Timeline
12/26/15:
- 23:46 Changeset [3712befb] by
- LAB: Remove unused defines
- 23:42 Changeset [3215d14] by
- LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose …
- 23:29 Changeset [428f9acd] by
- LAB: Revert functional change of cleanup commit …
- 23:14 Changeset [56c5919c] by
- LAB: Fix crash in the the door number puzzle
- 22:47 Changeset [1d3a3a24] by
- LAB: Fix regression in the tab handling code
- 22:11 Changeset [55f236f6] by
- LAB: Fix glitch when skipping intro
- 20:59 Changeset [90ac7a2b] by
- LAB: Clean up Image._imageData memory handling
- 20:30 Changeset [e4027040] by
- LAB: Remove useless virtual keywords
- 19:41 Changeset [3cc42273] by
- LAB: Remove an unused function in EventManager
- 19:32 Changeset [ce81ddbb] by
- LAB: Rename 'im' to 'img' for naming consistency
- 17:55 Changeset [f23dcd64] by
- LAB: Make breadcrumb key checks more consistent This platform check …
- 16:53 Changeset [edb93f6e] by
- I18N: Update translations data file
- 16:53 Changeset [9ca349bc] by
- I18N: Update French translation
- 16:53 Changeset [524e28a8] by
- I18N: Czech localization update
- 16:11 Changeset [dd78b920] by
- LAB: Add hardcoded data for cumbs images
- 16:07 Changeset [e4fbcabb] by
- LAB: Fix map Regression from be1fd471be362eff1d6e05bef8b8469655174b16.
- 15:14 Changeset [286cd816] by
- LAB: Rewrite while statements in blitBitmap
- 15:10 Ticket #6987 (PS2: compilation story) created by
- […] […]
- 14:24 Changeset [f4126731] by
- LAB: Some renaming in blitBitmap and readScreenImage
- 14:14 Changeset [33ed5af2] by
- LAB: Remove type ConstDataPtr, add consts
- 13:58 Changeset [a8d7a9bb] by
- LAB: Remove unused function in EventManager
- 13:27 Changeset [2560fdb1] by
- LAB: Make private some DispMan functions and variables, some renaming
- 13:20 Changeset [ae519716] by
- Merge branch 'master' of github.com:scummvm/scummvm
- 13:18 Changeset [01d99d21] by
- LAB: Reduce passing around of pointers to the near-global _closeDataPtr
- 13:07 Changeset [f72de724] by
- LAB: Reduce passing around of pointers to the near-global _closeDataPtr
- 13:04 Changeset [e3ce65cc] by
- LAB: Reduce passing around of pointers to the near-global _closeDataPtr
- 12:58 Changeset [6daf92cb] by
- LAB: Reduce passing around of pointers to the near-global _closeDataPtr
- 12:53 Changeset [07b554b8] by
- LAB: Add an access function to make _headerData a private member of Anim
- 11:03 Changeset [6910a3b2] by
- LAB: Implement changeVolume()
- 11:03 Changeset [dc087132] by
- LAB: The 'z' key is unused
- 10:45 Changeset [d1b5d410] by
- LAB: Clean up sound effect looping, starting and stopping code
- 10:43 Changeset [e231c675] by
- LAB: Update music after drawing the map rooms
- 10:42 Changeset [0b9126f7] by
- LAB: Remove superfluous sound effect stopping code
- 10:39 Changeset [d336980] by
- LAB: Document where some scene transitions are used
12/25/15:
- 13:28 Changeset [c495a4ea] by
- Merge pull request #624 from sev-/splash ENGINES: Add ScummVM splash
- 13:11 Changeset [e3c746e] by
- LAB: The fonts folder is unused in PC versions, so remove its detection
- 12:12 Changeset [7f2b69b7] by
- LAB: Rename fromCrumbs() to processEvent() and simplify it a bit
- 12:12 Changeset [9239f4d] by
- LAB: Use the MessageClass enum in the IntuiMessage struct
- 12:12 Changeset [c9b103b2] by
- LAB: Use friendlier names for lists
- 10:20 Changeset [23ace32] by
- LAB: Simplify tab handling
- 03:24 Changeset [c385a34] by
- SDL/GL Enabled OpenGL(ES) on the Raspberry Pi in the configure script.
- 01:18 Changeset [37405601] by
- LAB: Use constant for breadcrumbs-related loops
12/24/15:
- 19:29 Changeset [f2194d59] by
- Merge branch 'master' of github.com:scummvm/scummvm
- 19:28 Changeset [da207414] by
- LAB: Make tab behave more logically When skipping to the next …
- 19:28 Changeset [f42d896d] by
- LAB: Fill mouse position field for keypresses This makes the tab key …
- 19:28 Changeset [ad182f1f] by
- LAB: Make readAction consistent with the other read functions
- 19:28 Changeset [0d97d1af] by
- LAB: Avoid manual memory management of CloseData
- 19:28 Changeset [1a1525a] by
- LAB: Avoid manual memory management of ViewData
- 19:28 Changeset [cd3ebf68] by
- LAB: Avoid manual memory management of RuleList
- 17:55 Changeset [c191efa6] by
- LAB: Remove the 3rd parameter of drawMap (always false)
- 17:44 Changeset [92bc5249] by
- LAB: Rename kMessageDeltaMove to kMessageMoveCursorToCloseup
- 17:12 Changeset [a5553b3] by
- Use Common::Keycode and enums in interface buttons
- 16:42 Changeset [b614ccc2] by
- LAB: Avoid manual memory management in Action lists
- 16:30 Changeset [19303c4] by
- LAB: Rename closeFont() to freeFont()
- 16:30 Changeset [c0f3131f] by
- LAB: Reorganize the code a bit in getMsg()
- 16:25 Changeset [b2fad340] by
- LAB: More cleanup of the keyboard handling code
- 16:12 Changeset [9c749c7d] by
- LAB: Start to untangle the mess in the event code
- 15:53 Changeset [60657f9] by
- LAB: Simplify Anim output to buffer
- 15:51 Changeset [d98d39c3] by
- LAB: Move dispBitMap to Anim
- 15:16 Changeset [dacbf988] by
- LAB: Make _dispBitmap handling more explicit
- 15:02 Changeset [442c1538] by
- LAB: Clean up diff chunk handling
- 14:32 Changeset [82c610d] by
