Timeline



05/24/15:

22:59 Changeset [8a808654] by dreammaster
SHERLOCK: Splitting Talk up to implement individual opcode methods
19:17 Changeset [55ab34b9] by dreammaster
SHERLOCK: Fully implemented RT opcodes array
16:23 Changeset [79a33dc3] by dreammaster
SHERLOCK: Create separate opcode list for Scalpel vs Tattoo
14:58 Changeset [79f11bd] by dreammaster
SHERLOCK: Make virtual destructors for user interface classes
14:56 Changeset [1ede0840] by dreammaster
SHERLOCK: Implement more scene loading and setNPCPath
11:46 Changeset [1e291b0b] by dreammaster
SHERLOCK: Implemented initial RT palette loading

05/23/15:

23:20 Changeset [5407d99] by Strangerke
SHERLOCK: Split sound class in two, add WIP music player
20:06 Changeset [bcc31b2a] by dreammaster
SHERLOCK: Implemented Tattoo loadWalk changes
14:39 Changeset [c8cfca74] by dreammaster
SHERLOCK: Fix Rose Tattoo scene loading problems from merge
02:31 Changeset [b4b6bf63] by dreammaster
Merge branch 'master' into sherlock2

05/22/15:

20:23 Changeset [1e58f3d9] by Strangerke
SHERLOCK: Rework use of music flags
17:55 Changeset [2db07a9] by Strangerke
SHERLOCK: Skip delay when intro is skipped
17:52 Changeset [9a58e485] by Strangerke
SHERLOCK: Fix some uninitialized values and unused variables
17:25 Changeset [68c7c158] by Strangerke
SHERLOCK: Fix OR check with identical operands
15:52 Changeset [57b106d4] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: sound: fix CLIP
12:18 Changeset [74814d2] by dreammaster
SHERLOCK: Remove unused variable and field
12:16 Changeset [0dc56564] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: add detection entry Sherlock 2 German
12:04 Changeset [fbc4b98f] by dreammaster
Merge pull request #595 from dreammaster/sherlock SHERLOCK: Support …
10:23 Changeset [ca4793da] by wjp
NEWS: Spacing.
03:57 Changeset [40cdc1cc] by Kirben
README: Spacing.
03:54 Changeset [735831a] by Kirben
README: Add known sound issues in Lure of the Temptress.
03:46 Changeset [d822f570] by Kirben
NEWS: Add recent AGOS fixes to the news.
01:26 Changeset [50f98521] by dreammaster
SHERLOCK: Rename NUM_OF_PEOPLE for better clarity
01:23 Changeset [bfbeed4] by dreammaster
SHERLOCK: Replaced second MAX_PEOPLE definition with _characters.size()
00:33 Ticket #6822 (AGOS: Elvira 1 - Amiga music issue) closed by Kirben
fixed
00:30 Changeset [f58be61a] by Kirben
AUDIO: Add patch from madmoose to fix arpeggio effect in ProTracker …
00:07 Changeset [5c30a2c5] by dreammaster
SHERLOCK: Clean up initialization and handling of NPC data

05/21/15:

23:00 Changeset [87fe6a1] by dreammaster
SHERLOCK: Correct some comments
22:48 Changeset [08dc811b] by dreammaster
TSAGE: Implemented game startup code for Sherlock Logo
20:49 Changeset [6d08055d] by Torbjörn Andersson <eriktorbjorn@…>
KYRA: Update comment since the file it pointed to moved Also, ScummVM …
04:24 Changeset [61f0d247] by Kirben
AGOS: Add proper fix for regression when loading saved games in PC …
02:20 Changeset [3fea1f49] by dreammaster
TSAGE: Implemented scene logic for Sherlock Logo
01:18 Changeset [feff241e] by dreammaster
SHERLOCK: Replace another ONSCREEN_FILES_COUNT value
01:15 Changeset [46e85f38] by dreammaster
SHERLOCK: Go to save mode when clicking empty save slot
01:02 Changeset [6a8e3173] by dreammaster
SHERLOCK: Constants fixes in UserInterface
00:56 Changeset [a57f5692] by dreammaster
SHERLOCK: Fix display of 'Text Not Found' when doing journal searches
00:32 Changeset [e115da8f] by dreammaster
SHERLOCK: Standardised keypress fields as char type

05/20/15:

12:28 Changeset [30133cef] by dreammaster
SHERLOCK: Re-add GCC_PRINTF and fix resulting GCC warnings
05:13 Changeset [fe8139b5] by Strangerke
SHERLOCK: Improve comment as suggested by LordHoto
05:12 Changeset [ed7dd682] by Strangerke
SHERLOCK: Add missing game type in detection
03:16 Changeset [0ca72189] by dreammaster
TSAGE: Beginnings of game & scene classes for Sherlock Holmes Logo display
01:48 Changeset [4a13462] by Kirben
AGOS: Fix regression when loading saved games in PC version of Waxworks.

05/19/15:

23:11 Changeset [de08eb07] by dreammaster
SHERLOCK: Use more constants in doEnvControl
23:08 Changeset [9c56d616] by dreammaster
SHERLOCK: Fix regression in intro sequence display
22:27 Changeset [ed698701] by Johannes Schickel <lordhoto@…>
SDL: Fix compilation with SDL2.
20:30 Changeset [20d85937] by Strangerke
SHERLOCK: Trim useless spaces and tabs
18:07 Changeset [456e0c58] by Strangerke
SHERLOCK: Use a bit more MenuMode and SaveMode
17:37 Changeset [85081b77] by Strangerke
SHERLOCK: Systematically use InvMode values when it's appropriate
17:06 Changeset [4849e008] by Strangerke
SHERLOCK: Fix some issues pointed by eriktorbjorn
13:35 Changeset [6f96931] by dreammaster
SHERLOCK: Further minor cleanups
13:19 Changeset [033241e] by dreammaster
SHERLOCK: Corrected incorrect method name in SaveManager
13:17 Changeset [06b39671] by dreammaster
SHERLOCK: Further cleanup for SaveManager
13:10 Changeset [8ae0014b] by dreammaster
SHERLOCK: Refactor Surface not to descend directly from Graphics::Surface
12:13 Changeset [1c395b4d] by dreammaster
SHERLOCK: Add extra constants for object bit-flags
12:01 Changeset [fa35249a] by dreammaster
SHERLOCK: More syntactic fixes
11:53 Changeset [dac49dda] by dreammaster
SHERLOCK: Syntactic fix and define for SaveManager
11:50 Changeset [2752db8] by dreammaster
SHERLOCK: Remove iimplicit conversion operator from ImageFrame
11:37 Changeset [1df183ff] by dreammaster
SHERLOCK: Move method comments from cpp to headers
10:39 Ticket #6405 (AGI: LSL1 - Fonts differ from the original interpreter...) closed by m-kiewitz
fixed
10:39 Changeset [a709596b] by Martin Kiewitz <m_kiewitz@…>
AGI: implement original sierra font, fix bug #6405 custom font is …
10:23 Changeset [aba98e9] by Kirben
AGOS: Fix changing rooms in the PC version of Waxworks.
04:28 Changeset [0faf1c0b] by dreammaster
SHERLOCK: Remove unused typedef
04:26 Changeset [66f98c79] by dreammaster
SHERLOCK: Remove GCC_PRINTF to fix gcc compilation There are simply …
04:23 Changeset [1e78908d] by dreammaster
SHERLOCK: Replaced references to scene numbers with an enum
04:03 Changeset [485214a8] by dreammaster
SHERLOCK: Further addition of enums and method renames
03:57 Changeset [338fd469] by dreammaster
SHERLOCK: Cleanup of Journal::handleEvents
03:44 Changeset [7c3ac25] by dreammaster
SHERLOCK: Further syntactic fixes
00:57 Changeset [a0993712] by dreammaster
SHERLOCK: Syntactic fixes
00:43 Changeset [8d426ca4] by dreammaster
SHERLOCK: Added more of the game options to the Engine tab

05/18/15:

23:53 Changeset [19d93325] by dreammaster
SHERLOCK: Move the override filename fields into the Animation class
23:37 Changeset [b760c7d3] by dreammaster
SHERLOCK: More replacing numbers with constants
23:15 Changeset [59993fd] by dreammaster
SHERLOCK: Replace magic numbers with enums and constants
22:52 Changeset [4629373] by dreammaster
SHERLOCK: Remove some redundant fields from UseType
22:43 Changeset [437bcf3c] by dreammaster
SHERLOCK: Simplify Events not to need it's own copy of the mouse pos
22:34 Changeset [34227d1b] by dreammaster
SHERLOCK: Simplify Events::getKey
22:30 Changeset [844d801] by dreammaster
SHERLOCK: Syntactic fixes
22:21 Changeset [c24d0de8] by dreammaster
SHERLOCK: Remove unused variable
22:12 Changeset [0b50a077] by dreammaster
SHERLOCK: Fix spacing in constructors
22:04 Changeset [ffe82a4] by dreammaster
Merge pull request #8 from sirlemonhead/sherlock SHERLOCK: Fix code …
21:23 Changeset [0aebac9] by Strangerke
SHERLOCK: Fix some issues pointed by LordHoto
19:29 Changeset [c4513607] by Strangerke
SHERLOCK: Make loop non-interactive demo (intro)
18:58 Changeset [d82d476b] by Strangerke
SHERLOCK: Add code to make non-interactive demo completable
17:40 Ticket #6853 (SCI: Space Quest IV crashes ScummVM in Skate'O'Rama escape sequence) closed by m-kiewitz
fixed
17:38 Changeset [c64652bb] by Martin Kiewitz <m_kiewitz@…>
SCI: sq4cd: extend skateorama workaround bug #6853
17:23 Changeset [da9333a9] by sirlemonhead <sirlemonhead@…>
SHERLOCK: Fix code formatting issues and comment spelling mistakes
17:19 Ticket #6866 (SCI: SQ4: No points awarded when changing clothes at the mall) closed by m-kiewitz
fixed
17:15 Changeset [f0ccd3f9] by Martin Kiewitz <m_kiewitz@…>
SCI: sq4cd scriptpatch clothes change points #6866 script patch, so …
08:52 Changeset [158f491b] by Martin Kiewitz <m_kiewitz@…>
SCI: add game & int version to hoyle 1 amiga
08:47 Ticket #6870 (SCI: Hoyle1 Amiga detection entry) closed by bluegr
08:46 Changeset [994195be] by Filippos Karapetis <bluegr@…>
SCI: Reenable an English Amiga version of Hoyle 1 (bug #6870)
08:36 Ticket #6865 (FT crashes during fight with Ripburger atop truck.) closed by bluegr
invalid
07:12 Changeset [1aa67cbc] by Kirben
AGOS: Revert last change for PC version of Waxworks.
06:09 Changeset [08744f4e] by Kirben
AGOS: Fix restoring room state, when changing rooms in PC version of …

05/17/15:

22:02 Changeset [b1b7ee33] by dreammaster
SHERLOCK: Highlight found search matches in the journal
21:50 Changeset [46c6817] by dreammaster
SHERLOCK: Journal search buttons shouldn't have keyboard highlights
21:33 Changeset [12f260d] by dreammaster
SHERLOCK: Journal searches are uppercase
21:21 Changeset [f55ff7ba] by dreammaster
SHERLOCK: Fix display of beveled background when entering Journal search
20:56 Changeset [f724cfcd] by Strangerke
SHERLOCK: Skip a couple of cached files for interactive demo
19:54 Changeset [40c2f60] by dreammaster
Merge pull request #7 from sirlemonhead/sherlock SHERLOCK: Replace …
19:41 Changeset [5e351b6b] by sirlemonhead <sirlemonhead@…>
SHERLOCK: Replace scumm_stricmp() with equalsIgnoreCase()
18:01 Changeset [2abb5f19] by dreammaster
SHERLOCK: Fix decompression of resources from library files
16:51 Changeset [3b092e5d] by Martin Kiewitz <m_kiewitz@…>
SCI: identifyOffsets() counter variables
15:50 Changeset [7cd4d156] by dreammaster
SHERLOCK: Fix scene loading when using a Small installation
13:48 Ticket #6870 (SCI: Hoyle1 Amiga detection entry) created by waltervn
[…] […]
13:04 Changeset [4af7b58e] by Strangerke
SHERLOCK: Fix compilation for gcc
12:33 Changeset [239562fc] by Strangerke
SHERLOCK: Better decoding of ADPCM 4bit sounds, courtesy of m_kiewitz
12:09 Changeset [40f7fff4] by dreammaster
SHERLOCK: Beginnings of UserInterface split for Scalpel vs Tattoo
11:20 Changeset [36837199] by dreammaster
SHERLOCK: Implement remaining Rose Tattoo scene data loading
09:54 Changeset [a6ceee0d] by Martin Kiewitz <m_kiewitz@…>
SCI: qfg1vga: fix script patch sneak into castle The original script …
05:42 Changeset [3d72bcfa] by Kirben
CINE: Add English DOS demo of Operation Stealth.
02:48 Changeset [46e27b62] by dreammaster
SHERLOCK: Update CAnim loading for Rose Tattoo
02:27 Changeset [7aa804b] by dreammaster
SHERLOCK: Implement Tattoo version of image RLE compression

05/16/15:

21:03 Changeset [e909f132] by dreammaster
SHERLOCK: Fix reading scene shapes when compressed
21:01 Changeset [7963c64c] by dreammaster
SHERLOCK: Remove accidentally committed debug info
20:46 Changeset [2cfc6a0a] by dreammaster
SHERLOCK: Fix broken Scalpel scene loading
19:38 Changeset [55049c5] by wjp
NEWS: Fix typo and punctuation
16:55 Changeset [998ae78] by Martin Kiewitz <m_kiewitz@…>
SCI: add some improvements to NEWS file
16:27 Changeset [5f5051d7] by dreammaster
SHERLOCK: Scene loading for shapes, desc, scripts for Rose Tattoo
14:57 Changeset [c3009443] by Johannes Schickel <lordhoto@…>
SDL: Add TODO about fullscreen modes to OpenGL SDL code.
14:54 Changeset [0654a45c] by Johannes Schickel <lordhoto@…>
Merge pull request #596 from Templier/opengl_switch_crash Fix crash …
14:52 Changeset [7897b72f] by dreammaster
SHERLOCK: Fix decompression for Rose Tattoo
13:33 Changeset [6027411] by dreammaster
SHERLOCK: Move caching Scalpel sound libraries from Sound to Scalpel engine
13:29 Changeset [af651e19] by dreammaster
Merge branch 'sherlock' into sherlock2 Conflicts: …
13:03 Changeset [96e929f5] by dreammaster
SHERLOCK: Clear screen before transitioning to the map
12:56 Changeset [052e04c0] by dreammaster
SHERLOCK: Merged decompression code into Resources class
11:18 Changeset [8c7f5bf] by dreammaster
SHERLOCK: Fix default fade style option
05:29 Changeset [40e019ef] by Littleboy <littleboy@…>
SDL: Restore the original video mode when unloading the Surface …
03:30 Changeset [ed3a32a] by Littleboy <littleboy@…>
SDL: Check for NULL when listing available modes via SDL_ListModes It …
00:44 Changeset [95ce29ac] by dreammaster
SHERLOCK: Fix random pixel transitions, and make it the default fade style
00:02 Changeset [62ce7a9c] by dreammaster
SHERLOCK: Use ConfMan.registerDefault to simply reading options

05/15/15:

23:46 Changeset [d9a7d87b] by dreammaster
SHERLOCK: Fix positioning of Quit Yes/No buttons
23:42 Changeset [07907819] by dreammaster
SHERLOCK: Fix saving mute flags in saveConfig
23:40 Changeset [a77c6dd4] by dreammaster
SHERLOCK: Fix mismatched alloc/free in decompressed resource buffers
23:36 Changeset [07e9262e] by dreammaster
SHERLOCK: Change save extra option to use more standard originalsaveload
21:46 Changeset [3698ca8c] by Martin Kiewitz <m_kiewitz@…>
SCI: adjust SCI3 offset identify thx lskovlun
21:42 Ticket #6869 (TOON: Wrong talk animation after Jim's gym demonstration) created by eriktorbjorn
[…] […]
19:49 Changeset [a270c63] by criezy
NEWS: Mention the AGI PCjr sound volume fix.
18:01 Changeset [8ce3bd1] by Johannes Schickel <lordhoto@…>
NEWS: Small style fix.
14:46 Changeset [2b59aa66] by sev-
FULLPIPE: Remove redundant debug output
13:27 Changeset [574675e2] by Martin Kiewitz <m_kiewitz@…>
AGI: added the ability to disable mouse in NEWS
09:13 Changeset [404839bd] by Torbjörn Andersson <eriktorbjorn@…>
TOON: Check for quitting in runEventScript() This keeps the game from …
07:55 Changeset [8d2ec6f9] by Strangerke
SHERLOCK: Remove a couple of unused variables in inventory
04:30 Ticket #6868 (LURE: Roland MT-32 music and sound) created by Kirben
[…] […]
03:45 Changeset [915e65d] by Martin Kiewitz <m_kiewitz@…>
AGI/SCI: add engine options to README file
03:10 Changeset [b39b1548] by Martin Kiewitz <m_kiewitz@…>
AGI: mouse support cleanup
02:09 Changeset [e339cd66] by Martin Kiewitz <m_kiewitz@…>
AGI: implement engine option to disable mouse engine option gets …

05/14/15:

23:53 Changeset [d3f1a76] by dreammaster
SHERLOCK: Default Files button to show GMM, with engine option to disable
18:58 Changeset [c787560] by Martin Kiewitz <m_kiewitz@…>
SCI: add SCI3 support for debug cmd scro
18:41 Changeset [3183ef08] by Martin Kiewitz <m_kiewitz@…>
SCI: add said-details to script_said debug cmd
18:33 Changeset [bfab4c4c] by Martin Kiewitz <m_kiewitz@…>
SCI: debug commands scro, scrs and script_said implement string …
15:58 Changeset [fdfb7775] by Martin Kiewitz <m_kiewitz@…>
SCI: change qfg2 saurus ride script patch the original script patch …
14:55 Changeset [8919a8e8] by wjp
SAGA: Avoid code duplication
14:45 Changeset [8466c0f0] by wjp
SCI: Restore xs after calling run_vm from debugger This fixes …
11:26 Ticket #6867 (TOON: Missing Flux animation when asking him to open cupboard) created by eriktorbjorn
[…] […]
01:39 Changeset [f987cda9] by dreammaster
SHERLOCK: Properly clear screen after fading to black
01:24 Changeset [91d69c7d] by dreammaster
SHERLOCK: Simplify blitFrom methods
00:05 Changeset [24b93a1] by dreammaster
SHERLOCK: Renamed graphics.cpp to surface.cpp

05/13/15:

23:14 Changeset [afa4921] by wjp
SHERLOCK: Remove space/Enter handling for keyboard cursor We don't …
22:58 Changeset [2a7019bd] by wjp
SHERLOCK: Remove redundant _scriptCurrentIndex field
22:58 Changeset [4cffb1c6] by wjp
SHERLOCK: Simplify rect check in addDirtyRect
20:58 Changeset [fab0e75c] by Strangerke
SHERLOCK: Rework a bit Cache::load to use MKTAG, add support for …
20:58 Changeset [6f263e57] by Strangerke
SHERLOCK: Fix a glitch in decompressLZ, when file size is unknown
20:58 Changeset [c6c05613] by Strangerke
SHERLOCK: Remove useless checks in playSound
12:43 Changeset [187b5838] by wjp
SHERLOCK: Handle multiple sound containers
12:43 Changeset [c124462] by wjp
SHERLOCK: More rename of synchronize methods to load
12:43 Changeset [44fbef54] by wjp
SHERLOCK: Add missing setting of _oldSelector
12:43 Changeset [0af230e9] by wjp
SHERLOCK: Fix speed of animations
12:43 Changeset [2db57635] by wjp
SHERLOCK: Rename object loading methods from synchronize to load
12:43 Changeset [95212c5f] by wjp
SHERLOCK: Whitespace fixes
12:43 Changeset [f12fe46f] by wjp
SHERLOCK: Remove redundant check from mergeDirtyRects
12:43 Changeset [2824c821] by wjp
SHERLOCK: Fix buffer reference in randomTransition
12:43 Changeset [72c9b9f5] by wjp
SHERLOCK: Implement sound priority
12:43 Changeset [3a74cb7b] by wjp
SHERLOCK: Fix GCC compilation with correct whitespace for nested …
12:43 Changeset [cf627614] by wjp
SHERLOCK: Fix to correctly increment animation variables
12:26 Changeset [32d7690e] by dreammaster
SHERLOCK: Update sound initialization for Rose Tattoo
02:02 Changeset [7a46c84c] by dreammaster
SHERLOCK: Beginnings of Rose Tattoo engine

05/12/15:

12:57 Changeset [a0467ea] by dreammaster
SHERLOCK: Correct some minor spelling mistakes
12:56 Changeset [7b2da2a] by dreammaster
SHERLOCK: Re-factored Scalpel arrays out of Animation
09:45 Ticket #6866 (SCI: SQ4: No points awarded when changing clothes at the mall) created by SF/crosshat
[…] […]

05/11/15:

21:32 Changeset [2e8e8531] by Filippos Karapetis <bluegr@…>
SAGA: Only handle the puzzle scene for ITE
21:29 Changeset [2e41909] by Filippos Karapetis <bluegr@…>
QUEEN: Immediately stop actor movement when the game is exiting This …
19:15 Changeset [fc2ac47e] by criezy
AGI: Remove dead code in PCjr code I forgot to remove that code in …

05/10/15:

23:04 Changeset [0d3750a7] by Strangerke
SHERLOCK: Add preliminar sound support
17:46 Changeset [eae3ff96] by Strangerke
SHERLOCK: Fix compilation (sorry for the noise)
17:14 Changeset [1f81f61] by Strangerke
SHERLOCK: Add some code for the interactive demo (still crashing)
15:25 Ticket #6858 (AGI: KQ1 PCjr sound lacks volume envelopes) closed by criezy
fixed
15:14 Changeset [0cb0a09] by criezy
AGI: Change the way the mixer volume is handled in the PCjr player …
15:02 Changeset [830f8c42] by criezy
AGI: Fix PCjr dissolve method used for early versions This was a …
14:39 Changeset [65ed7e77] by criezy
AGI: Fix bug with music/SFX volume in PCjr A higher volume in the GUI …
14:38 Changeset [8e4c672d] by criezy
AGI: Use correct volume for PCjr output This looks like a regression …
14:28 Changeset [aee23fd7] by criezy
SCUMM: Add detection for Full Throttle French Mac Also add file size …
10:24 Ticket #6865 (FT crashes during fight with Ripburger atop truck.) created by SF/necromancernine
[…] […]

05/09/15:

22:19 Changeset [6d110485] by dreammaster
SHERLOCK: Performance tweak for resource loading
22:08 Changeset [13c6feae] by Strangerke
SHERLOCK: Add comment about HitSquad CD in the detection
20:46 Changeset [3b76b86] by dreammaster
SHERLOCK: Fix incorrect comment
19:59 Changeset [7107789c] by dreammaster
SHERLOCK: Further cleanup of detection entries and added Rose Tattoo …
19:53 Changeset [281d447] by dreammaster
SHERLOCK: Refine comment for decompressLZ
19:49 Changeset [1ddbe9d] by Strangerke
SHERLOCK: Add some detection entries
19:48 Changeset [6925b848] by dreammaster
SHERLOCK: Fix getting fresh mouse positions in loop showing quit dialog
17:07 Changeset [1ba94c9] by dreammaster
SHERLOCK: Remove redundant shouldQuit call in loop
17:03 Changeset [d50fb7c] by dreammaster
SHERLOCK: Updated module.mk to match that of other engines
16:59 Changeset [3e2b0bfb] by dreammaster
SHERLOCK: Remove unused getGameType method declaration
16:58 Changeset [eeb53ca6] by dreammaster
SHERLOCK: Remove duplicated _converseNum field from Journal
16:34 Changeset [66a1138d] by dreammaster
SHERLOCK: Disable Journal Print Text button, since it isn't supported
16:26 Changeset [0629ae46] by dreammaster
SHERLOCK: Fix display of Forward text in Journal
16:19 Changeset [82567741] by dreammaster
SHERLOCK: Method renames in Journal for better clarity
16:08 Changeset [1a485a44] by dreammaster
SHERLOCK: Cleanup and fixes for Journal
16:06 Changeset [902b7911] by wjp
SHERLOCK: Make copyright headers consistent
15:25 Changeset [1518d14c] by dreammaster
SHERLOCK: Cleanup fixes for Inventory
14:35 Changeset [5f71643c] by dreammaster
SHERLOCK: Remove Surface constructor no longer being used
14:32 Changeset [00fb65c] by dreammaster
SHERLOCK: Cleanup fixes for event manager
14:14 Changeset [83064514] by wjp
SHERLOCK: Fix string equality tests
14:01 Changeset [c85b14b4] by dreammaster
SHERLOCK: More comment fixes
13:56 Changeset [5dd69b4d] by Johannes Schickel <lordhoto@…>
MADS: Make GPL header consistent with what we normally use.
13:29 Changeset [ccb8c037] by dreammaster
SHERLOCK: Further cleanup fixes for detection
13:24 Changeset [4950deaf] by dreammaster
SHERLOCK: Cleanup for Debugger class
13:17 Changeset [5d41f0f9] by dreammaster
SHERLOCK: Give the GTYPE constants an explicit enum type
13:09 Changeset [47bcb535] by dreammaster
SHERLOCK: Cleanup fix for decompress
12:56 Changeset [1ef5b66] by dreammaster
SHERLOCK: Cleanup fixes for animation player
12:41 Changeset [13c06c10] by dreammaster
SHERLOCK: Simplify animation loading filename handling
11:08 Changeset [f622d747] by Strangerke
SHERLOCK: Some more fixes
08:22 Changeset [e3e4354] by Strangerke
SHERLOCK: Remove the use of ++ on boolean variables
07:42 Changeset [8d89bf9b] by Strangerke
SHERLOCK: Fix some more GCC warnings
03:05 Changeset [4c7e8403] by dreammaster
SHERLOCK: Fix meta engine initialization
02:54 Changeset [7ca37bef] by dreammaster
SHERLOCK: Simplify detection entry
00:41 Changeset [263f33a9] by dreammaster
SHERLOCK: Fix some reads beyond script end in doScript

05/08/15:

16:28 Changeset [bf0882ba] by Strangerke
SHERLOCK: Fix some more GCC warnings
16:01 Changeset [d34e5d1a] by Strangerke
SHERLOCK: Fix some more warnings
15:54 Changeset [fc5a0deb] by Strangerke
SHERLOCK: Fix some more GCC warnings
05:15 Changeset [8b7ebf4] by Strangerke
SHERLOCK: Fix some compilation warnings using GCC
05:08 Changeset [9114ca83] by Strangerke
SHERLOCK: Fix the definition of Surface's destructor
04:57 Changeset [01ed05f2] by Strangerke
SHERLOCK: Remove extra semi-column, some code formatting
01:01 Changeset [44f3ae50] by dreammaster
SHERLOCK: Fix pink dot appearing in lower-left corner of some player frames

05/07/15:

21:35 Changeset [57109ef] by wjp
Merge branch 'master' into sherlock
20:49 Changeset [0d4d8e87] by wjp
SHERLOCK: Implemented stubbed talk and inventory methods
20:49 Changeset [35df6bb] by wjp
SHERLOCK: Implemented doInvControl
20:49 Changeset [87a9ba5f] by wjp
SHERLOCK: Initial commit
20:41 Ticket #6862 (INDY4 PLAYFATE demo unknown md5) closed by criezy
20:30 Changeset [04931d04] by criezy
SCUMM: Add DOS en demo for Indiana Jones and the Fate of Atlantis …
17:33 Changeset [d9e93f8e] by Strangerke
SHERLOCK: some code formatting
17:21 Changeset [a0661c8d] by Strangerke
SHERLOCK: Reduce some more variable scopes
16:24 Changeset [f6b6b4c7] by Strangerke
SHERLOCK: Fix the way the sprite frames are freed
16:21 Changeset [4884762e] by Strangerke
SHERLOCK: Reduce the scope of some variables
03:39 Changeset [97bec437] by dreammaster
SHERLOCK: Minor comment updates
03:34 Changeset [6c41a9be] by dreammaster
SHERLOCK: Fix looking at Paul's Cap immediately after entering a scene
01:46 Ticket #6861 (Indy3 EGA unknown md5) closed by Kirben
fixed
01:46 Ticket #6860 (DOTT Floppy English Version 1.6 Unknown MD5) closed by Kirben
fixed
01:12 Changeset [3f3ad619] by Kirben
SCUMM: SCUMM: Add English 1.6 disk version of Day of the Tentacle for DOS.
01:04 Changeset [2456163f] by Kirben
SCUMM: SCUMM: Add English 1.4 version of Indiana Jones and the Last …
00:46 Changeset [d8673cf] by dreammaster
SHERLOCK: Dropped _saveSeqNum in favor of _savedSequences size
00:23 Changeset [8b82090c] by Kirben
SCUMM: Add UK version of Pajama Sam 2 for Windows.

