Timeline



12/16/15:

20:42 Changeset [ef62422e] by criezy
OSX: Fix menus when using SDL2 We remove the menus added by SDL …
00:15 Changeset [3fab9056] by Johannes Schickel <lordhoto@…>
CONFIGURE: Disable use of USE_ARM_SOUND_ASM. The feature is currently …

12/15/15:

23:28 Changeset [b729dbf1] by Johannes Schickel <lordhoto@…>
IPHONE: Remove creation of scummvm-iph5 binary. This was only …
22:20 Changeset [af08ceef] by Johannes Schickel <lordhoto@…>
Merge pull request #637 from bgK/ps3-toolchain-update PS3: Update to SDL2
19:10 Changeset [f37fb24c] by bgK
PS3: Set the default audio output rate to 48000 Hz SDL does an awful …
19:10 Changeset [aa9191c4] by bgK
PS3: Remove the SDL2 mixer manager. It was only used by the PS3 …
19:10 Changeset [f985a039] by bgK
SDL: Ensure the audio sample format is supported When SDL returns an …
19:10 Changeset [b9a10749] by bgK
PS3: Make use of an updated SDL2 version This version, available at …
01:22 Ticket #6913 (Neverhood: Russian version BLBArchive fixes don't work in latest git.) closed by bluegr
fixed
01:20 Changeset [d80c39bb] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Update resource patches for the DR version - fixes bug …

12/14/15:

23:05 Changeset [92bb4a5] by sev-
LAB: Replace readRoomData() and readInventory()
23:05 Changeset [01dffc75] by sev-
LAB: Move static text loading to the Resource class
23:05 Changeset [d565b103] by sev-
LAB: Move the font loading code into the Resource class
23:05 Changeset [c67852d9] by sev-
LAB: Initial implementation of the Resource class This will …
23:05 Changeset [edf92fc6] by sev-
LAB: Revert accidental change
23:05 Changeset [f1351dcd] by sev-
LAB: Remove dead code
23:05 Changeset [98e9eff2] by sev-
LAB: Remove superfluous references to g_music, some cleanup
23:05 Changeset [69694b6b] by sev-
LAB: Check if a sound effect is active before attempting to stop it
23:05 Changeset [afa9475d] by sev-
LAB: Some cleanup
23:05 Changeset [454c02f3] by sev-
LAB: Get rid of some uses of readBlock()
23:05 Changeset [76b66de8] by sev-
LAB: Remove dead code
23:05 Changeset [d0171440] by sev-
LAB: Move checkRoomMusic to the Music class. Some cleanup
23:05 Changeset [f085a31] by sev-
LAB: Remove several usages of skip(). Remove dead code
23:05 Changeset [db969dc9] by sev-
LAB: Move more static variables to the top
23:05 Changeset [e9f161b3] by sev-
LAB: Clean up readSound(), readMusic() and longDrawMessage()
23:05 Changeset [cb4b86cd] by sev-
LAB: Replace more uses of checkMusic(). Some cleanup
23:05 Changeset [c8b2745f] by sev-
LAB: Replace some more calls to checkMusic(). Some cleanup
23:05 Changeset [c3bb5498] by sev-
LAB: Cleanup
23:05 Changeset [8bf15cbe] by sev-
LAB: Replace more calls to checkMusic()
23:05 Changeset [eae0773b] by sev-
LAB: Move more static variables to the top
23:05 Changeset [524d30ee] by sev-
LAB: Cleanup
23:05 Changeset [df3200ef] by sev-
LAB: Simplify readViews()
23:05 Changeset [75882da] by sev-
LAB: Simplify decrypt()
23:05 Changeset [da0ee48] by sev-
LAB: Remove the fillUpMusic() and checkMusic() wrappers. Some cleanup
23:05 Changeset [b1eb345f] by sev-
LAB: Move some static variables to the top. Some cleanup
23:05 Changeset [77f4a10] by sev-
LAB: Remove dead code
23:05 Changeset [a4bad804] by sev-
LAB: Get rid of sizeOfFile(), some cleanup
23:05 Changeset [21e360b9] by sev-
LAB: Remove dead/superfluous code, and remove the newCheckMusic() wrapper
23:05 Changeset [27683945] by sev-
LAB: Simplify timeDiff()
23:05 Changeset [5ae4d3bf] by sev-
LAB: Initial code to simplify translateFileName() and the save menu
23:05 Changeset [4f0c63c0] by sev-
LAB: Merge the VGAScale and setCurClose functions
23:05 Changeset [9a12f6be] by sev-
LAB: Simplify translateFileName()
23:05 Changeset [e031359d] by sev-
LAB: Use the correct splash screen file for the DOS version
23:05 Changeset [e35307c] by sev-
LAB: Simplify initLabText()
23:05 Changeset [047df0b0] by sev-
LAB: Simplify usage of createButton()
23:05 Changeset [79ed1e1f] by sev-
LAB: Get rid of numtostr(), and simplify most uses of sizeOfFile()
23:05 Changeset [884b80f2] by sev-
LAB: Remove unused variables, some cleanup
23:05 Changeset [f017cb62] by sev-
LAB: Use CamelCase, and simplify mouseHandler()
23:05 Changeset [8ebb5394] by sev-
LAB: Remove superfluous white space
23:05 Changeset [650819cf] by sev-
LAB: Simplify allocRoom()
23:05 Changeset [cc0baf48] by sev-
LAB: Check for engine quit events
23:05 Changeset [4cf27105] by sev-
LAB: Bugfix for freeMusic()
23:05 Changeset [219811fe] by sev-
LAB: Add support for the Wyrmkeep Windows trial version Only the …
23:05 Changeset [16df430] by sev-
LAB: Allow skipping the credits in the intro sequence Also, remove …
23:05 Changeset [6842ffbe] by sev-
LAB: Further clean up of the music and sound effect code
23:05 Changeset [22b82d77] by sev-
LAB: Initial music implementation The whole music code is greatly …
23:05 Changeset [83e58fe4] by sev-
LAB: Rename waiteffect -> waitForEffect
23:05 Changeset [a83c50cf] by sev-
LAB: Remove duplicate swap code and some unused defines
23:05 Changeset [465f5f0] by sev-
LAB: Simplify mouse handling code
23:05 Changeset [d949375e] by sev-
LAB: Remove unused variables
23:05 Changeset [9264f496] by sev-
LAB: Remove the unused setMode()/getMode() functions
23:05 Changeset [6006a00] by sev-
LAB: The audio data in the DOS version is unsigned
23:05 Changeset [1c77b2da] by sev-
LAB: Implement correct duration calculation for the DOS version music
23:05 Changeset [ca819e0b] by sev-
LAB: Rename playMusic() to playSoundEffect() This function actually …
23:05 Changeset [6ff7c480] by sev-
LAB: Remove superfluous void function parameters
23:05 Changeset [530aa592] by sev-
LAB: Remove dead code
23:05 Changeset [af35398] by sev-
LAB: Initial sound implementation Sound effects are now played, and …