- LAB: Remove now-unused variable
- 14:28 Changeset [6ace70a6] by
- LAB: Clarify and clean up drawJournalText
- 14:27 Changeset [a08dd694] by
- LAB: Improve whitespace handling in flowText flowText was handling …
- 11:07 Changeset [6ad66320] by
- LAB: Remove excess delay in map
- 11:07 Changeset [f8bf5ed8] by
- LAB: Simplify flowText() a bit Since the extra image buffer is only …
- 11:00 Changeset [8b45875e] by
- LAB: Get rid of _screenImage Thanks to wjp for finding this
- 10:38 Changeset [28b5105f] by
- LAB: Move enums to the top of processroom.h
- 10:36 Changeset [3097ac8] by
- LAB: Change condition defines into an enum
- 10:29 Changeset [f018b44f] by
- LAB: Fix loading of journal text
- 10:27 Changeset [4b3e671d] by
- LAB: Merge flowTextToMem() inside flowText()
- 10:08 Changeset [7216bddd] by
- LAB: Merge setPen() into rectFill()
- 09:59 Changeset [05973b9b] by
- LAB: Get rid of a superfluous variable
- 07:30 Changeset [1206fe2] by
- LAB: Fix out of bound in writeColorRegs
- 07:10 Changeset [746f494c] by
- LAB: Fix bug in doTransWipe
- 07:03 Changeset [9e048bc2] by
- LAB: Stop adding useless garbage at the end of the savegames
- 06:47 Changeset [5b3380c6] by
- LAB: Initialize some variables in constructor
- 01:03 Changeset [ba243ea] by
- LAB: Handle intro font in intro constructor and destructor
- 00:47 Changeset [f4bc3c0a] by
- LAB: Rename main intro function
- 00:44 Changeset [887add32] by
- LAB: Fix unsafe use of boolean
- 00:42 Changeset [aa10404] by
- LAB: Simplify the calls to doPictText
- 00:21 Changeset [0bf89c1e] by
- LAB: Cleanup the way shouldQuit is called
- 00:12 Changeset [997150e7] by
- LAB: Change the initial valueof _screenBytesPerPage, use it in Journal …
12/23/15:
- 23:32 Changeset [6f6c92d] by
- LAB: Prevent the Image destructor from deleting the drawing buffer
- 23:32 Changeset [7a7a25c] by
- LAB: The maxHeight parameter of readPict() is no longer used
- 23:08 Changeset [b67b3903] by
- LAB: Remove duplicate code in a switch
- 23:07 Changeset [1ed0a645] by
- ENGINES: Print version information
- 23:01 Changeset [9ddd6b9f] by
- CONFIGURE: Make RE more portable Thanks criezy.
- 22:44 Changeset [7c33862a] by
- LAB: The second parameter of fade() is always 0
- 22:15 Changeset [a5695f6b] by
- OSX: Fix make bundle target when using SDL2
- 22:06 Changeset [1d2f90f] by
- LAB: Fix build error on AmigaOS4
- 21:39 Changeset [177b1c0b] by
- Merge pull request #638 from wjp/compiler_version Improve compiler …
- 21:19 Changeset [a72ab2be] by
- MADS: Phantom: Properly initialize scene 410 Thanks to criezy for …
- 21:07 Changeset [35f53bb] by
- LAB: Error out on unused opcodes This also fixes a warning
- 21:01 Changeset [9d7a2f4] by
- LAB: Fix usage of drawMessage() with empty messages
- 20:59 Changeset [70ec11d2] by
- LAB: Change the direction and map door defines into enums
- 20:51 Changeset [10d9d8de] by
- LAB: Fix warnings by adding consts
- 20:43 Changeset [ff93e55a] by
- Merge pull request #636 from sev-/lab This is a pull request for the …
- 20:43 Changeset [f9641a6d] by
- LAB: Show a more descriptive message when save/restore is aborted
- 20:43 Changeset [d30ee82c] by
- LAB: Use camelCase for a variable name
- 20:43 Changeset [52c7fcb] by
- LAB: Rename overlayRect() to checkerboardEffect()
- 20:43 Changeset [5327b6f5] by
- LAB: Use byte instead of char in overlayRect() This matches the idea …
- 20:43 Changeset [60f7849c] by
- LAB: Improve the palette assignment in writeColorRegs() Thanks to LordHoto
- 20:43 Changeset [c66d5eca] by
- LAB: setAmigaPal() is always using 16 colors
- 20:43 Changeset [07aec19] by
- LAB: Also mention Terra Nova Development in the engine copyright message
- 20:43 Changeset [29d85c8d] by
- LAB: Use int in for loops, instead of uint16
- 20:43 Changeset [b3a19cf7] by
- LAB: Show the correct number of parameters in find_action
- 20:43 Changeset [9dae9eb8] by
- LAB: Implement the scroll buffer of doScrollWipe() and …
- 20:43 Changeset [c9049f23] by
- LAB: Remove left-over long size specifiers
- 20:43 Changeset [2f1506e] by
- LAB: Replace do..while by while statements in resource
- 20:43 Changeset [34b59256] by
- LAB: Replace g_system by _system
- 20:43 Changeset [e8edff85] by
- LAB: Synchronize function definition in Intro
- 20:43 Changeset [8de38a8d] by
- LAB: Greatly simplify doScrollBlack() using scrollDisplayY() This …
- 20:43 Changeset [7a81e03b] by
- LAB: Prevent the Image destructor from deleting external scroll buffers
- 20:43 Changeset [9d53245f] by
- LAB: Get rid of _waitTillFinished There is no point waiting for …
- 20:43 Changeset [07da047] by
- LAB: Fix the find_action command
- 20:43 Changeset [c855cd46] by
- LAB: Extend the scene_resources command and add the find_action command
- 20:43 Changeset [f7395ba0] by
- LAB: Rewrite the action message functionality (_doNotShowMessage)
- 20:43 Changeset [333d5537] by
- LAB: Add a console, with two new commands (scene and scene_resources)
- 20:35 Changeset [ced5b677] by
- LAB: Add enums for action types, rule types ad rule actions
- 20:35 Changeset [f59ccf53] by
- LAB: Get rid of the _doNotDrawMessage hack (from the original) This …
- 20:35 Changeset [966f82d8] by
- LAB: Clarify a bit the use of header in Anim
