Timeline
02/06/16:
- 23:39 Changeset [6150f006] by
- AGI: Fix regression from stringWordWrap rewrite Space at the end of …
- 23:25 Ticket #7021 (AGI: KQ1 IIgs. Scroll text shows repeated characters at the end of ech ...) closed by
- fixed
- 23:24 Changeset [c43ee3a] by
- AGI: Fix regression from stringWordWrap rewrite Space at the end of …
- 23:01 Changeset [8148b25d] by
- COMMON: Fix memory leak in decompressDCL
- 23:00 Changeset [3e90a83a] by
- COMMON: Fix memory leak in decompressDCL
- 22:58 Ticket #7021 (AGI: KQ1 IIgs. Scroll text shows repeated characters at the end of ech ...) created by
- […] […]
- 22:45 Changeset [87543ae4] by
- SCI: Implement kernelSyncWithFramebuffer using copyFromScreen. …
- 22:45 Changeset [cab5738] by
- SCI: Properly use pitch in GfxScreen::copyFromScreen. (cherry picked …
- 22:41 Changeset [209907d] by
- SCI: Screen pixel optimizations Put things like putPixel() into …
- 22:35 Changeset [7a72a721] by
- SCI: Fix bits size calculation for upscaled hires in screen class …
- 22:29 Changeset [1b7ed6a7] by
- SCI: Fix bits size calculation for upscaled hires in screen class …
- 22:27 Changeset [56943c7] by
- MADS: Fix stop stopWalkers list incorrectly filling up
- 22:27 Changeset [d1ac57fa] by
- MADS: Fix stop stopWalkers list incorrectly filling up
- 21:50 Changeset [51d4157] by
- SCI: Implement kernelSyncWithFramebuffer using copyFromScreen.
- 21:50 Changeset [74154f21] by
- SCI: Properly use pitch in GfxScreen::copyFromScreen.
- 20:54 Ticket #7020 (SHERLOCK: crash when remove the wax cylinder from gramophone) created by
- […] […]
- 20:28 Changeset [b31ddae6] by
- MADS: Fix game loop crash
- 20:28 Changeset [d1848314] by
- MADS: Fix game loop crash
- 19:13 Ticket #7019 (SHERLOCK: mixed languages in Journal (DOS/German)) created by
- […] […]
- 18:15 Changeset [f4236a44] by
- AMIGAOS: Fix 'amigaosdist' target for out-of-tree builds.
- 16:46 Changeset [1b21b8b] by
- AMIGAOS: Fix 'amigaosdist' target for out-of-tree builds.
- 16:27 Changeset [5d61ac7f] by
- I18N: Regenerate translations.dat
- 16:27 Changeset [5aa3e00] by
- I18N: Update Polish translation
- 16:26 Changeset [83b3d675] by
- Merge pull request #662 from mziab/polish_translation_for_1.8 I18N: …
- 16:22 Changeset [0874af38] by
- TITANIC: Added Image::loadResource
- 16:09 Changeset [f008b525] by
- I18N: Update Polish translation
- 14:59 Changeset [248cf430] by
- AGI: Switch to CLUT3 for Macintosh as default
- 14:59 Changeset [3a63dd7] by
- AGI: Adding Macintosh palettes for GR+SQ2 But not actually using the …
- 14:40 Changeset [d163e7d6] by
- I18N: Use German release titles in German NEWS
- 14:40 Changeset [8276e9e] by
- AGI: Move debugger to Ctrl-Shift-D because of Police Quest 1 using …
- 10:10 Changeset [ce3d7cc7] by
- I18N: Use German release titles in German README
- 10:10 Changeset [6b4dd7f6] by
- I18N: Use German release titles in German NEWS
- 10:08 Changeset [052dd608] by
- Merge pull request #661 from rootfather/branch-1-8 I18N: Use German …
- 07:23 Changeset [b1bd4c16] by
- I18N: Use German release titles in German README
- 07:17 Changeset [e709388a] by
- I18N: Use German release titles in German NEWS
- 04:39 Changeset [ab28f871] by
- TITANIC: Beginnings of Image class
