Timeline



11/04/14:

21:01 Changeset [eff78c44] by Martin Kiewitz <m_kiewitz@…>
SCI: fix Japanese Space Quest 4 (intro + buttons) At least SQ4 uses #j …
18:46 Changeset [ad8dbd36] by Martin Kiewitz <m_kiewitz@…>
SCI: kStrCat does language-splitting for QfG1 too
17:34 Changeset [ee876b56] by somaen
WINTERMUTE: Add VK-translations for F1-F12 and HOME
17:09 Ticket #6648 (WME: 5MA - music doesn't loop properly) closed by somaen
fixed
17:09 Ticket #6735 (WME: Bickadoodle - Unknown version) closed by somaen
fixed
17:08 Changeset [2f868ae5] by somaen
WINTERMUTE: Add detection for Bickadoodle 1.2 (Fixes bug 6735)
17:01 Ticket #6647 (WME: 5MA - main menu cat doesn't scream when clicked on) closed by somaen
fixed
16:52 Changeset [f1eb2513] by somaen
WINTERMUTE: Use macros to simplify detection_tables.h
16:52 Changeset [b460323e] by somaen
WINTERMUTE: killAllSounds only if WME targetExecutable >= 1.8.6 This …
16:52 Changeset [dfe465e2] by somaen
WINTERMUTE: Introduce WMEGameDescription I aped what has been done …
10:57 Changeset [028238ed] by Filippos Karapetis <bluegr@…>
GROOVIE: Handle transparency in Gamepad videos in the 11th Hour
10:40 Changeset [c9a60233] by Filippos Karapetis <bluegr@…>
GROOVIE: More bugfixes for V2 puzzle overlay videos
09:52 Changeset [d8e650b4] by Filippos Karapetis <bluegr@…>
GROOVIE: Handle flag 2 for V2 games (show a whole overlay video)
09:51 Changeset [70fe89b9] by Filippos Karapetis <bluegr@…>
GROOVIE: More work on transparency in the puzzle scenes for V2 games …
04:12 Changeset [be8cf976] by Marisa-Chan <llancelot7@…>
ZVISION: Implement settings functions
04:09 Changeset [d40caba5] by Marisa-Chan <llancelot7@…>
ZVISION: If ZorkAVIAudioTrack got another format call …
04:08 Changeset [3f21de46] by Marisa-Chan <llancelot7@…>
ZVISION: Make ZorkAVIAudioTrack resetable

11/03/14:

10:41 Changeset [2d42ab88] by Filippos Karapetis <bluegr@…>
GROOVIE: Fix video transparency in V2 games
09:40 Changeset [35577ab7] by Filippos Karapetis <bluegr@…>
GROOVIE: Initial implementation of direct game load for the 11th Hour
09:40 Changeset [5dc0310] by Filippos Karapetis <bluegr@…>
GROOVIE: Add a stub for opcode 42 in V2 games This was o_cellmove in …
09:40 Changeset [a8274051] by Filippos Karapetis <bluegr@…>
GROOVIE: Implement o2_copyscreentobg and o2_copybgtoscreen
09:40 Changeset [9d6437c0] by Filippos Karapetis <bluegr@…>
GROOVIE: Add initial full screen functionality for V2 games
09:40 Changeset [f733498] by Filippos Karapetis <bluegr@…>
GROOVIE: Finish implementation of o_hotspot_outrect This is needed by …
01:45 Changeset [124ac887] by Matthew Hoops <clone2727@…>
VIDEO: Make AVIAudioTrack::resetStream() virtual In case a subclass …
01:15 Changeset [dfc3bca] by Matthew Hoops <clone2727@…>
VIDEO: Separate AVI video and audio track reading Relying on the …

11/02/14:

22:33 Ticket #6614 (SCI: HOYLE4 - textbox in wrong position) closed by m-kiewitz
fixed
22:30 Changeset [3f7566c7] by Martin Kiewitz <m_kiewitz@…>
SCI: hoyle 4 workaround properly done (bug #6614) fixes placement of …
18:37 Changeset [fa7a6d4] by Martin Kiewitz <m_kiewitz@…>
SCI: GetClosest() bugfix the bugfix thx wjp
18:31 Changeset [11ba4474] by Martin Kiewitz <m_kiewitz@…>
SCI: bugfix in GetLongest() for Japanese SQ4
16:15 Ticket #6591 (HOPKINS-PL: SFX missing/out of sync in bank heist cutscene) closed by Strangerke
14:44 Changeset [8ffd8793] by Martin Kiewitz <m_kiewitz@…>
SCI: add support for \n and \r in Japanese text fixes Police Quest 2 …
12:08 Changeset [5aae18fe] by Martin Kiewitz <m_kiewitz@…>
SCI: text16 Shift-JIS font switch fixed fixes Police Quest 2 Japanese …
01:31 Changeset [9d693b9] by Martin Kiewitz <m_kiewitz@…>
SCI: fix another bug in text16 / GetLongest()
01:16 Changeset [c4ca0a7d] by Martin Kiewitz <m_kiewitz@…>
SCI: fix bug in text16 / GetLongest()

11/01/14:

22:38 Ticket #5334 (LB2CD: Glitch in Act 6 coroner answer buttons) closed by m-kiewitz
fixed: […]
22:36 Changeset [c9e74d6d] by Martin Kiewitz <m_kiewitz@…>
SCI: text16 GetLongest() changes fixes bug #5334 also fixes bug #5159
13:07 Ticket #6688 (UBUNTU: Build failure due to Unity Taskbar) closed by bluegr
fixed
12:10 Changeset [c4e40fc8] by Kirben
SCUMM: Correct file size for Dutch Windows demo of Let's Explore the …
11:35 Changeset [14ab55e] by Strangerke
HOPKINS: Add a check for another sound related to frames removed in …
00:00 Ticket #6539 (SCI: LB2 - text alignment issue in credits) closed by m-kiewitz
fixed

10/31/14:

23:57 Changeset [9561d5f] by Martin Kiewitz <m_kiewitz@…>
SCI: revert r55034, fixes bug #6539 original bug wasn't solved …
19:36 Ticket #6407 (SCI: QFG1 - Knocking down nest while running freezes game) closed by m-kiewitz
fixed
19:33 Changeset [5b42fa81] by Martin Kiewitz <m_kiewitz@…>
SCI: script patch for qfg1ega (fixes bug #6407) throwing rocks at …
07:16 Changeset [6bc36cbd] by Torbjörn Andersson <eriktorbjorn@…>
DEBUGGER: Add FIXME comment about file name vs base name

10/30/14:

22:37 Changeset [0c5fae86] by Kirben
SCUMM: Add Dutch Windows demo of Let's Explore the Farm with Buzzy.
22:30 Ticket #6742 (PJGAMES: Crash upon playing Happy Fun Squares on Hard) closed by Kirben
fixed
22:22 Changeset [86a3d504] by Kirben
SCUMM: Fix bug #6742 - PJGAMES: Crash upon playing Happy Fun Squares …
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