Timeline
01/23/15:
- 13:29 Changeset [a7d5ac99] by
- MORTEVIELLE: Fixed read index parsing alert strings because Pascal …
- 13:29 Changeset [3839d9ce] by
- MORTEVIELLE: Fixed drawBox() to match original code
- 10:31 Changeset [568c13b] by
- ZVISION: Use correct virtual class type instead of MusicNode
- 10:26 Changeset [9b498d5] by
- ZVISION: Correct value for attenuate
- 10:25 Changeset [0bc61d3c] by
- ZVISION: Volume is not linear value, use dB map to linear for -100...0dB
- 10:20 Changeset [ad2ab984] by
- ZVISION: Use correct int type for volume
- 05:13 Changeset [d67727a7] by
- ZVISION: Fix sound bug #6767 by making pan_track code similar to original
- 03:05 Changeset [2b51d324] by
- XEEN: Implemented dialogs for Who Will and YesNo
- 01:07 Ticket #6780 (ZVISION: Non-working, game-breaking hotspot at bottom of tower) closed by
- fixed
- 01:04 Changeset [d75fbe7] by
- ZVISION: Error out when a script file can't be found or be parsed …
- 01:02 Changeset [1bd83a9] by
- ZVISION: Fix script bug #6780 (invalid hotspot at base of tower in ZGI)
- 01:01 Changeset [f7e0d1e9] by
- ZVISION: Fix shadowed variable A bug in commit 21e9007d80. Thanks to …
- 00:41 Changeset [b597d71] by
- XEEN: Implemented animate3d
01/22/15:
- 23:19 Ticket #6780 (ZVISION: Non-working, game-breaking hotspot at bottom of tower) created by
- […] […]
- 12:53 Changeset [4c0c40c] by
- XEEN: Shifted more logic for 3d view drawing from Interface to InterfaceMap
- 03:09 Changeset [16a5a99c] by
- XEEN: Fix strings used by newly added script commands
- 02:51 Changeset [1b264ed2] by
- XEEN: Implemented the first few script commands
- 01:42 Changeset [932222d] by
- XEEN: Skeleton beginnings of script handling
01/21/15:
- 22:43 Changeset [1d10058] by
- ACCESS: MM - Implement cmdDispAbout, initialize some variables
- 21:26 Changeset [eed5116] by
- ACCESS: MM - Fix the travel box
- 12:06 Changeset [e66883d5] by
- ZVISION: Add console commands to manipulate state flags and variables
- 10:36 Changeset [46fe6b64] by
- ZVISION: Properly handle confirmation dialogs in the French ver. of ZGI
- 06:54 Changeset [290ea5d] by
- ACCESS: MM - Implement loading of cells00 in intro, some renaming
- 03:13 Changeset [69ca508e] by
- XEEN: Fix settig stepped on tiles
- 02:37 Changeset [adce5f9] by
- XEEN: Convert map _skySprites into a 2 element array
- 02:05 Changeset [397a10ea] by
- XEEN: Moved setMazeBits to InterfaceMap and fixed some incorrect code in it
- 01:10 Changeset [cb25b7b5] by
- VIDEO: Make the QuickTime code error out again if the frame data can't …
- 01:10 Changeset [7d1ee556] by
- VIDEO: Remove the "-1" edit hack With the previous commits' fixes, …
- 01:10 Changeset [1a0f104a] by
- VIDEO: Fix potential off-by-one frame time after seek If seeking to …
- 01:10 Changeset [8e2a438d] by
- VIDEO: Fix edit frame calculation An edit that seeks to the last …
- 01:10 Changeset [aaf4d38] by
- VIDEO: Round the edit time offset instead of truncating it Allows for …
- 01:10 Changeset [a59f5db5] by
- VIDEO: Fix timing with frames going past the edit boundary
- 00:48 Changeset [5cc3afab] by
- XEEN: Implemented getNewMaze
- 00:29 Changeset [dfe04491] by
- JANITORIAL: Remove unnecessary semicolons
- 00:24 Changeset [796fb134] by
- ZVISION: Remove unnecessary spaces
- 00:10 Changeset [d7f37d21] by
- ACCESS: MM - Implement printWatch and clearWatch
01/20/15:
- 23:42 Changeset [1330cb7] by
- ZVISION: Remove superfluous check
- 23:26 Changeset [f60a4d3] by
- ACCESS: MM - Fix the "android" watch dialog and animation
- 22:47 Ticket #6760 (ZVISION: German version of ZGI doesn't work - no game found) closed by
- 22:43 Ticket #6772 (ZVISION: Wrong characters in subtitles (Unicode issue?)) closed by
- fixed
- 22:41 Changeset [5a6f711] by
- ZVISION: Convert subtitles to UTF-32 before rendering them (bug #6772) …
- 22:33 Changeset [0776709] by
- ZVISION: Do not process cheat codes while in the game menus This …
- 20:51 Changeset [1d6a8073] by
- ZVISION: Adapt confirmation dialogs for non-English versions
- 18:29 Ticket #6774 (ZVISION: Spell book broken after getting "glorf" spell) closed by
- fixed
- 18:21 Changeset [ad83f033] by
- ZVISION: Fix mis-parsing of criteria, a.k.a bug #6774 A condition in …
- 15:11 Ticket #6778 (Game crash: Full Throttle on ScummVM 1.7.0 for MorphOS) closed by
- invalid
- 13:46 Changeset [8b4d25d4] by
- XEEN: Implemented doStepCode
- 13:20 Changeset [2427f203] by
- XEEN: Implemented handleLight
- 04:57 Changeset [aab62d60] by
- XEEN: More minimap fixes
- 04:18 Changeset [d32c90e] by