- 03:11 Changeset [08be41ac] by
- TITANIC: Added skeleton CMainGameWindow class
- 02:48 Changeset [021c47b0] by
- TITANIC: Skeleton screen manager class
- 02:02 Ticket #7579 (PQ1: Allow users to disable the debugger console key combo) closed by
- 02:00 Changeset [2b216e14] by
- AGI: Move debugger to Ctrl-Shift-D because of Police Quest 1 using …
- 01:39 Changeset [93c28c79] by
- TITANIC: Initial engine skeleton
- 01:31 Ticket #7004 (No points awaded for playing the first poker game) closed by
- invalid
- 00:40 Ticket #6962 (SHERLOCK: Crash In Tobacco Shop) closed by
- worksforme
- 00:34 Ticket #7012 (SHERLOCK: volume settings don't work) closed by
- fixed
- 00:33 Changeset [add30c1f] by
- SHERLOCK: RT: Properly hook up volume and mute toggles in Options dialog
- 00:31 Changeset [456e5956] by
- SHERLOCK: RT: Properly hook up volume and mute toggles in Options dialog
02/05/16:
- 23:03 Changeset [bb9052bf] by
- AGI: Switch to CLUT3 for Macintosh as default
- 22:53 Changeset [088c4d11] by
- AGI: Adding Macintosh palettes for GR+SQ2 But not actually using the …
- 22:31 Changeset [09300180]desc/1.9.0git by
- RELEASE: This is 1.9.0git
- 22:30 Changeset [b7f19217]desc/1.8.0pre by
- RELEASE: This is 1.8.0pre
- 22:12 Changeset [b8437805] by
- MADS: Change the engine description The engine will support more …
- 21:52 Changeset [88e26732] by
- SCI: Clean up the op_infoToa and op_superToa SCI3 opcodes
- 21:50 Changeset [7ffc4f9] by
- SCI: Silence false positive warning in MSVC
- 21:09 Changeset [eaf0aeb] by
- AGI: Make it possible to also force CGA/EGA/VGA ...rendering
- 18:43 Changeset [04de727] by
- SCI: Blocking ScummVM auto-save slot 0 for saving Auto-saving is not …
- 17:40 Changeset [c61c89dd] by
- SCI: QfG1/2/3/4 character file detection changed No longer checking …
- 16:51 Changeset [bdec938d] by
- DISTS/REDHAT: Package mort.dat, access.dat
- 16:03 Changeset [a7ffda3b] by
- AGI: fix build powf() -> pow()
- 15:41 Changeset [f09a15f] by
- AGI: Render mode Macintosh added Palette + mouse cursor + box frame …
- 13:26 Ticket #5932 (Soltys WINCE: Scummvm crash at start) closed by
- duplicate
- 13:23 Changeset [f954603f] by
- AGI: GfxMgr::drawBox now using kRenderMacintosh
- 13:16 Ticket #9523 (Sherlock Holmes: The Case of the Serrated Scalpel - Screenshots ...) created by
- […] […]
- 13:13 Changeset [efb6532] by
- AGI: Rewrote stringWordWrap() Original code wasn't accurate
- 11:38 Changeset [29b37f47] by
- COMMON: Add render mode for Macintosh. On request of m_kiewitz who …
- 07:06 Changeset [f28ced2e] by
- MAEMO: Fix default bindings This code depended on the off by one bug …
- 01:13 Ticket #7018 (SWORD25: use of uninitialised memory when saving a game) created by
- […] […]
02/04/16:
- 23:50 Ticket #7016 (SHERLOCK: Crash when closing the shed door on the docks) closed by
- fixed
- 23:47 Changeset [331a9f4] by
- SHERLOCK: SS: Fix crash on invalid graphics in German version
- 22:24 Changeset [72a3cae] by
- AGI: Restrict hide.mouse to AGI3 only Command seems to not have …
- 21:53 Changeset [4b7d49dc] by
- AGI: Fix Hold-Key-Mode implementation Hold-Key-Mode got introduced …
- 20:30 Ticket #6981 (High CPU usage on one core) closed by
- fixed
- 20:21 Changeset [9f7ff835] by