05/06/15:

22:39 Ticket #6864 (GOB: Fascination - text glitch) closed by DrMcCoy
fixed
22:34 Changeset [5bec0cb] by Sven Hesse <drmccoy@…>
GOB: Make coordinate parameters in Surface::fillRect() signed And …
20:37 Ticket #6864 (GOB: Fascination - text glitch) created by misterhands
[…] […]
19:18 Ticket #6863 (Pajama Sam 2 UK MD5 Checksums) created by SF/saleck86
[…] […]

05/05/15:

22:43 Ticket #6862 (INDY4 PLAYFATE demo unknown md5) created by SF/doutorhouse
[…] […]
21:17 Ticket #6861 (Indy3 EGA unknown md5) created by SF/doutorhouse
[…] […]
21:03 Ticket #6860 (DOTT Floppy English Version 1.6 Unknown MD5) created by SF/doutorhouse
[…] […]
11:37 Ticket #6859 (SCI: QFG2: Uninitialized read when throwing at air elemental) closed by m-kiewitz
fixed
11:36 Changeset [66a4b3c] by Martin Kiewitz <m_kiewitz@…>
SCI: add qfg2 airElemental workaround - bug #6859
05:00 Changeset [0c12b85d] by Strangerke
SHERLOCK: Fix checkForSoundFrames, add some warning TODOs

05/04/15:

23:41 Changeset [034e1384] by dreammaster
SHERLOCK: Fix picking up Sarah's effects in Morgue
23:22 Changeset [8a9467b0] by dreammaster
SHERLOCK: Check _talkToAbort after calling pickupObject
22:12 Ticket #6859 (SCI: QFG2: Uninitialized read when throwing at air elemental) created by wjp
[…] […]
19:50 Changeset [f1a75991] by Martin Kiewitz <m_kiewitz@…>
SCI: fix bug in new string identifying code fixes string identifying …
19:19 Changeset [ed70071] by Martin Kiewitz <m_kiewitz@…>
SCI: Scripts: identify strings + debug command debug command is …
15:27 Ticket #6858 (AGI: KQ1 PCjr sound lacks volume envelopes) created by SF/eyeball226
[…] […]
04:19 Changeset [0554e893] by dreammaster
SHERLOCK: Fix picking up knife in taxidermy
04:17 Changeset [32d46dc] by dreammaster
SHERLOCK: Fix crash when moving crates

05/03/15:

15:24 Ticket #6607 (SCI: Parser: pronouns not recognized) closed by wjp
fixed
15:21 Changeset [3d0c691] by wjp
SCI: Handle pronouns in parser When parsing a sentence, its type …
11:45 Changeset [30b5497e] by wjp
SCI: Clarify function name
10:19 Changeset [d39f93a] by Christian Krause <chkr@…>
SWORD25: Draw next movie frame only when an update is needed This …
09:57 Ticket #6857 (SCUMM: FT, song on Todd's radio restarts when walking between rooms) created by eriktorbjorn
[…] […]
04:51 Changeset [c5d5694] by dreammaster
SHERLOCK: Fix gfx glitch when returning to morgue for a second time
04:15 Changeset [0a2c50de] by dreammaster
SHERLOCK: Revised door close fix due to new bug when entering morgue
03:48 Changeset [f97e550] by dreammaster
SHERLOCK: Don't mark leaving scene as visited during savegame loads
02:29 Changeset [9ff44549] by dreammaster
SHERLOCK: Properly close door when entering Sarah's flat
00:55 Ticket #6856 (ANDROID: Touchscreen Hover Function Malfunction) created by SF/mah_alslug
[…] […]
00:34 Changeset [eb4757d6] by dreammaster
SHERLOCK: Fix original game bug when testing powdery substance

05/02/15:

23:53 Changeset [dceff029] by dreammaster
SHERLOCK: Fix trying to enter theatre without talking to Lestrade
23:05 Ticket #6855 (FULL THROTTLE: music stops) created by SF/secreto7
[…] […]
22:59 Ticket #6854 (FULL THROTTLE: wrong behaviour of the bike fight) created by SF/secreto7
[…] […]
19:41 Changeset [cd2ead0a] by Martin Kiewitz <m_kiewitz@…>
SCI: lsl5 script patch to fix game breaking bug fixes green card …
06:33 Changeset [90b35d23] by dreammaster
SHERLOCK: Allow fast quitting when randomTransition in progress
06:31 Changeset [8fab80c] by dreammaster
SHERLOCK: Tweak doBgAnim delays to better match original game
05:13 Changeset [7cf9fcd4] by dreammaster
SHERLOCK: Change _helpStyle from int to bool
04:47 Changeset [850bd739] by dreammaster
SHERLOCK: Move Settings dialog event handling into Settings class
04:34 Changeset [86dab70e] by dreammaster
SHERLOCK: Remove unused key pad speed field
04:29 Changeset [a2ef3e2] by dreammaster
SHERLOCK: Moved Settings dialog into it's own class
04:22 Changeset [7d50c49f] by dreammaster
SHERLOCK: Fix intro sequence crash
04:21 Changeset [12d3976c] by dreammaster
SHERLOCK: Implement configuration settings save/load
03:27 Changeset [d9a42a8] by dreammaster
SHERLOCK: Fix some remaining TODOs
03:17 Changeset [b4c3d984] by dreammaster
SHERLOCK: Extra method comments
02:53 Changeset [42a99354] by dreammaster
SHERLOCK: Rename playPrologue to play
02:32 Changeset [1e2ed9e3] by dreammaster
SHERLOCK: Further fixes for credits display
02:06 Changeset [cce0b558] by dreammaster
SHERLOCK: Extra comments for methods in ScalpelEngine
01:59 Changeset [9fd73d0b] by dreammaster
SHERLOCK: Implemented showLBV and fixes for credits display
01:58 Changeset [8671d296] by dreammaster
SHERLOCK: Re-enabled intro credits
00:54 Changeset [5b8fb0cf] by dreammaster
SHERLOCK: Fix crash unlocking desk drawer in Palmist
00:22 Changeset [a4662b46] by dreammaster
SHERLOCK: Fix getting Tarot cards
00:22 Changeset [093d7877] by dreammaster
SHERLOCK: Fix conversation with Lord Brumwell

