Timeline



07/09/14:

23:13 Ticket #6678 (SCUMM: LOOM Mac - Steam version exits immediately with error()) created by SF/janischulze
[…] […]
19:38 Changeset [aa31d1fe] by criezy
I18N: Regenerate translations data file
19:37 Changeset [57e9ca90] by criezy
I18N: Updated da_DA for version 1.7.0
19:37 Changeset [93ba50e] by criezy
I18N: Fix Language field in es_ES po file This field was wrongly …
19:35 Changeset [a40ea1ec] by criezy
I18N: Regenerate translations data file
19:35 Changeset [f4f356c] by criezy
I18N: Updated da_DA for version 1.7.0
19:30 Changeset [fc3feb4d] by criezy
I18N: Fix Language field in es_ES po file This field was wrongly …
17:47 Changeset [371faeef] by bgK
SDL: Extract overlay rendering to different methods
17:47 Changeset [7829d97a] by bgK
SDL: Render the overlay when using OpenGL with shaders
16:48 Changeset [4d2c1315] by Strangerke
CGE2: Silence a GCC warning, reduce the scope of a variable
14:56 Changeset [fcce50e6] by uruk <koppirnyo@…>
CGE2: Hook handling of F10 into the Keyboard::getKey().
14:56 Changeset [f57d2ff4] by uruk <koppirnyo@…>
CGE2: Remove unnecessary stub from Keyboard's constructor.
14:44 Changeset [1be1ce61] by Strangerke
CGE2: Set widespace for Inf text, update first line of info text in CGE.SAY
13:48 Changeset [dc2330a] by Strangerke
CGE2: Implement the keyboard handler
10:57 Changeset [dbea97b7] by uruk <koppirnyo@…>
CGE2: Remove unnecessary stub from loadHeroes().
10:56 Changeset [55f91da1] by uruk <koppirnyo@…>
CGE2: Remove unused local variable from loadScript().
10:53 Changeset [ec885280] by uruk <koppirnyo@…>
CGE2: Remove unnecessary stub from cge2_main().
10:51 Changeset [3dc79442] by uruk <koppirnyo@…>
CGE2: Fix Sound::open().
10:46 Changeset [2f8abb06] by uruk <koppirnyo@…>
CGE2: Implement Sound::open(), add stub for checkSaySwitch().
10:16 Ticket #6677 (BinkDecoder::loadStream is using too much stack.) closed by wjp
fixed
10:14 Changeset [df5995f4] by wjp
VIDEO: Reduce BinkDecoder stack usage See bug #6677. (cherry picked …
09:55 Changeset [8f869c74] by uruk <koppirnyo@…>
CGE2: Add option for enabling color blind mode from the Launcher.
09:53 Changeset [c1bda3c9] by uruk <koppirnyo@…>
CGE2: Remove unnecessary stub from run().
09:33 Changeset [5a13833] by uruk <koppirnyo@…>
CGE2: Rework number().
09:17 Changeset [45da1e7c] by uruk <koppirnyo@…>
CGE2: Implement switchVox() and switchCap().
08:41 Changeset [d0a6fa4c] by uruk <koppirnyo@…>
CGE2: Implement switchColorMode().
07:02 Changeset [a6db675c] by anotherguest <larspson@…>
Merge branch 'branch-1-7' of github.com:scummvm/scummvm into branch-1-7
05:32 Changeset [855f53f2] by Joel Teichroeb <joel@…>
EMI: Fix trying to use the dim shader when it's not needed for EMI
03:09 Changeset [fcaabfa] by Joseph Jezak <josejx@…>
EMI: Fix inventory item rotation by correcting the Euler Order.

07/08/14:

