Timeline



08/20/14:

23:04 Changeset [70b8efa]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Finish moving timer flag from bool to byte based on the …
11:13 Changeset [e545a0af]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Update version in the fallback detection.
02:43 Changeset [23a44244]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented cmdNewRoom opcode
02:31 Changeset [6066afb0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix z ordering of sprites on the screen
01:46 Changeset [b4f74b9b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Use a variable delay of up to 20ms instead of a fix 50ms
01:26 Changeset [aca10de1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Kirben
SCUMM: Add support for quit script in HE90+ games.
00:39 Ticket #6711 (Wrong quit message shown in Pajama Sam Lost and Found) closed by Kirben
fixed
00:36 Changeset [7761c75c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Kirben
SCUMM: Fix Bug #6711- Wrong quit message shown in Pajama Sam Lost and …

08/19/14:

22:16 Ticket #6714 (SPYFOX3: Spy Fox's head disappears briefly when looking at keycard device) created by eriktorbjorn
[…] […]
21:57 Ticket #6713 (SPYFOX3: No transparency in "Radioactive Trash Collector") created by eriktorbjorn
[…] […]
21:50 Ticket #6712 (SPYFOX3: Text drawing glitch in "Radioactive Trash Collector") created by eriktorbjorn
[…] […]
07:48 Changeset [992ea95c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Implement two opcodes
06:42 Ticket #6711 (Wrong quit message shown in Pajama Sam Lost and Found) created by SF/saleck86
[…] […]
04:53 Changeset [8d45ad26]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix walking right
04:15 Changeset [c4a3770c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Bugfixes for walking
03:29 Ticket #6710 (SCUMM: PUTT-PUTT - Colour corruption upon pressing Escape too quickly) created by SF/saleck86
[…] […]
02:15 Changeset [ad0be894]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Simplified surface creation, added drawing for scaled flipped …
00:18 Changeset [b6dc7a1d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Implement two more opcodes

08/18/14:

22:03 Changeset [afe47b0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: drawTransparentWithTrans - memory leak fix
21:47 Changeset [01bf821e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: dialogImage - second memory leak fix
13:45 Changeset [46d1c106]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Torbjörn Andersson <eriktorbjorn@…>
AGOS: Give each MIDI track its own loop flag This is needed because …
13:32 Changeset [080a0301]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Some initial pathfinding bugfixes
06:29 Changeset [17315a4d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented wall checks for pathfinding
05:15 Changeset [d570da06]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix selecting location for player to walk to
05:08 Changeset [5ec8c445]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix player flickering
05:04 Changeset [d31b27ba]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Partially implement cmdHelp
04:44 Changeset [9150e18]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Shifted some Amazon specific opcodes to the AmazonScripts class
04:32 Changeset [7fef53b6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented cmdEndObject
04:13 Changeset [9e98a1ed]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Correct drawing the vertical edges of bubble boxes
04:09 Changeset [38acce33]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Add updateTimers so bubble boxes can be removed
03:53 Changeset [a8a70189]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix showing bubble box text correctly
03:08 Changeset [c576b20]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix decoding of font data
02:32 Changeset [be463980]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix positioning of bubble boxes
02:17 Changeset [483bca3d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fixes for drawing bubble box backgrounds
00:56 Changeset [9393f6d7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented bubble box drawing code

08/17/14:

23:49 Changeset [6642f6d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Matthew Hoops <clone2727@…>
GRAPHICS: Improve color bit depth conversion Data is no longer …
22:42 Changeset [4ea9339]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Implement cmdSetTex()
21:49 Changeset [1b69da3d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Implement some more opcodes
19:48 Changeset [874663f] by Joni Vähämäki <jonivah@…>
Merge 09e3da62bfe504d1650c65d22e98dbb411d251c6 into …
18:24 Changeset [422922fe]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Matthew Hoops <clone2727@…>
VIDEO: Add wrapper around setEndTime() to specify an end frame
18:24 Changeset [9a5b3bfd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Matthew Hoops <clone2727@…>
IMAGE: Make Cinepak decode to 32bpp when in 8bpp screen mode
18:01 Changeset [77626b72]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Add missing string parameters to bubble box methods
17:14 Changeset [404c7cd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Split the bubble box code from Room into it's own file
11:16 Changeset [3e61eb9c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Implement some opcodes
10:39 Changeset [1ab89400]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Remove two unused variables
05:18 Changeset [ff01ee68]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Added code for bubble box size calculations
04:18 Changeset [f784b4ef]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Added data for font2 and font6x6
02:26 Changeset [8d6c8ed]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Beginnings of code for text bubble drawing

08/16/14:

23:24 Changeset [a42e52fb]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented code for clicking in room area
23:01 Changeset [35c3d36]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: dialogImage - memory leak fix
22:54 Changeset [9bda7c37]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Shadows drawing - update
22:15 Changeset [0b707839]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix selecting buttons from the bottom of the screen
22:04 Changeset [bca9f14]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix display of mouse cursor
21:47 Changeset [fa099b8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implement routine for scaled drawing of player
17:58 Changeset [5ff004b2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix initialisation of player positioning and scaling values
16:33 Changeset [dc5500e2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Cleanup of timer flags and some inventory logic
15:35 Changeset [b3ab8a42]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implementing doCommand
13:51 Changeset [25f2c28e] by Ben Castricum <github@…>
Merge 9ba53f8b1555881a4640660b751186a7fe217c4b into …
13:50 Changeset [61b44c18]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by criezy
I18N: Update translations from source code
13:49 Changeset [62661606]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by criezy
I18N: Fix corrupted Ukrainian translation
13:45 Changeset [57d7ec91]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by criezy
GUI: Fix spelling of FluidSynth: s/Fluidsynth/FluidSynth/
13:45 Changeset [4cd06dc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by criezy
PEGASUS: Don't try to translate "???"
13:44 Changeset [8586271]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by criezy
GUI: Fix typo in audio sample rates: s/11kHz/11 kHz/
12:24 Changeset [86484802]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Add a second parameter to doEstablish()
11:47 Changeset [0b0d16d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Add details in executeSpecial TODO
11:29 Changeset [fab6d788]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Update TODOs
03:32 Changeset [a347435]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Added extra mouse handling to pollEvents
02:34 Changeset [3475fda0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fixes for updating animation frames
02:26 Changeset [f8d64ae6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Added code to update animations each frame
02:09 Changeset [e3687ea1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Refactored scroll direction code into separate methods