- AGI: Fix mouse code for transitions Do not show mouse cursor after …
- 17:49 Changeset [26791ec7] by
- AGI: Add verbose flags to debug command screenobj
- 16:22 Changeset [240982a4] by
- AGI: Fix cursor position after save game descr. Cursor was placed …
- 15:42 Changeset [af8dbfc9] by
- AGI: More accurate menu mouse support Menu items did not switch to …
- 14:30 Changeset [9620979d] by
- AGI: Add Atari ST system UI buttons
- 12:58 Changeset [db03bae] by
- AGI: Add buttons to save/restore verify dialogs
- 12:38 Changeset [c17cd72b] by
- AGI: Add Amiga system UI buttons Also adjust window frames for Amiga. …
- 11:51 Changeset [e019323f] by
- AGI: Add Apple IIgs system UI buttons For Restart/Quit/Pause dialog
- 03:47 Ticket #7017 (Amazon GoE : Closing video sequences crash) closed by
- fixed
- 03:46 Changeset [a31312c] by
- ACCESS: Fix display of ending credits
- 02:21 Changeset [284b2670] by
- ACCESS: Workaround Floppy room establishment reshown when loading saves
- 02:05 Changeset [65b55b4b] by
- ACCESS: Setup wall codes correctly after reinitializing for new room
02/03/16:
- 23:55 Changeset [dbdf7766] by
- AGI: Fix disabled look to work properly in menus
- 23:30 Ticket #7017 (Amazon GoE : Closing video sequences crash) created by
- […] […]
- 22:23 Changeset [f460b09d] by
- CONFIGURE: Log cmdline and envvars to config.log
- 21:47 Changeset [f6c9cff] by
- AGI: Add different window frames for Macintosh Also work on …
- 21:25 Changeset [0f026c77] by
- AGI: Add different window frames for Apple IIgs Only slightly …
- 20:51 Ticket #9522 (Return to Ringworld : Screenshots (English)) created by
- […] […]
- 20:18 Ticket #7016 (SHERLOCK: Crash when closing the shed door on the docks) created by
- […] […]
- 19:51 Changeset [b726513] by
- SCI: code/define formatting
- 19:45 Changeset [e91bdf02] by
- SCI: Remove hardcoded value in getScummVMEvent()
- 19:40 Ticket #4147 (AGI GR: Timings not correct) closed by
- fixed
- 18:58 Changeset [6180106e] by
- Merge pull request #660 from rootfather/readme-de I18N: Update German …
- 18:33 Ticket #6991 (AMAZON: GofE Chap 8 : Jason cannot move across cabin) closed by
- worksforme
- 14:26 Ticket #6943 (TOONSTRUCK: add French & Spanish detection) closed by
- fixed
- 13:59 Changeset [e3b34af3] by
- I18N: Update German NEWS (Neues) file This updates the German NEWS …
- 13:37 Changeset [6e14bc24] by
- I18N: Update German README [Liesmich] file The German README …
- 10:48 Changeset [068d5d85] by
- I18N: Regenerate translations.dat
- 10:47 Ticket #9521 (Updated Belarusian (be_BY) translation for version 1.8.0) closed by
- 10:47 Changeset [3b396d8e] by
- I18N: Update Belarussian translation. Patch #1626
- 10:33 Ticket #9521 (Updated Belarusian (be_BY) translation for version 1.8.0) created by
- […] […]
- 07:27 Changeset [a9bb8c3a] by
- AGI: Message box mouse support
- 03:28 Ticket #7015 (LAB: Scene 80 resets music) created by
- […] […]
- 03:17 Changeset [d23871fd] by
- AGI: Rename WINDOWRESET to WINDOW_AUTO_CLOSE_TIMER
- 03:15 Ticket #7014 (LAB: Unable to save on animated scenes via ScummVM menu) created by
- […] […]
- 02:49 Changeset [3eebf2eb] by
- AGI: Increase time delay for Apple IIgs It seems that either Apple …
- 02:13 Changeset [9a345439] by