22:27 Changeset [e44e9315] by Sven Hesse <drmccoy@…>
GOB: Remove duplicate entries for Ween DOS Seems like that happened …
21:10 Changeset [5fed615] by Pawel Kolodziejski <aquadran@…>
JANITORIAL: formatting headers
20:14 Ticket #6656 (SCUMM: LOOM VGA - After dragon, can not cast EMPTY draft on pool) closed by digitall
invalid
19:18 Changeset [a22f9bcc] by wjp
VIDEO: Reduce BinkDecoder stack usage See bug #6677.
19:08 Ticket #6676 (GOB: Duplicate Detection Entries For Ween/DOS/English) closed by DrMcCoy
fixed
19:03 Changeset [24595ede] by Sven Hesse <drmccoy@…>
GOB: Remove duplicate entries for Ween DOS Seems like that happened …
18:13 Changeset [131dcb0a] by bgK
MOHAWK: Reset some Myst state variables as per the original This …
14:38 Changeset [59e8dc2f] by lukaslw <lukaslw@…>
PRINCE: O_SETHERO, O_GETHERODATA, O_GETHEROX, O_GETHEROY, O_GETHEROD, …
12:09 Changeset [ffbed9f8] by uruk <koppirnyo@…>
CGE2: Comment out Hero::contract() for now.
12:09 Changeset [b75d3086] by uruk <koppirnyo@…>
CGE2: Rework CGE2Engine::locate().
07:45 Changeset [a73aea1] by Strangerke
CGE2: Fix GCC warning, rewrite Text::clear()
05:56 Changeset [f8cd7521] by Pawel Kolodziejski <aquadran@…>
ALL: ignore patch files in root directory of source
01:48 Changeset [3935a427] by dreammaster
CGE2: Add extra clipping to Bitmap::hide
00:12 Changeset [7a043645] by Joel Teichroeb <joel@…>
GRIM: Fix the dim shader compilation on android

07/07/14:

23:29 Changeset [dcd7d6f6] by Joel Teichroeb <joel@…>
Merge pull request #957 from klusark/dim GRIM: Implement a dim shader
22:38 Changeset [f02aad62] by Joel Teichroeb <joel@…>
GRIM: Implement GfxOpenGLS::dimRegion
22:38 Changeset [1688a74c] by Joel Teichroeb <joel@…>
GRIM: Implement a dim shader
21:58 Changeset [be5ec46] by uruk <koppirnyo@…>
CGE2: Fix another probable memory-leak source.
21:39 Changeset [a6927a16] by Filippos Karapetis <bluegr@…>
NEWS: Mention some more changes for 1.7.0 These include changes to …
21:38 Changeset [140b61cb] by Filippos Karapetis <bluegr@…>
NEWS: Mention some more changes for 1.7.0 These include changes to …
21:35 Changeset [10a37ea4] by uruk <koppirnyo@…>
CGE2: Fix Hero::setCurrent(). This fixes a crash regarding the …
21:03 Changeset [3d12f14] by Filippos Karapetis <bluegr@…>
MT32: Update to munt 1.4.0 This syncs with munt commit 175446af43
21:03 Changeset [d24b1808] by Filippos Karapetis <bluegr@…>
MT32: Copyright year bump
21:03 Changeset [81ebf3f7] by Filippos Karapetis <bluegr@…>
NEWS: Typo.
21:02 Changeset [8c5f6756] by Filippos Karapetis <bluegr@…>
MT32: Update to munt 1.4.0 This syncs with munt commit 175446af43
21:02 Changeset [10c7986a] by Filippos Karapetis <bluegr@…>
MT32: Copyright year bump
20:30 Changeset [5ae4a9a4] by Johannes Schickel <lordhoto@…>
NEWS: Typo.
20:04 Changeset [63199bb] by Joel Teichroeb <joel@…>
GRIM: Set shadow userdata to nullptr when done with it.
19:52 Changeset [1335247f] by uruk <koppirnyo@…>
CGE2: Hopefully fix memory leak problems regarding _ext.
19:42 Changeset [c7aa9101] by uruk <koppirnyo@…>
CGE2: Replace NULL with nullptr everywhere.
19:12 Changeset [6e6d360c] by Joel Teichroeb <joel@…>
Merge pull request #947 from Akz-/emi-head-rebase2 EMI: Implement …
18:46 Changeset [c98549a] by lukaslw <lukaslw@…>
PRINCE: O_WAITHEROANIM(), O_WAITTEXT()
18:26 Changeset [07dd175] by Filippos Karapetis <bluegr@…>
NEWS: Mention support for the Lucasarts Steam versions
18:23 Changeset [a34cd151] by Filippos Karapetis <bluegr@…>
NEWS: Mention support for the Lucasarts Steam versions
18:23 Changeset [c23104f7] by Filippos Karapetis <bluegr@…>
SCUMM: Cleanup.
18:23 Changeset [e232fb9f] by Filippos Karapetis <bluegr@…>
SCUMM: Simplify index file handling for Steam versions. This also …
18:23 Changeset [9dbc43d5] by Filippos Karapetis <bluegr@…>
SCUMM: Fix a subtle bug in Sound::getCDStatus() for Loom Steam
18:23 Changeset [f6ebe378] by Filippos Karapetis <bluegr@…>
SCUMM: Slight formatting fixes.
18:23 Changeset [c70ea257] by Filippos Karapetis <bluegr@…>
SCUMM: Remove unused variable.
18:23 Changeset [f0df911e] by Filippos Karapetis <bluegr@…>
SCUMM: Use spaces instead of tabs in comments.
18:23 Changeset [165ca259] by Filippos Karapetis <bluegr@…>
SCUMM: Remove empty line before license header.
18:23 Changeset [31cff731] by Filippos Karapetis <bluegr@…>
SCUMM: Add support for CD audio tracks in the Steam versions of Loom …
18:23 Changeset [8f1e95b9] by Filippos Karapetis <bluegr@…>
SCUMM: Add support for Steam versions of Indy 3, Indy 4, Loom and Dig …
17:58 Changeset [231ad302] by lukaslw <lukaslw@…>
PRINCE: Small code clean-up
17:41 Changeset [b7b65f08] by lukaslw <lukaslw@…>
PRINCE: LMB, RMB update, texts skipping
13:13 Ticket #6677 (BinkDecoder::loadStream is using too much stack.) created by anotherguest
[…] […]
11:40 Ticket #9504 (Updated es_ES for version 1.7.0) closed by sev-
11:35 Changeset [ab3c7575] by sev-
I18N: Update Spanish translation from patch #1609
11:34 Changeset [66f1ed65] by sev-
I18N: Update Spanish translation from patch #1609
11:13 Ticket #9504 (Updated es_ES for version 1.7.0) created by SF/truido
[…] […]
08:41 Changeset [c5855b42] by Strangerke
CGE2: Add workaround for the missing dialogs in room 21 (concert)
06:52 Changeset [70f15235] by anotherguest <larspson@…>
SYMBIAN: MMP file cleanup.
01:55 Changeset [9df716ea] by lukaslw <lukaslw@…>
PRINCE: Interpreter flags fix.
01:44 Ticket #6676 (GOB: Duplicate Detection Entries For Ween/DOS/English) created by SF/caboose684
[…] […]
01:12 Changeset [c7eada5b] by lukaslw <lukaslw@…>
PRINCE: O_COMPAREHI, O_COMPARELO fix, debugger update