08/15/14:

21:59 Changeset [422054f8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: init() - delete creditsDataStream
21:57 Changeset [9ef705eb]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: playNextFLCFrame() update
21:04 Changeset [40ac7421]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: initZoomIn() update
20:32 Changeset [89bda02e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showHeroShadow - shadowLine data reading fix
15:27 Changeset [4a3ce2d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implementing checkScroll
04:06 Changeset [66b2d47]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Change walking errors to TODO comments
04:02 Changeset [9547efad]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented player plotting methods
03:56 Changeset [bf210ccc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Matthew Hoops <clone2727@…>
PEGASUS: Fix bad cast that destroys the InputHandler vtable Thanks to …
02:49 Changeset [f66f01bf]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented player walk methods
02:16 Changeset [d2bf7f99]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Matthew Hoops <clone2727@…>
AUDIO: Really fix seeking with audio edits I really have no idea what …

08/14/14:

23:49 Ticket #6709 (SAGA: IHNM - Ellen disappears sometimes when loading a save) created by SF/saleck86
[…] […]
05:03 Changeset [cf901ae1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Give default draw implementations for sprite drawing routines
04:54 Changeset [79e743ba]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix more gcc compiler warnings
04:45 Changeset [d6404a1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix compiler warnings and deallocation crash on exit
04:41 Changeset [13541465]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showHeroShadow - left side clipping fix
04:23 Changeset [28bfe737]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented cmdSpecial script opcode
03:07 Changeset [ed645e43]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix clearing pending images list each frame
02:56 Changeset [146f6b5d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix rendering of scene background

08/13/14:

21:18 Changeset [e5258784]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Silence GCC warning.
21:16 Changeset [12a894a8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Add checkMute(). This keeps the "Mute All" option of ScummVM …
20:58 Changeset [d7a9ea9e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Rework sound system.
20:35 Changeset [c2471254]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Rename _soundHandle to _sfxHandle.
20:25 Changeset [28a45098]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix initVolumeSwitch().
20:00 Changeset [2eddd72f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Initialize _startGameSlot.
19:58 Changeset [e52c14b8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove unused variable from System.
19:57 Changeset [547ad696]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Initialize _h and _w in every constuctor of Bitmap.
19:54 Changeset [277f844]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Initialize _maxDist in Hero's constructor.
19:53 Changeset [fecabc03]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Initialize every member in Talk's every constructor.
19:49 Changeset [8e22ef9b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix possible string overflow in Hero::expand().
19:40 Changeset [8b1ffab9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix possible string overflow in Bitmap's constructor.
18:18 Changeset [8e7279f5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix possible string overflow in setEye().
17:54 Changeset [45e8078d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Don't allow Sprite::step() to dereference nullptr-s.
17:43 Changeset [3e8041d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix comparing _spr->file against null in runCommand().
17:39 Changeset [3b342a21]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Eliminate inferred misuse of enums in Sprite::labVal().
17:30 Changeset [528ed795]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Make impossible to dereference nullptr in sndDigiStart().
13:41 Changeset [9ba53f8b] by Ben Castricum <github@…>
GUI: Fix spelling of FluidSynth: s/Fluidsynth/FluidSynth/
13:39 Changeset [65e3a32] by Ben Castricum <github@…>
PEGASUS: Don't try to translate "???"
13:38 Changeset [212d24c3] by Ben Castricum <github@…>
GUI: Fix typo in audio sample rates: s/11kHz/11 kHz/
05:34 Changeset [89772d55]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented window size fields setup and copyBF2Vid
03:40 Changeset [483bc1eb]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented setBufferScan and copyRects
03:12 Changeset [b579dbb]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fixes for clipping

08/12/14:

20:26 Changeset [b315003]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Graphics::drawTransparentWithTrans fix
17:42 Changeset [f3588971]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Johannes Schickel <lordhoto@…>
CGE2: Get rid of superflous game name in extra field.
17:41 Changeset [007548f3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Johannes Schickel <lordhoto@…>
CGE: Get rid of superflous game name in extra field.
17:33 Changeset [be859276]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix fallback detection.
15:16 Changeset [9107cc10]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Added a temporary frame delay and screen update
15:01 Changeset [94eda108]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix incorrect decrementing of _startup
14:38 Changeset [c0cb03ce]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented copyBlocks
11:01 Changeset [2f6b686c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CREDITS: Add credits for CGE2.
10:52 Changeset [148793ca]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by sev-
CGE2: Fix compilation
10:05 Changeset [5b9c51d4]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Repair FXP's operator=().
08:09 Changeset [c6033e04]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by sev-
Merge pull request #488 from urukgit/cge2 CGE2: Add Sfinx engine
05:12 Changeset [eee84b87]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented plotList
03:34 Changeset [7d4180c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented Animation setFrame code
02:27 Changeset [768e144]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Properly implement Animation calcFrame/calcFrame1 methods
01:43 Changeset [e2313433]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Johannes Schickel <lordhoto@…>
COMMON: Use Common::String::clear instead of assigning "".

08/11/14:

23:57 Changeset [617aa98e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Implement cmdSnd()
23:43 Changeset [5c769979]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Implement 3 more opcodes, fix a typo
23:05 Changeset [69c7f989]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Fix the implementation of cmdCheckAnim
23:03 Changeset [53441430]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Implement cmdCheckFrame
20:43 Changeset [ae037b23]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Use snprintf() instead of sprintf().
20:34 Changeset [e488da57]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove unnecessary commented out code.
20:32 Changeset [02f3418d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix some more formatting in vga13h.h.
16:16 Changeset [51ac9ca]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE: Fix EncryptedStream::err().
16:10 Changeset [3e3430ed]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix EncryptedStream::err().
16:09 Changeset [235e3d3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix formatting in events.cpp.
16:07 Changeset [9c5bdc6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix formatting in bitmap.h.
16:06 Changeset [5e375d07]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix formatting of operators' return values in vga13h.h.
16:03 Changeset [b3fed6c3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Return value instead of reference in FXP's operator=.
15:56 Changeset [7dfd108f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove unused functions from V2D.
15:54 Changeset [25ebfe4]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove unnecessary comments from vga13h.h.
15:44 Changeset [0d47893]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Make matrixes static constants in makeSpeechBubbleTail().
15:42 Changeset [f8e60e46]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Make movie() safer.
15:38 Changeset [c3a5a917]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix comment in runGame().
15:31 Changeset [85101525]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Rename XCrpyt() to xCrypt().
15:28 Changeset [854849f5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Get rid of detection.h, move things to detection.cpp.
15:13 Changeset [eb13d6ec]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Add necessary tabs in detection.cpp.
15:03 Changeset [411e8ac5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Change return type of readSint16LE().
14:54 Changeset [1224d79]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix typo in detection.cpp.
14:53 Changeset [e709be44]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove unnecessary #pragma before Sprite::touch().
14:48 Changeset [01950e1b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove unused function from vga13h.cpp.
05:17 Changeset [a0b9afde]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented animation anim methods
04:25 Changeset [69ecc15c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Add decoding of animation resources
01:42 Changeset [b6c94600]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix palette translation during loading
01:19 Changeset [e833ae66]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix loop in buildScreen
00:52 Changeset [6f2bc7fc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Implement 2 opcodes
00:40 Changeset [6471a354]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: drawTransparent functions - update
00:36 Changeset [b2596ca]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implement loadPlayField

08/10/14:

22:55 Changeset [6801cb08]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Decompress sprite resource frames immediately on creation
22:40 Ticket #6699 (FOTAQ: Graphical Glitch on Hotel Room Door) closed by digitall
22:07 Changeset [c941c5e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Graphics - drawing functions update
21:50 Changeset [47d75ae1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Beginnings of logic for drawing sprite frames
21:47 Changeset [7026f68]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: loadTrans(), drawTransparentWithTransDrawNode() - implementation
17:56 Changeset [0e3f9e98]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Changed _objectsTable from raw data array to SpriteResource array
17:52 Changeset [ba1f8b2f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Fix typo in variable name
17:50 Changeset [00f7a340]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Implement 3 more opcodes
17:47 Changeset [cce0c2ff]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Adding sprite resources and screen saving
16:56 Changeset [075ea1a0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: makePath() - fix
16:08 Changeset [70a94908]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Throw a rock mini-game - cursor update
14:49 Changeset [00901b20]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Fix bug in reloadRoom1
04:24 Changeset [9d590687]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented roomMenu
04:08 Ticket #6708 (SCI: QFG1 VGA - combat escape music does not play with cheetaur) created by tomasz89
[…] […]
04:07 Changeset [c1613178]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented player loading
04:06 Ticket #6707 (SCI: QFG1 VGA - Combat Victory does not play when cheetaur defeated) created by tomasz89
[…] […]
03:55 Ticket #6706 (SCI: QFG1 VGA - rapidly purchased potions do not appear in inventory) created by tomasz89
[…] […]
03:48 Ticket #6705 (SCI: QFG1 VGA - Combat Music does not play when battling saurus) created by tomasz89
[…] […]
03:44 Ticket #6704 (SCI: QFG1 VGA - Dryad Music does not play) created by tomasz89
[…] […]
03:40 Ticket #6703 (SCI: QFG1 VGA - Can't CTRL+S to access statistics) created by tomasz89
[…] […]
01:44 Changeset [f495d390]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Implement some more opcodes
01:18 Changeset [33f432d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix skipping bytes in executeScript method
00:28 Changeset [127a0eea]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Cleanup of Amazon game flags

08/09/14:

23:57 Changeset [d04a6d2d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Beginnings of inventory management
23:11 Changeset [c3f3b623]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Alyssa Milburn <fuzzie@…>
COMPOSER: Remove sprites when stopping V1 scripts (bug #6091).
23:11 Changeset [94f8359]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Alyssa Milburn <fuzzie@…>
COMPOSER: Make sure V1 scripts are run before redrawing.
22:31 Changeset [00633b94]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Convert Scripts class to use a MemoryReadStream
22:11 Changeset [01b243d9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Hero::getData() - fix
21:54 Changeset [1171400c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Beginnings of animation manager
21:44 Changeset [425132fa]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showPalette(), showLogo() - update
18:25 Changeset [3fb6c990]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Add missing CMDOBJECT method to script command list
18:12 Changeset [814d4ebd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Add detection entry and subfolder adding for CD version
17:22 Changeset [0ea1268]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix canSaveGameStateCurrently().
16:50 Changeset [a11b52ec]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by sev-
PEGASUS: Cleanup from unused constants. Agreed with clone2727.
15:54 Changeset [5a3dfb1a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Fix implementation of cmdCheckLoc()
15:38 Changeset [c930c7e6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
ACCESS: Implement some script opcodes
15:38 Changeset [253d4430]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by sev-
Merge pull request #490 from raziel-/patch-2 AMIGAOS: Add AmigaOS …
15:36 Changeset [bda6debd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by sev-
Merge pull request #489 from raziel-/patch-1 AMIGAOS: Stack cookie …
15:33 Changeset [6e794a98]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by sev-
Merge pull request #487 from clone2727/audio_fixes AUDIO: …
15:26 Changeset [908b4113]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by sev-
Merge pull request #484 from wonst719/korean-work SCUMM: Improve …
14:57 Changeset [0c62508]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by raziel- <raziel-@…>
AMIGAOS: Add AmigaOS version format AmigaOS features a "version" …
13:54 Changeset [58822b47]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Use spaces instead of tabs.
13:51 Changeset [895f8a5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove commented out code from text.cpp.
05:37 Changeset [b97f726a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: scrollCredits() implementation, showLogo() update
05:29 Changeset [a9b83692]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented several script commands
04:12 Ticket #6702 (GOB: WOODRUFF - Double click to do fast scene change not implemented) created by SF/blacklotus89
[…] […]
03:33 Ticket #6701 (GOB: WOODRUFF - Bug allows river crossing without boots) created by SF/blacklotus89
[…] […]

08/08/14:

22:58 Changeset [886cf189]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showPower(), O_EXIT - last mini-game and game ending
17:09 Changeset [b0dd6db5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Script update - readScriptFlagValue fix
15:30 Changeset [fb0a1f55]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented cmdGoto script command
15:19 Changeset [80c8fbe]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Simplify command list array to use a virtual method
15:13 Changeset [9aefd909]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix opening files by name
14:43 Changeset [cbae401a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by digitall
AMIGAOS: Add a stack cookie Setting up a static stack to avoid …
13:05 Changeset [38f7a9bc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by raziel- <raziel-@…>
AMIGAOS: Cleanup of the AmigaOS version number
12:50 Changeset [13d01576]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by raziel- <raziel-@…>
AMIGAOS: Get rid of the OS version number "4" is the version of the …
04:53 Changeset [745aa3da]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented skeleton script command method list
04:04 Changeset [52721cf2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: General cleanup of Room class
03:59 Changeset [6715bb08]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Move playField and tile data to Room class
03:54 Changeset [0c38730f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implement buildScreen
03:00 Ticket #6608 (SCI Parser - apostrophes not recognized) closed by bluegr
fixed
02:59 Changeset [e11fe136]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Filippos Karapetis <bluegr@…>
SCI: Handle 's at the end of words - bug #6608
02:31 Changeset [0183007]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fixes for loading room data
01:59 Changeset [593c8c9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Filippos Karapetis <bluegr@…>
SCI: Code formatting fixes
01:55 Ticket #6606 (SCI: HOYLE1 - About menu displayed too high) closed by bluegr
fixed
01:51 Changeset [f2f8bf56]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Filippos Karapetis <bluegr@…>
SCI: Fix wrong game features heuristic for Hoyle 1/2 - bug #6606
01:43 Changeset [010ba5b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fix reading last resource of container files
01:16 Ticket #6600 (SCI: Castle of Dr Brain - kUnLoad error after loading a game) closed by bluegr
fixed
01:14 Ticket #6574 (SCI: Phantasmagoria - French version) closed by bluegr
01:11 Changeset [e7f02388]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Filippos Karapetis <bluegr@…>
SCI: Extend hack to fix regression in GK1
01:11 Changeset [43f57f27]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Filippos Karapetis <bluegr@…>
SCI: Add the French version of Phantasmagoria - bug #6574
01:11 Changeset [e13cc803]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Filippos Karapetis <bluegr@…>
SCI: Show the address segment when trying to free hunks from an …
01:11 Changeset [1cbfe02]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Filippos Karapetis <bluegr@…>
SCI: Allow invalid references to kUnload() - bug #6600 Since the …

08/07/14:

22:55 Changeset [278a14d9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Torbjörn Andersson <eriktorbjorn@…>
COMMON: Fix crash when quitting on "Game data not found" dialog …
22:46 Changeset [42c9b1a2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Torbjörn Andersson <eriktorbjorn@…>
COMMON: Minor whitespace fix.
15:23 Changeset [bea93f34]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented setupRoom method
15:04 Changeset [bb70ea0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Johannes Schickel <lordhoto@…>
TEST: Remove odd test in rendermode tests. This specific test checked …
12:54 Ticket #6700 (FOTAQ: Weird Response Glitches) created by SF/selmiak
[…] […]
12:51 Ticket #6699 (FOTAQ: Graphical Glitch on Hotel Room Door) created by SF/selmiak
[…] […]
10:58 Changeset [2cfef44]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Marisa-Chan <thunder_8888@…>
ZVISION: venus_id now in base control class
10:52 Changeset [7378443e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Marisa-Chan <thunder_8888@…>
ZVISION: Implement safe control
04:43 Changeset [031cc32]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implemented room data loading
02:20 Changeset [4dbcdd19]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showNormAnims() fix
02:19 Changeset [3645aad6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Add Amazon character and room resource lists
01:34 Ticket #6698 (DREAMWEB: Crash after intro on OSX 10.9.4) closed by lordhoto
duplicate
01:21 Ticket #6698 (DREAMWEB: Crash after intro on OSX 10.9.4) created by SF/johnny-vh
[…] […]

08/06/14:

20:57 Changeset [37b77168]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
TOON: Remove some dead code
20:07 Changeset [09d1dee]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
MADS: Fix some more uninitialized variables
19:16 Changeset [76480bed]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
MADS: Rex - Fix some uninitialized variables in the menu
19:06 Changeset [f24346aa]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
MADS: Avoid potential buffer overflows
18:05 Changeset [a85a93f8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: getAnimData() update
17:44 Changeset [59bc45e7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Get rid of _keyAlt.
17:35 Changeset [c47a8799]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Second hero movement - moveShandria(), moveRunHero() fix
17:34 Changeset [e8cb2a37]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Torbjörn Andersson <eriktorbjorn@…>
ZVISION: Silence Cppcheck warnings about buffer overflow I don't know …
14:55 Changeset [3bd0f0f3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Split resources into a seperate file just for Amazon resources
14:28 Changeset [c4d6dc37]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Added room clearing
14:17 Ticket #6690 (TOLTECS: English DOS Version not detected) closed by bluegr
wontfix
14:15 Ticket #6692 (QFG3: Crash when speaking at the top of the giant tree) closed by bluegr
14:12 Changeset [ea2ee4ad]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Filippos Karapetis <bluegr@…>
SAGA: Fix OOB access in the Shorten decoder The changes are based on …
14:09 Changeset [9eb8832]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Filippos Karapetis <bluegr@…>
SCI: Fix script bug #6692 - QFG3: Crash when speaking at the top of …
14:08 Changeset [672a46b8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Filippos Karapetis <bluegr@…>
DETECTOR: Do not show the zero matched size for illegitimate copies
14:07 Changeset [1f2db34]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Filippos Karapetis <bluegr@…>
TOLTECS: Blacklist a pirated CD-RIP version (bug #6690) This is a …
11:59 Ticket #6697 (BUILD: make test doesn't work OOTB) closed by lordhoto
07:21 Ticket #6697 (BUILD: make test doesn't work OOTB) created by SF/ownerless
[…] […]
05:23 Changeset [8e43a6c5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Add scripts classes and Amazon room setup
04:17 Changeset [7d605ce5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implement outer room handler
03:02 Ticket #6695 (Script hangs at start Mordack fight) closed by bluegr
wontfix
03:01 Ticket #6696 (Can't open onscreen keyboard on Samsung Galaxy Note 3) created by SF/clusterm
[…] […]
02:59 Changeset [f1309a7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Remainder of Amazon game initialization added
02:29 Ticket #6695 (Script hangs at start Mordack fight) created by SF/kq5g5
[…] […]
02:04 Changeset [c4fb7668]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Moved globals into the main engine classes

