Timeline



02/15/15:

13:31 Ticket #6705 (SCI: QFG1 VGA - Combat Music does not play when battling saurus) closed by wjp
fixed
13:21 Ticket #6708 (SCI: QFG1 VGA - combat escape music does not play with cheetaur) closed by wjp
fixed
13:21 Ticket #6707 (SCI: QFG1 VGA - Combat Victory does not play when cheetaur defeated) closed by wjp
fixed
13:21 Ticket #6704 (SCI: QFG1 VGA - Dryad Music does not play) closed by wjp
fixed
13:20 Ticket #6615 (SCI: LB2 - End-of-Act-IV transition music not playing) closed by wjp
fixed

02/14/15:

13:28 Ticket #6791 (ZVISION: Game feels sluggish around Frobozz Electric building (script bug)) closed by bluegr
fixed
13:14 Ticket #6794 (ZVISION: Yoruk's coffin instant death) closed by bluegr
fixed

02/11/15:

21:25 Ticket #6761 (ZVISION: Missing sounds when using the knocker in Zork: Nemesis) closed by RichieSams

02/10/15:

13:55 Ticket #7876 (Pause / Break functionality like in the original scumm and SCI executables) created by SF/andoru
[…] […]
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