Timeline
07/27/14:
- 22:31 Changeset [6e27b523] by
- MADS: Fix invalid parameter in error call
- 22:02 Changeset [822d1786] by
- PRINCE: showTexts() fix
- 21:58 Changeset [68432e8d] by
- MADS: Beginnings of animation view class
- 20:48 Changeset [73dfbc70] by
- MADS: Beginnings of re-implementing text view class
- 18:40 Changeset [45533b73] by
- MADS: Silence GCC warning
- 16:45 Changeset [73784c26] by
- CGE2: Add work around for piram_/pirami issue
- 15:47 Changeset [951239bf] by
- PRINCE: O_CHECKANIMFRAME, O_CHECKBACKANIMFRAME fix
- 15:10 Changeset [913751e] by
- MADS: Main menu selections now working
- 14:18 Changeset [9b00eedd] by
- MADS: Menu item highlighting and selection animation now working
- 14:04 Changeset [87756b4e] by
- PRINCE: findPoint(), makePath() - update
- 11:27 Changeset [2ccea09b] by
- PRINCE: showText() - fix for inventory items in wider locations
- 09:58 Ticket #6690 (TOLTECS: English DOS Version not detected) created by
- […] […]
- 00:19 Changeset [7ea081e7] by
- MADS: Add support to event manager for intercepting events
07/26/14:
- 23:40 Changeset [b87723f3] by
- MADS: Cleanup of menu item positioning
- 22:46 Changeset [c394a685] by
- CGE2: Fix misleading tabulation, improve warning
- 22:26 Changeset [1d3e1c5a] by
- MADS: Menuitems now animating correctly for the main menu
- 21:55 Ticket #6689 (SWORD1: Unable to examine and notice toilet brush used by kebab seller) created by
- […] […]
- 18:58 Changeset [c1456d27] by
- PRINCE: MIDI music - update. loadMusic(), stopMusic(), O_SETMUSIC, …
- 18:17 Changeset [c224455e] by
- PRINCE: LMB texts skipping - slot 9 exclude
- 18:07 Changeset [58ce087e] by
- PRINCE: showTexts() update - inventory texts
- 17:31 Changeset [9ea766c] by
- PRINCE: Hero state names - update
- 17:15 Changeset [0d1b5533] by
- PRINCE: drawScreen() update
- 14:51 Changeset [7c777e75] by
- PRINCE: showNormAnims() fix
- 14:38 Changeset [e08a59ad] by
- PRINCE: freeSample() fix
- 11:37 Changeset [8e28a2c0] by
- CGE2: Make the debug channel of the opcodes more verbose.
- 11:30 Changeset [8564c7ec] by
- AUDIO: Increment total play time when decoding MP3 data.
- 10:59 Changeset [0bfde97] by
- CGE2: Implement debug console and add a debug channel for opcodes.
- 10:52 Changeset [c78596a8] by
- CGE2: Remove another unused opcode.
- 10:08 Changeset [8d21a21b] by
- CGE2: Change random source.
- 09:44 Changeset [6ac87927] by
- CGE2: Repair display of version and translation strings.
- 03:33 Changeset [97d10f94] by
- PRINCE: Sounds and voices - fix and update
- 02:07 Changeset [5f2687fd] by
- MADS: Main menu background is now correctly loading
07/25/14:
- 23:51 Changeset [687a1687] by
- PRINCE: Block options menu on mobs in map location
- 22:54 Changeset [eebedf53] by
- PRINCE: Inventory functions - update
- 22:39 Changeset [89a680e9] by
- PRINCE: Script update and clean up
- 22:37 Changeset [e6a6753c] by
- PRINCE: makePath() fix
- 21:34 Changeset [88286115] by
- CGE2: More refactoring in cge2.h and cge2.cpp.
- 21:24 Changeset [56da652] by
- CGE2: Rearrange things a bit in cge2.h.
- 21:19 Changeset [5861b963] by
- CGE2: Now refactor optionTouch() the right way.
- 21:15 Changeset [266f1c7d] by
- Revert "CGE2: Refactor optionTouch()." This reverts commit …
- 21:08 Changeset [85909a5] by
- CGE2: Refactor optionTouch().
- 21:05 Changeset [87034907] by
- CGE2: Refactor optionTouch().
- 20:59 Changeset [8a9a088b] by
- CGE2: Fix optionTouch().
- 20:53 Changeset [62e0a32] by
- CGE2: Repair checkVolumeSwitches().
