Timeline
07/12/14:
- 17:17 Ticket #6682 (GUI: Builtin Theme: Failed to load localized font) closed by
- invalid
- 17:13 Ticket #6682 (GUI: Builtin Theme: Failed to load localized font) created by
- […] […]
07/11/14:
07/10/14:
- 22:52 Ticket #6678 (SCUMM: LOOM Mac - Steam version exits immediately with error()) closed by
- fixed
- 19:35 Ticket #6680 (SCUMM: INDY3 - 'What is' command glitch on Actor 10 (Venice/Brunwald)) created by
- […] […]
- 17:02 Ticket #6679 (INDY3 DOS-EGA: book of maps graphic glitch) created by
- […] […]
- 01:52 Ticket #6671 (RINGWORLD2: Crash during final (?) confrontation) closed by
- fixed
07/09/14:
- 23:13 Ticket #6678 (SCUMM: LOOM Mac - Steam version exits immediately with error()) created by
- […] […]
- 10:16 Ticket #6677 (BinkDecoder::loadStream is using too much stack.) closed by
- fixed
07/08/14:
- 20:14 Ticket #6656 (SCUMM: LOOM VGA - After dragon, can not cast EMPTY draft on pool) closed by
- invalid
- 19:08 Ticket #6676 (GOB: Duplicate Detection Entries For Ween/DOS/English) closed by
- fixed
07/07/14:
- 13:13 Ticket #6677 (BinkDecoder::loadStream is using too much stack.) created by
- […] […]
- 11:40 Ticket #9504 (Updated es_ES for version 1.7.0) closed by
- 11:13 Ticket #9504 (Updated es_ES for version 1.7.0) created by
- […] […]
- 01:44 Ticket #6676 (GOB: Duplicate Detection Entries For Ween/DOS/English) created by
- […] […]
07/06/14:
- 23:07 Ticket #6672 (NEVERHOOD: Too many simultaneous sound effects in "memory" puzzle) closed by
- fixed
- 17:09 Ticket #9503 (I18N: Updated Italian translation.) closed by
07/04/14:
- 23:33 Ticket #6675 (ANDROID: SCUMM MI2 - Music Audio Distorted) created by
- […] […]
- 01:03 Ticket #6669 (VOYEUR: assert error when clicking on a window) closed by
- fixed
- 00:41 Ticket #6668 (VOYEUR: Mouse cursor hidden after loading a savegame) closed by
- fixed
- 00:40 Ticket #6667 (VOYEUR: Pan-out video played twice when loading from launcher) closed by
- fixed
07/03/14:
- 23:19 Ticket #9503 (I18N: Updated Italian translation.) created by
- […] […]
- 04:44 Ticket #6674 (SWORD1: Minor graphical glitch when knocked down by Goat) created by
- […] […]
07/02/14:
- 21:45 Ticket #6673 (BACKENDS: IRIX - build and runtime failures when building with MIPSPro ...) created by
- […] […]
- 21:22 Ticket #9499 (gl_ES Translation - ScummVM 1.7.0 GUI) closed by
- 21:20 Ticket #9501 (Update of Russian (ru_RU) translation of ScummVM 1.7.0) closed by
- 21:20 Ticket #9500 (Update of Belarusian (be_BY) translation of ScummVM 1.7.0) closed by
- 21:18 Ticket #9502 (se_SE update for 1.7.0) closed by
- 19:44 Ticket #6672 (NEVERHOOD: Too many simultaneous sound effects in "memory" puzzle) created by
- […] […]
- 14:37 Ticket #9502 (se_SE update for 1.7.0) created by
- […] […]
- 14:32 Ticket #9501 (Update of Russian (ru_RU) translation of ScummVM 1.7.0) created by
- […] […]
- 14:29 Ticket #9500 (Update of Belarusian (be_BY) translation of ScummVM 1.7.0) created by
- […] […]
- 08:03 Ticket #9499 (gl_ES Translation - ScummVM 1.7.0 GUI) created by
- […] […]
- 05:24 Ticket #6671 (RINGWORLD2: Crash during final (?) confrontation) created by
- […] […]
- 02:31 Ticket #6670 (TSAGE: RINGWORLD - unknown message error) closed by
- fixed
- 02:24 Ticket #6667 (VOYEUR: Pan-out video played twice when loading from launcher) closed by
- fixed
07/01/14:
- 22:53 Ticket #6666 (IRIX: configure mistakenly detects $_host_alias-strings) closed by
- 19:07 Ticket #6636 (RINGWORLD2: Drawing glitch (transparency?) in flup tube system) closed by
- fixed
- 17:06 Ticket #6670 (TSAGE: RINGWORLD - unknown message error) created by
- […] […]
- 16:48 Ticket #6669 (VOYEUR: assert error when clicking on a window) created by
- […] […]
- 16:29 Ticket #6668 (VOYEUR: Mouse cursor hidden after loading a savegame) created by
- […] […]
- 16:19 Ticket #6667 (VOYEUR: Pan-out video played twice when loading from launcher) created by
- […] […]
- 00:48 Ticket #6636 (RINGWORLD2: Drawing glitch (transparency?) in flup tube system) closed by
- fixed
- 00:25 Ticket #6637 (RINGWORLD2: Flup tube map not redrawn on loading save) closed by
- fixed
06/30/14:
- 21:58 Ticket #6666 (IRIX: configure mistakenly detects $_host_alias-strings) created by
- […] […]
- 12:37 Ticket #6665 (SIMON1: Music in floppy does not loop after sound-effect) created by
- […] […]