07/06/14:

23:07 Ticket #6672 (NEVERHOOD: Too many simultaneous sound effects in "memory" puzzle) closed by bluegr
fixed
23:06 Changeset [a3ec14e] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Play a single sound when losing the memory puzzle (bug …
23:00 Changeset [4207fbd2] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Play a single sound when losing the memory puzzle (bug …
22:19 Changeset [bdd7206f] by lukaslw <lukaslw@…>
PRINCE: setVoice() fix
17:09 Ticket #9503 (I18N: Updated Italian translation.) closed by criezy
17:08 Changeset [7543deea] by Joel Teichroeb <joel@…>
EMI: SHADERS: Rename light structure to Light Fixes issues with some …
17:08 Changeset [23f58229] by criezy
I18N: Update Italian translation (from patch #1608)
17:04 Changeset [7dcc81ec] by criezy
I18N: Update Italian translation (from patch #1608)
17:03 Changeset [185a2ae6] by sev-
Merge pull request #477 from SimSaw/master NEWS: Updated 1.7.0 …
17:03 Changeset [4b7fb992] by sev-
Merge pull request #476 from SimSaw/branch-1-7 NEWS: Updated 1.7.0 …
15:54 Changeset [fad3f495] by SimSaw
Updated 1.7.0 release date in German NEWS (Neues).
15:42 Changeset [594f282e] by SimSaw
Updated 1.7.0 release date in German NEWS (Neues).
15:16 Changeset [55fa214b] by Pawel Kolodziejski <aquadran@…>
CONFIGURE: do not display "shaders disabled" in case disabled opengl
14:56 Changeset [77d3e9ac] by Pawel Kolodziejski <aquadran@…>
OPENGL/Shaders: added debug info about GLEW version
14:30 Changeset [404bce1e] by bgK
MYST3: Silence a compiler warning
10:14 Changeset [16d2983f] by Pawel Kolodziejski <aquadran@…>
MYST3: revert info about renderer in window title and put instead into …
09:23 Changeset [f79bfd0c] by Pawel Kolodziejski <aquadran@…>
MYST3: added info in window title about Renderer
09:18 Changeset [b7e88791] by Pawel Kolodziejski <aquadran@…>
GRIM: Don't put OpenGL vendor/driver name in window title. Now it …
09:11 Changeset [9ee03adf] by Pawel Kolodziejski <aquadran@…>
OPENGL/SDL: add more debug info about OpenGL driver
08:31 Changeset [87cc31e4] by bgK
MYST3: Properly free the OpenGL resources in the shaders renderer
08:30 Changeset [59fdc042] by bgK
GRAPHICS: Make the Shader class properly free its resources
07:57 Changeset [6deec449] by Pawel Kolodziejski <aquadran@…>
SDL/OPENGL: replace warnings with debug message
07:53 Changeset [5e613a8d] by Pawel Kolodziejski <aquadran@…>
GRIM: 'all' debug channel is already handled by common code, and it's …
07:43 Changeset [b08462d1] by Pawel Kolodziejski <aquadran@…>
GLES2/SHADERS: add search path for loading shaders from source code …
06:20 Changeset [4888f436] by Pawel Kolodziejski <aquadran@…>
JANITORIAL: formatting code
05:13 Changeset [b08c5198] by Pawel Kolodziejski <aquadran@…>
MYST3/EMI: update note about clamp to edge in TinyGL renderer
05:05 Changeset [b751942f] by Pawel Kolodziejski <aquadran@…>
EMI: fix/workaround for broken lines at edge of tiled bitmaps in EMI

07/05/14:

20:31 Changeset [0301b635] by lukaslw <lukaslw@…>
PRINCE: installObjects(), setObjId(), O_PUTOBJECT(), O_REMOBJECT(). …
18:54 Changeset [9a81f899] by Pawel Kolodziejski <aquadran@…>
TINYGL: properly handle color for FLAT mode and lines drawing. Respect …