23:05 Changeset [2cd1c0d3] by sev-
LAB: Clean up some DOS-specific code
23:05 Changeset [7e0545cf] by sev-
LAB: Remove unused byte swap code The relevant defines will be …
23:05 Changeset [d25d74ef] by sev-
LAB: Remove leftover debug code
23:05 Changeset [5bc37fd8] by sev-
LAB: Fix loading of saved games
23:05 Changeset [95461c91] by sev-
LAB: Remove the journalCleanUp() wrapper
23:05 Changeset [6648689] by sev-
LAB: Remove the unused Cords struct
23:05 Changeset [0a719690] by sev-
LAB: Rewrite the save/load system The two different save/load dialogs …
23:05 Changeset [6af7abe] by sev-
LAB: Remove unused variable
23:05 Changeset [ccb3390f] by sev-
LAB: Disable startup warning about hi/low res mode
23:05 Changeset [31ef4866] by sev-
LAB: Implement generateSaveFileName()
23:05 Changeset [35751e0f] by sev-
LAB: Implement getCurMemLabFile()
23:05 Changeset [7ddbc55] by sev-
LAB: Remove unused mouse reset call
23:05 Changeset [f9b4b43e] by sev-
LAB: Remove multiple mouse coordinate variables There is no real …
23:05 Changeset [4f185f7d] by sev-
LAB: Further fixes to signed/unsigned comparisons and bool assignments
23:05 Changeset [7f80a4f] by sev-
LAB: Change the "action" parameter of doActionRule to lowercase This …
23:05 Changeset [d70819fa] by sev-
LAB: Silence false positives about uninitialized variables
23:05 Changeset [28bbcf56] by sev-
LAB: Add missing const qualifiers
23:05 Changeset [f9d90934] by sev-
LAB: Fix signed/unsigned comparison warnings
23:05 Changeset [80e00c1f] by sev-
LAB: Fix regression
23:05 Changeset [9a116c57] by sev-
LAB: Use OSystem for mouse drawing
23:05 Changeset [500bb493] by sev-
LAB: Fix regression
23:05 Changeset [b8da3f2] by sev-
LAB: Final fix for game variant detection
23:05 Changeset [fdb4f3ed] by sev-
LAB: Cleanup
23:05 Changeset [c6247994] by sev-
LAB: Cleanup
23:05 Changeset [60d4f0a0] by sev-
LAB: Initial support for lowres mode
23:05 Changeset [60388893] by sev-
LAB: propagate gamePlatform()
23:05 Changeset [01e290e4] by sev-
LAB: Added detection for lowres DOS version
23:05 Changeset [7ee90c69] by sev-
LAB: Cleanup
23:05 Changeset [85ea7da2] by sev-
LAB: Improved detection
23:05 Changeset [58182bd] by sev-
LAB: Cleanup
23:05 Changeset [fefb7845] by sev-
LAB: Cleanup
23:05 Changeset [7baabb22] by sev-
LAB: Cleanup
23:05 Changeset [90f0a86] by sev-
LAB: Fix line endings
23:05 Changeset [cb8f8432] by sev-
LAB: Objectify LabSets
23:05 Changeset [471dbaa] by sev-
LAB: Started objectifying LargeSets
23:05 Changeset [6ab5edf] by sev-
LAB: Further cleanup
23:05 Changeset [abded176] by sev-
LAB: Simplify stddefines.h
23:05 Changeset [3a8cafa4] by sev-
LAB: Kill storage.h
23:05 Changeset [62ceb496] by sev-
LAB: Cleanup
23:05 Changeset [bff3cc39] by sev-
LAB: Fix game palette
23:05 Changeset [78b46fb] by sev-
LAB: fix input processing
23:05 Changeset [0dbcb716] by sev-
LAB: Added input
23:05 Changeset [dfa0a1ef] by sev-
LAB: Implement openFile(), first gfx output!
23:05 Changeset [bbddd32] by sev-
LAB: Further rendering pipeline fixes
23:05 Changeset [11a7ffaa] by sev-
LAB: Started rendering pipeline
23:05 Changeset [b396135a] by sev-
LAB: Fix compilation
23:05 Changeset [8ca14d1d] by sev-
LAB: Initial code
20:16 Ticket #6985 (SCUMM: Backyard Soccer crashes after scoring goal) created by SF/hero31211
[…] […]
19:26 Changeset [64f9c902] by Johannes Schickel <lordhoto@…>
OPENGL: Smooth mouse experience when black bars are visible. This …
19:24 Changeset [8dd9d44b] by bgK
MOHAWK: Fix loading the Myst cabin gauge movie
16:15 Changeset [862e4302] by Johannes Schickel <lordhoto@…>
WIN32: Fix building for (some) MinGW64 toolchains.
04:23 Changeset [35244a86] by Johannes Schickel <lordhoto@…>
SWORD25: Make #include follow our conventions.
04:16 Changeset [6dabb5c] by Johannes Schickel <lordhoto@…>
SWORD25: Call requested pixel format by its correct name.
04:16 Changeset [6922050] by Johannes Schickel <lordhoto@…>
GRAPHICS: Add function to query TransparentSurface's builtin PixelFormat.
04:08 Changeset [40421f18] by Johannes Schickel <lordhoto@…>
SWORD25: Cleanup.
04:08 Changeset [cb8e611e] by Johannes Schickel <lordhoto@…>
SWORD25: Fix uninitialized variable usage. When using the constructor …
04:08 Changeset [184ae493] by Johannes Schickel <lordhoto@…>
SWORD25: Plug memory leak in RenderedImage.
04:08 Changeset [74321fcd] by Johannes Schickel <lordhoto@…>
SWORD25: Let ImgLoader write into Graphics::Surface.
01:26 Changeset [f768308] by Johannes Schickel <lordhoto@…>
GRAPHICS: Use tabs for indentation.
01:15 Changeset [f2926412] by Johannes Schickel <lordhoto@…>
GRAPHICS: Fix fast ALPHA_BINARY blitting with TransparentSurface. …

