Timeline



03/10/16:

23:51 Changeset [3ffd8ded] by dreammaster
ACCESS: Revert AGOE Spanish detection entry back to unstable
23:44 Changeset [0fead6fe] by dreammaster
TITANIC: Beginnings of game manager data loading
20:16 Changeset [695e5db9] by Colin Snover <github.com@…>
SCI32: Remove side-effect-abusing calls to ScreenItem::getCelObj
20:16 Changeset [0bb4c32c] by Colin Snover <github.com@…>
SCI32: Minor cleanup of kernel calls
20:16 Changeset [4a16ebc9] by Colin Snover <github.com@…>
SCI32: Implement kSetNowSeen
16:38 Changeset [eac416f4] by Colin Snover <github.com@…>
SCI32: Implement kCantBeHere
11:47 Ticket #7072 (AMAZON: Spanish version doesn't start) created by SF/dianiu
[…] […]
11:40 Changeset [1404092] by sev-
WAGE: Code formatting

03/09/16:

22:59 Changeset [24af06b6] by sev-
WAGE: Disabling bounds calculation code as too buggy ATM.
22:53 Changeset [37b5b641] by sev-
WAGE: Improved a bit bounds calculation. Still bad
22:53 Changeset [1f4af34a] by sev-
WAGE: Fix calculation for bitmap bboxes
22:49 Changeset [9ddd3ab0] by wjp
SCUMM: Make DOTT/MM patch check less strict The original check broke …
22:49 Changeset [2f65273b] by wjp
Revert "SCUMM: Fix detection of Maniac Mansion from within DoTT" This …
22:47 Changeset [ecc6a2c] by wjp
SCUMM: Make DOTT/MM patch check less strict The original check broke …
22:37 Changeset [b0cd1d65] by wjp
Revert "SCUMM: Fix detection of Maniac Mansion from within DoTT" This …
21:42 Changeset [14c8bdaf] by Johannes Schickel <lordhoto@…>
Merge pull request #702 from ckorn/ftbfs2 SHERLOCK: Add format to fix …
21:24 Changeset [305e34a] by Christoph Korn <christoph.korn@…>
SHERLOCK: Add format to fix compile error This patch fixes the …
21:03 Changeset [66a74cf3] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Check configuration and architecture specific directories …
21:03 Changeset [7127fadc] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Use DLL runtime for MSBuild output.
21:03 Changeset [5510fdc7] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Use libpng16.lib for libpng for MSVC. Modern libpng …
21:03 Changeset [46ef8096] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Enable Edit&Continue on x64 for MSVC2015+.
21:03 Changeset [1c2dc2f8] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Do not ignore libcmt.lib for MSBuild output. This hints at …
21:03 Changeset [2455830] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Do not hardcode runtime libraries for MSVC2015.
21:03 Changeset [d3dba1b] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Do not specify SCUMMVM_LIBS include dir twice for MSBuild.
21:03 Changeset [d2f3bc3] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Fix path separator in MSBuild's global props output.
21:03 Changeset [4ee3623f] by Johannes Schickel <lordhoto@…>
SDL: Fix compilation with SDL2 and MSVC2015.
20:28 Changeset [df5fabd8] by sev-
WAGE: Recomputed md5s of rest of the games
20:28 Changeset [e96800d] by sev-
WAGE: Recalculate all md5s based on Mac Resource fork. This eliminates …
20:27 Changeset [2cb1a23] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Fix detection of Maniac Mansion from within DoTT It turns out …
20:24 Changeset [e11a370f] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Fix detection of Maniac Mansion from within DoTT It turns out …
19:18 Changeset [0f2e7fcd] by sev-
WAGE: Fix gameid for Twisted!