- 20:43 Changeset [ac178b60] by
- CGE2: Fix optionTouch(). Now you can't change the sound options via …
- 20:34 Changeset [eaddafde] by
- CGE2: Get rid of unnecessary variables.
- 20:32 Changeset [94446543] by
- CGE2: Implement the sfx volume button on the toolbar.
- 20:24 Changeset [668b133d] by
- CGE2: Implement the music volume button on the toolbar.
- 18:30 Changeset [9524f1d1] by
- CGE2: Remove useless TODO comment.
- 18:29 Changeset [98c6bfa0] by
- CGE2: Fix broken compilation by previous commit.
- 18:27 Changeset [22f1207c] by
- CGE2: Rename kSoundSwtichRate to kVolumeSwitchRate.
- 18:24 Changeset [aaf1f6a] by
- CGE2: Fix initialization of sound switches on the toolbar.
- 17:20 Changeset [3c0665e] by
- CGE2: Rework loadUser(). Now initToolbar() works as intended both …
- 13:21 Changeset [2a1b354a] by
- PRINCE: Hero bored timer - update
- 12:47 Changeset [98dafb86] by
- PRINCE: loadVoice() update - hero talk time
- 08:58 Changeset [72c8dbaf] by
- CGE2: Update another warning
- 08:55 Changeset [d83a8162] by
- CGE2: Remove unused constant in Talk, fix a warning
- 01:09 Changeset [7d4b050] by
- MADS: Clean up _depthStyle usage in DepthSurface class
- 00:03 Changeset [92647962] by
- PRINCE: showHero(), heroMoveGotIt() - frames counting fix
07/24/14:
- 23:57 Changeset [09570f8d] by
- PRINCE: Mob priority list implementation - loadMobPriority(), …
- 21:25 Changeset [737fc953] by
- CGE2: Rearrange _commandText[]'s content.
- 21:22 Changeset [8a1d0461] by
- CGE2: Fix kCmdWalk's comment.
- 21:19 Changeset [b85e5dcf] by
- CGE2: Remove kCmdDim and kCmdStep and connected code.
- 21:16 Changeset [42f0440] by
- CGE2: Remove more unused opcodes.
- 21:07 Changeset [6caee92] by
- CGE2: Fix typo in SETREF's comment.
- 21:06 Changeset [12210ec] by
- CGE2: Remove the unused opcodes.
- 20:57 Changeset [c8438981] by
- CGE2: Remove handling of unused opcodes.
- 20:19 Changeset [15a2256] by
- CGE2: Implement snTrans() and snPort().
- 19:28 Changeset [e6e83d99] by
- PRINCE: Fix for location 49 - after first talk with Arivald
- 19:12 Ticket #6688 (UBUNTU: Build failure due to Unity Taskbar) created by
- […] […]
- 17:44 Changeset [7c65aa7a] by
- CGE2: Repair/rename checkSoundHandle().
- 16:59 Changeset [1f88852d] by
- PRINCE: blackPalette(), setPalette() update - allow game quit
- 16:55 Changeset [6743b8b] by
- CGE2: Remove redundant default labels.
- 16:55 Changeset [ff97d52d] by
- CGE2: Distinguish SFX from speech when playing sounds. Now the sound …
- 16:53 Changeset [9c9da0d] by
- PRINCE: doZoomIn(), doZoomOut() - memory leak fix
- 16:39 Changeset [8829b20c] by
- PRINCE: blackPalette(), setPalette(), O_BLACKPALETTE, O_SETUPPALETTE
- 16:11 Changeset [24cc8a87] by
- CGE2: Implement checkSaySwitch() and add/fix connected code.
- 14:50 Changeset [755fedcc] by
- CGE2: Set speech only/text only/both modes according to Launcher options.
- 11:13 Changeset [c546997] by
- PRINCE: initZoomIn(), initZoomOut(), doZoomIn(), doZoomOut(), …
- 00:45 Changeset [4b13c33b] by
- SCUMM: Refine SMUSH Korean text shadow rendering to match the original …
- 00:40 Changeset [cbe54f71] by
- SCUMM: Implement text shadow in Korean COMI
- 00:13 Ticket #6687 (SCI: Quitting while MIDI plays causes hanging notes) created by
- […] […]
07/23/14:
- 23:23 Changeset [09cb06d1] by
- SCI: Small formatting fix.
