Timeline
01/29/15:
- 22:49 Ticket #6789 (SCI: KQ4 - Engine abort at saved game load) closed by
- wontfix
- 13:42 Changeset [be327cb7] by
- XEEN: Implemented setSpellText for spells dialog
- 12:24 Changeset [ebc5c55c] by
- MORTEVIELLE: fixed text position Checked against french and german …
- 12:11 Changeset [a48a6ad] by
- BBVS: Implement loading and saving in the air guitar minigame
- 09:47 Ticket #6789 (SCI: KQ4 - Engine abort at saved game load) created by
- […] […]
- 02:11 Changeset [e3442920] by
- XEEN: Add missing c_str to a Common::String::format call
- 01:59 Changeset [60c462bf] by
- XEEN: Fixes for tavern options
- 01:59 Changeset [1f28332b] by
- XEEN: Add saving/restoring of background when opening/closing windows
- 01:09 Changeset [16b8382] by
- XEEN: Fix display of buy message for buying tavern food
- 00:22 Changeset [5228879a] by
- XEEN: Fix for entering/exiting tavern display
01/28/15:
- 13:46 Changeset [8a324eb7] by
- XEEN: Implemented drawTownAnim
- 06:50 Changeset [f2fffeb1] by
- Merge pull request #576 from chrilith/master MORTEVIELLE: added …
- 06:47 Changeset [ae2ba18a] by
- MADE: Initialize some variables
- 06:00 Ticket #6787 (Backgrounds tend to turn green when overlaid decals change) closed by
- fixed
- 05:57 Changeset [2d93a82e] by
- Merge pull request #577 from Marisa-Chan/master ZVISION: Fix bug …
- 03:57 Changeset [a755ce6] by
- XEEN: Implement hilight/unhilightChar, bufixes for Tavern display
- 03:26 Changeset [f46af2ed] by
- ZVISION: Fix bug #6787 init lzss window by same values as in original game
- 03:04 Changeset [689776d9] by
- XEEN: Implemented doTownOptions
01/27/15:
- 19:55 Changeset [58565c43] by
- MORTEVIELLE: added starting screen string index constant
- 19:48 Changeset [d928871] by
- MORTEVIELLE: added starting screen To give credits to the original …
- 13:51 Changeset [5030d004] by
- XEEN: Implemented depositWithdrawl and subtract
- 13:02 Changeset [88382b2] by
- XEEN: Added NumericInput class and refactored existing string input
- 06:27 Ticket #6788 (SCUMM HE : Inaccurate MIDI Emulation) created by
- […] […]
- 06:21 Changeset [a1a99745] by
- MADE: Initialize some more variables, remove an useless variable
- 06:14 Changeset [849f3831] by
- MADE: Initialize some variables, remove a useless variable
- 06:04 Changeset [77302c40] by
- ACCESS: Initialize some variables
- 02:35 Changeset [81e1bd29] by
- XEEN: Implemented createTownText
- 00:54 Changeset [d58f2509] by
- AUDIO: Fix skipping samples when the skip length is greater than the …
01/26/15:
- 22:43 Changeset [5b9231ad] by
- Merge pull request #574 from chrilith/master MORTEVIELLE: added …
- 22:34 Changeset [f2e3bdd2] by
- TSAGE: BF - Fix another color glitch
- 22:33 Changeset [50be542f] by
- TSAGE: BF - Fix a glitch in scene 935
- 22:14 Changeset [e8c9a828] by
- TSAGE: Fix 3 uninitialized variables
- 22:14 Changeset [7ebd6c97] by
- VOYEUR: Fix bug in vDoCycleInt
- 22:13 Changeset [27febf8] by
- TSAGE: Ringworld - Declare _sitFl as a boolean
- 21:59 Changeset [3e8456e0] by
- TSAGE: Ringworld - Fix unitialized variable
- 21:59 Changeset [46c3b8c3] by
- TSAGE: Ringworld - Fix unitialized variable
- 21:51 Changeset [b336e9b1] by
- TSAGE: BF - Remove unused variable
- 21:31 Changeset [21a66189] by
- VOYEUR: Add missing break
- 21:18 Changeset [8c8261aa] by
- ZVISION: Cleanup. We usually don't check a pointer before deleting it.