19:12 Changeset [ee56fb80] by sev-
WAGE: Skip flood fill in Bitmap when calclating bounds
17:56 Changeset [ca772096] by sev-
WAGE: Attempt to fix bounds calculation
17:21 Ticket #7885 (CMD: Detect and add game(s) with commandline) created by SF/danieljaeger
[…] […]
15:33 Changeset [f5f41d7d] by sev-
GCW0: Remove hardcoded list of skipped engines. Now we rely on …
15:33 Changeset [4fdef191] by sev-
CONFIGURE: Fix options for GCW0
14:53 Changeset [94744592] by sev-
SWORD25: Fix error after changing language in-game with the data file …
14:53 Changeset [7d1d1dac] by sev-
SCUMM: Fix bugs #7070, #7071. When adding support for Russian fan …
14:53 Changeset [1b089f84] by sev-
SWORD25: Add engine option to use English speech instead of German …
14:53 Changeset [70c42a79] by sev-
LAB: Remove gap handling from removeSaveState. This removes the …
14:52 Changeset [9dbde837] by sev-
LAB: Process events during ending sequence LAB: Fix bug #7022 - …
14:52 Changeset [2cef7635] by sev-
CONFIGURE: Error out when host-os is msys. The msys shell can be run …
14:52 Changeset [00f1ec7f] by sev-
CONFIGURE: Introduced new engine dependency: highres Some backends …
14:52 Changeset [fbcff87f] by sev-
GCW0: Disabled more 640x480-only engines
14:52 Changeset [bb9e7d0e] by sev-
SWORD25: Fixed "Resource not released" warnings [GSoC] (Look …
14:47 Changeset [a378e771] by sev-
WAGE: Added alternate versions of Karth of the Jungle
14:47 Changeset [2408766f] by sev-
WAGE: Precalculate design bounds based on real data
14:47 Changeset [c47122cb] by sev-
WAGE: More detection entries
14:47 Changeset [c44a7f6] by sev-
WAGE: Added Minitorian game detection
14:47 Changeset [19c9993] by sev-
WAGE: Added one more game
09:16 Changeset [54ec965f] by sev-
Merge pull request #699 from criezy/sword25-en-speech SWORD25: Add …
09:03 Changeset [ce3af91e] by Walter van Niftrik <walter@…>
ADL: Disable GMM restore on restart prompt At the end of the game a …
09:03 Changeset [349245d9] by Walter van Niftrik <walter@…>
ADL: Fix regression in GMM saving/loading
09:03 Changeset [9d65f90] by Walter van Niftrik <walter@…>
ADL: Clarify detection entry
09:03 Changeset [ac39224] by Walter van Niftrik <walter@…>
ADL: Limit keyboard input to 256 characters
09:03 Changeset [d01da596] by Walter van Niftrik <walter@…>
ADL: Add note about font
09:03 Changeset [57af92e0] by Walter van Niftrik <walter@…>
ADL: Fix shadowing warning (GCC 4.8)
09:03 Changeset [63adab81] by Walter van Niftrik <walter@…>
ADL: Clean up HiRes1Engine class
09:03 Changeset [86d58534] by Walter van Niftrik <walter@…>
ADL: Move ASCII print function into Display class
09:03 Changeset [fd8a5f41] by Walter van Niftrik <walter@…>
ADL: Refactor string handling
09:03 Changeset [ac79cb0] by Walter van Niftrik <walter@…>
ADL: Move #defines into header file
09:03 Changeset [07d0997] by Walter van Niftrik <walter@…>
ADL: Clean up AdlMetaEngine
09:03 Changeset [58e7c539] by Walter van Niftrik <walter@…>
ADL: Clean up AdlEngine class
09:03 Changeset [0ec3ab1] by Walter van Niftrik <walter@…>
ADL: Fix const'ness
09:03 Changeset [a73dcdf] by Walter van Niftrik <walter@…>
ADL: Move functionality into base class
09:03 Changeset [af42795f] by Walter van Niftrik <walter@…>
ADL: Improve error messages
09:03 Changeset [f62c56e] by Walter van Niftrik <walter@…>
ADL: Clean up line drawing
09:03 Changeset [6379fbc1] by Walter van Niftrik <walter@…>
ADL: Add more #defines to replace literals
