …
13:57 Changeset [dc0d4fc]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Add support for opening a CD on Mac OS X by path or drive
13:57 Changeset [4a6c7b5c]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Add support for opening a CD on Windows by drive
13:57 Changeset [442f91c6]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Add support for opening a CD on Linux by path or drive
13:57 Changeset [1626fbd6]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Allow for specifying a drive via the cdrom option
13:56 Changeset [e39faa23]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Use a second thread to assist in buffering Win32 CD audio
13:56 Changeset [2aa2a6b5]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Add a Win32 audio CD player
13:56 Changeset [2ee85fcb]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Use a threading for buffering Linux CD audio
13:56 Changeset [91d695d4]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Detect the CD drive from the game's path on Linux
13:56 Changeset [a1a4fc0d]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Add a Linux CD-ROM audio player
13:53 Changeset [47a82f2]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Add a custom Mac OS X CD audio manager Since Mac OS X …
13:53 Changeset [55a87c59]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Use a virtual function for creating the SDL audio CD manager
13:53 Changeset [30e68efa]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Add a closeCD() function to the AudioCDManager
13:53 Changeset [ec5df573]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
AGOS: Mark the audio CD playback as emulate only
13:53 Changeset [fc8480c8]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
KYRA: Ensure openCD() is called
13:53 Changeset [e9441aa8]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
TEENAGENT: Ensure openCD() is called
13:53 Changeset [c0e11a43]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
SCI: Ensure openCD() is called
13:52 Changeset [016a600]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
CINE: Ensure openCD() is called
13:52 Changeset [fb6fe133]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Johannes Schickel <lordhoto@…>
BACKENDS: Move to an openCD() without parameters as the public API
13:12 Changeset [d85eb8de]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Martin Kiewitz <m_kiewitz@…>
SCI32: Fix small inaccuracy in the scaling drawing code Previously …
04:03 Changeset [c6b07dcd]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Added CGameObjectDescItem class
01:23 Changeset [bad72e2a]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Implement various post-load methods

03/12/16:

20:29 Changeset [f35bdb68]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by salty-horse
TUCKER: Don't try parsing missing debug values in demo Fixes the demo …
18:35 Changeset [c269c77]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Implemented sound manager loading
16:51 Changeset [60e137c6]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Implemented true talk manager & script loading
13:59 Changeset [c0de7945]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Added stubs for the different script classes
11:29 Ticket #9534 (NEBULAR: Rex Nebular - Screenshot) created by SF/windlepoons
[…] […]
04:55 Changeset [e68e8334]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Beginnings of True Talk scripts hierarchy
02:05 Changeset [287391d1]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Fix incorrect mouse event coordinates in SCI2 hires

03/11/16:

13:26 Changeset [dd220e7c]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Use Common::fill() instead of memset(), where possible Thanks …
12:13 Changeset [7cf8ce33]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Assign a define for the non-remapped number of colors
11:42 Changeset [b11e0e08]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
WAGE: Added Pavilion and T-Rex detection
11:12 Changeset [26428d5e]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
WAGE: Added two more games to detection tables
06:57 Changeset [95fa9a1a]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
NEWS: Put back 1.8.1 NEWS section that was accidentally reverted
06:56 Changeset [2b575c1e]branch-1-8branch-1-8-1 by Torbjörn Andersson <eriktorbjorn@…>
NEWS: Put back 1.8.1 NEWS section that was accidentally reverted
06:54 Changeset [8f7ab881]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Add remap counters and hook them up to frameOut
06:30 Changeset [48b53aa4]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Avoid usage of delegated constructors Although this feature …
06:22 Changeset [ea52dc49]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: More work on remapping applyRemap() has been implemented now, …
05:08 Changeset [6b857299]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Handle the different remap color ranges in SCI2 and SCI21 This …
04:21 Changeset [5ca8b5ff]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Fix bug in updateRemap()
04:10 Changeset [3a770fa]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
SCI32: Initial implementation of kRemapColors applyRemap() is still …
03:07 Changeset [2209701]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Implement GfxText32::getTextCount
01:31 Changeset [7105fb23]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Use correct name of kCantBeHere kernel function Only updating …
01:28 Changeset [41b3d9f]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Use separate function for SCI32 version of kCantBeHere …
01:28 Changeset [ac403ac7]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Clean up debug messages in GfxFrameout Error messages now …
01:28 Changeset [8dea7400]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Implement kMovePlaneItems
00:51 Changeset [3ffd8ded]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
ACCESS: Revert AGOE Spanish detection entry back to unstable
00:44 Changeset [0fead6fe]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Beginnings of game manager data loading
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