- 20:35 Changeset [50a6cf12] by
- LAB: Add a safeguard on numChunks
- 20:35 Changeset [040fa45] by
- LAB: Fix header define for Anim
- 20:35 Changeset [8a3ff50d] by
- LAB: Remove _drawBitMap, make diffNextFrame a bit more readable
- 20:35 Changeset [8c9d65b8] by
- LAB: Rename a member of Anim
- 20:35 Changeset [be4c436d] by
- LAB: Move event update functions out of updateMusic
- 20:35 Changeset [7380ddf4] by
- LAB: Change RuleList to a Common::List<Rule> as suggested by wjp
- 20:35 Changeset [f3db3ba3] by
- LAB: Remove deletes from mainGameLoop Those are already handled …
- 20:35 Changeset [db99a31a] by
- LAB: Fix stupid regression
- 20:35 Changeset [0823ebb3] by
- LAB: Reduce the use of redirections in Resource
- 20:35 Changeset [503b6338] by
- LAB: Remove useless casts and dead code
- 20:35 Changeset [108cbce3] by
- LAB: Remove useless assignments
- 20:35 Changeset [02b606e3] by
- LAB: Avoid to delete _screenImage->_imageData, which causes a crash
- 20:35 Changeset [26c4830] by
- LAB: Add a couple of safeguards
- 20:35 Changeset [e88d09d2] by
- LAB: Fix delete in previous commit
- 20:35 Changeset [df05be46] by
- LAB: Fix readString when encrypted strings are stored with a wrong …
- 20:35 Changeset [137e12bf] by
- LAB: Fix regression in intro
- 20:35 Changeset [10baf6b9] by
- LAB: Finish moving function comments to header
- 20:35 Changeset [46f792d8] by
- LAB: Delete some more variables in LabEngine destructor
- 20:35 Changeset [6aad3ae] by
- LAB: Move some more comments to header files
- 20:35 Changeset [be1fd471] by
- LAB: better fix of loadMapData, taking into account the other loops on …
- 20:35 Changeset [9b6851c] by
- LAB: Safeguard: Set some variables to null pointer after deleting them
- 20:35 Changeset [fa222f0c] by
- LAB: Make string check more readable, remove a useless c_str()
- 20:35 Changeset [2eeb027] by
- LAB: Revert previous commit as suggested by wjp
- 20:35 Changeset [eba44d3] by
- LAB: Close _curBitmap before deleting it
- 20:35 Changeset [b53735ba] by
- LAB: Constify some parameters
- 20:35 Changeset [2edd0c51] by
- LAB: Remove a couple of useless calls to c_Str()
- 20:35 Changeset [cff1f99b] by
- LAB: Set a default to the second parameter of readPict
- 20:35 Changeset [4dfc428] by
- LAB: Some cleanup and refactoring
- 20:35 Changeset [cc039ef] by
- LAB: Fix crash in intro
- 20:35 Changeset [feeaf094] by
- LAB: Use rectScale in two other places
- 20:35 Changeset [6981d750] by
- LAB: Fix a bug pointed out by wjp in getObject
- 20:35 Changeset [7e047b45] by
- LAB: Fix a delete[] pointed out by eriktorbjorn
- 20:35 Changeset [af8f87d5] by
- LAB: Fix compilation for non-MSVC compilers
- 20:35 Changeset [baa638f] by
- LAB: Remove useless call to c_str
- 20:35 Changeset [ae9c2fea] by
- LAB: Replace char* by Common::String in several functions
- 20:35 Changeset [a4d3bda5] by
- LAB: Use an array of Common::Strings instead of bytes in Action
- 20:35 Changeset [a41f9076] by
- LAB: Fix malloc pointed by eriktorbjorn
- 20:35 Changeset [a4266d2] by
- LAB: Better handling of the Trial check in the puzzle
- 20:35 Changeset [08a035f0] by
- LAB: Fix loop in flooVisited
- 20:35 Changeset [c6e5232] by
- LAB: Fix bug identified by eriktorbjorn
- 20:35 Changeset [eaa6f3bd] by
- LAB: Fix some GCC warnings
- 20:35 Changeset [28c74aed] by
- LAB: More work on the comments
- 20:35 Changeset [ee4e67a] by
- LAB: Move and improve function comments to header in DispMan
- 20:35 Changeset [b9326e38] by
- LAB: Refactor some DispMan functions to use Common::String
- 20:35 Changeset [a2097d2a] by
- LAB: Get rid of strcat by using Common::String
- 20:35 Changeset [d827faf1] by
- LAB: Rename a parameter for consistency with other function definitions
- 20:35 Changeset [2981ccc2] by
- LAB: get rid of the last strcpy
- 20:35 Changeset [1d9e3cd5] by
- LAB: Remove useless variable
- 20:35 Changeset [3fcd3c15] by
- LAB: Avoid memory leaks with fonts
- 20:35 Changeset [7f5826cf] by
- LAB: Fix check of ending animation, some renaming
- 20:35 Changeset [164b9d5] by
- LAB: Use Common:KeyCode in keyPress() and getNextChar()
- 20:35 Changeset [df13769] by
- LAB: Simplify code related to _keyBuf handling
- 20:35 Changeset [567ed6a] by
- LAB: Formatting
- 20:35 Changeset [2a80c806] by
- LAB: Plug all the remaining resource-related memory leaks
- 20:35 Changeset [406710ba] by
- LAB: Plug a memory leak in the sound effects code
- 20:35 Changeset [11d16bb] by
- LAB: Remove some leftover MSVC memory leak tester code
- 20:35 Changeset [3e8eaa2c] by
- LAB: Use Common::String for strings, removing a ton of memory leaks …
- 20:34 Changeset [eb70efc] by
- LAB: Simplify decIncInv()
- 20:34 Changeset [f1bb844] by
- LAB: Fix a memory leak in the Image class
- 20:34 Changeset [5c480485] by
- LAB: Simplify the Amiga music flags
- 20:34 Changeset [4d5856a9] by
- LAB: Handle the music encoding of the Amiga version
- 20:34 Changeset [70396e6] by
- LAB: Handle some differences in the intro of the Amiga version
- 20:34 Changeset [5c360b4] by
- LAB: Remove dead code
- 20:34 Changeset [b3b3c0cf] by
- LAB: Remove parameters from processMainButton and performAction
- 20:34 Changeset [a7afc80e] by
- LAB: Avoid variable shadowing compiler warning.