- 19:46 Changeset [58cb15e8] by
- PRINCE: O_CHANGEHEROSET implementation
- 19:21 Changeset [35b27639] by
- PRINCE: loadSample(), loadVoice() update
- 18:41 Changeset [933b6b79] by
- PRINCE: Spec hero animation - getSurface(), countDrawPosition(), …
- 14:11 Changeset [bcba6f55] by
- PRINCE: Position of texts in wider locations - fix
- 13:07 Changeset [275bc26] by
- PRINCE: O_PUSHSTRING, O_POPSTRING
- 12:56 Changeset [a6eb0890] by
- CGE2: Move inventory system's functions from cge2_main.cpp to …
- 12:47 Changeset [cd8b7c0d] by
- CGE2: Move toolbar's functions from cge2_main.cpp to toolbar.cpp.
- 12:24 Changeset [014b734c] by
- CGE2: Increase readability of code connected to music switch.
- 11:40 Changeset [9bd18877] by
- DISTS/REDHAT: Package neverhood.dat
- 10:31 Changeset [6336ddb3] by
- CGE2: Keep music setting in sync with the Launcher.
- 08:59 Changeset [e3e1f46a] by
- SCUMM: Fix Korean/Taiwanese text line break in The DIG
- 08:09 Changeset [4c3bd3e0] by
- CGE2: Add MidiPlayer::syncVolume() call to checkSounds().
- 08:00 Changeset [b15b104] by
- CGE2: Updgrade checkSaySwitch(). Now it takes into account the …
- 07:52 Changeset [71a9ead9] by
- CGE2: Add and implement checkSounds() and checkMusicSwitch().
- 07:29 Changeset [2f5e115e] by
- CGE2: Use nullptr instead of NULL in switchColorMode().
- 07:28 Changeset [93b8f101] by
- CGE2: Implement switchMusic():
- 07:16 Changeset [e4f845a] by
- SCUMM: Fix text shadow in The DIG Korean.
- 04:43 Changeset [4fc58ff7] by
- SCUMM: Fix non-Towns CJK text rendering
- 00:39 Changeset [94f504f2] by
- SCUMM: Fix Ctrl+t key code combination to affect speech mode. …
- 00:39 Changeset [1efc311] by
- SCUMM: Make sure digital SFX are played even when speech is muted. …
- 00:39 Changeset [e57e16e] by
- SCUMM: Use correct sound type for digital sfx. This makes sure that …
- 00:32 Changeset [d7ad1b0] by
- PRINCE: O_PUTBACKANIM() fix
- 00:31 Changeset [f81a6b4] by
- PRINCE: makePath() update
07/22/14:
- 23:57 Changeset [563d8370] by
- ANDROID: Modernize build system Written originally by @Botje for …
- 23:47 Changeset [be9c3bf7] by
- MADS: WIP handling of V2 walk nodes and walkable areas
- 23:47 Changeset [9118f38b] by
- MADS: Add support for FAB decompression in the dump_file command
- 23:24 Changeset [2ffc9e15] by
- PRINCE: Map location update
- 19:22 Changeset [78258151] by
- WME: added few more games. added ability to detect from exe files.
- 18:25 Changeset [49f68a89] by
- CGE2: Reimplement checkSaySwitch().
- 17:07 Changeset [848b2650] by
- CGE2: Unstub CommandHandler::runCommand().
- 16:59 Changeset [aa6b4601] by
- CGE2: Change call order of checkSoundHandle().
- 16:54 Changeset [def6b4fc] by
- CGE2: Add and use Sound::checkSoundHandle().
- 16:01 Changeset [2f19de9] by
- CGE2: Fix error introduced by previous commit.
- 15:59 Changeset [e261886d] by
- CGE2: Fix snSound().
- 15:12 Ticket #6686 (SCI: General MIDI using SC-55 misses instruments) created by
- […] […]
- 14:52 Changeset [b6d81011] by
- PRINCE: plotTracePoint(), plotTraceLine(), tracePath(), approxPath() update
- 13:41 Changeset [77b5c7e4] by
- CGE2: Rename _commandStat to _soundStat.
- 09:47 Changeset [04ed4d3a] by
- SCUMM: Add workaround for script bugs that caused problems in Jumping …
- 00:24 Changeset [50940f13] by
- SCUMM: Add HE100 differences when resetting sprites.
- 00:10 Changeset [819ca063] by
- PRINCE: approxPath(), plotTraceLine() clean up
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