Timeline



07/19/14:

23:46 Changeset [0415d35c] by lukaslw <lukaslw@…>
PRINCE: O_WALKHERO, walkTo() update
19:19 Ticket #6684 (SAGA: ITE - Intro speech lacks pauses between phrases.) created by SF/gaula92
[…] […]
18:40 Changeset [23892e76] by dreammaster
MADS: Remove redundant saved surface from FullScreenDialog base class
16:10 Changeset [f66a2855] by lukaslw <lukaslw@…>
PRINCE: walkTo(), moveRunHero(), O_RUNHERO, O_MOVEHERO, O_CLEARPATH, …
01:11 Changeset [5a5211f] by lukaslw <lukaslw@…>
PRINCE: tracePath() - fix
00:33 Changeset [a224e28c] by dreammaster
MADS: Fixes for compilation warnings
00:20 Changeset [97d29deb] by dreammaster
MADS: Beginnings of work on Rex Nebular main menu

07/18/14:

23:55 Changeset [6016f49] by lukaslw <lukaslw@…>
PRINCE: findPoint() fix and clean-up
20:40 Changeset [d62a85c] by lukaslw <lukaslw@…>
PRINCE: plotTracePoint() fix
19:16 Changeset [40e1ddf8] by lukaslw <lukaslw@…>
PRINCE: showHero() update - hero movement and turning
13:35 Changeset [f4a35de7] by lukaslw <lukaslw@…>
PRINCE: showHero() update
00:26 Changeset [db9e503c] by uruk <koppirnyo@…>
CGE2: Rework snSetRef().

07/17/14:

22:12 Changeset [c285d329] by uruk <koppirnyo@…>
CGE2: Silence GCC warnings.
18:50 Changeset [f3345f29] by uruk <koppirnyo@…>
CGE2: Use locate instead() of take() in CGE2Eninge::locate(). It …
15:33 Changeset [5963a540] by uruk <koppirnyo@…>
CGE2: Add destructor to Hero(). Hopefully it will cut short the leak …
15:23 Changeset [49cea2d] by uruk <koppirnyo@…>
CGE2: Initialize _wideSpace in InfoLine's constructor.
14:44 Changeset [5e780d3d] by uruk <koppirnyo@…>
CGE2: Use locate() instead of take() where possible.
14:41 Changeset [2203b7df] by uruk <koppirnyo@…>
CGE2: Smaller revision regarding Spare.
13:41 Changeset [d9e82f8f] by uruk <koppirnyo@…>
CGE2: Get rid of _sprite.
13:18 Changeset [a82bd2d9] by uruk <koppirnyo@…>
CGE2: Fix memory leak regarding Sprite::ghost(). uint8 *v = new …
12:28 Changeset [dfddfbbd] by lukaslw <lukaslw@…>
PRINCE: scanDirections() fix
11:59 Changeset [79d4f09] by Pawel Kolodziejski <aquadran@…>
CREATE_PROJECT/MSVC: allow include SDL includes from SDL subdir

07/16/14:

20:12 Changeset [6fe1bb3c] by lukaslw <lukaslw@…>
PRINCE: Pathfinding - scanDirections()

07/15/14:

21:54 Changeset [20eb951b] by uruk <koppirnyo@…>
CGE2: Rework getText() so it works nicely with offUse().
21:12 Changeset [7d6c02ce] by uruk <koppirnyo@…>
CGE2: Add Hero::contract(). Fix the crash introduced by previous …
20:15 Changeset [0b0f998a] by uruk <koppirnyo@…>
CGE2: Try a different approach regarding _dim. Now it doesn't crash …
17:32 Changeset [fbd8f2c3] by Strangerke
CGE2: Some rework in snail
14:22 Changeset [8fae34df] by uruk <koppirnyo@…>
CGE2: Implement snRoom().
13:17 Changeset [d9471679] by uruk <koppirnyo@…>
CGE2: Fix the intro animation.
12:41 Changeset [8861b0b] by uruk <koppirnyo@…>
CGE2: Get rid of _mode.
12:19 Changeset [470736b9] by uruk <koppirnyo@…>
CGE2: Remove unnecessary comment from sceneUp().
11:53 Changeset [035fb6a] by uruk <koppirnyo@…>
CGE2: Hopefully fix a memory leak problem regarding Hero::_dim;

07/14/14:

16:17 Changeset [753b5f8] by uruk <koppirnyo@…>
CGE2: Unstub CommandHandler::reset().
16:15 Changeset [2f8967d9] by uruk <koppirnyo@…>
CGE2: Unstub showTitle().
16:14 Changeset [807f354c] by uruk <koppirnyo@…>
CGE2: Remove unused classes from vga13h.
16:04 Changeset [b941fe22] by uruk <koppirnyo@…>
CGE2: Unstub movie().
16:01 Changeset [89295b7] by uruk <koppirnyo@…>
CGE2: Remove unnecessary comment from ~Vga().
01:26 Changeset [b0c454f] by lukaslw <lukaslw@…>
PRINCE: Pathfinding - bug fixing, first correct path
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