Timeline



06/11/15:

23:28 Changeset [647d69c1] by dreammaster
SHERLOCK: RT: Fix stream leak loading map data
23:23 Changeset [2b8fa87c] by dreammaster
SHERLOCK: RT: Fix mouse clicking on the map
23:21 Changeset [27aa19bc] by dreammaster
SHERLOCK: Fix memory corruption when displaying map
23:06 Changeset [16b65bad] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: cel decoder change
22:57 Changeset [ead934ed] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: fix white pixels fade to white
22:17 Changeset [8d62faf6] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Fix two Valgrind warnings in the 3DO image decoder The 3DO …
21:35 Changeset [5df022d] by Filippos Karapetis <bluegr@…>
SHERLOCK: Implement the cmdRestorePeopleSequence opcode for Rose Tattoo
21:35 Changeset [92ba3d1a] by Filippos Karapetis <bluegr@…>
SHERLOCK: Implement the rest of the NPC path opcodes for Rose Tattoo …
20:42 Changeset [09cd35b7] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: support to load background image
20:31 Changeset [ed52070a] by Filippos Karapetis <bluegr@…>
SHERLOCK: Implement the cmdSetNPCDescOnOff opcode for Rose Tattoo
20:31 Changeset [f8578644] by Filippos Karapetis <bluegr@…>
SHERLOCK: Disable the unneeded warning for loadSound()
20:11 Changeset [9ce2cbca] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: support images inside room files
19:30 Changeset [7ff3336] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: load walk.anim for player
17:52 Changeset [515d5422] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: some work on 3DO room data
16:21 Changeset [d6ca620a] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Remove unnecessary semicolon.
16:19 Changeset [d1f38226] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Remove stray character from comment header.
12:51 Changeset [586b7f2] by dreammaster
SHERLOCK: Fix displaying RT map when switching from another scene
12:32 Changeset [40a3a3b] by dreammaster
SHERLOCK: RT map display partially working
10:44 Changeset [252b4d13] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: always stop music after intro
10:32 Changeset [d86bec54] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: font class: skip for 3DO
03:06 Ticket #6872 (SCUMM: ZAK - 'I can't reach it" when using reservations terminal in ...) created by SF/uka7
[…] […]
00:54 Changeset [6780c63] by dreammaster
SHERLOCK: Implemented more support methods for RT map

06/10/15:

23:58 Changeset [dd1781a3] by dreammaster
SHERLOCK: Split up image file classes into their own file
23:46 Changeset [1dda0f6] by dreammaster
SHERLOCK: Split up font handling into a new Fonts surface base class …
07:29 Changeset [d7544b6] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: adjust coordinates of images in intro done via screenshot …
05:14 Changeset [1c44fa5b] by wjp
Merge branch 'master' of github.com:scummvm/scummvm
05:14 Changeset [256158cb] by wjp
SHERLOCK: free midi music buffer
05:14 Changeset [ce6ad7e6] by wjp
SHERLOCK: Fix tiny memory leak
05:14 Changeset [6aaee559] by wjp
SHERLOCK: 3DO intro: implement fade from white
05:14 Changeset [866d7a27] by wjp
SHERLOCK: 3DO intro: implement fade in/out/merge
05:12 Changeset [15b9d61f] by wjp
SHERLOCK: adjust "early following morning" coords
05:12 Changeset [e670951a] by wjp
SCUMM: Fix bug #6592 SCUMM: ZAK - Read Ticket is too fast to read.
05:12 Changeset [dd116cfb] by wjp
SHERLOCK: Add RT map data loading

06/09/15:

03:00 Ticket #6592 (SCUMM: ZAK - Read Ticket is too fast to read.) closed by Kirben
fixed

06/08/15:

19:56 Changeset [b5f966ce] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: events delay quit event
19:45 Changeset [3b076459] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Don't skip rest of intro when skipping DOS EA logo This is …
19:41 Changeset [7d00e33c] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: add 3DO EA Splash screen
19:01 Changeset [4ed4dfad] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: play EA intro movie
18:34 Changeset [6260c336] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Fix checkSprite() regression from FIXED_INT_MULTIPLIER I …
18:29 Changeset [91d4b8df] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: adjust music play code (file extension)
18:18 Changeset [dc170670] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: add delay right at the intro start
18:09 Changeset [0d090495] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: add music + sync to 3DO intro
16:14 Changeset [55551cfb] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO: add comment about ccbFlag bit 5
16:00 Changeset [d5ef021f] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO intro screen clear added
16:00 Changeset [856b52b8] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO intro cels added (+scream +note)
15:24 Changeset [460d387e] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3do cel uncompressed fix, adjust city - uncompressed data …
14:41 Changeset [65d94d3] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO cel decoding support
12:48 Changeset [9e964b52] by dreammaster
SHERLOCK: Remove redundant game check from ScalpelMap
12:48 Changeset [aa0dd08] by dreammaster
SHERLOCK: Add virtual destructors to Map classes
12:31 Changeset [f5a1b626] by dreammaster
SHERLOCK: Move Scalpel map code to ScalpelMap
10:47 Changeset [ae64cca] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: bit of work on 3DO graphic resources
06:20 Changeset [26ed7954] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Fix comment typo
03:29 Changeset [cffa31c] by dreammaster
SHERLOCK: Beginnings of Map descendent classes
03:07 Changeset [62aad480] by dreammaster
SHERLOCK: Move Scalpel scene enum to scalpel_scene.h
00:34 Changeset [d171d07e] by dreammaster
SHERLOCK: Fix loadWalk checks against WALK_LIB_NAMES
00:19 Changeset [bfdedb68] by dreammaster
SHERLOCK: Fix cmdSetNPCInfoLine
00:13 Changeset [e336317e] by dreammaster
SHERLOCK: Fix cmdWalkToCoords

06/07/15:

23:18 Changeset [af2a1a33] by dreammaster
SHERLOCK: Refactoring, cleanup, and fixes for savegame code
22:31 Changeset [19448b2f] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Silence GCC warning
22:24 Changeset [e90c04b] by dreammaster
SHERLOCK: Fix Scalpel bug when picking up paper
22:23 Changeset [e3d6b25d] by Filippos Karapetis <bluegr@…>
SHERLOCK: Add missing check for the rightmost limit in adjustSprite
21:27 Changeset [eb5579df] by dreammaster
SHERLOCK: Fix loading of character walk sequence data
21:10 Changeset [d8e94824] by Filippos Karapetis <bluegr@…>
SHERLOCK: More differences implemented for RT's loadJournalFile
20:59 Changeset [9ce6dc72] by dreammaster
SHERLOCK: Add missing OP_END_TEXT_WINDOW opcode
20:55 Changeset [a066d27a] by dreammaster
SHERLOCK: Fix mistakes in opcode lists
20:01 Changeset [359d4cdb] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Clean up EA logo animation Since I don't know the TsAGE …
20:01 Changeset [247f6d43] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Fix animation speed in EA logo The slowness of the …
19:41 Changeset [6a606533] by Filippos Karapetis <bluegr@…>
SHERLOCK: Implement more differences in loadJournalFile for Rose Tattoo
19:19 Changeset [2b543b0] by Filippos Karapetis <bluegr@…>
SHERLOCK: Implement some differences in loadJournalFile for Rose Tattoo
18:26 Changeset [9b837c30] by dreammaster
SHERLOCK: Fix for switching speakers
18:07 Changeset [be46bfd1] by Filippos Karapetis <bluegr@…>
SHERLOCK: Adapt more code to use FIXED_INT_MULTIPLIER
17:51 Changeset [dc43979a] by Filippos Karapetis <bluegr@…>
SHERLOCK: Split cmdGotoScene and add the Rose Tattoo implementation …
17:51 Changeset [0f8f40c1] by Filippos Karapetis <bluegr@…>
SHERLOCK: Implement the "dumpfile" debugger command This can help us …
17:35 Changeset [47d90548] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Initialize _midiParser. Fixes crash on exit in 3DO version.
17:19 Changeset [f2a2501] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO intro: audio implemented
16:47 Changeset [a07cfe1e] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Fix animation/growing rate of EA logo
16:07 Changeset [38b3ab4b] by Filippos Karapetis <bluegr@…>
SHERLOCK: Add walk.lib to cache for Rose Tattoo
15:37 Changeset [02ff4ce4] by dreammaster
SHERLOCK: Implemented talk/listen sequence methods
15:19 Changeset [6cc469dc] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Fix GCC compilation
15:05 Changeset [4c9e67c] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: 3DO animation support
13:46 Changeset [ef06a86] by dreammaster
SHERLOCK: Fix compiler warning
07:14 Changeset [99ee0ecc] by Filippos Karapetis <bluegr@…>
SHERLOCK: Add initial handling of journal talk and location data for RT
03:37 Changeset [261e418] by dreammaster
SHERLOCK: Move Scalpel specific talk window drawing into ScalpelTalk
02:52 Changeset [63174de3] by dreammaster
SHERLOCK: Remove comma from end of ScalpelSequences enum
02:40 Changeset [933e6751] by dreammaster
SHERLOCK: Setting up game specific People descendant classes
01:31 Changeset [3511f30a] by dreammaster
SHERLOCK: Created common base class for Sprite and Object
00:38 Changeset [75610e71] by Filippos Karapetis <bluegr@…>
SHERLOCK: Implement some more Rose Tattoo script opcodes These are …

