Timeline



02/24/15:

22:33 Changeset [2fa47e2] by somaen
Merge pull request #587 from jammm/scummvm_local WINTERMUTE: Added …
17:34 Changeset [32013976] by jammm <jem456.vasishta@…>
WINTERMUTE: Add mappings for VKeyCodes->ScummVM KeyCodes Fix bug …
16:53 Changeset [1ff4c02c] by somaen
Merge pull request #586 from jammm/master WINTERMUTE: Fixed …
01:04 Changeset [20bdb154] by dreammaster
XEEN: Fix _newDay initialization
00:35 Changeset [cba25ea4] by dreammaster
XEEN: Fix placement of enemies

02/23/15:

11:11 Ticket #6773 (ALL: Infinite loop showing error dialog when engine missing) closed by digitall
fixed
04:45 Changeset [9725fc57] by dreammaster
XEEN: Renaming and move flags used for UI indicators
03:59 Changeset [ddf71710] by dreammaster
XEEN: Fix placement of objects in setIndoorsObjects
03:58 Changeset [2d2fc3f9] by dreammaster
XEEN: Add horizontal placement fix for scaled sprites
01:37 Changeset [3e05d900] by dreammaster
XEEN: Merge scaling code from XSurface into sprite drawing code

02/22/15:

23:33 Changeset [c15ca5ca] by dreammaster
XEEN: Fix compiler warning
21:49 Changeset [bab1afa6] by Matthew Hoops <clone2727@…>
BASE: Fix infinite loop upon trying to play a game and not finding the …
16:45 Changeset [3f27fd8] by dreammaster
XEEN: Fix horizontal positioning for flipped images
15:57 Changeset [6126d45b] by dreammaster
XEEN: Remove redundant comment from drawList method
03:11 Changeset [458bf830] by dreammaster
XEEN: Restrict sprite drawing to window bounds
00:43 Changeset [877474cd] by Torbjörn Andersson <eriktorbjorn@…>
MADS: Allow text to scroll off screen before removing it For example …

02/21/15:

23:56 Changeset [85aecfa] by dreammaster
MADS: Fix animations of spider and vulture in witch doctor's hut scene
22:45 Changeset [076ce7e6] by dreammaster
MADS: Implement scroll wheel support for scrolling inventory
21:48 Changeset [c660119c] by dreammaster
MADS: Fix depth for seaweed in scene 104
21:24 Changeset [6ca8d22f] by jammm <jem456.vasishta@…>
WINTERMUTE: Fixed parentFolder name check when testing for …
21:14 Changeset [549b5d43] by dreammaster
MADS: Fix crash when trapping bouncy native in pit
20:52 Ticket #6809 (BASE: FSNode's getParent()->getName() is inconsistent.) created by somaen
[…] […]
20:52 Changeset [df5742e] by dreammaster
MADS: Fix player animation when getting blown up by mine
19:41 Changeset [c99a901f] by dreammaster
XEEN: More code for dismiss dialog
19:34 Changeset [f49b1f9b] by dreammaster
XEEN: Implemented giveTreasure
15:43 Changeset [c5a98b00] by dreammaster
XEEN: Implement more combat methods
04:57 Changeset [b790e9ba] by dreammaster
XEEN: Implemented attack2
02:55 Changeset [917b143e] by dreammaster
XEEN: Implement attack method
01:08 Changeset [ebc134a2] by dreammaster
XEEN: Implement attackMonster and breakAllItems

02/20/15:

13:47 Changeset [caf7f376] by dreammaster
XEEN: Implemented monsterAttack
02:12 Changeset [b66bf1a8] by dreammaster
XEEN: Implemented stopAttack

02/19/15:

13:26 Changeset [7c3f373b] by dreammaster
XEEN: Fix selecting spells to cast in spells dialog
12:57 Changeset [e17d2582] by dreammaster
XEEN: Fix display of spell names in Spells dialog
03:11 Changeset [4c420a70] by dreammaster
XEEN: Fix drawing buttons in Spells dialog when switching character
03:05 Changeset [cd5bc0ec] by dreammaster
XEEN: Simplify use of addButton when setting up button lists
02:42 Changeset [aa89e602] by dreammaster
XEEN: Spell dialogs fixes for non-casters
02:17 Changeset [da368f5e] by dreammaster
XEEN: Add special case spell handling during combat
01:35 Changeset [0f78fb93] by dreammaster
XEEN: Implement extra code for passing active character to castSpell
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