12/13/15:

23:20 Changeset [431d33b1] by Martin Kiewitz <m_kiewitz@…>
SCI: use diff. PC98 word wrap tables for SCI0/01/1 also added even …
22:53 Changeset [86db214] by Johannes Schickel <lordhoto@…>
SDL: Slight formatting fixes.
22:53 Changeset [898773e1] by Johannes Schickel <lordhoto@…>
OPENGLSDL: Set proper mouse emulation dimensions. Formerly we did not …
21:56 Changeset [1161e3e8] by Martin Kiewitz <m_kiewitz@…>
SCI: add difference for SCI1 PC-98 word-wrapping fixes small issue in …
20:30 Changeset [5d48e211] by Johannes Schickel <lordhoto@…>
SDL: Fix mouse emulation with SDL2. The mouse emulation via keyboard …
20:30 Changeset [942d0fda] by Johannes Schickel <lordhoto@…>
OPENGL: Limit scissor override to invisible overlay. This fixes some …
18:19 Changeset [f9085ac] by Martin Kiewitz <m_kiewitz@…>
SCI: detection for Castle of Dr. Brain PC-9801 JP also known as Dr. …
14:44 Changeset [cbc517f] by Johannes Schickel <lordhoto@…>
SDL: Fix warpMouse for SDL2. Thanks to bgK for noticing.
01:59 Ticket #6984 (Amazon : Game freezes when you offer a second item to the captain of ...) closed by dreammaster
fixed
01:59 Changeset [5ad7c53c] by dreammaster
ACCESS: Fix cursor after selecting inventory item to offer NPC
01:53 Changeset [77feb41a] by dreammaster
ACCESS: Fix offering items to boat captain

12/12/15:

21:40 Changeset [693834e8] by Johannes Schickel <lordhoto@…>
OPENGL: Implement black borders using scissor test.
21:31 Changeset [f65a8b2] by Johannes Schickel <lordhoto@…>
OPENGL: Only redraw screen when actual changes happened.
21:31 Changeset [fe2ee9ec] by Johannes Schickel <lordhoto@…>
OPENGL: Refactor screen refresh handling. Subclasses of …
21:31 Changeset [3232050d] by Johannes Schickel <lordhoto@…>
OPENGL: Fix include guard name.
18:52 Ticket #6984 (Amazon : Game freezes when you offer a second item to the captain of ...) created by SF/albadross
[…] […]
15:03 Changeset [355420c1] by Strangerke
TONY: Add detection for Tony Tough Czech "not installed"
06:02 Changeset [8392fe4f] by Johannes Schickel <lordhoto@…>
DEVTOOLS: More formatting fixes in create_amazon. Powered by astyle.
05:54 Changeset [84ac8fa7] by Johannes Schickel <lordhoto@…>
DEVTOOLS: A few formatting fixes.
05:54 Changeset [e7f54aec] by Johannes Schickel <lordhoto@…>
COMMON: A few formatting fixes.
05:54 Changeset [410b5f3d] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Silence compiler warning in convbdf.
05:54 Changeset [2ef9ced] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Silence compiler warnings in create_access.
05:54 Changeset [c09a9aa1] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Replace macro by function call.
05:54 Changeset [70a4047a] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Adjust enum constant names to match our conventions.
05:54 Changeset [d09c3e28] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Remove 'explicit' keyword from multi parameter constructors. …
05:54 Changeset [c9d7299] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Cleanup code.
05:54 Changeset [3ad5ad5] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Use default copy constructor. The formerly user supplied …
05:54 Changeset [50807b3b] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Run astyle over xcode.[cpp/h]. Manual fix up included.
05:54 Changeset [5d1df1c] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Prefix varibles in structs/classes with '_' in …
03:43 Ticket #6974 (AMAZON: Wrong ego position in Vault (w/o garbage can)) closed by dreammaster
fixed
03:42 Changeset [d4bbf4d] by dreammaster
ACCESS: Fix differences in floppy chapter changes
02:38 Ticket #6973 (AMAZON: Inventory item has wrong colors) closed by dreammaster
fixed
02:37 Changeset [95ac0214] by dreammaster
ACCESS: Fix palette for inventory window
02:36 Changeset [9b848dc] by dreammaster
ACCESS: Add a constant for transparency
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