- 20:34 Changeset [28bfce3d] by
- LAB: Correct variable shadows function compiler warning.
- 20:34 Changeset [9048d08a] by
- LAB: Correct compiler warning in savegame code.
- 20:34 Changeset [e94b18a] by
- LAB: Correct engine name spelling. No functional change.
- 20:34 Changeset [691d9e7e] by
- LAB: Fix memory leaks in savegame code
- 20:34 Changeset [c5528a63] by
- LAB: Handle some differences of the Amiga version The Amiga version …
- 20:34 Changeset [1c02487a] by
- LAB: Fix the intro of the DOS version
- 20:34 Changeset [0004488] by
- LAB: Simplify decIncInv() and move action handling out of fromCrumbs()
- 20:34 Changeset [12572a9] by
- LAB: Merge enableButton() and disableButton()
- 20:34 Changeset [15889e6f] by
- LAB: Make processMap a bit more readable by using Rects
- 20:34 Changeset [b1fc7852] by
- LAB: Use templates for the undiff functions
- 20:34 Changeset [f452834f] by
- LAB: Remove unused variables in DIFFHeader and BitMap
- 20:34 Changeset [69680808] by
- LAB: Remove unused variable
- 20:34 Changeset [bc25b6be] by
- LAB: Change the graphics and audio code to use Common::File directly
- 20:34 Changeset [832d87e0] by
- LAB: Use Common::Point in IntuiMessage
- 20:34 Changeset [318dc593] by
- LAB: Make setUpScreens() a bit easier to read
- 20:34 Changeset [b6bed0ae] by
- LAB: Simplify mouse button handling
- 20:34 Changeset [fdf09a6] by
- LAB: Some simplification of the mouse handling code
- 20:34 Changeset [361aab82] by
- LAB: Fix regression in left click handling A regression of …
- 20:34 Changeset [540173d] by
- LAB: constify 2 variables in drawMap
- 20:34 Changeset [2550977] by
- LAB: Get rid of flowTextScaled
- 20:34 Changeset [054a7a1e] by
- LAB: Use Common::Rect in functions related to flowText (WIP)
- 20:34 Changeset [605c2e55] by
- LAB: Use common keycodes instead of direct keycode values
- 20:34 Changeset [8b16ccbe] by
- LAB: Get rid of mouseButton()
- 20:34 Changeset [09539d76] by
- LAB: Remove superfluous function
- 20:34 Changeset [5aef1367] by
- LAB: Remove useless checks, and clean up the mouse processing code
- 20:34 Changeset [005e0775] by
- LAB: Some renames
- 20:34 Changeset [f932f392] by
- LAB: reduce a variable scope, remove useless code
- 20:34 Changeset [eb6854e2] by
- LAB: Add a short delay when changing screen so that the text is …
- 20:34 Changeset [5ed11d72] by
- LAB: Verify the appropriate use of parenthesis in if statements
- 20:34 Changeset [83126e84] by
- LAB: Make the use of nullptr consistent through the engine
- 20:34 Changeset [9c7e372a] by
- LAB: make takeItem use Common::Point, some refactoring
- 20:34 Changeset [dd06c832] by
- LAB: Make more use of kButton enum
- 20:34 Changeset [de6de51e] by
- LAB: More use of Common::KEYCODEs
- 20:34 Changeset [802a0d09] by
- LAB: Use Common::KEYCODE in several places
- 20:34 Changeset [eab6682] by
- LAB: Add some checks to quit the game quickly when closing ScummVM
- 20:34 Changeset [3f1bb66] by
- LAB: Fix memory leak
- 20:34 Changeset [b42ed683] by
- LAB: Fix the style of some if/else statements
- 20:34 Changeset [6193626f] by
- LAB: Fix two deletes
- 20:34 Changeset [fbff631] by
- LAB: Initialize a variable. This should fix a Valgrind warning.
- 20:34 Changeset [75d1a3a2] by
- LAB: Fix freePict as pointed by eriktorbjorn
- 20:34 Changeset [f791d69] by
- LAB: Use Common::Rect in a couple of position checks to make it a bit …
- 20:34 Changeset [e71f28d0] by
- LAB: Reorder mouse position check in processMonitor in order to avoid …
- 20:34 Changeset [2cfac1c4] by
- LAB: Fix compilation
- 20:34 Changeset [b661f2f] by
- LAB: Use enums for the interface buttons
- 20:34 Changeset [521652e4] by
- LAB: Move some code from fromCrumbs() into separate functions This …
- 20:34 Changeset [69294ecc] by
- LAB: Some renaming in DisplayMan
- 20:34 Changeset [e0de034] by
- LAB: Use strlen to compute text length instead of a difference between …
- 20:34 Changeset [52d0243e] by
- LAB: Fix the coding style of a some if/else statements
- 20:34 Changeset [acaece28] by
- LAB: More variable scope redux
- 20:34 Changeset [167d9c48] by
- LAB: Reduced scope of a few more variables
- 20:34 Changeset [1d027704] by
- LAB: Fix mouse cursor after save/load
- 20:34 Changeset [21e6f403] by
- LAB: Fix a regression related to random number generation, some renaming
- 20:34 Changeset [cbf4c876] by
- LAB: Turned another if chain into switch
- 20:34 Changeset [1120958] by
- LAB: Removed useless condition
- 20:34 Changeset [5848a20a] by
- LAB: Turned another chain of ifs into a switch statement
- 20:34 Changeset [abb3e233] by
- LAB: More code simplification
- 20:34 Changeset [ee73e5ca] by
- LAB: Simplified code
- 20:34 Changeset [a7d5ae6b] by
- LAB: Converted ifs into switch()
- 20:34 Changeset [79eec203] by
- LAB: Reduced variable scope. Renames
- 20:34 Changeset [aa718e4] by
- LAB: Variable rename
- 20:34 Changeset [5d240e3] by
- LAB; Fix a couple of typos in game description
- 20:34 Changeset [a784e2bd] by
- LAB: Finally get rid of g_lab