09:03 Changeset [1e1a5d4] by Walter van Niftrik <walter@…>
ADL: Fix darkness setting in a move too late
09:03 Changeset [165e333f] by Walter van Niftrik <walter@…>
ADL: Implement half-pixel shift for monochrome
09:03 Changeset [b2d2f340] by Walter van Niftrik <walter@…>
ADL: Make palettes static
09:03 Changeset [d3bfdc3] by Walter van Niftrik <walter@…>
ADL: Add more #defines to replace literals
09:03 Changeset [50d6e693] by Walter van Niftrik <walter@…>
ADL: Refactor graphics code
09:03 Changeset [f5430f96] by Walter van Niftrik <walter@…>
ADL: Implement half-pixel shift in color mode
09:03 Changeset [6f912898] by Walter van Niftrik <walter@…>
ADL: Clean up Display class
09:03 Changeset [e6d478a] by Walter van Niftrik <walter@…>
ADL: Clean up Display class
09:03 Changeset [ec14c397] by Walter van Niftrik <walter@…>
ADL: Clean up Display class
09:03 Changeset [115e4cab] by Walter van Niftrik <walter@…>
ADL: Fix restoring on restart prompt
09:03 Changeset [4f7e5da] by Walter van Niftrik <walter@…>
ADL: Clean up Display class
09:03 Changeset [d5cc42f1] by Walter van Niftrik <walter@…>
ADL: Make frame buffer linear
09:03 Changeset [b30fb41] by Walter van Niftrik <walter@…>
ADL: Disable scanlines when saving thumbnail
09:03 Changeset [912a31fa] by Walter van Niftrik <walter@…>
ADL: Add monochrome and scanline rendering
09:03 Changeset [84a9f6ce] by Walter van Niftrik <walter@…>
ADL: Add save game meta info support
09:03 Changeset [baa2410] by Walter van Niftrik <walter@…>
ADL: Fix "don't understand" parser response override
09:03 Changeset [93f5e36c] by Walter van Niftrik <walter@…>
ADL: Add GMM loading and saving
09:03 Changeset [339d3bc8] by Walter van Niftrik <walter@…>
ADL: Move input code into AdlEngine
09:03 Changeset [ba54955] by Walter van Niftrik <walter@…>
ADL: Add loading from launcher
09:03 Changeset [9928e51b] by Walter van Niftrik <walter@…>
ADL: Add functions to adjust for 1-based arrays
09:03 Changeset [475eb0cc] by Walter van Niftrik <walter@…>
ADL: Fix bug in item taking
09:03 Changeset [e1fb5853] by Walter van Niftrik <walter@…>
ADL: Use #define instead of literal
09:03 Changeset [e3d13d06] by Walter van Niftrik <walter@…>
ADL: Add save game support
09:03 Changeset [727469d] by Walter van Niftrik <walter@…>
ADL: Add restarting
09:03 Changeset [301b2fd] by Walter van Niftrik <walter@…>
ADL: Remove leftover debug code
09:03 Changeset [dc2e5e0] by Walter van Niftrik <walter@…>
ADL: Put state-related members in _state struct
09:03 Changeset [1abaf60c] by Walter van Niftrik <walter@…>
ADL: Rename rightAngles to lineArt
09:03 Changeset [34cb2f4c] by Walter van Niftrik <walter@…>
ADL: Move functionality into base class
09:03 Changeset [24c478c] by Walter van Niftrik <walter@…>
ADL: Add ARG #define to improve readability
09:03 Changeset [ede25c19] by Walter van Niftrik <walter@…>
ADL: Rename some #defines and variables for clarity
09:03 Changeset [00d87cca] by Walter van Niftrik <walter@…>
ADL: Add more #defines for literals
09:03 Changeset [2104a509] by Walter van Niftrik <walter@…>
ADL: Rename Room struct fields
09:03 Changeset [8f9d4b96] by Walter van Niftrik <walter@…>
ADL: Use #defines instead of literals
09:03 Changeset [f9c9f2ac] by Walter van Niftrik <walter@…>
ADL: Rename Item struct fields
09:03 Changeset [ce97d0a2] by Walter van Niftrik <walter@…>
ADL: Use #defines instead of literals
09:03 Changeset [6a1dd071] by Walter van Niftrik <walter@…>