- AGI: Remove unused initialized variable
- 02:07 Changeset [cc55cb13] by
- AGI: Remove _game.state, not needed anymore
- 01:40 Changeset [34117170] by
- AGI: Change cycle delay handling, seems to fix GR Removed pollTimer() …
- 01:21 Changeset [778c1dd] by
- AGI: Cycle event processing changed processEvents() renamed to …
- 00:57 Ticket #7013 (SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles) created by
- […] […]
- 00:47 Changeset [c2038e00] by
- AGI: Call update screen in have.key for now Some games call it in an …
- 00:41 Changeset [702b66a4] by
- AGI: Make inner loop handlers consistent
- 00:32 Changeset [8271058a] by
- AGI: Implement messageBox() as inner loop Also remove _game.keypress, …
- 00:03 Changeset [9fecbe58] by
- AGI: Remove Gold Rush workaround, no longer needed
02/02/16:
- 23:26 Changeset [563d8909] by
- AGI: Fix regression of have.key changes original commit …
- 22:27 Changeset [920bea0f] by
- AGI: add drawCharacterOnDisplay()
- 22:15 Ticket #6696 (Can't open onscreen keyboard on Samsung Galaxy Note 3) closed by
- 22:15 Ticket #6053 (TINSEL: DW2 Crash at CD swapping screen) closed by
- invalid
- 22:14 Ticket #3591 (COMI: Glitch when turning pages in recipe book) closed by
- 22:13 Ticket #4543 (SIMON2: Problem during intro in french talkie version) closed by
- 22:11 Ticket #6270 (KYRA2: Intro doesn't skip righ/Game won't start on first run) closed by
- 22:11 Ticket #6086 (TSAGE: Blue Force - Non Repeatable Crashes) closed by
- 22:10 Ticket #6231 (Wii: MotionPlus Motion Plus remotes don't work with SCUMMVM) closed by
- 22:10 Ticket #6125 (SCI: SQ4: Save game is ruined in game's launch) closed by
- 22:06 Ticket #6435 (TOON: wrong aspect ratio in Android version) closed by
- 22:04 Ticket #6408 (SCI QFG1 Android: d&d prevents from winning Mage's Maze) closed by
- 22:03 Ticket #6993 (LAB: Image loading errors crash ScummVM) closed by
- 22:02 Changeset [5f41a09] by
- AGI: Remove inputMode, not needed anyore
- 22:01 Ticket #6700 (FOTAQ: Weird Response Glitches) closed by
- 22:00 Ticket #6655 (WME: Dead City - hotspot text issue) closed by
- 22:00 Ticket #6650 (WME: 5MA - volume settings not preserved) closed by
- 21:58 Ticket #6552 (COMI: Music is jumping) closed by
- 21:56 Ticket #5962 (ANDROID: Texture corruption when not in full-screen) closed by
- 21:56 Ticket #6091 (COMPOSER: Leftover sprites remain) closed by
- 21:55 Ticket #6277 (EOB2: Ending sequence) closed by
- 21:55 Ticket #6211 (EOB1: Door Buttons Don't Work) closed by
- 21:52 Ticket #6513 (NEVERHOOD: Some nasty bugs) closed by
- fixed
- 21:50 Ticket #6544 ("I have no Mouth" adding a Russian translation support) closed by
- fixed
- 21:50 Ticket #7012 (SHERLOCK: volume settings don't work) created by
- […] […]
- 21:41 Changeset [cdc6a2f3] by
- AGI: test commands cleanup
- 21:35 Ticket #6863 (Pajama Sam 2 UK MD5 Checksums) closed by
- fixed
- 21:26 Changeset [8269a94b] by
- AGI: Use inner loop functionality for have.key Also do it like the …
- 20:28 Changeset [8a29f98c] by
- AGI: Don't pause in game timer while in menus Original interpreter …
- 19:41 Changeset [5cd7ad86] by
- AGI: code formatting
- 19:19 Changeset [e6fbf372] by
- LAB: Fix wrong glowing belt file in getInvName() A regression from …