05/01/15:

22:29 Changeset [da75ee1f] by dreammaster
SHERLOCK: Fix display of animation cutscenes
21:48 Changeset [edec4ab] by dreammaster
SHERLOCK: Fix mirror display in scene 12
20:24 Changeset [3f5c1590] by dreammaster
SHERLOCK: Fix opening pocketwatch
20:08 Changeset [b8372695] by dreammaster
SHERLOCK: Refactored out _ongoingCans field
19:57 Changeset [ffd65cfd] by dreammaster
SHERLOCK: Fix animation for retrieving pocket watch
09:16 Changeset [ac642fd] by dreammaster
SHERLOCK: Implement custom mirror logic for scene 12
08:11 Changeset [24a36d61] by dreammaster
SHERLOCK: Fix crash loading scene 42, which didn't have any canimations
07:46 Changeset [9d99f1e] by dreammaster
SHERLOCK: Fix looking at items with multiple pages of description
07:37 Ticket #6853 (SCI: Space Quest IV crashes ScummVM in Skate'O'Rama escape sequence) created by SF/l3l3l5l
[…] […]
07:31 Changeset [d32eb9a7] by dreammaster
SHERLOCK: Simplify all the castings of char to byte in Talk and Journal
07:21 Changeset [9117083e] by dreammaster
SHERLOCK: Fix crash in Equestrian shop
07:07 Changeset [56f8d54] by dreammaster
SHERLOCK: Use script opcode constants in journal loading
07:00 Changeset [821040de] by dreammaster
SHERLOCK: Fix blank talk windows sometimes remaining open
06:44 Changeset [d811e4a9] by dreammaster
SHERLOCK: Fix color of talk response text
03:55 Changeset [2bc1d2ba] by dreammaster
SHERLOCK: Fix showing corpse portraits in Morgue
02:59 Changeset [e3325651] by dreammaster
SHERLOCK: Fix Gregson disappearing at Morgue
02:00 Changeset [e37cf9c4] by dreammaster
SHERLOCK: Fix talking to Gregson at morgue
01:46 Changeset [8e4ccdbd] by dreammaster
SHERLOCK: Fix trying to move items that can't be
01:38 Changeset [e25fbfa8] by dreammaster
SHERLOCK: Fix initial entry conversation with coroner at morgue
01:20 Changeset [862d63c2] by dreammaster
SHERLOCK: Partial fix for Blackwell capture cutscene
01:04 Changeset [c4008703] by dreammaster
SHERLOCK: More descriptive comment for talkTo
01:01 Changeset [d57cb947] by dreammaster
SHERLOCK: Fix picking up pail at docks

04/30/15:

22:51 Changeset [329f6d74] by dreammaster
SHERLOCK: Fix DISPLAY_INFO_LINE talk opcode
22:21 Changeset [50da2a2d] by dreammaster
SHERLOCK: Fix display of item descriptions
21:23 Changeset [00fd8120] by dreammaster
SHERLOCK: Properly restrict scene drawing to scene area
20:24 Changeset [56f43eff] by dreammaster
SHERLOCK: Fix loading scenes with initially hidden objects
09:17 Changeset [7ca3b758] by dreammaster
SHERLOCK: Fix clicking in script zones starting the script
08:56 Changeset [6d32c570] by dreammaster
SHERLOCK: Fix journal loading change sequence opcode
08:12 Changeset [21d17357] by dreammaster
SHERLOCK: Fix script byte casting in journal loading
07:41 Changeset [aba28c47] by dreammaster
SHERLOCK: Move _slowChess to Map _frameChangeFlag
07:38 Changeset [f34b9a5] by dreammaster
SHERLOCK: Fix Sherlock gliding when walking vertically
07:24 Changeset [ef4ec4cd] by dreammaster
SHERLOCK: Fix moving crates in Tabacco Shop
07:12 Changeset [e3881ccb] by dreammaster
SHERLOCK: Fix display of place names on overhead map
04:11 Changeset [0ef0b457] by dreammaster
SHERLOCK: Minor bugfix and cleanup for dartScore
04:02 Changeset [4b53d6a5] by dreammaster
SHERLOCK: Fixes for darts minigame

04/29/15:

23:30 Ticket #6852 (Android: Keybord it's not working and not showing up..) created by SF/deejaydiabolik
[…] […]
07:35 Changeset [34a7ec7c] by dreammaster
SHERLOCK: Fix icon disappearing when moving to Covent Gradens on map …

04/28/15:

21:43 Changeset [2fb49bd7] by Filippos Karapetis <bluegr@…>
NEWS: Mention support for Rex Nebular, as well as the fixes to SCI
18:14 Ticket #6136 (SCI : loading savegames crashes when loading is disabled) closed by m-kiewitz
fixed

04/27/15:

18:50 Changeset [02dd8cf] by Martin Kiewitz <m_kiewitz@…>
SCI: move SCI32 plane clear to gamestate_restore()
16:21 Changeset [139bdec3] by Martin Kiewitz <m_kiewitz@…>
SCI: immediate restore now uses delayed restore instead of the old …
09:51 Changeset [7be41062] by dreammaster
SHERLOCK: Fixes for giving flower to Wiggins
09:40 Changeset [f7f405ea] by dreammaster
SHERLOCK: Further fixes for analysing flower on lab table
07:29 Changeset [a2e1f4c] by dreammaster
SHERLOCK: Fix using items within the scene
07:18 Changeset [80fba27c] by dreammaster
SHERLOCK: Fix analysing flower on lab table
04:31 Changeset [3a8aa695] by dreammaster
SHERLOCK: Fixes for using flower on lab table
02:15 Changeset [3d483400] by dreammaster
SHERLOCK: Fix using items from inventory dialog
01:28 Changeset [8ec6e58f] by dreammaster
SHERLOCK: Fix color for picking up messages
01:09 Changeset [d51173cd] by dreammaster
SHERLOCK: Fix map not displaying second time it's called

