Timeline



01/30/15:

12:50 Changeset [71e95fa3] by David Turner <dgturner@…>
Merge pull request #573 from raziel-/patch-3 AMIGAOS: Re-add a …
06:44 Ticket #6791 (ZVISION: Game feels sluggish around Frobozz Electric building (script bug)) created by eriktorbjorn
[…] […]
06:28 Changeset [490eb341] by Strangerke
ACCESS: MM - Reduce the scope of a variable, some renaming
06:26 Changeset [5159a385] by Strangerke
ACCESS: Clarify calculation precedence for '+' and '?'
06:24 Changeset [38f7aba4] by Strangerke
ACCESS: MM - Remove a couple of useless variables
06:15 Changeset [576ad394] by Strangerke
ACCESS: Remove a useless variable
06:15 Changeset [49d06c13] by Strangerke
ACCESS: Silent a MSVC warning
06:11 Changeset [41766017] by Strangerke
ACCESS: MM - Add MM specific code in doEstablish
06:10 Changeset [817730c3] by Strangerke
ACCESS: MM - Implement missing bits of CharEntry
05:39 Ticket #6790 (ANDROID: Can't add games. Engines not loaded.) created by SF/johanbeyl
[…] […]

01/29/15:

22:49 Ticket #6789 (SCI: KQ4 - Engine abort at saved game load) closed by digitall
wontfix
13:42 Changeset [be327cb7] by dreammaster
XEEN: Implemented setSpellText for spells dialog
12:24 Changeset [ebc5c55c] by Chris Apers <chrilith@…>
MORTEVIELLE: fixed text position Checked against french and german …
12:11 Changeset [a48a6ad] by johndoe123 <john_doe@…>
BBVS: Implement loading and saving in the air guitar minigame
09:47 Ticket #6789 (SCI: KQ4 - Engine abort at saved game load) created by SF/jordsco
[…] […]
02:11 Changeset [e3442920] by dreammaster
XEEN: Add missing c_str to a Common::String::format call
01:59 Changeset [60c462bf] by dreammaster
XEEN: Fixes for tavern options
01:59 Changeset [1f28332b] by dreammaster
XEEN: Add saving/restoring of background when opening/closing windows
01:09 Changeset [16b8382] by dreammaster
XEEN: Fix display of buy message for buying tavern food
00:22 Changeset [5228879a] by dreammaster
XEEN: Fix for entering/exiting tavern display

01/28/15:

13:46 Changeset [8a324eb7] by dreammaster
XEEN: Implemented drawTownAnim
06:50 Changeset [f2fffeb1] by Strangerke
Merge pull request #576 from chrilith/master MORTEVIELLE: added …
06:47 Changeset [ae2ba18a] by Strangerke
MADE: Initialize some variables
06:00 Ticket #6787 (Backgrounds tend to turn green when overlaid decals change) closed by eriktorbjorn
fixed
05:57 Changeset [2d93a82e] by eriktorbjorn
Merge pull request #577 from Marisa-Chan/master ZVISION: Fix bug …
03:57 Changeset [a755ce6] by dreammaster
XEEN: Implement hilight/unhilightChar, bufixes for Tavern display
03:26 Changeset [f46af2ed] by Marisa-Chan <thunder_8888@…>
ZVISION: Fix bug #6787 init lzss window by same values as in original game
03:04 Changeset [689776d9] by dreammaster
XEEN: Implemented doTownOptions

01/27/15:

19:55 Changeset [58565c43] by Chris Apers <chrilith@…>
MORTEVIELLE: added starting screen string index constant
19:48 Changeset [d928871] by Chris Apers <chrilith@…>
MORTEVIELLE: added starting screen To give credits to the original …
13:51 Changeset [5030d004] by dreammaster
XEEN: Implemented depositWithdrawl and subtract
13:02 Changeset [88382b2] by dreammaster
XEEN: Added NumericInput class and refactored existing string input
06:27 Ticket #6788 (SCUMM HE : Inaccurate MIDI Emulation) created by SF/legoking831
[…] […]
06:21 Changeset [a1a99745] by Strangerke
MADE: Initialize some more variables, remove an useless variable
06:14 Changeset [849f3831] by Strangerke
MADE: Initialize some variables, remove a useless variable
06:04 Changeset [77302c40] by Strangerke
ACCESS: Initialize some variables
02:35 Changeset [81e1bd29] by dreammaster
XEEN: Implemented createTownText
00:54 Changeset [d58f2509] by Matthew Hoops <clone2727@…>
AUDIO: Fix skipping samples when the skip length is greater than the …

01/26/15:

22:43 Changeset [5b9231ad] by Strangerke
Merge pull request #574 from chrilith/master MORTEVIELLE: added …
22:34 Changeset [f2e3bdd2] by Strangerke
TSAGE: BF - Fix another color glitch
22:33 Changeset [50be542f] by Strangerke
TSAGE: BF - Fix a glitch in scene 935
22:14 Changeset [e8c9a828] by Strangerke
TSAGE: Fix 3 uninitialized variables
22:14 Changeset [7ebd6c97] by Strangerke
VOYEUR: Fix bug in vDoCycleInt
22:13 Changeset [27febf8] by Strangerke
TSAGE: Ringworld - Declare _sitFl as a boolean
21:59 Changeset [3e8456e0] by Strangerke
TSAGE: Ringworld - Fix unitialized variable
21:59 Changeset [46c3b8c3] by Strangerke
TSAGE: Ringworld - Fix unitialized variable
21:51 Changeset [b336e9b1] by Strangerke
TSAGE: BF - Remove unused variable
21:31 Changeset [21a66189] by Strangerke
VOYEUR: Add missing break
21:18 Changeset [8c8261aa] by Torbjörn Andersson <eriktorbjorn@…>
ZVISION: Cleanup. We usually don't check a pointer before deleting it.
21:18 Changeset [dd5cd42f] by Torbjörn Andersson <eriktorbjorn@…>
ZVISION: Use ValueSlot for volume in ActionMusic As suggested by …
21:16 Changeset [bdd75f97] by Chris Apers <chrilith@…>
MORTEVIELLE: added missing inter screen messages
18:45 Changeset [d0f95b40] by Strangerke
AMIGAOS: Update icons to use glow and cleanup (Courtesy of Raziel)
18:34 Changeset [51e90b24] by Torbjörn Andersson <eriktorbjorn@…>
ZVISION: Fix ActionMusic volume The volume can be either a constant …
17:56 Changeset [5eefa628] by Hubert Maier <raziel-@…>
AMIGAOS: Re-add a DosList feature To keep consistency with the …
15:30 Ticket #6787 (Backgrounds tend to turn green when overlaid decals change) created by SF/tnm23
[…] […]
09:54 Ticket #6786 (ZVISION: Italian Language Version Not Detected) created by SF/peloquin78
[…] […]
06:58 Changeset [e85788ff] by Strangerke
ACCESS: MM - Some work on bubble_box
04:59 Changeset [f11e110] by dreammaster
XEEN: Beginnings of Town class, implemented handleAction
02:19 Changeset [2abce62] by dreammaster
XEEN: Add skeleton for spells class
01:05 Changeset [84741d73] by dreammaster
XEEN: Properly clear previous MazeData when loading a new map
00:32 Changeset [94ce2c1e] by dreammaster
XEEN: Fix display of outdoors objects
00:15 Ticket #6767 (ZVISION: Ambient sounds keep playing after leaving the relevant area) closed by bluegr
fixed
00:11 Changeset [8f551202] by Filippos Karapetis <bluegr@…>
Merge pull request #568 from Marisa-Chan/master ZVISION: Fix sound …

01/25/15:

22:30 Changeset [ed4a3565] by Strangerke
ACCESS: MM - Rename cmdSpecial5, implement cmdSpecial3
22:19 Changeset [587aad7d] by dreammaster
ACCESS: Fix moonwalking in MM
21:05 Changeset [ca0bef95] by Strangerke
ACCESS: MM - Split cmdHelp for MM
20:51 Changeset [b0005043] by Johannes Schickel <lordhoto@…>
SDL: Guard audio CD code to be SDL 1.2 only.
20:23 Changeset [99f4dafa] by Johannes Schickel <lordhoto@…>
SDL: Also print audio driver used when built with SDL2.
20:11 Changeset [8d57b766] by Johannes Schickel <lordhoto@…>
SDL: Fix typo.
20:07 Changeset [4aa6f5ca] by Strangerke
Merge pull request #571 from chrilith/master Small adjustments to …
19:54 Changeset [e695c018] by Chris Apers <chrilith@…>
MORTEVIELLE: 1sec seems to be far enough here
19:53 Changeset [975b1cf] by Chris Apers <chrilith@…>
MORTEVIELLE: more drawBox() adjustments
19:23 Changeset [8530997f] by Johannes Schickel <lordhoto@…>
SDL: Add experimental support for SDL2. This is based upon …
18:26 Changeset [defe7179] by Johannes Schickel <lordhoto@…>
CONFIGURE: Allow to overwrite sdl-config to use with SDL_CONFIG.
18:26 Changeset [d97889c] by Johannes Schickel <lordhoto@…>
SDL: Cleanup graphics manager switching a bit.
17:57 Changeset [3a2db013] by Johannes Schickel <lordhoto@…>
SDL: Refactor WM specific functionality into SdlGraphicsManager.
17:06 Changeset [50d3d79d] by dreammaster
XEEN: Revert window restriction, since all window draws use absolute x,y
16:40 Ticket #6785 (FW: Looping samples don't loop in PC version (theoretically)) created by SF/djamana
[…] […]
16:18 Changeset [ef283252] by dreammaster
XEEN: Fix keyboard keys in YesNo dialog
14:01 Changeset [7b387db] by dreammaster
XEEN: Fix clearing Please Wait window after changing maps
13:37 Ticket #6784 (ZVISION: Earth pavilion door puzzle inset videos out of alignment) created by SF/tnm23
[…] […]
13:34 Ticket #6783 (ZVISION: Earth pavilion door puzzle missing sound effects) created by SF/tnm23
[…] […]
13:26 Ticket #6782 (ZVISION: Temple door knocker knocks far too fast) created by SF/tnm23
[…] […]
13:24 Changeset [3135d1e0] by dreammaster
XEEN: Fix rendering in drawOutdoors
07:53 Ticket #6781 (ZVISION: Animation glitch (position? scaling?) in Nemesis laboratory) created by eriktorbjorn
[…] […]
04:53 Changeset [482c2b2a] by dreammaster
XEEN: Fix immediate crash in outdoors rendering
04:49 Changeset [51dba26] by dreammaster
XEEN: Simplify _currentWall back to int for now
04:12 Changeset [b695934a] by dreammaster
XEEN: Implemented cmdTeleport opcode
03:15 Changeset [2a9c00cb] by dreammaster
XEEN: Fix to cmdSpawn, and implemented cmdSetValue
00:38 Changeset [fe6b580f] by dreammaster
XEEN: Implement cmdCheckProtection and cmdAlterEvent opcodes
00:37 Changeset [b6b5a520] by Strangerke
ACCESS: MM - Add menu case 8
00:36 Changeset [e4710ae] by Strangerke
ACCESS: MM - Fix the coordinates of the last menu icon
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