- 20:34 Changeset [974740d3] by
- LAB: Some renaming in LabEngine
- 20:34 Changeset [ad54a75b] by
- LAB: Add _vm to Image class
- 20:34 Changeset [2b91bf2] by
- LAB: Some renaming in EventMan
- 20:34 Changeset [99e09b2c] by
- LAB: Merge the different X image maps
- 20:34 Changeset [2e099750] by
- LAB: Simplify the LabEngine destructor
- 20:34 Changeset [e994c90d] by
- LAB: Simplify the crumb wait time code
- 20:34 Changeset [f0e345a1] by
- LAB: Make some functions and variables private in eventMan
- 20:34 Changeset [2332fb6] by
- LAB: Rename gadget to button
- 20:34 Changeset [1524e20] by
- LAB: Simplify the room doors array
- 20:34 Changeset [c883769a] by
- LAB: Move the LAB2 teaser screen in a separate function
- 20:34 Changeset [231dda2b] by
- LAB: Fix regression in animation code in looping animations This …
- 20:34 Changeset [dffaffdd] by
- LAB: Simplify calls to initMusic()
- 20:34 Changeset [40b16afc] by
- LAB: Get rid of _unstoppableSoundEffect _loopSoundEffect is used for …
- 20:34 Changeset [ceb5ef18] by
- LAB: Get rid of a superfluous global variable
- 20:34 Changeset [ff43ec7e] by
- LAB: Now that timing works correctly, disable some annoying delays
- 20:34 Changeset [0dcfd74b] by
- LAB: Simplify fromCrumbs()
- 20:34 Changeset [577b60d7] by
- LAB: Move getMsg to the event manager
- 20:34 Changeset [7c140126] by
- LAB: Remove interface.h, get rid of a lot of useless defines
- 20:34 Changeset [c837e67] by
- LAB: Move interface functions to EventMan
- 20:34 Changeset [7efd471a] by
- LAB: check header define names, rename a parameter of processMonitor()
- 20:34 Changeset [47368c15] by
- LAB: Review Music declaration, some refactoring and renaming
- 20:34 Changeset [6668b76e] by
- LAB: Remove some more useless g_lab
- 20:34 Changeset [ac34686] by
- LAB: Remove a useless use of g_lab
- 20:34 Changeset [aef304a8] by
- LAB: Some renaming and refactoring in special.cpp
- 20:34 Changeset [aad3b063] by
- LAB: The mouse cursor data is constant
- 20:34 Changeset [cd85e5dd] by
- LAB: Remove unneeded static
- 20:34 Changeset [452c20ab] by
- LAB: Get rid of the rest of the custom time delay functions
- 20:34 Changeset [1b0a7db] by
- LAB: Get rid of getTime(), readBlock() and getRandom() Also, simplify …
- 20:34 Changeset [a01f068] by
- LAB: Merge transitions in dispman
- 20:34 Changeset [f47d4193] by
- LAB: Review LabEngine definition, make private a lot of members
- 20:34 Changeset [7bb45a8e] by
- LAB: Move timing functions to the utility class
- 20:34 Changeset [0c0b2da2] by
- LAB: Move some defines which are only used in the tile puzzle
- 20:34 Changeset [4fb53ad1] by
- LAB: Some renames, simplified saveGame() and loadGame()
- 20:34 Changeset [7d4e71d2] by
- LAB: Change the map floor showing code, when changing floors This …
- 20:34 Changeset [46a25b93] by
- LAB: Rewrite some code using switch statements
- 20:34 Changeset [8f5c91ee] by
- LAB: Move all the tile puzzle related functionality into its own class
- 20:34 Changeset [b77f7264] by
- LAB: Reduce some variable scopes, some renaming
- 20:34 Changeset [e0d546a4] by
- LAB: Remove extra whitespace
- 20:34 Changeset [aa7ec365] by
- LAB: Refactor readPictToMem() This fixes crashes in the teleporter …
- 20:34 Changeset [9f7ad4b5] by
- LAB: Fix crash when closing the map
- 20:34 Changeset [165c0b3b] by
- LAB: More vars renaming
- 20:34 Changeset [9c94d140] by
- LAB: Simplify bitmap flags
- 20:33 Changeset [67b39609] by
- LAB: Remove some useless use of g_lab
- 20:33 Changeset [f59ceeba] by
- LAB: Move readBlock to the utility class
- 20:33 Changeset [e7a0e053] by
- LAB: Merge playDiff() into readDiff()
- 20:33 Changeset [b586f76f] by
- LAB: Review struct definitions in processroom
- 20:33 Changeset [8e88d31] by
- LAB: Move processroom functions to LabEngine
- 20:33 Changeset [4a9286e] by
- LAB: Move getWord to DisplayMan
- 20:33 Changeset [2d90f8a0] by
- LAB: Move map function to LabEngine class, some renaming
- 20:33 Changeset [1e9ee6ef] by
- LAB: Some refactoring and renaming in map.cpp
- 20:33 Changeset [72c08cfc] by
- LAB: Move mapScale functions to the utility class
- 20:33 Changeset [199fa25] by
- LAB: Rename CloseDataPtr pointers, some refactoring
- 20:33 Changeset [0af299d3] by
- LAB: Move saveRestoreGame() to saveload.cpp
- 20:33 Changeset [c4262967] by
- LAB: Code naming, reduced variable scope
- 20:33 Changeset [23f73c3] by
- LAB: Fix regression when scrolling tiles A regression of …
- 20:33 Changeset [f137e1af] by
- LAB: Use a local buffer for moving tiles in the tile puzzle This …
- 20:33 Changeset [23bbd70a] by
- LAB: Reduced variables scope
- 20:33 Changeset [c1fc1687] by
- LAB: Code naming standards
- 20:33 Changeset [e5f7537] by
- LAB: Reduced dependency on processroom.h. Yay!
- 20:33 Changeset [c062dee3] by
- LAB: Optimized dependency on common headers
- 20:33 Changeset [9af853b6] by
- LAB: Reduced last reducable header: anim.h
- 20:33 Changeset [cf020db] by
- LAB: Converted DisplayMan::_dispBitMap to a pointer.