- XEEN: Some minimap drawing fixes
- 03:38 Changeset [8cd2e5ad] by
- XEEN: Further work on sprite scaling
- 03:38 Changeset [a1fb631f] by
- XEEN: Fix resetting sprites on ground tiles when drawing
- 00:28 Changeset [dc8592a9] by
- XEEN: Fix loading of wall types
- 00:18 Ticket #6776 (ZVISION: Nothing happens when I click on the rope in the bell room) closed by
- fixed
- 00:16 Changeset [750d7281] by
- ZVISION: Properly skip commented out puzzle criteria - fixes bug #6776 …
01/19/15:
- 23:51 Changeset [ebc155ac] by
- XEEN: Replaced UI button values with KeyCode constants
- 23:42 Changeset [e966feff] by
- XEEN: Implemented movement code
- 23:32 Ticket #6771 (ZVISION: Unable to leave room after loading saved game) closed by
- fixed
- 23:21 Changeset [5f985884] by
- ZVISION: Fix saving when using the original save dialog A regression …
- 21:54 Changeset [5df2e08c] by
- ZVISION: Fix bug #6771 (unable to leave room when loading a game) …
- 21:54 Changeset [dcac5be4] by
- ZVISION: Simplify the checks in the location changing code
- 21:22 Changeset [ecc45b96] by
- Merge pull request #567 from fedor4ever/master ZVISION: Fix …
- 21:20 Changeset [1f31209] by
- XEEN: Minor minimap fixes
- 20:29 Changeset [e559a99c] by
- XEEN: Initial implementation of drawMiniMap
- 20:25 Changeset [08b6a5b4] by
- ZVISION: Fix comparison between signed and unsigned integers
- 19:53 Changeset [c810ee9a] by
- ACCESS: MM - Make CharEntry version-dependent
- 18:47 Ticket #6779 (BACKENDS: Symbian - ZVISION is unusable because of a bug in scanf()) created by
- […] […]
- 17:13 Changeset [ec294d6] by
- XEEN: Add extra ending code for pausing turns
- 16:32 Changeset [687423b] by
- XEEN: Beginnings of main game loop and waiting
- 15:51 Changeset [83442b9] by
- XEEN: Fix Valgrind warnings
- 15:28 Changeset [f46b9d77] by
- XEEN: Compilation fixes for gcc
- 03:13 Ticket #6766 (ZVISION: ZGI text screen is illegible) closed by
- wontfix
- 03:10 Ticket #6768 (ZVISION: Game will not save during prison sequence) closed by
- fixed
- 03:09 Changeset [68b7839d] by
- ZVISION: Fix bug #6768 (unable to save in the prison area) The save …
- 02:22 Changeset [3a31e1d] by
- ZVISION: Don't change location when coming back from ScummVM save …
- 02:11 Changeset [0fafb6a6] by
- Revert "ZVISION: Don't change location when coming back from ScummVM …
- 01:56 Changeset [b12e2683] by
- XEEN: Disable initial fade out for now
- 01:54 Changeset [130bd58e] by
- XEEN: Load correct surface sprites for the maze
- 01:26 Changeset [b835eacc] by
- ZVISION: Don't change location when coming back from ScummVM save …
- 01:11 Changeset [e4c47363] by
- XEEN: Renaming of flags and surface display
- 00:18 Changeset [ecdf6412] by
- XEEN: Fix drawing the game window border
- 00:12 Changeset [07a10855] by
- XEEN: In progress work on sprite scaling
01/18/15:
- 23:11 Changeset [6ba81a97] by
- ACCESS: MM - Implement printBubble_v1
- 23:06 Changeset [a26a9c72] by
- ZVISION: Fix formatting and add curlies
- 22:37 Ticket #6778 (Game crash: Full Throttle on ScummVM 1.7.0 for MorphOS) created by
- […] […]
- 22:35 Changeset [f18a8c36] by
- XEEN: Convert default values for monsters flying flags from int to bool
- 22:17 Changeset [99254537] by
- XEEN: Fix loading of MonsterData array
- 22:00 Changeset [762e2ca6] by
- CONFIGURE: Use -mlongcall on Mac PPC builds Calls larger than 32MB …
- 21:58 Changeset [e10512c8] by
- CONFIGURE: Use "powerpc" instead of "ppc" as config.guess outputs …
- 20:59 Changeset [ceeda17a] by
- XEEN: Remove old test sprite from being displayed
- 20:06 Ticket #6777 (LOL: The interactive CD demo version is not supported) created by
- […] […]
- 19:41 Changeset [79c90233] by
- TEST: Use "/usr/bin/env python" as the shebang line in cxxtestgen.py
- 19:41 Changeset [db64442] by
- COMMON: Fix strict-alignment READ_BE_UINT64 on LE and READ_LE_UINT64 on BE
- 19:41 Ticket #6775 (ZVISION: Core dump when starting Zork Nemesis) closed by
- fixed
- 19:35 Changeset [3f66f28] by
- ZVISION: Remove trailing whitespace
- 19:30 Changeset [7c23eae1] by
- ZVISION: Fix path handling in case-sensitive file systems (bug #6775) …
- 14:26 Changeset [b147743] by
- ACCESS: MM - Implement displayInv
- 13:57 Changeset [258ab020] by
- XEEN: Load sprites from the correct archive
- 11:04 Changeset [cac7be4] by
- ANDROID: Remove plugins/unpacker from makefile.
- 02:24 Changeset [12445978] by
- JANITORIAL: Update copyright year
- 01:51 Changeset [926404bd] by
- MADS: Renamings of Layer and a transition type
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