08/05/14:

23:23 Ticket #6694 (iOS: GUI problem) created by SF/m1rall
[…] […]
18:11 Changeset [a3c829a7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Background animations - update
04:38 Changeset [e6b1d148]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Added Globals classes
04:30 Changeset [49337549]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: makeCurve(), getCurve(), mouseWeirdo(), O_KRZYWA, O_GETKRZYWA, …
03:35 Changeset [bb48a15]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Remove graphics manager, and added more skeleton for Amazon intro

08/04/14:

22:07 Changeset [5791d48c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showHero - special animations drawing position fix
21:56 Changeset [d100597c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Inventory after swaping and loading fix
21:31 Changeset [2bed8724]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showHero() - special animations fix
15:38 Changeset [3dc9b75d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Johannes Schickel <lordhoto@…>
Merge pull request #485 from Akz-/mp3-seeking-fix AUDIO: Increment …
15:21 Changeset [04d42638]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Fleshed out beginning of title sequence, added Screen::clip
12:55 Changeset [f36fbcb9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: loadLocation() - freeAllNormAnims
12:02 Changeset [c3a3bdeb]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showHero() update
11:43 Changeset [1696e0dd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Marisa-Chan <thunder_8888@…>
ZVISION: Prepare save data while changing location
11:42 Changeset [e9676f5d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Marisa-Chan <thunder_8888@…>
ZVISION: Implementation of save control
11:41 Changeset [49fc9eb5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Marisa-Chan <thunder_8888@…>
ZVISION: Define ID's for system strings
11:39 Changeset [5a5a32c8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Marisa-Chan <thunder_8888@…>
ZVISION: New SaveManager methods for pre-buffering save data
11:35 Changeset [550c4dbc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Marisa-Chan <thunder_8888@…>
ZVISION: Implement full code for input control
11:33 Changeset [73d26bc2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Marisa-Chan <thunder_8888@…>
ZVISION: Don't focus on already focused control
11:32 Changeset [d7d058cd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Marisa-Chan <thunder_8888@…>
ZVISION: New scriptManager location methods
11:29 Changeset [fb62b947]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Marisa-Chan <thunder_8888@…>
ZVISION: Make controls processing breakeable.
08:55 Changeset [85f4c2cc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showHeroShadow - update

08/03/14:

22:59 Changeset [d41c5cd7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Added decompression code
22:50 Changeset [010a806a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Rework canSaveGameStateCurrently().
22:49 Changeset [69b9a3f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Properly fade out if the player exits during the intro too.
22:23 Changeset [11d2cf66]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Rework the handling of the sound buttons on the toolbar. Also …
19:16 Changeset [07fc3fb]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Some repair in Bitmap::code().
15:44 Changeset [b8b3e5af]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
CGE2: Some more minor cleanup
15:18 Changeset [41fece64]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove #if 0-s.
15:04 Changeset [7dfb2b01]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Rearrange content of saveload.cpp and cge2.h a bit.
14:47 Changeset [2697c713]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
CGE2: Misc cleanup
14:46 Changeset [60a77ae6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Add autosave functionality.
12:15 Changeset [61083e5c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Add RTL support.
11:59 Changeset [00bb645e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix mismatched new/delete pair in Sprite::ghost() and snGhost().
11:53 Changeset [241d07ff]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Silence GCC warning concerning destructors of Choice's children.
11:36 Changeset [8eae09af]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix memory leak concerning the quit menu.
10:50 Changeset [239fa2a5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Rename classes representing quit menu choices.
10:45 Changeset [c23ac81]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by wonst719 <wonst719@…>
Fix non-MSVC build
10:33 Changeset [6558581d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
CGE2: Remove more checks on the return value of new
09:27 Changeset [2b60bb9c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix possible null pointer dereference.
01:51 Changeset [9dc06870]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
CGE2: Start removing the checks on the return value of new

08/02/14:

23:17 Changeset [d44ff54]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix error message in makeSpeechBubbleTail().
23:09 Changeset [7a63e12e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Added screen loading and file index load fixes
22:26 Changeset [f2de89c7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
CGE2: Fix CppCheck warnings by reducing variable scope
21:47 Changeset [4165e840] by tcarey <tom@…>
Merge a5de8b8a7be641f2793d2bae25d1cc59d87b2e80 into …
21:47 Changeset [c415a33] by Johannes Schickel <lordhoto@…>
Merge 54fc20a2ea4bf67dbaf3d56812923955ebaa52e1 into …
21:46 Changeset [0708a0e8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Johannes Schickel <lordhoto@…>
Merge pull request #483 from lordhoto/scumm-sfx-fix SCUMM: Fix …
21:14 Changeset [a35ba4c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Adding file loading
19:05 Changeset [3376ab4f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
CGE2: Update the comment about another non-fixable workaround
19:04 Changeset [0eb7e524]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
CGE2: Update comment concerning a workaround for a non-fixable issue
17:22 Changeset [161f2135]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: German texts drawing - update
16:23 Changeset [96ab1d5d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
CGE2: Further FXP multiply fix to fix hero scaling
16:21 Changeset [b761953]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: displayInventory(), runDialog() clean up
16:20 Changeset [34c9775]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Cursor after loading fix
16:07 Changeset [a94bf197]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implement fading routines
16:03 Changeset [51bc133c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Background interpreter during dialog boxes
13:39 Changeset [54a78d6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: mainLoop() update
03:32 Changeset [857f9442]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Implement decoding of game cursors

08/01/14:

22:20 Changeset [4d24209e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Add Amazon floppy detection and skeleton for Amazon engine
21:50 Changeset [09e3da62] by Joni Vähämäki <jonivah@…>
GRAPHICS: Fix conversion from 1-bit to 8-bit alpha in colorToARGB.
21:21 Changeset [c2451b57]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Added resources for cursors
19:36 Changeset [1a49887]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
CGE2: Some cosmetic changes
19:22 Changeset [c012c762]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
CGE2: Remove moveHi() and moveLo() from bitmap
18:25 Changeset [a1ffdcbc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Inventory opening - update
17:52 Changeset [0a49ba74]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: addInvObj() - update
17:49 Changeset [6083701]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Second hero - scroll fix
17:44 Changeset [d902842]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Cursor - typo fix
17:38 Changeset [3c29d61f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Code clean-up
17:16 Changeset [0d662566]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
CGE2: Further fixes to FXP operators to fix pathfinding
09:01 Ticket #6693 (SCI: QFG3: Walking out of bounds at tree) created by SF/diggly
[…] […]
07:47 Changeset [dc155b2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Matthew Hoops <clone2727@…>
AUDIO: Better handle endOfStream() vs endOfData() in SubSeekableAudioStream
07:39 Changeset [d8ef4087]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Matthew Hoops <clone2727@…>
AUDIO: Better handle endOfStream() vs endOfData() in SubLoopingAudioStream
00:43 Changeset [1d12bddd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Joni Vähämäki <jonivah@…>
AUDIO: Rename MP3Stream's _totalTime to _curTime to better reflect the …
00:35 Changeset [b3589c7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Parallax and animSet loading update

07/31/14:

23:42 Changeset [03b6b61]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Animation::clear() update
23:02 Changeset [d8853725]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Animations - update, optimization
20:59 Changeset [34f496c3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Second hero implementation
05:29 Changeset [60881987]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Animations - update
00:09 Changeset [08dd3f6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showHero() - kHeroStateRun fix

07/30/14:

23:44 Changeset [1b5d3e00]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: FLC animations - update
21:58 Changeset [e81acaf]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Mob exam texts loading - location 58 fix
21:13 Changeset [6d278157]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Comment out delay in the splash screen during testing.
20:50 Changeset [464aea3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Inventory opening - mainLoop() update
19:54 Changeset [93a552c2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Skull mini-game fix
19:34 Changeset [6a38671c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Rearrange showTitle() and add some delay to the display. Now …
19:15 Changeset [733f72d8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix sunset() and sunrise(). Now they really do the …
16:44 Ticket #6692 (QFG3: Crash when speaking at the top of the giant tree) created by SF/diggly
[…] […]
13:54 Ticket #6691 (SCI: QFG3: Crash when loading Pool of Peace save) created by SF/diggly
[…] […]
09:05 Changeset [06144cee]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove dummies from save header and change save checksum. The …
09:01 Changeset [6b48172]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Disable checking the sound options while the intro animation is …
04:49 Changeset [83f55f7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Main engine skeleton and events manager
03:02 Changeset [8480f53d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
ACCESS: Initial engine skeleton
02:23 Changeset [4139e79f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
CGE2: Fixes for the FXP class

07/29/14:

20:59 Changeset [e5139cdd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix loading during gameplay.
18:42 Changeset [0b8a727a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Repair computation of save checksum.
16:41 Changeset [4e32736e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Prevent the engine from entering an endless loop when loading. …
16:27 Changeset [fc8f6d9c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix initialization of volume switches.
16:13 Changeset [b3365300]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix saving of moving heroes.
15:59 Changeset [e51888d9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Refactor Hero::expand() and Sprite::expand().
13:40 Changeset [2c5af2ae]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove unused functions from EncryptedStream.
13:30 Changeset [02c0b419]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove unnecessary CHECKME comment.
13:25 Changeset [800ff402]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Move ColorBank and kColorNum to one place. They are strongly …
13:25 Changeset [cee669e7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Implement setAutoColors(). Add a redefinition of closest() to do so.
12:13 Changeset [95854c3a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Get rid of sndSetVolume() and connected code.
11:52 Changeset [6e00d80]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Implement Vga::rotate().
11:20 Changeset [e828be1b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Initialize Vga::_rot properly.
11:17 Changeset [375a7c3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Implement snCycle, add stub for Vga::rotate().
11:12 Changeset [70f54c6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove unused code.
11:09 Changeset [3d69c67f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Get rid of kExitOkText.
11:06 Changeset [77610ad9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Get rid of kCrackedText.
10:56 Changeset [df59c0d0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove not useful comment from switchScene().
10:38 Changeset [d4e14253]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Implement snFlash().
09:06 Changeset [5016e09a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Don't bother with saving/loading sound options. We always get …
09:05 Changeset [d95a4c5f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Get rid of _flag.
08:48 Changeset [f538660c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix graphic glitch at closing the game.
04:10 Changeset [956b9890]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: enableOptions() - update for inventory items
04:10 Changeset [4a022e7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: syncGame() fix
02:25 Changeset [08d781b6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Game saving - basic implementation

07/28/14:

22:28 Changeset [dd1637af]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix initialization of Mouse.
20:40 Changeset [db6cab7a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Repair loading from savestate.
20:29 Ticket #6689 (SWORD1: Unable to examine and notice toilet brush used by kebab seller) closed by criezy
invalid
16:40 Changeset [b911b66c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Keep in sync the in-game color blind option with the Launcher's.
16:29 Changeset [fca11e7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Get rid of more unused variables.
16:26 Changeset [ae4adf4a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Move implementation of Console into a .cpp file. Also get rid …
16:17 Changeset [fe77bfec]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Rename Bitmap::paint() to makeSpeechBubleTail().
16:17 Changeset [b9d13ae4]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Get rid of unused variables in Bitmap.
16:17 Changeset [cc7a70d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Use if-else instead of switch-case with boolean values.
16:17 Changeset [ab2f720]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove commas at the end of enumerator lists.
05:44 Changeset [82d46436]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Matthew Hoops <clone2727@…>
AUDIO: Better handle endOfStream() vs endOfData() in LoopingAudioStream
05:44 Changeset [931e2e16]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Matthew Hoops <clone2727@…>
AUDIO: Fix endOfStream() for LimitingAudioStream
05:44 Changeset [6d632dd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Matthew Hoops <clone2727@…>
AUDIO: Better handle endOfStream() vs endOfData() in QueuingAudioStreamImpl
05:44 Changeset [d235396]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Matthew Hoops <clone2727@…>
AUDIO: Fix QueuingAudioStreamImpl locking
05:44 Changeset [1b834f92]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Matthew Hoops <clone2727@…>
AUDIO: Finish off AAC/QDM2 queues when done decoding a packet
04:23 Changeset [7416a4f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
MADS: Beginnings of exit advert view
00:31 Changeset [6e27b523]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
MADS: Fix invalid parameter in error call
00:02 Changeset [822d1786]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showTexts() fix