ADL: Move more functionality into base class
09:03 Changeset [1e17a23] by Walter van Niftrik <walter@…>
ADL: Rename adl_v1.cpp/h to hires1.cpp/h
09:03 Changeset [43a37e94] by Walter van Niftrik <walter@…>
ADL: Rename AdlEngine_v1 to HiRes1Engine
09:03 Changeset [d30cfa24] by Walter van Niftrik <walter@…>
ADL: Remove dead code
09:03 Changeset [183fe8b2] by Walter van Niftrik <walter@…>
ADL: Move members into base class
09:03 Changeset [9717aa95] by Walter van Niftrik <walter@…>
ADL: Clean-up string handling
09:03 Changeset [87e2c4c1] by Walter van Niftrik <walter@…>
ADL: Rename game type
09:03 Changeset [c8ab2909] by Walter van Niftrik <walter@…>
ADL: Initial check-in for ADL engine
03:56 Changeset [759c0e3b] by dreammaster
TITANIC: More game manager setup
03:34 Changeset [71c3129e] by dreammaster
TITANIC: Added skeletons for game manager support classes
02:13 Changeset [8a404e6] by dreammaster
TITANIC: Implemented CTreeItem::findByName
01:33 Changeset [34ade1f8] by dreammaster
TITANIC: Add const suffix to many tree item methods
00:38 Changeset [2f1ae3fb] by criezy
SWORD25: Fix error after changing language in-game with the data file …
00:35 Changeset [eff4ed1] by dreammaster
TITANIC: Fleshing out CProjectItem methods
00:28 Ticket #7070 (ZAK V2: Umlauts disappeared in German versions) closed by lordhoto
fixed
00:28 Ticket #7071 (MM V2: Umlauts disappeared in German versions) closed by lordhoto
fixed
00:22 Changeset [2ca642e3] by Johannes Schickel <lordhoto@…>
SCUMM: Fix bugs #7070, #7071. When adding support for Russian fan …
00:02 Changeset [90a86fd3] by criezy
SWORD25: Add engine option to use English speech instead of German …

03/08/16:

23:57 Changeset [d1a29a1d] by dreammaster
TITANIC: Moved CompressedFile class into simple_file.h One of the …
23:48 Changeset [0645a3d] by dreammaster
TITANIC: Fix crash when compressed newgame.st file was closed
19:20 Changeset [c0163de] by Johannes Schickel <lordhoto@…>
SCI: Fix build with SCI32 disabled. Regression from …
19:15 Changeset [7be486ae] by Johannes Schickel <lordhoto@…>
SCI: Slight template formatting fixes.
19:13 Changeset [693f8dc2] by Johannes Schickel <lordhoto@…>
SCI: Add missing namespace comments in graphics/.
18:36 Changeset [a2c6e647] by Filippos Karapetis <bluegr@…>
SCI: Spacing
18:36 Changeset [f450ca0e] by Filippos Karapetis <bluegr@…>
SCI: Split color remapping functionality into a separate class …
18:36 Changeset [8f6bbe79] by Filippos Karapetis <bluegr@…>
SCI: Update the game ID of a workaround that's only used in QFG4 demo
18:36 Changeset [aa69563] by Filippos Karapetis <bluegr@…>
SCI32: Disable kRemapColors32, as SCI32 remapping is still incomplete
18:36 Changeset [6958aa98] by Filippos Karapetis <bluegr@…>
SCI: Separate the demos of QFG4, PQ4 and GK1 from their full versions …
18:07 Changeset [7fde01b6] by Johannes Schickel <lordhoto@…>
LAB: Remove gap handling from removeSaveState. This removes the …
18:01 Changeset [e515fc18] by Johannes Schickel <lordhoto@…>
ENGINES: Make variable names of PlainGameDescriptor conform to our …
18:01 Changeset [3aecd8e] by Johannes Schickel <lordhoto@…>
ENGINES: Make variable names of ADGameDescription conform to our …
18:01 Changeset [0b6befdc] by Johannes Schickel <lordhoto@…>
ENGINES: Make variable names of AdvancedMetaEngine conform to our …
17:23 Changeset [3ec225f1] by Johannes Schickel <lordhoto@…>
ENGINES: Fix formatting.