- 11:12 Ticket #6663 (NEVERHOOD: Cannon button sometimes doesn't work (uninitialized variables)) closed by
- fixed
06/29/14:
- 23:13 Ticket #6514 (RINGWORLD2: Inventory glitch with scanner) closed by
- fixed
- 23:08 Ticket #6546 (Ringworld2: Pathfinding/Teleportation bug) closed by
- 23:07 Ticket #6545 (TSAGE: Ringworld2 - F5 doesn't create a save game the first time) closed by
- 22:35 Ticket #6635 (RINGWORLD2: Arrow keys don't work in Miranda's maze) closed by
- fixed
- 13:39 Ticket #6664 (SIMON1: Music in floppy version starts only after soundeffect) closed by
- fixed
- 10:58 Ticket #6664 (SIMON1: Music in floppy version starts only after soundeffect) created by
- […] […]
- 08:23 Ticket #6663 (NEVERHOOD: Cannon button sometimes doesn't work (uninitialized variables)) created by
- […] […]
06/28/14:
- 18:08 Ticket #6661 (NEVERHOOD: Uninitialized variable during car ride) closed by
- fixed
- 12:08 Ticket #6662 (The Neverhood random crash in Hall of Chronicles) closed by
- duplicate
- 10:06 Ticket #7873 (Alternative to fighting with numpad in Indy 3) created by
- […] […]
- 09:40 Ticket #6662 (The Neverhood random crash in Hall of Chronicles) created by
- […] […]
- 07:00 Ticket #6661 (NEVERHOOD: Uninitialized variable during car ride) created by
- […] […]
06/25/14:
06/24/14:
- 18:11 Ticket #6660 (Freddi Fish 3 UK MD5) created by
- […] […]
- 09:39 Ticket #7872 (KYRA: Eye of the Beholder Italian Fan Translation Support) created by
- […] […]
06/22/14:
- 15:46 Ticket #6659 (INDY3: Rare assertion in AdLib player) closed by
- 15:46 Ticket #6658 (GUI: Save/Load grid view needs tuning for classic theme, 640x400 pixels) closed by
- fixed
- 11:35 Ticket #6659 (INDY3: Rare assertion in AdLib player) created by
- […] […]
- 09:06 Ticket #6658 (GUI: Save/Load grid view needs tuning for classic theme, 640x400 pixels) created by
- […] […]
06/21/14:
- 23:56 Ticket #6657 (INDY3: Wrong sound when opening/closing doors (AdLib regression)) closed by
- fixed
- 21:16 Ticket #6657 (INDY3: Wrong sound when opening/closing doors (AdLib regression)) created by
- […] […]
06/18/14:
- 09:46 Ticket #6656 (SCUMM: LOOM VGA - After dragon, can not cast EMPTY draft on pool) created by
- […] […]
06/16/14:
- 18:44 Ticket #6655 (WME: Dead City - hotspot text issue) created by
- […] […]
- 18:16 Ticket #6654 (WME: white chamber - some keys don't work) created by
- […] […]
- 18:07 Ticket #6653 (WME: white chamber - slow scrolling) created by
- […] […]
- 17:53 Ticket #6652 (WME: white chamber - bot flickers when changing directions) created by
- […] […]
- 17:40 Ticket #6651 (WME: white chamber - language / savegame issue) created by
- […] […]
06/15/14:
- 19:28 Ticket #6650 (WME: 5MA - volume settings not preserved) created by
- […] […]
- 17:23 Ticket #6649 (WME: 5MA - wasps animation is too slow) created by
- […] […]
- 17:16 Ticket #6648 (WME: 5MA - music doesn't loop properly) created by
- […] […]
- 16:56 Ticket #6647 (WME: 5MA - main menu cat doesn't scream when clicked on) created by
- […] […]
- 00:58 Ticket #6631 (DRASCULA: Music doesn't play from original directory structure) closed by
- fixed
- 00:18 Ticket #6646 (DRACI: Some speech doesn't play correctly) created by
- […] […]
06/14/14:
- 08:56 Ticket #6645 (TUCKER: Ego walks "through" closed cellar door) created by
- […] […]
- 06:47 Ticket #6644 (TUCKER: Lola teleported to table) created by
- […] […]
06/13/14:
- 19:53 Ticket #6643 (TUCKER: Missing a "down" animation on the boat (Docks)) created by
- […] […]
- 19:34 Ticket #6642 (TUCKER: In Mall Dentist Shop, Background Music and SFX are very quiet) created by
- […] […]
- 19:31 Ticket #6641 (TUCKER: Bubbles in the Plugs Shop not always visible) created by
- […] […]
- 18:21 Ticket #6640 (TUCKER: Royston leaves a trail of black bobs) created by
- […] […]
- 17:16 Ticket #6639 (TUCKER: Punk sprite freeze, second sprite appears) created by
- […] […]
06/12/14:
- 19:36 Ticket #6638 (RINGWORLD2: Game sometimes hangs in flup tube system (may affect other ...) created by
- […] […]
- 19:21 Ticket #6637 (RINGWORLD2: Flup tube map not redrawn on loading save) created by
- […] […]
- 19:07 Ticket #6636 (RINGWORLD2: Drawing glitch (transparency?) in flup tube system) created by
- […] […]
- 05:20 Ticket #6635 (RINGWORLD2: Arrow keys don't work in Miranda's maze) created by
- […] […]
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