- 20:33 Changeset [9015cf72] by
- LAB: Reduced header dependency: interface.h
- 20:33 Changeset [66f2935a] by
- LAB: Reduced header dependency: dispman.h, eventman.h
- 20:33 Changeset [9a9b752c] by
- LAB: More header dependency redux
- 20:33 Changeset [5fad5cec] by
- LAB: Reduced header dependency: labsets.h, utils.h
- 20:33 Changeset [b1585b2c] by
- LAB: Reduced header dependency: savegame.h
- 20:33 Changeset [bb80b6d] by
- LAB: Rename labfun.h to savegame.h
- 20:33 Changeset [a5304562] by
- LAB: Moved direction defines to lab.h
- 20:33 Changeset [d2cf293e] by
- LAB: More intra-header dependency reduction
- 20:33 Changeset [8e9798a0] by
- LAB: Reduce header intra-dependency. Reduced image.h dependency
- 20:33 Changeset [d8e01fe2] by
- LAB: Reduce header dependency from music.h
- 20:33 Changeset [eccb8527] by
- LAB: Removed unnecessary includes
- 20:33 Changeset [d2a540ea] by
- LAB: Rename graphics.* to dispman.*
- 20:33 Changeset [151e27f4] by
- LAB: Fix regression in setCurClose(). Fixes closeups A regression …
- 20:33 Changeset [53de3143] by
- LAB: Cleanup doGoForward()
- 20:33 Changeset [90e221a5] by
- LAB: Plug a memory leak
- 20:33 Changeset [c9ca5a0d] by
- LAB: Remove unused return values
- 20:33 Changeset [ff6dfee] by
- LAB: Initialize the game interface correctly after saving/loading
- 20:33 Changeset [4340295f] by
- LAB: Rename floor defines
- 20:33 Changeset [c4ca8223] by
- LAB: Plug a memory leak in freeButtonList()
- 20:33 Changeset [6230fcbe] by
- LAB: Simplify the journal and map gadget handling
- 20:33 Changeset [0b2bf45a] by
- LAB: Simplify the gadget enabling/disabling code
- 20:33 Changeset [2d0fab7f] by
- LAB: Use for comments
- 20:33 Changeset [21fc36bf] by
- LAB: Get rid of _isBM
- 20:33 Changeset [ae056a7] by
- LAB: Use doxygen format for function comments
- 20:33 Changeset [3a1ee647] by
- LAB: Review spacing
- 20:33 Changeset [9cc70b6f] by
- LAB: Some more refactoring and renaming
- 20:33 Changeset [6b9264d9] by
- LAB: Refactoring the vgaUnscale code and the way it's used
- 20:33 Changeset [73eb0d2f] by
- LAB: Revert incorrect change
- 20:33 Changeset [00d61638] by
- LAB: Merge parsetypes.h and parsefun.h into processroom.h
- 20:33 Changeset [daf0655] by
- LAB: Use SWAP<> to simplify the transition code
- 20:33 Changeset [2d21f51c] by
- LAB: Some cleanup of the transition code
- 20:33 Changeset [fb861323] by
- LAB: Fix some coding style in tilepuzzle
- 20:33 Changeset [dcefb696] by
- LAB: Remove more extern variables
- 20:33 Changeset [6aff1b45] by
- LAB: Move scene transition functions into a separate file
- 20:33 Changeset [8059277] by
- LAB: remove some useless forward references and includes
- 20:33 Changeset [743b492] by
- LAB: Add safeguards in unDiff()
- 20:33 Changeset [5bc48cbb] by
- LAB: Move utility functions to a separate class
- 20:33 Changeset [320e658c] by
- LAB: Get rid of the intermediate display bitmap pointer
- 20:33 Changeset [b6397c0a] by
- LAB: Use the correct bitmap buffer in the Anim class
- 20:33 Changeset [0e886461] by
- LAB: Replace some uses of malloc() with new
- 20:33 Changeset [156ad539] by
- LAB: Move readSound() into the Music class
- 20:33 Changeset [6bba608] by
- LAB: Get rid of _numHidden
- 20:33 Changeset [5ccc0fd7] by
- LAB: Clean up checkGadgetHit() a bit
- 20:33 Changeset [4f1a8f9f] by
- LAB: Merge the uniffMemory() code into unDiff()
- 20:33 Changeset [1e11090e] by
- LAB: Remove useless return
- 20:33 Changeset [75c9d0b5] by
- LAB: Fix spelling
- 20:33 Changeset [9cc30c3c] by
- LAB: Clean up processArrow()
- 20:33 Changeset [87201cfe] by
- LAB: Rename and clean up some of the scene transition code
- 20:33 Changeset [f3a24ff] by
- LAB: Some refactoring, remove dead code and a useless return value
- 20:33 Changeset [5636181b] by
- LAB: Move text functions to DisplayMan, some renaming
- 20:33 Changeset [895d29c1] by
- LAB: Some more renaming, remove useless variables
- 20:33 Changeset [d264621] by
- LAB: Fix compilation
- 20:33 Changeset [2eb430dc] by
- LAB: Simplify the calling code of playSoundEffect()
- 20:33 Changeset [0f41d889] by
- LAB: Simplify usage of the DIFF file buffer
- 20:33 Changeset [2611b62d] by
- LAB: Rename parse types
- 20:33 Changeset [62c4acc6] by
- LAB: Change the gadget lists to use Common::List
- 20:33 Changeset [803dbcee] by
- LAB: Move _rooms to LabEngine, some renaming
- 20:33 Changeset [b3269dc] by
- LAB: Move readMusic to the Music class
- 20:33 Changeset [a9dc3a93] by
- LAB: Remove some useless uses of g_lab
- 20:33 Changeset [785772e8] by
- LAB: Move fade functions to DisplayMan, some renaming
- 20:33 Changeset [438e7a24] by
- LAB: Get rid of some global variables
- 20:33 Changeset [f48cf343] by
- LAB: Move doNotes and doWestPaper to LabEngine, remove some useless defines
- 20:33 Changeset [fa966938] by
- LAB: Remove vga.cpp
- 20:33 Changeset [ef99d82d] by
- LAB: Move more functions to DisplayMan
- 20:33 Changeset [d9d2383] by
- LAB: Use the windows keyboard mapping for the other versions
