Timeline



06/17/15:

23:46 Changeset [e084437] by dreammaster
SHERLOCK: RT: Fix Sherlock spinning when he finishes walking
22:54 Changeset [ed6c10e0] by dreammaster
SHERLOCK: RT: Implement lookatObject and printObjectDesc
16:45 Changeset [3bde2238] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: SS: music-drv: fix namespace comments copies those files …
16:11 Changeset [c431c50d] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: RT: add German context-menu fixed text - mention game in …
15:10 Changeset [fac5c2d9] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: hopefully fix music crash when exiting
01:13 Changeset [09bd10c] by dreammaster
SHERLOCK: RT: Implemented WidgetVerbs execute

06/16/15:

22:40 Changeset [3e5e63fa] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Add delay between 3DO EA logo animation and fade in In the …
22:40 Changeset [8b4bdbd2] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Increase delay before 3DO credits, when there is no music …
22:18 Changeset [ef2d5854] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: intro: remove debug output
22:15 Changeset [3f0a434] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: intro: adjust localized graphics Spanish + German versions
20:56 Changeset [3aef3c39] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: intro: msec sync instead of ticks
17:27 Changeset [071de331] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Remove obsolete comment
09:12 Changeset [316b062c] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: fixed text class: fully const'ified thx LordHoto
08:23 Changeset [f18dbd44] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: fixed text class: Common::String to char
07:55 Changeset [41575ad7] by Filippos Karapetis <bluegr@…>
SHERLOCK: SS: Fix the position of the user interface in the 3DO version
07:02 Changeset [7e6539f4] by Filippos Karapetis <bluegr@…>
SHERLOCK: Use IS_3DO in more places
06:59 Changeset [25e729ef] by Filippos Karapetis <bluegr@…>
SHERLOCK: Introduce a IS_3DO define This is similar to …
06:55 Changeset [bd75fc1d] by Filippos Karapetis <bluegr@…>
SHERLOCK: Properly implement stopMusic() and freeSong() Fixes the …
01:13 Changeset [61ef0392] by Matthew Hoops <clone2727@…>
SHERLOCK: Fix conditional with two different enumeration types
01:07 Changeset [cf07fb56] by Matthew Hoops <clone2727@…>
SHERLOCK: Use a string literal as the format string It's a gcc …
00:07 Changeset [e5f00747] by dreammaster
SHERLOCK: RT: Fix display of tooltip for on-screen objects

06/15/15:

23:53 Changeset [f02488fc] by dreammaster
SHERLOCK: RT: Beginnings of UI widget classes
22:15 Changeset [662732ac] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: animation loader: verify data
21:58 Changeset [668b8d82] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: celroomdata loader: verify data
21:41 Changeset [c3f1817] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: movie decoder: fix poss.memory leak
21:06 Changeset [23511d41] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: loadScene: verify .BG file size
20:58 Changeset [7bd8988a] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: loadScene: offset+size verification
20:43 Changeset [842da2f7] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: loadScene: data size verification
20:12 Changeset [ed521acd] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: loadScene: properly reset cAnimOffsetTab
20:04 Changeset [9ab09962] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: free map graphic data CID 1306689
19:48 Changeset [5a12026a] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: note about constable gfx glitch + get returns of 2 …
18:25 Changeset [39d22720] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Speed up 3DO Serrated Scalpel credits slightly This seems …
15:37 Changeset [8bfb268e] by Martin Kiewitz <m_kiewitz@…>
SCI: rename GAMEOPTION_EGA_UNDITHER name + desc Original name + …
05:39 Changeset [861c97a0] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Clarify TODO comment for Rose Tattoo MT-32
05:24 Changeset [1fc1d5cc] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Use standard MIDI drivers for Rose Tattoo As far as I …
01:37 Changeset [142812e8] by dreammaster
SHERLOCK: RT: Fix walking with segments more than 10 steps long
00:15 Changeset [dd992772] by Filippos Karapetis <bluegr@…>
SHERLOCK: RT: Initial implementation of XMI music support for RT

06/14/15:

21:24 Changeset [fc8177cd] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: don't get palette for saving game makes it possible to …
21:03 Changeset [da3e0de1] by dreammaster
SHERLOCK: RT: Fix rendering name surface on map
20:59 Changeset [8429adcb] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Silence two other GCC warnings
20:54 Changeset [84c548dc] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Fix GCC signed/unsigned comparison warning
20:52 Changeset [8ed2e752] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Roll credits for 3DO Serrated Scalpel There's a missing …
20:46 Changeset [d63b144] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: remove virtual from Talk::isOpcode()
20:43 Changeset [6b017c2d] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: remove inline from Talk::isOpcode()
20:40 Changeset [95e4603e] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: fix build
19:53 Changeset [6ab38575] by dreammaster
SHERLOCK: RT: Fix loading of _altImages when necessary
19:34 Changeset [bc0a839] by dreammaster
SHERLOCK: RT: Move more methods from Sprite to TattooPerson
19:14 Changeset [f713094] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: SS: fix talkInterf to handle int. chars so that line …
18:40 Changeset [133b4de] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: initial inventory via fixed text class initial inventory is …
17:35 Changeset [56a0ba8] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: make inventory work somewhat inventory images is in …
16:14 Changeset [2d70a7af] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: add boundary checks to fixed text class for action strings
16:10 Changeset [724fe7e] by dreammaster
SHERLOCK: Move _walkDest from People to Person
15:58 Changeset [275064ad] by dreammaster
SHERLOCK: RT: Fix player movement whilst walking
15:55 Changeset [e3afadde] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: fixed text German adjustment 2 lines were duplicated, fixed it
15:52 Changeset [1b6a60f3] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: action processing uses fixed text class action error …
14:57 Changeset [b26bc29] by dreammaster
SHERLOCK: RT: Fix player animation when enterng scene
14:21 Changeset [be5df8e3] by dreammaster
SHERLOCK: Compilation fix
13:49 Changeset [21f0038] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: journal uses fixed text class now journal buttons and some …
13:39 Changeset [5b65b76a] by dreammaster
SHERLOCK: RT: Fix initialization of character animation sequences
12:56 Changeset [5364b46] by dreammaster
SHERLOCK: RT: Move checkObject from Object to BaseObject checkObject …
12:51 Changeset [a33a4fa5] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: inventory uses fixed text class now inventory buttons now …
12:13 Changeset [e7dcf490] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: fixedText class to support localizations also implemented …
10:34 Changeset [9e1ae6d] by Filippos Karapetis <bluegr@…>
SHERLOCK: RT: Initial support for multiple sound effects The paper …
09:49 Changeset [a7e73e57] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: improve image palette detection fixes German+Spanish menu …
08:37 Changeset [eea44236] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: enable button pressing in UI
08:33 Changeset [870d0d23] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Add mutex to Sherlock MIDI parser Hopefully this will put a …
04:43 Changeset [8629feb4] by dreammaster
SHERLOCK: RT: Implemented walk setup
01:07 Changeset [5531cf9f] by dreammaster
SHERLOCK: Refactored walk data block to e a proper structure
00:27 Changeset [8d07a00f] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: font class char 0xE1 treatment -> 135 instead of 136. …
00:06 Changeset [92f54db7] by dreammaster
SHERLOCK: Further changes for different opcode ranges

06/13/15:

23:46 Changeset [c5490b8e] by dreammaster
SHERLOCK: SS: German and Spanish use an alternate opcode range
23:05 Changeset [41b74a89] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: font class adjustment for int. versions - allow characters …
21:59 Changeset [2909c968] by dreammaster
SHERLOCK: RT: Fix initial facing of characters within scene
21:14 Changeset [a9ee64f8] by dreammaster
SHERLOCK: RT: Replace values of 256 with SCALING_THRESHOLD
20:57 Changeset [2528a892] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: add detection for SH1 German+Spanish
20:48 Changeset [02f582d5] by dreammaster
SHERLOCK: RT: Implement setWalking
20:27 Changeset [864dc6a] by Filippos Karapetis <bluegr@…>
SHERLOCK: Initial implementation of the NPC-related opcodes This …
19:48 Changeset [d3142579] by dreammaster
SHERLOCK: Simplify UseType to derive from ActionType
19:47 Changeset [8e789002] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: talk movie playback changes only trigger movie …
19:22 Changeset [1e5e7243] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: dialog movie player adjustment cut scriptname to 6 …
19:15 Changeset [d8e57490] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: movie playback for script events also added debug …
19:05 Changeset [23f368c9] by Filippos Karapetis <bluegr@…>
SHERLOCK: Add names of missing opcodes and controls in warning messages
19:04 Changeset [b69b09e] by Filippos Karapetis <bluegr@…>
SHERLOCK: Clean up ADJUST_COORD slightly
19:04 Changeset [559478de] by Filippos Karapetis <bluegr@…>
SHERLOCK: Clean up the parameter passed in talk3DOMovieTrigger()
18:57 Changeset [4626e641] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: close and delete videoDecoder ...after playing a movie.
18:53 Changeset [7d2f15d8] by dreammaster
SHERLOCK: RT: Implemented doStandardControl
18:35 Changeset [e16ae1a2] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: support for talk movies
15:47 Changeset [1c5bb23f] by dreammaster
SHERLOCK: RT: Reset _runningProlog when loading a savegame
15:41 Changeset [c1102af1] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: object loading: fix _use loading fixes murder scene …
15:38 Changeset [debe270d] by dreammaster
SHERLOCK: RT: Implemented handleInput method
15:18 Changeset [cacf8fbc] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: add checks to ccb header reading verify that …
14:43 Changeset [45f27edb] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: adjust sprite frame only for walk only adjust …
14:29 Changeset [9c59dc8c] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: implement map support + cel 8-bit added PLUT shading
14:13 Changeset [d9ccf57d] by dreammaster
SHERLOCK: RT: Fix getting default scene player position
11:27 Changeset [cfb08911] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: load scene: load exits seek
11:21 Changeset [17a0239] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: room loading: load exits
10:27 Changeset [276a96f] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Added color enum for 235 (button background color?) At some …
10:20 Changeset [26072306] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Use BLACK instead of 0 for consistency I've deliberately …
08:59 Changeset [cf4cf41e] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: fix delete[] inside room loader
08:36 Changeset [916bce03] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: load sounds from room sounds dir if no directory was …
08:22 Changeset [2763ab3] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: adjust vars b/c last 3DO cAnim commit
08:18 Changeset [b5a4f622] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: support for cAnim data (startCAnim) it's now possible …
06:18 Changeset [0f1b7562] by Strangerke
SHERLOCK: Remove unused variables
06:09 Changeset [09f76116] by Strangerke
SHERLOCK: In startCAnim, check range before accessing sequence array
06:07 Changeset [5887d92] by Strangerke
SHERLOCK: Reduce the scope of some variables, add a couple of CHECKMEs
05:52 Changeset [b87b081c] by Strangerke
SHERLOCK: Fix 3 CppCheck warnings
03:23 Changeset [803c06be] by dreammaster
SHERLOCK: RT: Implement startCAnim
03:13 Changeset [6221c1de] by dreammaster
SHERLOCK: Move walkToCoords from People to Person
02:20 Changeset [5dc79a8] by dreammaster
SHERLOCK: RT: Implement animation structure changes
01:21 Changeset [a3fb5ab1] by dreammaster
SHERLOCK: RT: Fix cmdSetNPCDescOnOff method
01:07 Changeset [a1782387] by dreammaster
SHERLOCK: RT: Fix initial globals flag values at startup
00:53 Changeset [69b4ae6c] by dreammaster
SHERLOCK: RT: Fix loading talk/script statements
00:23 Changeset [1a4d723e] by dreammaster
SHERLOCK: RT: Refactor and remove remaining uses of MAX_NPC
00:05 Changeset [3e76be2] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: adjust walking frame number for 3DO 3DO has 110 …
00:01 Changeset [8ac4ab4] by dreammaster
SHERLOCK: Split up loadWalk into descendent classes

