Timeline



02/27/15:

12:50 Changeset [b46561ef] by dreammaster
XEEN: Implemented openGrate
02:35 Changeset [349ad82f] by dreammaster
XEEN: Fix moving backwards
01:50 Changeset [dc7e4153] by dreammaster
XEEN: Fixes for attacking monsters
00:58 Changeset [c069a7f8] by dreammaster
XEEN: Fix mode change across display of CastSpell dialog

02/26/15:

13:29 Changeset [19007bac] by dreammaster
XEEN: Fix hang calling checkEvents when in combat mode
13:10 Changeset [68e30b29] by dreammaster
XEEN: Fix monster/party taking turns in combat
03:03 Changeset [4191335d] by dreammaster
XEEN: Method rename and compilation warning fixes
02:54 Changeset [b4c8c81a] by dreammaster
XEEN: Properly reimplement nextChar
01:25 Changeset [9b6749c] by dreammaster
XEEN: Fix display of combat action buttons
01:08 Changeset [9a8c4c55] by dreammaster
XEEN: Add a MonsterStruct pointer to the MazeMonster class
00:42 Changeset [ad33b8bb] by dreammaster
XEEN: Fixed display of attacking monster names

02/25/15:

22:36 Ticket #6810 (BACKENDS: ARM - Various Crashes due to buggy ARM ASM optimizations) created by SF/apoleon
[…] […]
12:54 Changeset [0e1bd495] by dreammaster
XEEN: Prevent double call to moveMonsters
12:37 Changeset [5bb494ff] by dreammaster
XEEN: Fix mosnters moving towards party

02/24/15:

22:33 Changeset [2fa47e2] by somaen
Merge pull request #587 from jammm/scummvm_local WINTERMUTE: Added …
17:34 Changeset [32013976] by jammm <jem456.vasishta@…>
WINTERMUTE: Add mappings for VKeyCodes->ScummVM KeyCodes Fix bug …
16:53 Changeset [1ff4c02c] by somaen
Merge pull request #586 from jammm/master WINTERMUTE: Fixed …
01:04 Changeset [20bdb154] by dreammaster
XEEN: Fix _newDay initialization
00:35 Changeset [cba25ea4] by dreammaster
XEEN: Fix placement of enemies

02/23/15:

11:11 Ticket #6773 (ALL: Infinite loop showing error dialog when engine missing) closed by digitall
fixed
04:45 Changeset [9725fc57] by dreammaster
XEEN: Renaming and move flags used for UI indicators
03:59 Changeset [ddf71710] by dreammaster
XEEN: Fix placement of objects in setIndoorsObjects
03:58 Changeset [2d2fc3f9] by dreammaster
XEEN: Add horizontal placement fix for scaled sprites
01:37 Changeset [3e05d900] by dreammaster
XEEN: Merge scaling code from XSurface into sprite drawing code

02/22/15:

23:33 Changeset [c15ca5ca] by dreammaster
XEEN: Fix compiler warning
21:49 Changeset [bab1afa6] by Matthew Hoops <clone2727@…>
BASE: Fix infinite loop upon trying to play a game and not finding the …
16:45 Changeset [3f27fd8] by dreammaster
XEEN: Fix horizontal positioning for flipped images
15:57 Changeset [6126d45b] by dreammaster
XEEN: Remove redundant comment from drawList method
03:11 Changeset [458bf830] by dreammaster
XEEN: Restrict sprite drawing to window bounds
00:43 Changeset [877474cd] by Torbjörn Andersson <eriktorbjorn@…>
MADS: Allow text to scroll off screen before removing it For example …
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