- 20:33 Changeset [61d89cb7] by
- LAB: Small cleanup in drawMap()
- 20:33 Changeset [525db019] by
- LAB: Simplify several calls to flowText() and rectFill()
- 20:33 Changeset [ab1d9771] by
- LAB: Some cleanup of the monitor code
- 20:33 Changeset [c4297360] by
- LAB: Split the tile puzzle related functions into a separate file
- 20:33 Changeset [ea6d4579] by
- LAB: Merge all of the different image drawing functions
- 20:33 Changeset [6f3644f] by
- LAB: Fix a regression in roomCoords()
- 20:33 Changeset [dddd07cc] by
- LAB: Remove unused code
- 20:33 Changeset [6eb9c084] by
- LAB: Remove dead code
- 20:33 Changeset [3ac02c1] by
- LAB: Simplify file handling code
- 20:33 Changeset [9ba30835] by
- LAB: Refactor the remaining functions in labfile.cpp
- 20:33 Changeset [eb0a52e] by
- LAB: Remove some superfluous initialization code
- 20:33 Changeset [a182a6af] by
- LAB: Rewrite picture handling and get rid of the memory manager
- 20:33 Changeset [d376fd8d] by
- LAB: Get rid of g_lab in several LabEngine and DisplayMan functions
- 20:33 Changeset [f7321fa] by
- LAB: Make more functions member of LabEngine class
- 20:33 Changeset [733fbe4c] by
- LAB: Start working on a separate DisplayMan class
- 20:33 Changeset [c399536a] by
- LAB: Small cleanup in from_crumbs()
- 20:33 Changeset [b7faa0b] by
- LAB: Fix bug in getText()
- 20:33 Changeset [d50e9f35] by
- LAB: Remove dead code In all cases, dx and dy are always positive
- 20:33 Changeset [021cb4c5] by
- LAB: Rename roomCords to roomCoords
- 20:33 Changeset [c6041a41] by
- LAB: More renames
- 20:33 Changeset [c320e6d0] by
- LAB: Move inventory to LabEngine class
- 20:33 Changeset [58e16e2c] by
- LAB: More renames and C++'ify
- 20:33 Changeset [58e6627f] by
- LAB: Remove superfluous image variables
- 20:33 Changeset [ca52b262] by
- LAB: The size parameter of newOpen() is no longer used
- 20:33 Changeset [4d46c1e8] by
- LAB: Merge getCurMemLabFile() into allocFile()
- 20:33 Changeset [8f4d9c9c] by
- LAB: Image accepts a Common::File now
- 20:33 Changeset [359eda3b] by
- LAB: openDataFile can also be used without checking for a file header
- 20:33 Changeset [914bd262] by
- LAB: Cleanup of roomCords()
- 20:33 Changeset [f7fe91c8] by
- LAB: Function reordering
- 20:33 Changeset [1913a61f] by
- LAB: Some renaming and cleanup
- 20:33 Changeset [23b70db9] by
- LAB: Cleanup of palette code
- 20:33 Changeset [f76f0d95] by
- LAB: Merge room views into an array
- 20:33 Changeset [3b40199a] by
- LAB: Move doActions() to LabEngine class
- 20:33 Changeset [4424463f] by
- LAB: Moved CPtr to engine class
- 20:33 Changeset [c67a9e8] by
- LAB: More renames
- 20:33 Changeset [646c29d] by
- LAB: Renames and moved vars to classes
- 20:33 Changeset [5c246e41] by
- LAB: Remove leftover after rebase/merge
- 20:33 Changeset [d1e8e6df] by
- LAB: Fix bug during initialization
- 20:33 Changeset [a8b60037] by
- LAB: Merged in allocroom.cpp
- 20:33 Changeset [44e098b] by
- LAB: More renames
- 20:33 Changeset [38ed7f93] by
- LAB: Renames and moved static variables to class
- 20:33 Changeset [69bdfae2] by
- LAB: Plug memory leak
- 20:33 Changeset [adbb0ce0] by
- LAB: Renamed mouse.* to eventman.*
- 20:33 Changeset [ab2519f5] by
- LAB: Get rid of machine.cpp
- 20:33 Changeset [17d6e5e8] by
- LAB: Moved bltBitMap to Image class
- 20:33 Changeset [88ede5d2] by
- LAB: Rename Image class members
- 20:33 Changeset [8fa64824] by
- LAB: Some renaming, move a couple of variables to game engine
- 20:33 Changeset [1d13083b] by
- LAB: Clean up includes in Intro
- 20:33 Changeset [9ac98357] by
- LAB: Get rid of g_lab in Intro
- 20:33 Changeset [d2dbf192] by
- LAB: Fix module.mk after readdiff.cpp removal
- 20:33 Changeset [6b244813] by
- LAB: Move functions related to keyboard events to Event
- 20:33 Changeset [66bf8885] by
- LAB: Rework and renaming in the Event class
- 20:33 Changeset [53d92be1] by
- LAB: remove the use of g_lab in Anim
- 20:33 Changeset [2fb0250e] by
- LAB: Renaming of Anim
- 20:33 Changeset [7651ac73] by
- LAB: Get rid of readdiff.cpp
- 20:33 Changeset [148d64e] by
- LAB: Put Image into a separate class. Leaks memory for now
- 20:33 Changeset [d656aa4] by
- LAB: Introduce the Anim class (WIP)
- 20:33 Changeset [83d88cab] by
- LAB: Some renaming, get rid of copytwo()
- 20:33 Changeset [27c20497] by
- LAB: Cleanup
- 20:33 Changeset [3f33ad27] by
- LAB: More renames
- 20:33 Changeset [611df0c0] by
- LAB: Some renaming in allocroom, remove useless code and variables
- 20:33 Changeset [609fd32] by
- LAB: Remove some dead code
- 20:33 Changeset [377bed8d] by
- LAB: Some renaming in Room Markers
- 20:33 Changeset [f817c1de] by
- LAB: Get rid of stddefines
- 20:33 Changeset [0fbf62f7] by
- LAB: Plug several font-related memory leaks. Some cleanup
- 20:33 Changeset [24684fe] by
- LAB: Move getText to the Resource class Also, make getFont() error …
- 20:33 Changeset [51d04a81] by
- LAB: Remove leftover debug code
