Timeline



01/16/15:

23:24 Changeset [82027ef3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Finish the implementation of doBox_v1
18:10 Ticket #6770 (ZVISION: Control lever still visible after opening Perils of Magic ...) created by SF/tnm23
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18:06 Ticket #6769 (Inset video location/size error in alchemical display) created by SF/tnm23
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17:47 Ticket #6768 (ZVISION: Game will not save during prison sequence) created by SF/tnm23
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14:30 Changeset [484901e7]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Fixes and cleanup for setIndoorsObjects
13:08 Changeset [9f00880a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Properly handle sounds reusing the same sound slot (bug …
12:28 Ticket #6767 (ZVISION: Ambient sounds keep playing after leaving the relevant area) created by SF/tnm23
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12:20 Ticket #6766 (ZVISION: ZGI text screen is illegible) created by SF/tnm23
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08:09 Changeset [6f2b648b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Implement drawSelectBox
05:37 Changeset [b83b63b]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix _wp switch statements
05:20 Changeset [0ceefedc]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix frame calculations for low part of _indoorList
03:50 Changeset [d6497f78]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Implement setIndoorsWallPics
02:43 Changeset [3fe7c645]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Fix detection of Windows fonts
02:39 Changeset [ce3cb6f1]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Finished setIndoorsMonsters
01:32 Changeset [519ecbb7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Initial string display in doBox_v1
00:59 Ticket #6764 (Spanish version of ZGI doesn't work - no game found) closed by bluegr
00:58 Ticket #6763 (ZGI crashes when attempting to examine mug in inventory) closed by bluegr
fixed
00:57 Ticket #6762 (ZGI crashes when attempting to enter alternative inventory screens.) closed by bluegr
fixed
00:52 Changeset [11e42967]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Add detection for the Spanish version of ZGI (bug #6764)
00:47 Changeset [4287e2eb]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Allow empty sound streams. Fixes bugs #6762 and #6763 A …

01/15/15:

21:54 Ticket #6765 (Wrong error code if directory missing) created by SF/superzanac
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14:33 Changeset [3e716376]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Beginnings of setIndoorMonsters implementation
13:23 Ticket #6764 (Spanish version of ZGI doesn't work - no game found) created by SF/dianiu
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12:37 Ticket #6763 (ZGI crashes when attempting to examine mug in inventory) created by SF/tnm23
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12:16 Ticket #6762 (ZGI crashes when attempting to enter alternative inventory screens.) created by SF/tnm23
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08:23 Changeset [0c14e42b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Implement up and down arrows in BubbleBox
07:41 Changeset [89f233f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
ZVISION: Set the state value for the lever position during user …
07:40 Changeset [4f28cec6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
ZVISION: Keep the hand cursor during lever movement We have to …
07:31 Changeset [28e27ea1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
ZVISION: Allow multiple sound effects to play at the same time This …
04:42 Changeset [7e4580a2]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Add cropping support to sprite drawing
04:10 Changeset [7bfbda6]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Initial bugfixes for map loading and fix draw list positions
02:48 Changeset [17f94630]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Formatting fixes
02:39 Changeset [e6383519]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Split in-game scene draw code into a separate file
00:40 Changeset [f1aa191f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Implement getList
00:37 Ticket #6761 (ZVISION: Missing sounds when using the knocker in Zork: Nemesis) created by eriktorbjorn
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01/14/15:

23:44 Changeset [3a57f208]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Implement displayBoxData
23:20 Changeset [cc045f7a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by wjp
COMMON: Fix strict-alignment READ_UINT64
14:48 Changeset [5f2e1455]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Remainder of drawIndoors implemented
06:20 Changeset [2b78d519]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Implementing drawIndoors
02:53 Changeset [fb97e588]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
ZVISION: Add support for German ZGI - CD version Fixes #6760
01:30 Changeset [a856e58e]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Added Combat class and further map loading sprite setting

01/13/15:

21:52 Changeset [93e8b47e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Some more work on BubbleBox class
15:47 Changeset [4b1cec62]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
ZVISION: Add detection for the French version of ZGI
14:51 Changeset [1a0a597f]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Add indoor terrain loading and indoor list sprite setting to …
06:16 Changeset [747ca9eb]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Implemented indoor drawing code in draw3d
02:56 Changeset [07f37ce]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Change _currentWall to be MazeWallLayers union
02:25 Changeset [48884700]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Implemented setMazeBits
02:08 Changeset [1b829b95]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Add support for Liberation Fonts These look better than the …
00:46 Changeset [6a288bc4]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Work some more on doBox_v1

01/12/15:

14:49 Ticket #6760 (ZVISION: German version of ZGI doesn't work - no game found) created by SF/breitemasse
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11:47 Ticket #6759 (SCUMM: iMuse crashes with assertion failure on CoMI) created by SF/einstein95
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06:47 Changeset [b247515c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
ZVISION: Check eos() after reading from stream, not before This fixes …
05:55 Changeset [230c4f52]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Implemented map getCell method
02:35 Changeset [d8e23aa5]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Split up SCREEN_POSITIONING array and fix data
01:37 Changeset [3f4c924c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Check for all the required fonts before starting a game
01:30 Changeset [1b3473d3]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Implement frame update loop of draw3d
00:36 Changeset [dc6c1a5c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
Merge pull request #558 from klusark/patch-3 SDL: Warn if the …
00:29 Changeset [892a5040]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Implemented loading of object animation data
00:23 Changeset [eacc0e08]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Add resource _byte1EEB5[]
00:04 Changeset [ec381ae3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
ACCESS: MM - Start implementing MM dialog box, split cmdConverse in …

01/11/15:

23:09 Changeset [4745bfe1]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Implemented setIndoorObjects
22:30 Changeset [b0defeed]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
Merge pull request #564 from mcb30/gk1fix SCI: fix definition of GK1 …
22:14 Changeset [d603fe3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Michael Brown <mbrown@…>
SCI: fix definition of GK1 police-sleep patch
22:01 Changeset [edccbe63]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Added saving of maze monster/object data
21:58 Changeset [d1292c8e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
Merge pull request #560 from klusark/unpack ANDROID: Remove unpacker …
21:12 Changeset [8e0d7d72]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
Merge pull request #559 from fedor4ever/master VIDEO: Add Theora …
20:21 Changeset [3b1edcdf]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Implemented code for 'saving' resources to the loaded savefile
17:51 Changeset [dd7da7c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
Merge pull request #561 from MestreLion/foa_help SCUMM: Improve FOA …
16:43 Changeset [0b5f79af]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Added loading of event data for maps
16:42 Ticket #6758 (Eye of the Beholder 1: no "silver key" in the beginning of the Level 2) created by SF/toney-moon
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16:32 Ticket #6757 (Eye of the Beholder 1 (mouse pointer in inventory)) created by SF/toney-moon
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16:01 Changeset [e972eb32]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
README: Add game-specific information for Zork Nemesis and Zork Grand …
16:00 Changeset [3a0ea6ec]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
NEWS: Mention support for Zork Nemesis and Zork Grand Inquisitor
16:00 Changeset [bc959e54]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Build the engine by default
14:54 Changeset [49787629]branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
XEEN: Various renamings
05:19 Changeset [468a26b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by RichieSams
ZVISION: Add detection for Nemesis CD - German version CSCR.ZFS is …
03:51 Changeset [5b370566]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
ZVISION: Avoid using floating point math when upscaling subtitle …
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