16:29 Changeset [a2e9cc49] by Colin Snover <github.com@…>
SCI32: Clean up kIsOnMe and fix rounding bug The implementation was …
08:23 Changeset [ea3f2ba6] by Kirben
CONFIGURE: Remove out dated comment for MinGW.
08:22 Changeset [2dc3346c] by Kirben
CONFIGURE: Update FluidSynth libraries for MinGW.
05:48 Changeset [729d0182] by Colin Snover <github.com@…>
SCI32: Add unnecessary micro-optimisation to palette merging code
05:47 Changeset [0afb056e] by Colin Snover <github.com@…>
SCI32: Fix palette color overflow
04:57 Changeset [82be932] by Colin Snover <github.com@…>
SCI32: Actually use the BitmapFlags enum
04:52 Changeset [0235a84b] by Colin Snover <github.com@…>
SCI32: Enable GfxPalette32::cycleAllPause This is used by the Mr …
02:51 Changeset [b9fa04c2] by Colin Snover <github.com@…>
SCI32: Implement kBitmapDrawText
02:51 Changeset [73eea889] by Colin Snover <github.com@…>
SCI32: Move in-memory bitmap read/write into its own class
02:36 Changeset [6779340b] by Martin Kiewitz <m_kiewitz@…>
SCI: Truncate channel data in case it goes beyond resource size Fixes …
00:29 Changeset [343f1c7f] by Martin Kiewitz <m_kiewitz@…>
SCI: Script patch for ending glitch in multilingual kq5 Game hangs …

03/07/16:

23:27 Changeset [bd75b26d] by Colin Snover <github.com@…>
SCI32: Change magnifier warning to error If anything actually uses …
22:46 Changeset [4297305d] by Colin Snover <github.com@…>
SCI32: Clean up renderer code a bit more
22:46 Changeset [d4869218] by Colin Snover <github.com@…>
SCI32: Add reg_t comparisons for graphics sorting
22:46 Changeset [13f2a2c3] by Colin Snover <github.com@…>
SCI32: Add debugger command to view screen items in the visible plane list
22:41 Changeset [8be1ff10] by wjp
SCI32: Fix adding too many items to drawlist
21:39 Ticket #7071 (MM V2: Umlauts disappeared in German versions) created by SF/germantribun
[…] […]
21:35 Ticket #7070 (ZAK V2: Umlauts disappeared in German versions) created by SF/germantribun
[…] […]
19:48 Changeset [86592b8] by sev-
AD: Remove leftover debug messages
18:00 Changeset [cf4cea48] by sev-
WAGE: Added games from Joshua's Worlds 1.0
18:00 Changeset [fea0fc9] by sev-
WAGE: Use new AD flag for autogenerating targets for fangames
18:00 Changeset [60f60f87] by sev-
WAGE: Added couple more games to detection
18:00 Changeset [0463b787] by sev-
AD: Added new flag for autogenerating game target from extra information
16:47 Changeset [a515d69] by sev-
Merge pull request #698 from rootfather/update-news-de NEWS: Add AGI …
16:40 Ticket #7069 (Floppy/Spanish unknown MD5) created by SF/dianiu
[…] […]
16:38 Changeset [61f619b1] by rootfather <scummvm@…>
NEWS: Add AGI Hercules rendering + pause feature info The German …
13:11 Changeset [3103c9aa] by dreammaster
TITANIC: Implemented message target classes
13:05 Changeset [0a189061] by sev-
WAGE: Added more games to detection
13:05 Changeset [a3308ffc] by sev-
WAGE: More game detection
03:57 Changeset [fbcd4de] by dreammaster
TITANIC: Overall message handling method
03:34 Changeset [266a9fdd] by Colin Snover <github.com@…>
SCI32: Implement variable size frame drawing
03:34 Changeset [5680616] by Colin Snover <github.com@…>
SCI32: Make PlaneList definition order match declaration order
03:34 Changeset [36800b70] by Colin Snover <github.com@…>