06/12/15:

23:37 Changeset [ed29691b] by dreammaster
SHERLOCK: RT: Move RT fields added to Person to TattooPerson
22:52 Changeset [cbafff20] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: set _rrmName during loadScene() _rrmName should be the full …
22:37 Changeset [210b9f92] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: adjust object cAnim loading data layout is also not …
21:59 Changeset [46a49849] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: fix object loading of open action fixes door being …
21:34 Changeset [8d385f30] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: implement offX/Y for cel room data fixes graphical …
21:14 Changeset [fd14f53a] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: font support: free memory
21:12 Changeset [132f33a3] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: font support not perfect yet because 3DO has built-in …
19:26 Changeset [765dbe6] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: some work on font file loading
19:03 Changeset [9c66934] by Filippos Karapetis <bluegr@…>
SHERLOCK: RT: Initial implementation of cmdWalkHolmesToCoords
17:16 Changeset [91558e5f] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: disable portraits for 3DO 3DO does not include …
16:48 Changeset [9bacb049] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: font class
16:39 Changeset [143cc1a] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: fix mouse cursor loading for PC
16:38 Changeset [645f51e0] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: basic UI support
16:33 Changeset [4858adb7] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: mouse cursor support
16:14 Changeset [174aa230] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: fix library loading on 3DO also disable journal …
15:39 Changeset [b6fe6ef] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: object load UseTypes found
15:20 Changeset [9dd61883] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: object load found ActionTypes
14:34 Changeset [2267218e] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: object loading - more figured out
14:12 Changeset [094e750] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: object: found lookPos
12:53 Changeset [fc5bd36d] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: object._maxFrames found in objdata
12:23 Changeset [98c827eb] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: fix entrance loading
11:53 Changeset [316cd55b] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: room fade in, font ignore UI ignore
11:30 Changeset [b668b1ed] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: fix setPixels() for RGB565
11:25 Changeset [3cca918e] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: fix multiple frame decoding when multiple frames were …
09:59 Changeset [6c2c0cdf] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: surface setPixels get pixelformat
09:11 Changeset [a08b0b9e] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: remove transBlitFromUnscaled3DO
03:51 Changeset [5f2218c3] by dreammaster
SHERLOCK: Remove redundant cursor animation when searching journal
03:48 Changeset [82b3559] by dreammaster
SHERLOCK: RT: Implemented gotoStand
03:26 Changeset [eb7fb219] by dreammaster
SHERLOCK: Refactor setWalking into Person classes
02:55 Changeset [a97715f9] by dreammaster
SHERLOCK: Refactor gotoStand into Person classes
02:05 Changeset [a3e75c2a] by dreammaster
SHERLOCK: SS: Remove now redundant namespace prefixes
02:02 Changeset [3d0e2cb5] by dreammaster
SHERLOCK: Beginning of descendent Person classes Tattoo has some …
01:07 Changeset [f8124472] by dreammaster
SHERLOCK: RT: Increase size of global flags array
00:58 Changeset [469ad70] by dreammaster
SHERLOCK: RT: showCloseUp working better
00:08 Changeset [524f3ad] by dreammaster
SHERLOCK: RT: map showCloseUp now partially working
Note: See TracTimeline for information about the timeline view.