- 20:33 Changeset [06b8eb8] by
- LAB: C++'ify vga.cpp
- 20:33 Changeset [29fc7a56] by
- LAB: Fix warning
- 20:33 Changeset [fa8d319] by
- LAB: More renames
- 20:33 Changeset [6d4b71e2] by
- LAB: Renames in vga.cpp
- 20:33 Changeset [8dbdc70] by
- LAB: Fix stopDiffEnd. This fixes the intro (between others)
- 20:33 Changeset [4a90aba7] by
- LAB: Get rid of a goto
- 20:33 Changeset [d45d46c2] by
- LAB: Rename music source file
- 20:33 Changeset [6395095b] by
- LAB: Move crumb variables to main class
- 20:33 Changeset [1767810] by
- LAB: Move Music declaration to a separate header file
- 20:33 Changeset [11df8b5c] by
- LAB: Make consistent the type of pen number
- 20:33 Changeset [6cee2eb2] by
- LAB: Move RoomNum to main engine class
- 20:33 Changeset [d0c6c730] by
- LAB: Rename _music, delete it in engine destructor
- 20:33 Changeset [05f54b7] by
- LAB: Make _music a member of LabEngine instead of a global
- 20:33 Changeset [771e558d] by
- LAB: Move the global variable g_resource to the main engine class
- 20:33 Changeset [0c84355f] by
- LAB: Move IsHiRes to main engine class
- 20:33 Changeset [db773d92] by
- LAB: Remove useless redirections
- 20:33 Changeset [18fc6fd1] by
- LAB: Add some feedback when a file isn't found
- 20:33 Changeset [d96484d] by
- LAB: Move mouse code in separate class, move some functions to …
- 20:33 Changeset [8d70f33e] by
- LAB: Rename RoomData members
- 20:33 Changeset [c485d9e8] by
- LAB: Some rework related to the mouse code
- 20:33 Changeset [ff2def7d] by
- LAB: Check all the 'for' loops, reduce the scope of variable accordingly
- 20:33 Changeset [b76a624c] by
- LAB: Fix several cppcheck errors
- 20:33 Changeset [93e3ba9e] by
- LAB: Put vga.cpp into LabEngine class
- 20:33 Changeset [4b65faaa] by
- LAB: More renames in vga.cpp
- 20:33 Changeset [06c2e60c] by
- LAB: Further renaming of vga code
- 20:33 Changeset [f56f2eff] by
- LAB: Started vga code refactoring
- 20:33 Changeset [c187a3bd] by
- LAB: Add intro.h
- 20:33 Changeset [158f623d] by
- LAB: Rename IntuiMessage struct members
- 20:33 Changeset [fd821545] by
- LAB: Objectify intro code
- 20:33 Changeset [36684eb1] by
- LAB: get rid of timing.h
- 20:33 Changeset [d4e0c23e] by
- LAB: Simplify code
- 20:33 Changeset [3160bb0] by
- LAB: Fix warning
- 20:33 Changeset [647b0355] by
- LAB: Cleanup
- 20:33 Changeset [ad29493f] by
- LAB: Fix compilation
- 20:33 Changeset [ebff05e7] by
- LAB: Simplify the file reading code for the movement control panel
- 20:33 Changeset [1feb0e4c] by
- LAB: Rename monpage -> monitorPage
- 20:33 Changeset [09a7232d] by
- LAB: Use Common::File to load map data
- 20:33 Changeset [95d91d81] by
- LAB: Fix whitespace
- 20:33 Changeset [12f4a71c] by
- LAB: Simplify getViewData, get rid of ViewDataPtr and ActionPtr
- 20:33 Changeset [f014218a] by
- LAB: Remove dead code
- 20:33 Changeset [a6805e8] by
- LAB: Rewrite readSound() to use Common::File
- 20:33 Changeset [1bdf07c] by
- LAB: Remove unused code
- 20:33 Changeset [5cc3d3b6] by
- LAB: Remove superfluous image buffers
- 20:33 Changeset [93b2e413] by
- LAB: Change the scene rule list to use a Common::List
- 20:33 Changeset [96761654] by
- LAB: Remove unused code for the demo version The two places where the …
- 20:33 Changeset [b033b7e5] by
- LAB: Simplify readInitialConditions()
- 20:33 Changeset [77608bfc] by
- LAB: Move more room reading functions to the Resource class
- 20:33 Changeset [72f7fbe8] by
- LAB: Bugfixes to the Resource class
- 20:33 Changeset [9cd640a] by
- LAB: Bugfixes to the Resource class
- 16:20 Ticket #9513 (ScummVM GUI Hungarian translation file) closed by
- 16:09 Changeset [9b53626c] by
- I18N: Regenerate translations data file
- 16:09 Changeset [e6e6880] by
- I18N: Update Hungarian translation from patch #1618
- 04:07 Ticket #9513 (ScummVM GUI Hungarian translation file) created by
- […] […]
- 00:38 Changeset [7680a136] by
- I18N: Update translation template
- 00:36 Changeset [67a22458] by
- OSX: Add missing translations in Info.plist
12/22/15:
- 18:09 Changeset [9c50ffda] by
- ENGINES: Replaced logo background with orange
- 00:53 Changeset [b0587f6a] by
- SCI32: add code for torin+sq6 audio+subtitles mode also add comments …
12/21/15:
- 22:58 Changeset [bb12f77c] by
- BBVS: Fix compilation without translation enabled A regression from …
- 22:25 Changeset [d0d1d6e] by
- SCI32: add code for kq7 audio+subtitles mode also enables it for gk1 …
- 18:38 Changeset [952d632b] by
- Merge pull request #635 from jammm/master WINTERMUTE: Add more …
- 17:49 Changeset [774b3755] by
- Merge pull request #639 from bgK/ttf-size-mode GRAPHICS: TrueType …
- 17:41 Changeset [68be74e] by
- ZVISION: Use the cell size mode when loading TrueType fonts
- 17:41 Changeset [2d86f6da] by
- GRAPHICS: Introduce a size mode for TrueType fonts Allows to match …
- 14:50 Changeset [d090057f] by
- WINTERMUTE: Add more keyboard mappings, fix console warnings. Add …
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