SCI32: Fix memory leaks
03:34 Changeset [3e631ca5] by Colin Snover <github.com@…>
SCI32: "Improve" comparison algorithm for planes and screen items …
03:34 Changeset [e8d6ad1] by Colin Snover <github.com@…>
SCI32: Fix missing digits in plane item list debug output
03:34 Changeset [1337cd3d] by Colin Snover <github.com@…>
SCI32: Implement kEditText
01:23 Changeset [2395e560] by dreammaster
TITANIC: Further gcc compilation fixes
00:57 Changeset [dd5c119f] by dreammaster
TITANIC: gcc compilation fixes
00:12 Changeset [7375394b] by dreammaster
TITANIC: Converting saveable objects hierarchy to have type data This …
00:10 Ticket #7068 (WME: Carol Reed 5 crashes at end of conversation with Jonas) created by SF/albadross
[…] […]

03/06/16:

20:24 Ticket #9533 (MORTEVIELLE: Mortville Manor (DOS/German) - Screenshots) created by SF/windlepoons
[…] […]
20:17 Changeset [8a460ab3] by Johannes Schickel <lordhoto@…>
CONFIGURE: Don't use abbreviations in feature list.
11:28 Changeset [0a07ef23] by sev-
Merge pull request #696 from tobiatesan/fix_7067_broken_abs …
11:26 Changeset [dba3833] by wjp
WINTERMUTE: Actually use new BasePersistenceManager constructor
11:21 Changeset [d60e4ee] by sev-
Merge pull request #691 from tobiatesan/common_string_target …
11:00 Changeset [9222038] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use Common::String in arg for initSave
10:47 Changeset [97dc2a2] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use Common::String in BasePersistenceManager-ctor
10:36 Changeset [891986fd] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use C strings in absolute path workaround array
10:36 Changeset [5ad4eca2] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use array to store known broken absolute paths Avoids an …
05:13 Changeset [4ba7f246] by Colin Snover <github.com@…>
SCI32: Fix incorrect insertion of new planes
03:49 Changeset [f423d4d4] by dreammaster
TITANIC: Add missing CMailMan to saveable object list
03:46 Changeset [ac930083] by dreammaster
TITANIC: Fixes for CStarControl loading
02:44 Changeset [20725a0] by dreammaster
TITANIC: Further work on CStarControl support classes and loading
00:56 Changeset [e4ffc1b6] by sev-
Merge pull request #692 from tobiatesan/cr5 WINTERMUTE: Add detection …
00:55 Changeset [4adb1e75] by sev-
Merge pull request #693 from tobiatesan/cr4_demo WINTERMUTE: Remove …
00:37 Changeset [af65ec03] by sev-
Merge pull request #686 from rootfather/update-news NEWS/DE: Added …
00:37 Changeset [fe7332cb] by sev-
Merge pull request #689 from Tkachov/master SWORD25: Fix "Resource …
00:36 Changeset [ca63065] by sev-
Merge pull request #690 from WinterGrascph/fix7022 LAB: Process …
00:34 Changeset [fc3f6fa1] by sev-
Merge pull request #695 from tobiatesan/fix_7067_a WINTERMUTE: Add …

03/05/16:

23:16 Changeset [fd470e3] by criezy
BUILD: Fix comment for how we get the path to the Xcode Tools
23:08 Changeset [8f0f9dae] by criezy
BUILD: Use xcode-select to determine the path to the Xcode tools on OS …
23:08 Changeset [716dcbc] by criezy
OSX: Update DS_Store file for release disk image Following the …
21:19 Changeset [83f921fa] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Add fallback for hardcoded absolute path in carolreed5 …
21:18 Changeset [10c3d531] by sev-