06/06/15:

22:30 Changeset [dfd036bf] by Martin Kiewitz <m_kiewitz@…>
Merge branch 'master' of github.com:scummvm/scummvm
22:30 Changeset [10741d5b] by Martin Kiewitz <m_kiewitz@…>
AUDIO: makeAIFFStream seek to start of dataStream fixes non working …
22:07 Changeset [c9578317] by dreammaster
SHERLOCK: Remove unused variables
21:50 Changeset [ca07e8fa] by dreammaster
SHERLOCK: Add initialization of RT character portraits and names
21:27 Changeset [28c054d1] by Filippos Karapetis <bluegr@…>
SHERLOCK: cmdTalkInterruptsDisable & cmdTalkInterruptsEnable are dummy
21:20 Changeset [b6fdc7be] by Matthew Hoops <clone2727@…>
AUDIO: Make makeAIFFStream return a RewindableAudioStream All callers …
21:14 Changeset [7eb663a4] by Matthew Hoops <clone2727@…>
AUDIO: Fix another syntax error
21:13 Changeset [1cea5821] by Matthew Hoops <clone2727@…>
AUDIO: Fix syntax
21:07 Changeset [fb37bdc] by Filippos Karapetis <bluegr@…>
SHERLOCK: Fix whitespace
21:04 Changeset [b249241] by Filippos Karapetis <bluegr@…>
SHERLOCK: Implement cmdSetNPCPosition opcode
20:50 Changeset [97813f8] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: rework 3DO audio, add AIFC file support - rework 3DO audio …
19:36 Changeset [2ac05321] by dreammaster
SHERLOCK: Reverse scaling factor in transBlitFrom to match original …
18:31 Changeset [e28aa3af] by dreammaster
SHERLOCK: Properly handle horizontal flipping in transBlitFrom
18:25 Changeset [3fda42fb] by dreammaster
SHERLOCK: Initiial handling of scaling in transBlitFrom
16:03 Changeset [57017e4b] by dreammaster
SHERLOCK: Increase size of RT _talkHistory
15:37 Changeset [e48d6aec] by dreammaster
SHERLOCK: Implement setupBGArea
15:03 Changeset [fda0d00] by dreammaster
SHERLOCK: Implement cmdSetNPCOn and cmdSetNPCOff script commands
10:59 Changeset [1b81ea16] by dreammaster
LURE: Remove unused function prototype
03:05 Changeset [566d4805] by dreammaster
SHERLOCK: Move the Talk descendant classes into their own files
02:52 Changeset [389d453f] by dreammaster
SHERLOCK: Implement cmdMouseOnOff opcode
02:43 Changeset [5e3b9c8f] by dreammaster
SHERLOCK: Don't reset map position when changing RT scene
02:41 Changeset [71604c3] by dreammaster
SHERLOCK: Fix initialization and syncing of map _overPos This won't …
02:27 Changeset [993b7af3] by dreammaster
SHERLOCK: Fix movement in adjustObject
02:17 Changeset [97f7839f] by dreammaster
SHERLOCK: Handle difference in RT SOUND_CODE range
01:16 Changeset [384dad67] by dreammaster
SHERLOCK: Fixes for RT object sequence handling
01:13 Changeset [9ada143d] by dreammaster
SHERLOCK: Further FIXED_INT_MULTIPLIER refactoring Also converted …
01:10 Changeset [cf76576] by dreammaster
SHERLOCK: Removed unused _savedStats
01:07 Changeset [8ede67cd] by dreammaster
SHERLOCK: Fix map player icon jerking when reaching destination
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