04/26/15:

23:29 Changeset [65eb390e] by dreammaster
SHERLOCK: Cleanup and moving of map variables into Map class
23:07 Changeset [f3bd6160] by dreammaster
SHERLOCK: Fix character positioning after loading savegames
22:26 Changeset [488ac579] by dreammaster
SHERLOCK: Fix checking single character star action names
21:38 Changeset [0ca3fd64] by dreammaster
SHERLOCK: Fix SET_FLAG talk opcode
13:50 Changeset [031b9b8c] by Martin Kiewitz <m_kiewitz@…>
SCI: restore: clear screen when restoring primarily to clear …
13:29 Changeset [5f53b925] by Martin Kiewitz <m_kiewitz@…>
SCI: restore: reset ports before loading memory otherwise we could …
11:22 Changeset [fd8cab4f] by dreammaster
SHERLOCK: Fix casting of data in talk opcode handling
09:52 Changeset [250b3c1] by dreammaster
SHERLOCK: Fix handling of talk opcodes in journal loading
09:33 Changeset [0c68c0a5] by dreammaster
SHERLOCK: Fix inventory display when player has more than 6 items
08:45 Changeset [9044dd49] by dreammaster
SHERLOCK: Fix closing closet in Backstage scene
08:20 Changeset [d7a8d701] by dreammaster
SHERLOCK: Fix missing increments from various talk opcodes
08:07 Changeset [6a13dad7] by dreammaster
SHERLOCK: Fix TOGGLE_OBJECT talk opcode
07:10 Changeset [5a7dbc3] by Martin Kiewitz <m_kiewitz@…>
SCI: remove unused code in SciEngine::loadGameState()
07:08 Changeset [bfba28c3] by Martin Kiewitz <m_kiewitz@…>
SCI: implement delayed restore via ScummVM menu will delay restoring …
07:08 Changeset [841a8df] by dreammaster
SHERLOCK: Fix Sherlock disappearing when giving sedative
05:38 Changeset [15a4a942] by dreammaster
SHERLOCK: Fix RUN_CANIMATION talk opcode
04:44 Changeset [a95170d2] by dreammaster
SHERLOCK: Fix Watson not appearing in backstage scene
02:53 Changeset [1e4c6abf] by dreammaster
SHERLOCK: Fix checkSceneFlags incorrectly restoring hidden objects

04/25/15:

23:37 Changeset [95f25329] by dreammaster
SHERLOCK: Disable joystick buttons in Setup dialog, since it isn't …
22:51 Changeset [21b138ad] by wjp
Revert "SCI: Hopefully fix bug #3565505 - "SCI : crash when loading a …
22:48 Changeset [4c03e4b6] by wjp
SCI: Stop processing in kGetEvent after loading getSciEvent can …
20:42 Changeset [53f9dac7] by Martin Kiewitz <m_kiewitz@…>
SCI: script patch qfg2 saurus freeze - bug #5156 getting back on …
18:06 Changeset [f4ce7851] by Martin Kiewitz <m_kiewitz@…>
SCI: script patch for sq4cd, walk in bug #5468 walk right up in the …
10:52 Changeset [35368ce8] by dreammaster
SHERLOCK: Fixes and cleanup for checkObject
10:11 Changeset [b8e12bbd] by dreammaster
SHERLOCK: Fix setting scene flags when leaving a scene
09:42 Changeset [2379824e] by dreammaster
SHERLOCK: Fix saving and display of inventory items
08:19 Changeset [eb91c01c] by dreammaster
SHERLOCK: Fix paging to end of journal
08:14 Changeset [c6286ec4] by dreammaster
SHERLOCK: Journal paging fix
08:05 Changeset [baeca76b] by dreammaster
SHERLOCK: Fix crash displaying journal contents for Lestrade
03:12 Changeset [c92b3b5c] by dreammaster
SHERLOCK: Fix paging in the journal
02:12 Changeset [8fa2d48f] by dreammaster
SHERLOCK: Fix crash when entering backstage area
01:59 Changeset [55404f01] by dreammaster
SHERLOCK: Fix talk dialog buttons
01:26 Changeset [3cf1afb4] by dreammaster
SHERLOCK: Fix minor gfx glitch when sliding up closing dialogs

04/24/15:

22:47 Changeset [930600c8] by dreammaster
SHERLOCK: Implement saving scene status when saving game or leaving scene
22:27 Changeset [6eb51c3d] by dreammaster
SHERLOCK: Formatting fixes
22:25 Changeset [5e1588e5] by dreammaster
SHERLOCK: Fix display of look description dialogs
16:25 Changeset [817217c2] by Martin Kiewitz <m_kiewitz@…>
SCI: qfg1vga script patch 4 stag dagger bug #6135 fixes animation …
10:12 Changeset [51eb601f] by dreammaster
SHERLOCK: Fix loading/handling of sprite offsets
09:00 Changeset [ecd5099] by dreammaster
SHERLOCK: Fix Sherlock disappearing when walking to examine objects
07:29 Changeset [79a3db42] by dreammaster
SHERLOCK: Fix 'Press any key' interface messages
07:17 Changeset [572ad464] by dreammaster
SHERLOCK: Fix talk sequences being incorrectly started
06:47 Changeset [e2b233e0] by dreammaster
SHERLOCK: Fix button display in talk dialog
06:35 Changeset [a5edfcc3] by dreammaster
SHERLOCK: Fix restoring background as player icon moves on map
05:53 Changeset [ecaa4c26] by dreammaster
SHERLOCK: Fix pathfinding for movement on map screen
Note: See TracTimeline for information about the timeline view.