Timeline
03/15/16:
- 23:51 Changeset [5a547bd2] by
- SCI32: Implement analyzeForRemap()
- 23:51 Changeset [5be798c9] by
- SCI32: Implement the remapping drawing functions
- 23:51 Changeset [1f47766b] by
- SCI32: Implement analyzeUncompressedForRemap()
- 23:51 Changeset [f94ddfe5] by
- SCI32: Spacing
- 23:51 Changeset [a393a134] by
- SCI32: Remove dead code related to priority map handling The priority …
- 23:51 Changeset [b50d4253] by
- SCI32: Global 12 contains the previous room
- 23:51 Changeset [75527e3d] by
- SCI32: Remove getColorAtCoordinate() The only calling code for this …
- 20:11 Ticket #7022 (LAB: Events not processed during ending sequence) closed by
- fixed
- 20:09 Ticket #7067 (WME: Carol Reed 5 - won't pass the opening titles) closed by
- 19:58 Ticket #6811 (BACKENDS: Android - kyra.dat error on loading EOB) closed by
- invalid
- 19:46 Ticket #6404 (DRACI: Opening inventory during Troll Dialog Breaks Game) closed by
- fixed
- 19:30 Changeset [bd81da1a] by
- SCI32: Initialise all scaler tables Initialising only the first table …
- 19:06 Changeset [be58e5bc] by
- SCI32: More work on remapping Still not working
- 13:25 Changeset [afe8ea13] by
- MACOSX: Add comment about track ID search loop.
- 13:24 Changeset [7725e00] by
- LINUX: Guard Linux audio CD code.
- 13:24 Changeset [f75bc481] by
- MACOSX: Guard audio cd code by define check.
- 13:24 Changeset [ad678cf0] by
- MACOSX: Replace manual uint parsing by strtol.
- 12:52 Changeset [9ab1f9a4] by
- NEWS: Reword Windows MIDI bug fix description. (cherry picked from …
- 12:52 Changeset [d61dd0f5] by
- NEWS: Reword Windows MIDI bug fix description.
- 12:49 Changeset [9109fc3a] by
- NEWS: Engine name consistency fixes. (cherry picked from commit …
- 12:49 Changeset [f893f2f] by
- NEWS: Improve wording slightly. (cherry picked parts from commit …
- 12:48 Changeset [a6c51681] by
- NEWS: Consistency fixes. (cherry picked parts from commit …
- 12:47 Changeset [620e8a04] by
- NEWS: Engine name consistency fixes.
- 12:45 Changeset [04f761a] by
- NEWS: Improve wording slightly.
- 12:41 Changeset [3b2b7bc4] by
- NEWS: Consistency fixes.
- 11:36 Changeset [9031e267] by
- NEWS: Mention SCI fixes in 1.8.1
- 11:31 Changeset [17377c1b] by
- SCI: Truncate channel data in case it goes beyond resource size Fixes …
- 11:30 Changeset [ee2199f7] by
- SCI: Script patch for ending glitch in multilingual kq5 Game hangs …
- 11:29 Changeset [9281d653] by
- SCI: Make cursor workaround work properly on OpenPandora Other …
- 10:42 Changeset [f5bed7d4] by
- NEWS: Sync 1.8.1 section
- 10:41 Changeset [69d644c7] by
- NEWS: Mention all fixes to 1.8.1 so far
- 10:28 Changeset [b7854c3f] by
- SWORD25: Fix frozen/flickering title menu movie Fixes bug #6978: …
- 10:27 Changeset [4f813d2] by
- WAGE: Plug the debugger in
- 10:27 Changeset [53806622] by
- WAGE: Added engine debugger stub
- 10:27 Changeset [2762e693] by
- WAGE: Better menu shortcut parsing. This fixes Jumble!