18:41 Changeset [26b0a7f6] by Pawel Kolodziejski <aquadran@…>
MYST3: make default texture size 512. Size 1024 is more accurate, but …
17:27 Changeset [bbaebdf6] by Marisa-Chan <llancelot7@…>
ZVISION: Process events for controls similar to original engine, fix …
17:15 Changeset [628d6cb4] by Marisa-Chan <llancelot7@…>
ZVISION: Fix puzzle disable condition check
15:18 Changeset [f6232e7e] by Joel Teichroeb <joel@…>
Merge pull request #942 from Akz-/emi-lighting-shaders EMI: Implement …
14:05 Changeset [727b16cf] by lukaslw <lukaslw@…>
PRINCE: checkSeq() update
12:57 Changeset [1fc7ee49] by criezy
I18N: Update French translation
12:56 Changeset [c4d685b0] by criezy
SWORD1: Tweak MPEG-2 cutscenes error message Beside making the …
12:56 Changeset [b84d48ab] by criezy
I18N: Update French translation
12:16 Changeset [21de3fe7] by Johannes Schickel <lordhoto@…>
SCUMM: Cleanup.
12:16 Changeset [c44c46a4] by Johannes Schickel <lordhoto@…>
SCUMM: Simplify index file handling for Steam versions. This also …
11:44 Changeset [44ac7411] by Filippos Karapetis <bluegr@…>
SCUMM: Fix a subtle bug in Sound::getCDStatus() for Loom Steam
11:40 Changeset [2ff628a2] by Johannes Schickel <lordhoto@…>
SCUMM: Slight formatting fixes.
11:39 Changeset [032baa8c] by Johannes Schickel <lordhoto@…>
SCUMM: Remove unused variable.
11:38 Changeset [4ba6f07a] by Johannes Schickel <lordhoto@…>
SCUMM: Use spaces instead of tabs in comments.
11:36 Changeset [bead2e07] by Johannes Schickel <lordhoto@…>
SCUMM: Remove empty line before license header.
11:35 Changeset [b77412a9] by Johannes Schickel <lordhoto@…>
Merge pull request #470 from bluegr/Lucasarts_Steam SCUMM: Add …
11:33 Changeset [a7f50e85] by Johannes Schickel <lordhoto@…>
OPENGLSDL: Don't ignore events after user-initiated resizes. (cherry …
11:14 Changeset [39fa9310] by Joni Vähämäki <jonivah@…>
EMI: Continuously update the look at vector when looking at an actor.
11:09 Changeset [88ec1d52] by Joni Vähämäki <jonivah@…>
EMI: Implement lighting for OpenGL Shaders renderer.
11:08 Changeset [97b03aed] by Pawel Kolodziejski <aquadran@…>
TINYGL: changed code to allow initialize TinyGL with specific internal …
10:28 Changeset [b8beb843] by bgK
MYST3: Implement zip mode
10:13 Changeset [f4779466] by Pawel Kolodziejski <aquadran@…>
TINYGL: allow change internal texture size at compilation time. Now …
09:08 Changeset [2072e518] by Pawel Kolodziejski <aquadran@…>
Revert "TINYGL: fixing T texture cordinate" This reverts commit …
09:06 Changeset [5d65e40e] by Pawel Kolodziejski <aquadran@…>
TINYGL: fixing T texture cordinate
07:29 Changeset [e6924e89] by Pawel Kolodziejski <aquadran@…>
TINYGL: eliminate not clear use of define
07:02 Changeset [7d65d57] by Pawel Kolodziejski <aquadran@…>
TINYGL: cleanup comment
06:50 Changeset [7ef37380] by Pawel Kolodziejski <aquadran@…>
TINYGL: remove leftovers
06:04 Changeset [8c852042] by Pawel Kolodziejski <aquadran@…>
MYST3: formating
06:00 Changeset [d758937c] by Pawel Kolodziejski <aquadran@…>
TINYGL: fix CID 1224445
05:57 Changeset [9ffcce53] by Pawel Kolodziejski <aquadran@…>
MYST3: fix CID 1224446
02:05 Changeset [21a4c44] by dreammaster
CGE2: Add extra clipping to Bitmap::hide