- 21:18 Changeset [dd5cd42f] by
- ZVISION: Use ValueSlot for volume in ActionMusic As suggested by …
- 21:16 Changeset [bdd75f97] by
- MORTEVIELLE: added missing inter screen messages
- 18:45 Changeset [d0f95b40] by
- AMIGAOS: Update icons to use glow and cleanup (Courtesy of Raziel)
- 18:34 Changeset [51e90b24] by
- ZVISION: Fix ActionMusic volume The volume can be either a constant …
- 17:56 Changeset [5eefa628] by
- AMIGAOS: Re-add a DosList feature To keep consistency with the …
- 15:30 Ticket #6787 (Backgrounds tend to turn green when overlaid decals change) created by
- […] […]
- 09:54 Ticket #6786 (ZVISION: Italian Language Version Not Detected) created by
- […] […]
- 06:58 Changeset [e85788ff] by
- ACCESS: MM - Some work on bubble_box
- 04:59 Changeset [f11e110] by
- XEEN: Beginnings of Town class, implemented handleAction
- 02:19 Changeset [2abce62] by
- XEEN: Add skeleton for spells class
- 01:05 Changeset [84741d73] by
- XEEN: Properly clear previous MazeData when loading a new map
- 00:32 Changeset [94ce2c1e] by
- XEEN: Fix display of outdoors objects
- 00:15 Ticket #6767 (ZVISION: Ambient sounds keep playing after leaving the relevant area) closed by
- fixed
- 00:11 Changeset [8f551202] by
- Merge pull request #568 from Marisa-Chan/master ZVISION: Fix sound …
01/25/15:
- 22:30 Changeset [ed4a3565] by
- ACCESS: MM - Rename cmdSpecial5, implement cmdSpecial3
- 22:19 Changeset [587aad7d] by
- ACCESS: Fix moonwalking in MM
- 21:05 Changeset [ca0bef95] by
- ACCESS: MM - Split cmdHelp for MM
- 20:51 Changeset [b0005043] by
- SDL: Guard audio CD code to be SDL 1.2 only.
- 20:23 Changeset [99f4dafa] by
- SDL: Also print audio driver used when built with SDL2.
- 20:11 Changeset [8d57b766] by
- SDL: Fix typo.
- 20:07 Changeset [4aa6f5ca] by
- Merge pull request #571 from chrilith/master Small adjustments to …
- 19:54 Changeset [e695c018] by
- MORTEVIELLE: 1sec seems to be far enough here
- 19:53 Changeset [975b1cf] by
- MORTEVIELLE: more drawBox() adjustments
- 19:23 Changeset [8530997f] by
- SDL: Add experimental support for SDL2. This is based upon …
- 18:26 Changeset [defe7179] by
- CONFIGURE: Allow to overwrite sdl-config to use with SDL_CONFIG.
- 18:26 Changeset [d97889c] by
- SDL: Cleanup graphics manager switching a bit.
- 17:57 Changeset [3a2db013] by
- SDL: Refactor WM specific functionality into SdlGraphicsManager.