- 10:27 Changeset [ffeda303] by
- WAGE: More games to detection
- 10:27 Changeset [fd62417] by
- WAGE: More games to detection
- 10:27 Changeset [89eeeddc] by
- WAGE: Two more games added to detection
- 09:30 Changeset [9b929606] by
- SCI32: Document kAddLine
- 09:29 Changeset [16a7bcb0] by
- SCI32: Implement kBitmapSetDisplace
- 09:28 Changeset [55390e77] by
- SCI: Remove unused _gfxScreen parameter from GfxRemap
- 05:48 Changeset [9850578] by
- BBVS: Move much of engine initialization to newGame() This should fix …
- 03:09 Changeset [3c29a101] by
- TITANIC: Further graphics setup, beginnings of files manager
- 02:01 Ticket #7076 (LOOM: AdLib sound effect not stopped at Cygna's grave.) created by
- […] […]
- 00:56 Changeset [c05a09d3] by
- VOYEUR: Changed engine to use Graphics::ManagedSurface
- 00:56 Changeset [077250a] by
- TSAGE: Changed engine to use Graphics::ManagedSurface
- 00:56 Changeset [3da3dda1] by
- SHERLOCK: Changed engine to use Graphics::ManagedSurface
- 00:56 Changeset [b4e3d4ab] by
- MADS: Changed engine to use Graphics::ManagedSurface
- 00:56 Changeset [9c7569b] by
- ACCESS: Changed engine to use Graphics::ManagedSurface
- 00:56 Changeset [433a2daa] by
- GRAPHICS: Added ManagedSurface and Screen classes
- 00:49 Changeset [3a067f3] by
- SCI32: Implement kBitmapDrawColor
- 00:03 Changeset [041c6475] by
- TITANIC: Fleshed out DirectDrawSurface creation
03/14/16:
- 23:47 Ticket #7075 (SCI: Music does not play correctly.) created by
- […] […]
- 21:08 Ticket #7057 (BBVS: No clean-up when restarting) closed by
- fixed
- 21:07 Ticket #6978 (SWORD25: Title menu movie freezes/starts flickering) closed by
- fixed
- 21:06 Ticket #7062 (BS25: Background animation freeze and lost game screen) closed by
- fixed
- 21:05 Changeset [8f1c160] by
- Merge pull request #705 from ottogin/sword25-video-fix SWORD25: Fix …
- 11:14 Ticket #7074 (Error while reading PNG image!) created by
- […] […]
- 06:52 Changeset [5c9d3e3c] by
- Merge pull request #706 from eriktorbjorn/bbvs-newgame BBVS: Move …
- 06:51 Changeset [461d8f14] by
- WAGE: Crash in Strange Disappearance has been resolved
- 06:51 Changeset [aaa858df] by
- WAGE: Made bounds calulation less restrictive
- 05:49 Changeset [ebad422f] by
- BBVS: Move much of engine initialization to newGame() This should fix …
- 04:38 Changeset [3f2469c3] by
- SCI32: Implement kCelInfo
- 03:28 Changeset [e6842022] by
- SCI32: Fix scaler drawing pixels at the wrong positions In order for …
- 03:28 Changeset [bfd7e4e7] by
- Revert "SCI32: Fix small inaccuracy in the scaling drawing code" This …
- 00:29 Changeset [25c852f1] by
- SWORD25: Fix frozen/flickering title menu movie Fixes bug #6978: …
- 00:04 Changeset [6a127df5] by
- WIN32: Cleanup header includes for AudioCD code.
- 00:03 Changeset [88f8ecde] by
- WIN32: Supply required DDK headers for older MSVC. Header file taken …
03/13/16:
- 22:21 Changeset [bc1585cc] by
- TITANIC: Change some script method return types
- 22:00 Changeset [75286e83] by
- TITANIC: Fix loading project data
- 21:59 Changeset [ce30b66d] by
- NEWS: Add mention of the new option to use English speech in SWORD25
- 21:58 Changeset [ea81d21] by
- NEWS: Add mention of the new option to use English speech in SWORD25
- 21:51 Changeset [4cb5c81] by
- BASE: Ignore -psn command line argument on OS X Prior to OS X 10.9, …
- 21:48 Ticket #6980 (SWORD25: Not released resources after closing game in menu) closed by
- fixed
- 20:25 Changeset [0cc014d0] by
- TITANIC: Implemented dumping of the project hierarchy
- 19:44 Changeset [2872c7f9] by
- WIN32: Fix compilation with MinGW-w64.
- 19:44 Changeset [045b5831] by
- WIN32: Guard AudioCD code by WIN32 check.