07/27/14:

23:58 Changeset [68432e8d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
MADS: Beginnings of animation view class
22:48 Changeset [73dfbc70]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
MADS: Beginnings of re-implementing text view class
20:40 Changeset [45533b73]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Torbjörn Andersson <eriktorbjorn@…>
MADS: Silence GCC warning
18:45 Changeset [73784c26]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
CGE2: Add work around for piram_/pirami issue
17:47 Changeset [951239bf]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: O_CHECKANIMFRAME, O_CHECKBACKANIMFRAME fix
17:10 Changeset [913751e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
MADS: Main menu selections now working
16:18 Changeset [9b00eedd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
MADS: Menu item highlighting and selection animation now working
16:04 Changeset [87756b4e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: findPoint(), makePath() - update
13:27 Changeset [2ccea09b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showText() - fix for inventory items in wider locations
11:58 Ticket #6690 (TOLTECS: English DOS Version not detected) created by SF/markcoolio
[…] […]
02:19 Changeset [7ea081e7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
MADS: Add support to event manager for intercepting events
01:40 Changeset [b87723f3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
MADS: Cleanup of menu item positioning
00:46 Changeset [c394a685]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
CGE2: Fix misleading tabulation, improve warning
00:26 Changeset [1d3e1c5a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
MADS: Menuitems now animating correctly for the main menu

07/26/14:

23:55 Ticket #6689 (SWORD1: Unable to examine and notice toilet brush used by kebab seller) created by SF/jcw2
[…] […]
20:58 Changeset [c1456d27]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: MIDI music - update. loadMusic(), stopMusic(), O_SETMUSIC, …
20:17 Changeset [c224455e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: LMB texts skipping - slot 9 exclude
20:07 Changeset [58ce087e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showTexts() update - inventory texts
19:31 Changeset [9ea766c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Hero state names - update
19:15 Changeset [0d1b5533]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: drawScreen() update
16:51 Changeset [7c777e75]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showNormAnims() fix
16:38 Changeset [e08a59ad]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: freeSample() fix
13:37 Changeset [8e28a2c0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Make the debug channel of the opcodes more verbose.
13:30 Changeset [8564c7ec]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Joni Vähämäki <jonivah@…>
AUDIO: Increment total play time when decoding MP3 data.
12:59 Changeset [0bfde97]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Implement debug console and add a debug channel for opcodes.
12:52 Changeset [c78596a8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove another unused opcode.
12:08 Changeset [8d21a21b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Change random source.
11:44 Changeset [6ac87927]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Repair display of version and translation strings.
05:33 Changeset [97d10f94]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Sounds and voices - fix and update
04:07 Changeset [5f2687fd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
MADS: Main menu background is now correctly loading
01:51 Changeset [687a1687]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Block options menu on mobs in map location
00:54 Changeset [eebedf53]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Inventory functions - update
00:39 Changeset [89a680e9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Script update and clean up
00:37 Changeset [e6a6753c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: makePath() fix

07/25/14:

23:34 Changeset [88286115]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: More refactoring in cge2.h and cge2.cpp.
23:24 Changeset [56da652]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Rearrange things a bit in cge2.h.
23:19 Changeset [5861b963]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Now refactor optionTouch() the right way.
23:15 Changeset [266f1c7d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
Revert "CGE2: Refactor optionTouch()." This reverts commit …
23:08 Changeset [85909a5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Refactor optionTouch().
23:05 Changeset [87034907]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Refactor optionTouch().
22:59 Changeset [8a9a088b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix optionTouch().
22:53 Changeset [62e0a32]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Repair checkVolumeSwitches().
22:43 Changeset [ac178b60]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix optionTouch(). Now you can't change the sound options via …
22:34 Changeset [eaddafde]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Get rid of unnecessary variables.
22:32 Changeset [94446543]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Implement the sfx volume button on the toolbar.
22:24 Changeset [668b133d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Implement the music volume button on the toolbar.
20:30 Changeset [9524f1d1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove useless TODO comment.
20:29 Changeset [98c6bfa0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix broken compilation by previous commit.
20:27 Changeset [22f1207c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Rename kSoundSwtichRate to kVolumeSwitchRate.
20:24 Changeset [aaf1f6a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix initialization of sound switches on the toolbar.
19:20 Changeset [3c0665e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Rework loadUser(). Now initToolbar() works as intended both …
15:21 Changeset [2a1b354a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Hero bored timer - update
14:47 Changeset [98dafb86]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: loadVoice() update - hero talk time
10:58 Changeset [72c8dbaf]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
CGE2: Update another warning
10:55 Changeset [d83a8162]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Strangerke
CGE2: Remove unused constant in Talk, fix a warning
03:09 Changeset [7d4b0509]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by dreammaster
MADS: Clean up _depthStyle usage in DepthSurface class
02:03 Changeset [92647962]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showHero(), heroMoveGotIt() - frames counting fix
01:57 Changeset [09570f8d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Mob priority list implementation - loadMobPriority(), …

07/24/14:

23:25 Changeset [737fc953]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Rearrange _commandText[]'s content.
23:22 Changeset [8a1d0461]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix kCmdWalk's comment.
23:19 Changeset [b85e5dcf]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove kCmdDim and kCmdStep and connected code.
23:16 Changeset [42f0440]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove more unused opcodes.
23:07 Changeset [6caee925]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix typo in SETREF's comment.
23:06 Changeset [12210ec]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove the unused opcodes.
22:57 Changeset [c8438981]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove handling of unused opcodes.
22:19 Changeset [15a2256]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Implement snTrans() and snPort().
21:28 Changeset [e6e83d99]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Fix for location 49 - after first talk with Arivald
21:12 Ticket #6688 (UBUNTU: Build failure due to Unity Taskbar) created by SF/c-korn
[…] […]
19:44 Changeset [7c65aa7a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Repair/rename checkSoundHandle().
18:59 Changeset [1f88852d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: blackPalette(), setPalette() update - allow game quit
18:55 Changeset [6743b8b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove redundant default labels.
18:55 Changeset [ff97d52d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Distinguish SFX from speech when playing sounds. Now the sound …
18:53 Changeset [9c9da0d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: doZoomIn(), doZoomOut() - memory leak fix
18:39 Changeset [8829b20c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: blackPalette(), setPalette(), O_BLACKPALETTE, O_SETUPPALETTE
18:11 Changeset [24cc8a87]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Implement checkSaySwitch() and add/fix connected code.
16:50 Changeset [755fedcc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Set speech only/text only/both modes according to Launcher options.
13:13 Changeset [c546997]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: initZoomIn(), initZoomOut(), doZoomIn(), doZoomOut(), …
02:45 Changeset [4b13c33b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by wonst719 <wonst719@…>
SCUMM: Refine SMUSH Korean text shadow rendering to match the original …
02:40 Changeset [cbe54f71]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by wonst719 <wonst719@…>
SCUMM: Implement text shadow in Korean COMI
02:13 Ticket #6687 (SCI: Quitting while MIDI plays causes hanging notes) created by lordhoto
[…] […]
01:23 Changeset [09cb06d1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Johannes Schickel <lordhoto@…>
SCI: Small formatting fix.

07/23/14:

21:46 Changeset [58cb15e8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: O_CHANGEHEROSET implementation
21:21 Changeset [35b27639]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: loadSample(), loadVoice() update
20:41 Changeset [933b6b79]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Spec hero animation - getSurface(), countDrawPosition(), …
16:11 Changeset [bcba6f55]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Position of texts in wider locations - fix
15:07 Changeset [275bc26]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: O_PUSHSTRING, O_POPSTRING
14:56 Changeset [a6eb089]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Move inventory system's functions from cge2_main.cpp to …
14:47 Changeset [cd8b7c0d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Move toolbar's functions from cge2_main.cpp to toolbar.cpp.
14:24 Changeset [014b734]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Increase readability of code connected to music switch.
13:40 Changeset [9bd18877]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by wjp
DISTS/REDHAT: Package neverhood.dat
12:31 Changeset [6336ddb3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Keep music setting in sync with the Launcher.
10:59 Changeset [e3e1f46a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by wonst719 <wonst719@…>
SCUMM: Fix Korean/Taiwanese text line break in The DIG
10:09 Changeset [4c3bd3e0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Add MidiPlayer::syncVolume() call to checkSounds().
10:00 Changeset [b15b104]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Updgrade checkSaySwitch(). Now it takes into account the …
09:52 Changeset [71a9ead9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Add and implement checkSounds() and checkMusicSwitch().
09:29 Changeset [2f5e115e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Use nullptr instead of NULL in switchColorMode().
09:28 Changeset [93b8f101]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Implement switchMusic():
09:16 Changeset [e4f845a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by wonst719 <wonst719@…>
SCUMM: Fix text shadow in The DIG Korean.
06:43 Changeset [4fc58ff7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by wonst719 <wonst719@…>
SCUMM: Fix non-Towns CJK text rendering
02:39 Changeset [94f504f2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Johannes Schickel <lordhoto@…>
SCUMM: Fix Ctrl+t key code combination to affect speech mode. …
02:39 Changeset [1efc311]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Johannes Schickel <lordhoto@…>
SCUMM: Make sure digital SFX are played even when speech is muted. …
02:39 Changeset [e57e16e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Johannes Schickel <lordhoto@…>
SCUMM: Use correct sound type for digital sfx. This makes sure that …
02:32 Changeset [d7ad1b0c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: O_PUTBACKANIM() fix
02:31 Changeset [f81a6b4]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: makePath() update
01:57 Changeset [563d8370]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Joel Teichroeb <joel@…>
ANDROID: Modernize build system Written originally by @Botje for …
01:47 Changeset [be9c3bf7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Filippos Karapetis <bluegr@…>
MADS: WIP handling of V2 walk nodes and walkable areas
01:47 Changeset [9118f38b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Filippos Karapetis <bluegr@…>
MADS: Add support for FAB decompression in the dump_file command
01:24 Changeset [2ffc9e15]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Map location update

07/22/14:

21:22 Changeset [78258151]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Pawel Kolodziejski <aquadran@…>
WME: added few more games. added ability to detect from exe files.
20:25 Changeset [49f68a89]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Reimplement checkSaySwitch().
19:07 Changeset [848b2650]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Unstub CommandHandler::runCommand().
18:59 Changeset [aa6b4601]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Change call order of checkSoundHandle().
18:54 Changeset [def6b4fc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Add and use Sound::checkSoundHandle().
18:01 Changeset [2f19de9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix error introduced by previous commit.
17:59 Changeset [e261886d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix snSound().
17:32 Changeset [a3cfb96] by Johannes Schickel <lordhoto@…>
Merge c9964f676f82f41ebe6cf80f1124495badce928a into …
17:12 Ticket #6686 (SCI: General MIDI using SC-55 misses instruments) created by SF/natedavis82
[…] […]
16:52 Changeset [b6d81011]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: plotTracePoint(), plotTraceLine(), tracePath(), approxPath() update
15:41 Changeset [77b5c7e4]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Rename _commandStat to _soundStat.
11:47 Changeset [04ed4d3a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Kirben
SCUMM: Add workaround for script bugs that caused problems in Jumping …
02:24 Changeset [50940f13]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by Kirben
SCUMM: Add HE100 differences when resetting sprites.
02:10 Changeset [819ca063]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: approxPath(), plotTraceLine() clean up
00:52 Changeset [0415b818]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: makePath() - crash fix, tracePath() - update

07/21/14:

22:52 Changeset [705bac0e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: displayInventory() - hero path clearing, makePath() crash fix
20:20 Changeset [bac9529]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Remove Spare::locate(char *file), since it's not used anymore.
19:57 Changeset [6e264224]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Rework loading of sprites from file. Now it satisfies the needs …
19:52 Changeset [1176721]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by uruk <koppirnyo@…>
CGE2: Fix the issue of loading sprites with changed _ref. It fixes …
17:20 Changeset [2024fea1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showHero(), scrollHero() update
16:36 Changeset [6a4ea9ef]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: Destination direction of hero movement
16:14 Changeset [d024d998]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0revert-1622-mh/credits2 by lukaslw <lukaslw@…>
PRINCE: showHero() update
Note: See TracTimeline for information about the timeline view.