- 17:06 Changeset [50d3d79d] by
- XEEN: Revert window restriction, since all window draws use absolute x,y
- 16:40 Ticket #6785 (FW: Looping samples don't loop in PC version (theoretically)) created by
- […] […]
- 16:18 Changeset [ef283252] by
- XEEN: Fix keyboard keys in YesNo dialog
- 14:01 Changeset [7b387db] by
- XEEN: Fix clearing Please Wait window after changing maps
- 13:37 Ticket #6784 (ZVISION: Earth pavilion door puzzle inset videos out of alignment) created by
- […] […]
- 13:34 Ticket #6783 (ZVISION: Earth pavilion door puzzle missing sound effects) created by
- […] […]
- 13:26 Ticket #6782 (ZVISION: Temple door knocker knocks far too fast) created by
- […] […]
- 13:24 Changeset [3135d1e0] by
- XEEN: Fix rendering in drawOutdoors
- 07:53 Ticket #6781 (ZVISION: Animation glitch (position? scaling?) in Nemesis laboratory) created by
- […] […]
- 04:53 Changeset [482c2b2a] by
- XEEN: Fix immediate crash in outdoors rendering
- 04:49 Changeset [51dba26] by
- XEEN: Simplify _currentWall back to int for now
- 04:12 Changeset [b695934a] by
- XEEN: Implemented cmdTeleport opcode
- 03:15 Changeset [2a9c00cb] by
- XEEN: Fix to cmdSpawn, and implemented cmdSetValue
- 00:38 Changeset [fe6b580f] by
- XEEN: Implement cmdCheckProtection and cmdAlterEvent opcodes
- 00:37 Changeset [b6b5a520] by
- ACCESS: MM - Add menu case 8
- 00:36 Changeset [e4710ae] by
- ACCESS: MM - Fix the coordinates of the last menu icon
01/24/15:
- 23:31 Changeset [0d8d66c] by
- XEEN: Fix center aligning text in writeString
- 22:33 Changeset [f742dc8d] by
- XEEN: Fixes to ifProc
- 21:10 Changeset [41f7664f] by
- XEEN: Implemented cmdIf opcode
- 20:29 Changeset [c01120ae] by
- XEEN: Extra comments to sprite resource class
- 20:14 Changeset [339dfcb2] by
- XEEN: Restrict drawing in windows to drawing within their bounds
- 19:48 Changeset [177f47a5] by
- XEEN: Implement drawOutdoors
- 19:15 Changeset [409edeb1] by
- XEEN: Implemented drawOutdoorsObjects
- 18:49 Changeset [a04daf3] by
- XEEN: Implemented drawOutdoorsMonsters
- 17:09 Changeset [c17c2aea] by
- XEEN: Implemented outdoors drawing code in draw3d
- 15:46 Changeset [241f459] by
- Merge pull request #1 from scummvm/master Latest changes including mines
- 15:24 Changeset [82010fb5] by
- XEEN: Formatting fixes
- 15:13 Changeset [f69fd28] by
- XEEN: Fixes for hit points calculations
- 14:39 Changeset [de1341d] by
- XEEN: Add special case block to Map::load
- 14:35 Changeset [2b5167ca] by
- XEEN: Fix side loading bug in Map::load
- 14:29 Changeset [1f8a5ea2] by
- XEEN: Changed PlayerStruct to Character
- 14:27 Changeset [b533822c] by
- XEEN: Implement lots of stubbed PlayerStruct methods
- 13:57 Changeset [4e1ffc94] by
- ZVISION: Delete stream if there is no audio stream to queue to This …
- 13:57 Changeset [ca83ecd8] by
- ZVISION: Fix lag at beginning of cutscenes We have to update …
- 13:37 Changeset [bf3e2bc] by
- Merge pull request #570 from chrilith/mortevielle_3rdintro …
- 13:19 Changeset [378d031b] by
- Merge pull request #569 from chrilith/mortevielle MORTEVIELLE: some …
- 13:03 Changeset [a4d822f9] by
- MORTEVIELLE: alternatively we can make it local to delay()
- 10:13 Changeset [6691f9d8] by
- MORTEVIELLE: Added missing mesgId handling for 3rd intro screen This …
- 05:00 Changeset [3ec43ce1] by
- XEEN: Implement the cmdRemove and cmdMakeNothingHere script opcodes
- 04:47 Changeset [06b7eb22] by
- XEEN: Implemented If script opcode
- 02:33 Changeset [7bfc0344] by
- XEEN: Implement cmdJumpRnd script opcode
- 02:25 Changeset [fac1d06] by
- XEEN: Implement script opcodes for cmdCallEvent and cmdReturn
- 02:12 Changeset [c08e54f] by
- XEEN: Implement further script opcodes
- 01:44 Changeset [749372e4] by
- XEEN: More script code and string input dialog
Note:
See TracTimeline
for information about the timeline view.