- 19:44 Changeset [075bde7] by
- WIN32: Silence warning in AudioCD code.
- 19:44 Changeset [b9b3d455] by
- WIN32: Fix AudioCD compilation.
- 19:41 Changeset [edfc84b6] by
- DEVTOOLS: Use LTCG for Release configurations in MSBuild project …
- 19:39 Changeset [b57805b] by
- TITANIC: Added main game event loop
- 19:30 Changeset [819b7734] by
- TITANIC: Add message generation at end of applicationStarting
- 19:07 Changeset [c92bf22f] by
- TITANIC: Changed CGameStateSub to CGameLocation, properly implemented it
- 18:52 Ticket #7073 (KQ6-CD: Savegame that cannot be resumed) created by
- […] […]
- 18:28 Changeset [430d5be5] by
- SCI32: Add note about kCantBeHere rect
- 18:20 Changeset [80098c84] by
- SCI32: Remove incorrect note about dword_C6288 Any reason why …
- 17:45 Changeset [ee8615d6] by
- SCI32: Clarify the purpose of scaling ratios used in ScreenItem
- 17:45 Changeset [30cb8f5c] by
- SCI32: Correct some kernel call signatures
- 17:40 Changeset [362b4625] by
- SCI32: Implement kCelHigh and kCelWide SCI32 versions The SCI16 …
- 17:10 Changeset [9ae52541] by
- BUILD: Add OpenGL framework in static build link command on OS X This …
- 14:45 Changeset [5e0b136] by
- BACKENDS: Fill buffer at start of AudioCD playback. As suggested by …
- 14:28 Changeset [f0d992d8] by
- TITANIC: Implemented setMode method for game state
- 13:20 Changeset [5340df3] by
- POSIX: Cleanup AudioCD manager creation.
- 13:16 Changeset [8cd4b88] by
- BACKENDS: Add ScummVM license header for AudioCD code. As discussed …
- 13:07 Changeset [b32f3475] by
- SDL: Get rid of reference to SDL 1.3. We only support SDL 1.2 and SDL 2.
- 13:06 Changeset [9089986] by
- BACKENDS: Formatting fixes.
- 12:57 Changeset [c6c0f527] by
- BACKENDS: Switch to CDROMREADRAW for Linux audio CD CDROMREADAUDIO …
- 12:57 Changeset [41a1dcb0] by
- BACKENDS: Switch to a common base class for threaded audio CD streams
- 12:57 Changeset [aa6ff444] by
- BACKENDS: Only expose one set of functions for AudioCDManager Engines …
- 12:57 Changeset [dc0d4fc] by
- BACKENDS: Add support for opening a CD on Mac OS X by path or drive
- 12:57 Changeset [4a6c7b5c] by
- BACKENDS: Add support for opening a CD on Windows by drive
- 12:57 Changeset [442f91c6] by
- BACKENDS: Add support for opening a CD on Linux by path or drive
- 12:57 Changeset [1626fbd6] by
- BACKENDS: Allow for specifying a drive via the cdrom option
- 12:56 Changeset [e39faa23] by
- BACKENDS: Use a second thread to assist in buffering Win32 CD audio
- 12:56 Changeset [2aa2a6b5] by
- BACKENDS: Add a Win32 audio CD player
- 12:56 Changeset [2ee85fcb] by
- BACKENDS: Use a threading for buffering Linux CD audio
- 12:56 Changeset [91d695d4] by
- BACKENDS: Detect the CD drive from the game's path on Linux
- 12:56 Changeset [a1a4fc0d] by
- BACKENDS: Add a Linux CD-ROM audio player
- 12:53 Changeset [47a82f2] by
- BACKENDS: Add a custom Mac OS X CD audio manager Since Mac OS X …
- 12:53 Changeset [55a87c59] by
- BACKENDS: Use a virtual function for creating the SDL audio CD manager
- 12:53 Changeset [30e68efa] by
- BACKENDS: Add a closeCD() function to the AudioCDManager
- 12:53 Changeset [ec5df573] by
- AGOS: Mark the audio CD playback as emulate only
- 12:53 Changeset [fc8480c8] by
- KYRA: Ensure openCD() is called
- 12:53 Changeset [e9441aa8] by
- TEENAGENT: Ensure openCD() is called
- 12:53 Changeset [c0e11a43] by