- 19:15 Changeset [6778175f] by
- AGI: Fix formatting. This mostly enforces tabs for indentation and …
- 18:58 Changeset [9ad3712] by
- AGI: Add WORKAROUND comment to "render after menu" see commit …
- 18:05 Changeset [ec36a50f] by
- I18N: Regenerate translations.dat
- 18:04 Ticket #9519 (update of nl_NL.po for upcoming 1.8 release) closed by
- 18:04 Changeset [4cf82d63] by
- I18N: Update Dutch translation. Patch #1624
- 18:03 Changeset [c0716fc4] by
- I18N: Update Galego Translation. Patch #1623
- 18:02 Ticket #9518 (gl_ES Translation - ScummVM 1.8.0 GUI) closed by
- 17:59 Ticket #9520 (Updated Russian (ru_RU) translation for version 1.8.0) closed by
- 17:58 Changeset [7a04c659] by
- I18N: Fixes to Russian translation. Patch #1625
- 17:45 Ticket #9520 (Updated Russian (ru_RU) translation for version 1.8.0) created by
- […] […]
- 16:47 Changeset [223ce70e] by
- AGI: Don't use status row for menu mouse trigger Use hardcoded first …
- 16:44 Changeset [0b75bf37] by
- AGI: Render after menu, when playarea starts at 0 Fixes graphics …
- 16:28 Changeset [05a5fc1b] by
- AGI: mouse support for menu
- 14:07 Changeset [604d9060] by
- SCI: make event type, modifiers + character uint16
- 14:03 Changeset [7635f3c] by
- SCI: Make event handling helper tables static
- 11:51 Changeset [b052ff27] by
- SCI: Fix comment about debugger keys Was changed to Ctrl-Shift-D at …
- 11:47 Changeset [42cb01f5] by
- SCI: Keyboard event handling cleanup Renamed "ourModifiers" to …
- 11:17 Ticket #9519 (update of nl_NL.po for upcoming 1.8 release) created by
- […] […]
- 10:44 Ticket #7000 (Touche : Regression in money system) closed by
- fixed
- 10:43 Changeset [bc0dd6f8] by
- SCI: Fix regression of previous keycode commit …
- 10:33 Changeset [7aeadba] by
- SCI: Removed ".data" from SciEvent Was the ScummVM-system-Keycode, …
- 10:15 Changeset [a9511e78] by
- I18N: Regenerated translations.dat
- 10:15 Changeset [fc96d774] by
- I18N: Update Russian translation
- 10:15 Changeset [3adc02a5] by
- I18N: Update Ukrainian translation
- 10:04 Changeset [5acce827] by
- AGI: changed debug msg VGA font -> PC BIOS font
- 09:46 Changeset [82a27a3] by
- SCI: fix typo in comment
- 08:27 Ticket #6036 (POSIX: Use XDG dirs instead of HOME) closed by
- 08:22 Changeset [d88b1c94] by
- Merge pull request #656 from lordhoto/xdg-dirs-posix POSIX: Follow …
- 08:18 Ticket #9518 (gl_ES Translation - ScummVM 1.8.0 GUI) created by
- […] […]
- 08:16 Changeset [7d014be] by
- NEWS: Mention switch to XDG style locations for Unix ports.
- 08:16 Changeset [687f606] by
- POSIX: Use XDG specification for default save path. This is what the …
- 08:16 Changeset [2622cded] by
- POSIX: Move assureDirectoryExists to posix-fs{.h,.cpp}.
- 08:16 Changeset [dde89c36] by
- POSIX: Move default config file location to …
- 08:16 Changeset [79acfd2] by
- POSIX: Use modern path for log file. This makes use use the XDG Base …
- 08:16 Changeset [b4e36018] by
- POSIX: Restructure code in OSystem_POSIX::createLogFile.
- 07:45 Changeset [589c3046] by
- POSIX: Make assureDirectoryExists create full path if needed. This is …
- 07:45 Changeset [d8394d3f] by
- POSIX: Factor directory creation code into its own function.