Revert "MOHAWK: Promote Myst from UNSTABLE to TESTING" This reverts …
21:13 Ticket #6112 (DREAMWEB: Crash after Intro on OS X) closed by criezy
fixed
20:44 Changeset [f01bd1be] by dreammaster
TITANIC: Create stubs for CStarControl support classes
20:28 Changeset [4ebca035] by Martin Kiewitz <m_kiewitz@…>
SCI: Make cursor workaround work properly on OpenPandora Other …
20:05 Changeset [2c4bf8ae] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Remove ADGF_DEMO flag from non-demo carolreed4 entry
19:49 Changeset [04b5f383] by bgK
MOHAWK: Promote Myst from UNSTABLE to TESTING
19:49 Changeset [edb56705] by bgK
MOHAWK: Build Myst by default
19:49 Changeset [f427fcc] by bgK
MOHAWK: Make the Quit button show the credits
19:49 Changeset [cfa2d62d] by bgK
MOHAWK: Fix error at the end of the Myst credits
19:49 Changeset [0bc1f8a] by bgK
MOHAWK: Also enable dithering for the making of Myst
19:49 Changeset [a5b0e356] by bgK
MOHAWK: Add a method to get a video handle from a MystAreaVideo Use …
19:46 Changeset [d6c772c] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Add detection entry for Carol Reed 5 Demo
19:41 Changeset [f29229c0] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Return Common::String in getGameTargetName()
17:14 Changeset [03d3d5b5] by dreammaster
TITANIC: Implemented remaining CPetControl classes loading
14:33 Changeset [82e73c38] by WinterGrascph <bendeguz.nagy.rf@…>
LAB: Process events during ending sequence LAB: Fix bug #7022 - …
13:59 Changeset [05bffc98] by wjp
CONFIGURE: Error out when host-os is msys. The msys shell can be run …
13:43 Changeset [ee250016] by bgK
MOHAWK: Fix the sound receiver initially displaying an incorrect view
13:43 Changeset [54a31ed8] by bgK
MOHAWK: Fix the Selenitic sound receiver speed being too fast The …
13:43 Changeset [0a0cf7a2] by bgK
MOHAWK: Fix garbage being drawn when pressing the rockey piano keys …
13:43 Changeset [f306beab] by bgK
MOHAWK: Fix one of the Channelwood monitor movies being misaligned
13:43 Changeset [2d405fcc] by bgK
MOHAWK: Disable midi and subtitles options for Myst
13:43 Changeset [833b800] by bgK
MOHAWK: Add an engine specific option to play the Myst fly by movie …
13:43 Changeset [21317eec] by bgK
MOHAWK: The Myst demo and making of don't have save support Use a GUI …
13:43 Changeset [9e57cc1] by bgK
MOHAWK: Try harder when resuming a stopped video Fixes turning off …
13:43 Changeset [0623a0a] by bgK
MOHAWK: Drawing a single movie frame no longer updates all the movies …
13:43 Changeset [3552a185] by bgK
MOHAWK: Adjust the Myst gauge boiler movie to the new VideoHandle …
13:40 Changeset [e63cbdb6] by Martin Kiewitz <m_kiewitz@…>
NEWS: Add AGI Hercules rendering + pause feature info
13:25 Changeset [23d74fd] by sev-
CONFIGURE: Introduced new engine dependency: highres Some backends …
12:05 Changeset [8b3f2775] by sev-
GCW0: Disabled more 640x480-only engines
05:12 Changeset [7e966dbc] by dreammaster
TITANIC: gcc compilation fixes
05:04 Changeset [5bdb873c] by dreammaster
TITANIC: gcc compilation fixes
04:37 Changeset [e03a110] by dreammaster
TITANIC: Fleshing out CPetControl support classes
01:21 Changeset [61518fb] by dreammaster
TITANIC: Move CPetControl and direct support classes to new folder
Note: See TracTimeline for information about the timeline view.