- SCI: Ensure openCD() is called
- 12:52 Changeset [016a600] by
- CINE: Ensure openCD() is called
- 12:52 Changeset [fb6fe13] by
- BACKENDS: Move to an openCD() without parameters as the public API
- 12:12 Changeset [d85eb8de] by
- SCI32: Fix small inaccuracy in the scaling drawing code Previously …
- 03:03 Changeset [c6b07dcd] by
- TITANIC: Added CGameObjectDescItem class
- 00:23 Changeset [bad72e2a] by
- TITANIC: Implement various post-load methods
03/12/16:
- 19:29 Changeset [f35bdb68] by
- TUCKER: Don't try parsing missing debug values in demo Fixes the demo …
- 17:35 Changeset [c269c77] by
- TITANIC: Implemented sound manager loading
- 15:51 Changeset [60e137c6] by
- TITANIC: Implemented true talk manager & script loading
- 12:59 Changeset [c0de7945] by
- TITANIC: Added stubs for the different script classes
- 10:29 Ticket #9534 (NEBULAR: Rex Nebular - Screenshot) created by
- […] […]
- 03:55 Changeset [e68e8334] by
- TITANIC: Beginnings of True Talk scripts hierarchy
- 01:05 Changeset [287391d1] by
- SCI32: Fix incorrect mouse event coordinates in SCI2 hires
03/11/16:
- 12:26 Changeset [dd220e7c] by
- SCI32: Use Common::fill() instead of memset(), where possible Thanks …
- 11:13 Changeset [7cf8ce33] by
- SCI32: Assign a define for the non-remapped number of colors
- 10:42 Changeset [b11e0e08] by
- WAGE: Added Pavilion and T-Rex detection
- 10:12 Changeset [26428d5e] by
- WAGE: Added two more games to detection tables
- 05:57 Changeset [95fa9a1a] by
- NEWS: Put back 1.8.1 NEWS section that was accidentally reverted
- 05:56 Changeset [2b575c1e] by
- NEWS: Put back 1.8.1 NEWS section that was accidentally reverted
- 05:54 Changeset [8f7ab88] by
- SCI32: Add remap counters and hook them up to frameOut
- 05:30 Changeset [48b53aa4] by
- SCI32: Avoid usage of delegated constructors Although this feature …
- 05:22 Changeset [ea52dc49] by
- SCI32: More work on remapping applyRemap() has been implemented now, …
- 04:08 Changeset [6b857299] by
- SCI32: Handle the different remap color ranges in SCI2 and SCI21 This …
- 03:21 Changeset [5ca8b5ff] by
- SCI32: Fix bug in updateRemap()
- 03:10 Changeset [3a770fa] by
- SCI32: Initial implementation of kRemapColors applyRemap() is still …
- 02:07 Changeset [2209701] by
- SCI32: Implement GfxText32::getTextCount
- 00:31 Changeset [7105fb23] by
- SCI32: Use correct name of kCantBeHere kernel function Only updating …
- 00:28 Changeset [41b3d9f] by
- SCI32: Use separate function for SCI32 version of kCantBeHere …
- 00:28 Changeset [ac403ac7] by
- SCI32: Clean up debug messages in GfxFrameout Error messages now …
- 00:28 Changeset [8dea7400] by
- SCI32: Implement kMovePlaneItems
03/10/16:
- 23:51 Changeset [3ffd8ded] by
- ACCESS: Revert AGOE Spanish detection entry back to unstable
- 23:44 Changeset [0fead6fe] by
- TITANIC: Beginnings of game manager data loading
- 20:16 Changeset [695e5db9] by
- SCI32: Remove side-effect-abusing calls to ScreenItem::getCelObj
- 20:16 Changeset [0bb4c32c] by
- SCI32: Minor cleanup of kernel calls
- 20:16 Changeset [4a16ebc9] by
- SCI32: Implement kSetNowSeen
- 16:38 Changeset [eac416f4] by
- SCI32: Implement kCantBeHere
- 11:47 Ticket #7072 (ACCESS: Amazon - Spanish version doesn't start) created by
- […] […]
- 11:40 Changeset [1404092] by
- WAGE: Code formatting
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