Timeline



03/05/15:

22:42 Changeset [76e824ed] by dreammaster
MADS: Bugfixes and cleanup for Herman conversation
19:08 Changeset [c4317a8d] by Johannes Schickel <lordhoto@…>
SDL: Fake key events for unassociated TEXTINPUT events.
19:08 Changeset [26fb7b2] by Johannes Schickel <lordhoto@…>
SDL: Remove TEXTINPUT events we associate with KEYDOWN.
17:24 Changeset [c0fafcf3] by dreammaster
MADS: Fix mismatched delete/free releasing screen surface
17:16 Changeset [3fae9f17] by dreammaster
MADS: Show a warning if sound code reads beyond end of sound data blocks
14:12 Changeset [f501e91] by dreammaster
MADS: Fix crash after throwing both bones to dog
13:02 Changeset [5936f7c9] by Matthew Hoops <clone2727@…>
MACOSX: Fix compilation Broken by 3f22c12
12:49 Changeset [b84d2e8d] by dreammaster
MADS: Fix timer initialization in two scenes
12:40 Changeset [bb175b39] by dreammaster
MADS: Fix screwed up death animation when getting eaten in village stream
06:28 Changeset [53cd90b3] by Torbjörn Andersson <eriktorbjorn@…>
ZVISION: Fix GCC signed/unsigned warning
02:51 Changeset [ce4c0301] by dreammaster
MADS: Fix animations for opening car door at various car locations
02:30 Changeset [51797d14] by dreammaster
MADS: Fix gender scanning animation in car
01:54 Changeset [16ced34] by dreammaster
MADS: Fix assert when there are more than 5 talk options available
01:43 Changeset [0780ec95] by dreammaster
MADS: Fix Herman animating too quickly
00:39 Changeset [b66aaeb9] by Johannes Schickel <lordhoto@…>
BUILD: Output working command line for git commit in ideprojects target.
00:39 Changeset [4119ed73] by Johannes Schickel <lordhoto@…>
BUILD: Update ideprojects target to generate MSVC12 project files.
00:32 Changeset [606e303f] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Update codeblocks readme.txt to "new" dir structure.
00:31 Changeset [6f56d4e9] by Johannes Schickel <lordhoto@…>
IPHONE: Remove readme file about XCode project generation. This is …
00:30 Changeset [86a514ed] by Johannes Schickel <lordhoto@…>
IPHONE: Remove out-dated XCode project files.
00:10 Changeset [4d13d44] by Johannes Schickel <lordhoto@…>
Merge pull request #572 from lordhoto/sdl2-support SDL: Add …
00:08 Changeset [b5ac3ecb] by Johannes Schickel <lordhoto@…>
CREDITS: Mention skristiansson for his initial SDL2 support work.

03/04/15:

23:55 Changeset [cecb9a9] by dreammaster
MADS: Fix crash throwing bones to dog
20:48 Ticket #6813 (GUI: Tooltips eat keypresses) created by wjp
[…] […]
14:42 Ticket #6812 (KYRA1: Segfault on openpandora) created by SF/pickle136
[…] […]
13:49 Changeset [652a6623] by dreammaster
XEEN: Implement cmdChooseNumeric script opcode
12:45 Changeset [15d375b] by dreammaster
XEEN: Implement remaining missing code in checkEvents
10:45 Ticket #5903 (DRASCULA-IT: Crash/graphic glitch at castle towers) closed by bluegr
fixed
10:45 Changeset [d9564d4] by Filippos Karapetis <bluegr@…>
Merge pull request #589 from norbertbajko/drascula_crash DRASCULA: …
04:20 Changeset [8101f8d0] by dreammaster
XEEN: More script opcodes
02:26 Changeset [66dc9ac7] by dreammaster
XEEN: Implement give/take script opcodes

03/03/15:

04:13 Changeset [de5aedc] by dreammaster
XEEN: Implemented cmNPC and TownMessage dialog class
02:39 Changeset [7bbbfd2a] by dreammaster
XEEN: Implementing more script opcodes

03/02/15:

07:38 Changeset [6f7b031] by Torbjörn Andersson <eriktorbjorn@…>
GRAPHICS: Fix GCC signed/unsigned warnings.
03:16 Changeset [02c04694] by dreammaster
XEEN: Fixes for text entry
02:58 Changeset [8e6708e] by dreammaster
XEEN: Hook up debugger properly and implement spell command
00:05 Changeset [aef874cf] by dreammaster
MADS: Fix animation of hand typing code in teleporter

03/01/15:

23:21 Changeset [e664e91] by dreammaster
MADS: Fix display of teleporter values with leading zeroes
19:57 Ticket #6811 (BACKENDS: Android - kyra.dat error on loading EOB) created by SF/meunierd
[…] […]
16:23 Changeset [bcf2e82] by norbertbajko <norbert.bajko94@…>
DRASCULA: comment "talk.cpp" Explain #5903 DRASCULA-IT bug fix
16:16 Changeset [0abf6d7] by norbertbajko <norbert.bajko94@…>
DRASCULA: comment "talk.cpp" Explain #5903 DRASCULA-IT bug fix
16:06 Changeset [43a09925] by norbertbajko <norbert.bajko94@…>
DRASCULA: comment "actors.cpp" Explain #5903 DRASCULA-IT bug fix
15:41 Changeset [ee5b8ed5] by dreammaster
XEEN: Implement remaining spells
15:21 Changeset [066e71f] by Johannes Schickel <lordhoto@…>
SDL: Call setupIcon for each window creation with SDL2. This should …
15:07 Changeset [c6506b56] by dreammaster
XEEN: Implemented more spells
13:48 Changeset [8778603d] by Norbert Bajkó <norbert.bajko94@…>
DRASCULA: fix crash/graphic glitch at castle towers Fix bug #5903
13:31 Changeset [b2437688] by dreammaster
XEEN: Implementing spells
03:53 Changeset [07f504fe] by dreammaster
XEEN: Fix ordering of spell list and methods
01:43 Changeset [97899626] by dreammaster
XEEN: Implemented protection from elements spell
00:22 Changeset [b414ff26] by dreammaster
XEEN: Implement some of the spells

02/28/15:

23:50 Changeset [8106190] by dreammaster
XEEN: gcc compilation fixes
23:43 Changeset [93cc299e] by dreammaster
XEEN: Implement addHitPoints and spellFX methods
19:59 Changeset [99aa64bd] by dreammaster
XEEN: Fix crash on shooting
18:00 Changeset [b3787094] by dreammaster
XEEN: Implement shoot action
17:45 Changeset [973c5a0d] by dreammaster
XEEN: Implemented multiAttack
02:33 Changeset [302b3cd] by dreammaster
XEEN: Fix updating cell flag that grate is unlocked
01:52 Changeset [b9539c6c] by dreammaster
XEEN: Fixes for marking grates as unlocked
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