Timeline
03/03/15:
- 04:13 Changeset [de5aedc] by
- XEEN: Implemented cmNPC and TownMessage dialog class
- 02:39 Changeset [7bbbfd2a] by
- XEEN: Implementing more script opcodes
03/02/15:
- 07:38 Changeset [6f7b031] by
- GRAPHICS: Fix GCC signed/unsigned warnings.
- 03:16 Changeset [02c04694] by
- XEEN: Fixes for text entry
- 02:58 Changeset [8e6708e6] by
- XEEN: Hook up debugger properly and implement spell command
- 00:05 Changeset [aef874cf] by
- MADS: Fix animation of hand typing code in teleporter
03/01/15:
- 23:21 Changeset [e664e91] by
- MADS: Fix display of teleporter values with leading zeroes
- 19:57 Ticket #6811 (BACKENDS: Android - kyra.dat error on loading EOB) created by
- […] […]
- 16:23 Changeset [bcf2e82] by
- DRASCULA: comment "talk.cpp" Explain #5903 DRASCULA-IT bug fix
- 16:16 Changeset [0abf6d7] by
- DRASCULA: comment "talk.cpp" Explain #5903 DRASCULA-IT bug fix
- 16:06 Changeset [43a09925] by
- DRASCULA: comment "actors.cpp" Explain #5903 DRASCULA-IT bug fix
- 15:41 Changeset [ee5b8ed5] by
- XEEN: Implement remaining spells
- 15:21 Changeset [066e71f] by
- SDL: Call setupIcon for each window creation with SDL2. This should …
- 15:07 Changeset [c6506b56] by
- XEEN: Implemented more spells
- 13:48 Changeset [8778603d] by
- DRASCULA: fix crash/graphic glitch at castle towers Fix bug #5903 …
- 13:31 Changeset [b2437688] by
- XEEN: Implementing spells
- 03:53 Changeset [07f504fe] by
- XEEN: Fix ordering of spell list and methods
- 01:43 Changeset [97899626] by
- XEEN: Implemented protection from elements spell
- 00:22 Changeset [b414ff26] by
- XEEN: Implement some of the spells
02/28/15:
- 23:50 Changeset [8106190] by
- XEEN: gcc compilation fixes
- 23:43 Changeset [93cc299e] by
- XEEN: Implement addHitPoints and spellFX methods
- 19:59 Changeset [99aa64bd] by
- XEEN: Fix crash on shooting
- 18:00 Changeset [b3787094] by
- XEEN: Implement shoot action
- 17:45 Changeset [973c5a0d] by
- XEEN: Implemented multiAttack
- 02:33 Changeset [302b3cd] by
- XEEN: Fix updating cell flag that grate is unlocked
- 01:52 Changeset [b9539c6c] by
- XEEN: Fixes for marking grates as unlocked
02/27/15:
- 12:50 Changeset [b46561ef] by
- XEEN: Implemented openGrate
- 02:35 Changeset [349ad82f] by
- XEEN: Fix moving backwards
- 01:50 Changeset [dc7e4153] by
- XEEN: Fixes for attacking monsters
- 00:58 Changeset [c069a7f8] by
- XEEN: Fix mode change across display of CastSpell dialog
02/26/15:
- 13:29 Changeset [19007bac] by
- XEEN: Fix hang calling checkEvents when in combat mode
- 13:10 Changeset [68e30b29] by
- XEEN: Fix monster/party taking turns in combat
- 03:03 Changeset [4191335d] by
- XEEN: Method rename and compilation warning fixes
- 02:54 Changeset [b4c8c81a] by
- XEEN: Properly reimplement nextChar
- 01:25 Changeset [9b6749c] by
- XEEN: Fix display of combat action buttons
- 01:08 Changeset [9a8c4c55] by
- XEEN: Add a MonsterStruct pointer to the MazeMonster class
- 00:42 Changeset [ad33b8bb] by
- XEEN: Fixed display of attacking monster names
Note:
See TracTimeline
for information about the timeline view.