Timeline



08/01/14:

20:20 Changeset [4d24209e] by dreammaster
ACCESS: Add Amazon floppy detection and skeleton for Amazon engine
19:21 Changeset [c2451b57] by dreammaster
ACCESS: Added resources for cursors
17:36 Changeset [1a49887] by Strangerke
CGE2: Some cosmetic changes
17:22 Changeset [c012c762] by Strangerke
CGE2: Remove moveHi() and moveLo() from bitmap
16:25 Changeset [a1ffdcbc] by lukaslw <lukaslw@…>
PRINCE: Inventory opening - update
15:52 Changeset [0a49ba74] by lukaslw <lukaslw@…>
PRINCE: addInvObj() - update
15:49 Changeset [6083701] by lukaslw <lukaslw@…>
PRINCE: Second hero - scroll fix
15:44 Changeset [d902842] by lukaslw <lukaslw@…>
PRINCE: Cursor - typo fix
15:38 Changeset [3c29d61f] by lukaslw <lukaslw@…>
PRINCE: Code clean-up
15:16 Changeset [0d662566] by dreammaster
CGE2: Further fixes to FXP operators to fix pathfinding
07:01 Ticket #6693 (SCI: QFG3: Walking out of bounds at tree) created by SF/diggly
[…] […]
05:47 Changeset [dc155b2] by Matthew Hoops <clone2727@…>
AUDIO: Better handle endOfStream() vs endOfData() in SubSeekableAudioStream
05:39 Changeset [d8ef4087] by Matthew Hoops <clone2727@…>
AUDIO: Better handle endOfStream() vs endOfData() in SubLoopingAudioStream

07/31/14:

22:43 Changeset [1d12bddd] by Joni Vähämäki <jonivah@…>
AUDIO: Rename MP3Stream's _totalTime to _curTime to better reflect the …
22:35 Changeset [b3589c7] by lukaslw <lukaslw@…>
PRINCE: Parallax and animSet loading update
21:42 Changeset [03b6b61] by lukaslw <lukaslw@…>
PRINCE: Animation::clear() update
21:02 Changeset [d8853725] by lukaslw <lukaslw@…>
PRINCE: Animations - update, optimization
18:59 Changeset [34f496c3] by lukaslw <lukaslw@…>
PRINCE: Second hero implementation
03:29 Changeset [60881987] by lukaslw <lukaslw@…>
PRINCE: Animations - update

07/30/14:

22:09 Changeset [08dd3f6] by lukaslw <lukaslw@…>
PRINCE: showHero() - kHeroStateRun fix
21:44 Changeset [1b5d3e0] by lukaslw <lukaslw@…>
PRINCE: FLC animations - update
19:58 Changeset [e81acaf] by lukaslw <lukaslw@…>
PRINCE: Mob exam texts loading - location 58 fix
19:13 Changeset [6d278157] by uruk <koppirnyo@…>
CGE2: Comment out delay in the splash screen during testing.
18:50 Changeset [464aea3] by lukaslw <lukaslw@…>
PRINCE: Inventory opening - mainLoop() update
17:54 Changeset [93a552c2] by lukaslw <lukaslw@…>
PRINCE: Skull mini-game fix
17:34 Changeset [6a38671c] by uruk <koppirnyo@…>
CGE2: Rearrange showTitle() and add some delay to the display. Now …
17:15 Changeset [733f72d8] by uruk <koppirnyo@…>
CGE2: Fix sunset() and sunrise(). Now they really do the …
14:44 Ticket #6692 (QFG3: Crash when speaking at the top of the giant tree) created by SF/diggly
[…] […]
11:54 Ticket #6691 (SCI: QFG3: Crash when loading Pool of Peace save) created by SF/diggly
[…] […]
07:05 Changeset [06144cee] by uruk <koppirnyo@…>
CGE2: Remove dummies from save header and change save checksum. The …
07:01 Changeset [6b48172] by uruk <koppirnyo@…>
CGE2: Disable checking the sound options while the intro animation is …
02:49 Changeset [83f55f7] by dreammaster
ACCESS: Main engine skeleton and events manager
01:02 Changeset [8480f53d] by dreammaster
ACCESS: Initial engine skeleton
00:23 Changeset [4139e79f] by dreammaster
CGE2: Fixes for the FXP class

07/29/14:

18:59 Changeset [e5139cdd] by uruk <koppirnyo@…>
CGE2: Fix loading during gameplay.
16:42 Changeset [0b8a727a] by uruk <koppirnyo@…>
CGE2: Repair computation of save checksum.
14:41 Changeset [4e32736e] by uruk <koppirnyo@…>
CGE2: Prevent the engine from entering an endless loop when loading. …
14:27 Changeset [fc8f6d9c] by uruk <koppirnyo@…>
CGE2: Fix initialization of volume switches.
14:13 Changeset [b3365300] by uruk <koppirnyo@…>
CGE2: Fix saving of moving heroes.
13:59 Changeset [e51888d9] by uruk <koppirnyo@…>
CGE2: Refactor Hero::expand() and Sprite::expand().
11:40 Changeset [2c5af2ae] by uruk <koppirnyo@…>
CGE2: Remove unused functions from EncryptedStream.
11:30 Changeset [02c0b419] by uruk <koppirnyo@…>
CGE2: Remove unnecessary CHECKME comment.
11:25 Changeset [800ff402] by uruk <koppirnyo@…>
CGE2: Move ColorBank and kColorNum to one place. They are strongly …
11:25 Changeset [cee669e7] by uruk <koppirnyo@…>
CGE2: Implement setAutoColors(). Add a redefinition of closest() to do so.
10:13 Changeset [95854c3a] by uruk <koppirnyo@…>
CGE2: Get rid of sndSetVolume() and connected code.
09:52 Changeset [6e00d80] by uruk <koppirnyo@…>
CGE2: Implement Vga::rotate().
09:20 Changeset [e828be1b] by uruk <koppirnyo@…>
CGE2: Initialize Vga::_rot properly.
09:17 Changeset [375a7c3] by uruk <koppirnyo@…>
CGE2: Implement snCycle, add stub for Vga::rotate().
09:12 Changeset [70f54c6] by uruk <koppirnyo@…>
CGE2: Remove unused code.
09:09 Changeset [3d69c67f] by uruk <koppirnyo@…>
CGE2: Get rid of kExitOkText.
09:06 Changeset [77610ad9] by uruk <koppirnyo@…>
CGE2: Get rid of kCrackedText.
08:56 Changeset [df59c0d0] by uruk <koppirnyo@…>
CGE2: Remove not useful comment from switchScene().
08:38 Changeset [d4e14253] by uruk <koppirnyo@…>
CGE2: Implement snFlash().
07:06 Changeset [5016e09a] by uruk <koppirnyo@…>
CGE2: Don't bother with saving/loading sound options. We always get …
07:05 Changeset [d95a4c5f] by uruk <koppirnyo@…>
CGE2: Get rid of _flag.
06:48 Changeset [f538660c] by uruk <koppirnyo@…>
CGE2: Fix graphic glitch at closing the game.
02:10 Changeset [956b9890] by lukaslw <lukaslw@…>
PRINCE: enableOptions() - update for inventory items
02:10 Changeset [4a022e7] by lukaslw <lukaslw@…>
PRINCE: syncGame() fix
00:25 Changeset [08d781b6] by lukaslw <lukaslw@…>
PRINCE: Game saving - basic implementation

07/28/14:

20:28 Changeset [dd1637af] by uruk <koppirnyo@…>
CGE2: Fix initialization of Mouse.
18:40 Changeset [db6cab7a] by uruk <koppirnyo@…>
CGE2: Repair loading from savestate.
18:29 Ticket #6689 (SWORD1: Unable to examine and notice toilet brush used by kebab seller) closed by criezy
invalid
14:40 Changeset [b911b66c] by uruk <koppirnyo@…>
CGE2: Keep in sync the in-game color blind option with the Launcher's.
14:29 Changeset [fca11e7] by uruk <koppirnyo@…>
CGE2: Get rid of more unused variables.
14:26 Changeset [ae4adf4a] by uruk <koppirnyo@…>
CGE2: Move implementation of Console into a .cpp file. Also get rid …
14:17 Changeset [fe77bfec] by uruk <koppirnyo@…>
CGE2: Rename Bitmap::paint() to makeSpeechBubleTail().
14:17 Changeset [b9d13ae4] by uruk <koppirnyo@…>
CGE2: Get rid of unused variables in Bitmap.
14:17 Changeset [cc7a70d] by uruk <koppirnyo@…>
CGE2: Use if-else instead of switch-case with boolean values.
14:17 Changeset [ab2f720] by uruk <koppirnyo@…>
CGE2: Remove commas at the end of enumerator lists.
03:44 Changeset [82d46436] by Matthew Hoops <clone2727@…>
AUDIO: Better handle endOfStream() vs endOfData() in LoopingAudioStream
03:44 Changeset [931e2e16] by Matthew Hoops <clone2727@…>
AUDIO: Fix endOfStream() for LimitingAudioStream
03:44 Changeset [6d632dd] by Matthew Hoops <clone2727@…>
AUDIO: Better handle endOfStream() vs endOfData() in QueuingAudioStreamImpl
03:44 Changeset [d235396] by Matthew Hoops <clone2727@…>
AUDIO: Fix QueuingAudioStreamImpl locking
03:44 Changeset [1b834f9] by Matthew Hoops <clone2727@…>
AUDIO: Finish off AAC/QDM2 queues when done decoding a packet
02:23 Changeset [7416a4f] by dreammaster
MADS: Beginnings of exit advert view

07/27/14:

22:31 Changeset [6e27b523] by dreammaster
MADS: Fix invalid parameter in error call
22:02 Changeset [822d1786] by lukaslw <lukaslw@…>
PRINCE: showTexts() fix
21:58 Changeset [68432e8d] by dreammaster
MADS: Beginnings of animation view class
20:48 Changeset [73dfbc70] by dreammaster
MADS: Beginnings of re-implementing text view class
18:40 Changeset [45533b73] by Torbjörn Andersson <eriktorbjorn@…>
MADS: Silence GCC warning
16:45 Changeset [73784c26] by Strangerke
CGE2: Add work around for piram_/pirami issue
15:47 Changeset [951239bf] by lukaslw <lukaslw@…>
PRINCE: O_CHECKANIMFRAME, O_CHECKBACKANIMFRAME fix
15:10 Changeset [913751e] by dreammaster
MADS: Main menu selections now working
14:18 Changeset [9b00eedd] by dreammaster
MADS: Menu item highlighting and selection animation now working
14:04 Changeset [87756b4e] by lukaslw <lukaslw@…>
PRINCE: findPoint(), makePath() - update
11:27 Changeset [2ccea09b] by lukaslw <lukaslw@…>
PRINCE: showText() - fix for inventory items in wider locations
09:58 Ticket #6690 (TOLTECS: English DOS Version not detected) created by SF/markcoolio
[…] […]
00:19 Changeset [7ea081e7] by dreammaster
MADS: Add support to event manager for intercepting events
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