- 04:40 Changeset [be2af06] by
- MAEMO: Update debian/changelog
- 01:37 Ticket #6782 (ZVISION: Temple door knocker knocks far too fast) closed by
- wontfix
- 01:20 Ticket #6999 (SWORD25: Segfault on loading Broken Sword 2.5 savegame) closed by
- fixed
- 01:20 Ticket #6977 (Broken Sword 2.5 After a while, saves cannot be re-loaded) closed by
- fixed
- 01:17 Changeset [658306d] by
- Merge pull request #659 from wjp/sword25_loading SWORD25: Use more …
- 01:16 Changeset [ad688f9d] by
- SWORD25: Remove now unused function
- 01:10 Changeset [59d2c4b] by
- SCI: Do not pass/use .data for mouse button type Also added comment …
- 00:59 Ticket #7009 (SCI: Not able to use Fx keys and key combos anymore) closed by
- fixed
- 00:56 Changeset [c0bdbe1c] by
- SCI: Fix control/Fx keys not working anymore Was effectively caused …
- 00:21 Changeset [75f1d2e2] by
- SWORD25: Use more appropriate function for growing the stack The call …
02/01/16:
- 23:20 Ticket #6997 (LAB: Generic item responses (Scene 0) not triggering) closed by
- fixed
- 23:18 Changeset [727ba4f2] by
- LAB: Fix loading rules from room 0 Regression from …
- 22:20 Changeset [d9b4f02] by
- SHERLOCK: Silence GCC signed/unsigned warning
- 21:59 Changeset [832845cd] by
- I18N: Update source code line numbers in po files
- 21:58 Ticket #7011 (RINGWORLD2: Deadlock in the sound code) created by
- […] […]
- 19:21 Changeset [f94153f0] by
- TOUCHE: Fix semi-intentional array overrun …
- 19:17 Changeset [8a0e8134] by
- Revert "TOUCHE: Fix buffer overrun. CID 1003934" This reverts commit …
- 19:02 Changeset [fcdf68d] by
- NEWS: Mention Labyrinth of Time support
- 18:08 Changeset [2a4a290d] by
- AGI: change how menus are triggered on Non-PC
- 15:37 Changeset [9fff1686] by
- AGI: Pass vm pointer directly to commands No functional change
- 15:21 Changeset [839ac0a6] by
- AGI: Rename _game.lognum to _game.curLogicNr Also a bit of cleanup
- 15:15 Changeset [264222ec] by
- AGI: Change _game.exitAllLogics to boolean
- 15:13 Changeset [6749f229] by
- AGI: Remove _game.hasPrompt, no longer needed
- 14:54 Changeset [f86d68d2] by
- AGI: Remove old clockEnabled boolean No longer needed We use ScummVM …
- 14:52 Changeset [896bf83d] by
- AGI: Fix pause command effectively freezing game In game timer wasn't …
- 14:04 Changeset [0b17a67] by
- SCI: Revert revert the keyboard handling changes It seems the issues …
- 14:02 Changeset [14f338e2] by
- AGI: Revert revert the keyboard handling changes It seems the issues …
- 13:51 Changeset [cf513374] by
- AGI: Improve original save/load menus Description is trimmed for the …
- 09:35 Changeset [68ff933] by
- Merge pull request #657 from lordhoto/scumm-alt-x ALL: Handle Alt-x …
- 05:04 Changeset [7b521ed] by
- MAEMO: Package missing engine-data files
- 05:04 Changeset [6b4255d8] by
- MAEMO: Split packaging of engine-data into multiple lines
- 04:36 Changeset [86409142] by
- SHERLOCK: SS: Fix Settings dialog hotkeys
- 01:23 Changeset [24c6d503] by
- SDL: Don't mix our key code with SDL's. This case for F# keys was …
- 01:17 Changeset [83ad64f9] by
- AGI: Keyboard handling change It seems the current code causes issues …
- 01:09 Changeset [a3774072] by
- SCI: Revert ascii detection for key event handling Seems to cause at …
- 00:34 Changeset [c28e101] by
- AGI: implement predictive dialog
Note:
See TracTimeline
for information about the timeline view.