Timeline



06/25/15:

20:41 Ticket #6874 (.po(t) files: Entries for "Record" and "Mass add" missing) closed by criezy
fixed
20:39 Changeset [66fb4b82] by criezy
I18N: Synchronize translation template file with current code
20:37 Changeset [22dbf00e] by criezy
GUI: Mark "Mass Add..." and "Record..." for translation.
12:28 Changeset [05ba90b7] by dreammaster
SHERLOCK: RT: Implemented shaded background for dialogs
07:30 Ticket #6874 (.po(t) files: Entries for "Record" and "Mass add" missing) created by SF/rootfather
[…] […]
01:05 Changeset [7f57db2a] by dreammaster
SHERLOCK: RT: Fix look dialog not appearing

06/24/15:

12:27 Changeset [750c125e] by dreammaster
SHERLOCK: RT: Remove deprecated fields from UI class
08:22 Changeset [e011e9ff] by Filippos Karapetis <bluegr@…>
Merge pull request #593 from chkr-private/sword25-movie-fix SWORD25: …
01:05 Changeset [8fb5c96a] by dreammaster
SHERLOCK: RT: Beginnings of talk window widget class
00:11 Changeset [a23d8789] by dreammaster
SHERLOCK: RT: Create WidgetMessage class for displaying messages

06/23/15:

23:01 Changeset [f0c0fd59] by dreammaster
SHERLOCK: RT: Implement message box ui mode
01:38 Changeset [239784b1] by dreammaster
SHERLOCK: RT: Beginnings of look window display

06/22/15:

00:25 Changeset [f7644f10] by dreammaster
SHERLOCK: RT: Implemented journal search term entry

06/21/15:

23:42 Changeset [b2da505] by dreammaster
SHERLOCK: RT: Implemented journal event handling
21:23 Changeset [5a5a2252] by dreammaster
SHERLOCK: RT: Implemented further journal draw methods
18:44 Changeset [0a8630ab] by dreammaster
SHERLOCK: RT: Implemented drawJournalControls
17:59 Changeset [beb74228] by dreammaster
SHERLOCK: RT: Implement makeBGArea for converting to greyscale
16:30 Changeset [6b01a11a] by dreammaster
SHERLOCK: RT: Move journal code used by both games back to Journal
14:33 Changeset [3910ff48] by dreammaster
SHERLOCK: RT: Move mask code to TattooUserInterface
14:11 Changeset [deada3e3] by dreammaster
SHERLOCK: RT: Beginnings of journal display
13:47 Changeset [dec2b085] by dreammaster
SHERLOCK: Split up Journal class for each game
12:46 Changeset [3adaf2f9] by dreammaster
SHERLOCK: RT: Implement inventory handleEvents
09:20 Changeset [371d5e1] by Martin Kiewitz <m_kiewitz@…>
Merge branch 'master' of github.com:scummvm/scummvm
09:19 Changeset [155d5541] by Martin Kiewitz <m_kiewitz@…>
AGOS: MidiParser_S1D: do proper skipping of SysEx figured out the …
09:14 Changeset [2e8fd745] by Kirben
AGOS: Allow digital sound effects file to be used in PC version of …
08:06 Changeset [5f77bcc7] by Martin Kiewitz <m_kiewitz@…>
AGOS: Accolade MT32: General MIDI mapping - renamed _MT32 to …
01:23 Changeset [3f9c44c] by Martin Kiewitz <m_kiewitz@…>
AGOS: Accolade AdLib/MT32 driver naming cleanup

06/20/15:

23:29 Changeset [c7276d11] by Martin Kiewitz <m_kiewitz@…>
NEWS: add AGOS Accolade AdLib + MT32 music drivers
23:26 Changeset [01802ee] by Martin Kiewitz <m_kiewitz@…>
AGOS: Accolade adlib driver: remove debug warning
23:22 Changeset [ac505b5c] by Martin Kiewitz <m_kiewitz@…>
AGOS: Elvira 2 MUSIC.DRV variant comment added
23:20 Changeset [69436f6c] by Martin Kiewitz <m_kiewitz@…>
AGOS: Elvira 2 seems to use MUSIC.DRV variant - Kirben told me that …
22:45 Changeset [d24c68c] by Martin Kiewitz <m_kiewitz@…>
AGOS: implement Accolade AdLib + MT32 music drivers - both known …
21:29 Changeset [4a88c69b] by dreammaster
SHERLOCK: RT: Refactored map to use the tooltip widget
19:48 Changeset [4318e007] by dreammaster
SHERLOCK: RT: Simplify drawing of tooltips All drawing code has been …
18:42 Changeset [c3621a0b] by dreammaster
SHERLOCK: RT: Fix char tests to be unsigned in splitLines
17:46 Changeset [beedcaf2] by dreammaster
SHERLOCK: RT: Create WidgetSceneTooltip descendant tooltip class
17:36 Changeset [e92dca05] by dreammaster
SHERLOCK: RT: Split tooltip text rendering into setText
15:29 Ticket #6873 (FARM: Crash at the end of trivia minigame on easy) created by SF/somerandomhefan
[…] […]
01:25 Changeset [77f25601] by dreammaster
SHERLOCK: RT: Added remaining rendering code for inventory widget
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