07/04/14:

23:33 Ticket #6675 (ANDROID: SCUMM MI2 - Music Audio Distorted) created by SF/deejaydiabolik
[…] […]
21:14 Changeset [1b8dd28] by Pawel Kolodziejski <aquadran@…>
TINYGL: implemented tglDepthFunc
20:37 Changeset [48564efc] by Alyssa Milburn <fuzzie@…>
OPENGLSDL: Don't ignore events after user-initiated resizes.
20:33 Changeset [53d3ee0] by Filippos Karapetis <bluegr@…>
SCUMM: Add support for CD audio tracks in the Steam versions of Loom …
20:24 Changeset [7370dcd6] by Pawel Kolodziejski <aquadran@…>
TINYGL: implemented tglAlphaTest
20:00 Changeset [092c3683] by lukaslw <lukaslw@…>
PRINCE: O_GETOBJDATA(), O_SETOBJDATA()
17:45 Changeset [5f87912e] by Joel Teichroeb <joel@…>
Merge pull request #949 from Akz-/grim-quat GRIM: Use quaternions for …
17:44 Changeset [031101a] by Joel Teichroeb <joel@…>
Merge pull request #951 from JoseJX/OpenGLGrim GRIM: Remove usage of …
17:10 Changeset [a838b34] by lukaslw <lukaslw@…>
PRINCE: Background animations update. O_PUTBACKANIM(), …
17:07 Changeset [e15f4097] by uruk <koppirnyo@…>
CGE2: Implement loading from the Launcher.
16:59 Changeset [31bba2e3] by uruk <koppirnyo@…>
CGE2: Remove unnecessary warning and debug info from showTitle().
16:53 Changeset [e8d5fc64] by Joseph Jezak <josejx@…>
GRIM: Remove usage of _currentQuat since it's just an identity.
16:39 Changeset [8b8216bf] by uruk <koppirnyo@…>
CGE2: Fully implement the save/load system. Now the toolbar is …
16:04 Changeset [07fa4831] by uruk <koppirnyo@…>
CGE2: Fix broken compilation by previous commit.
13:34 Changeset [de7392c1] by bgK
MYST3: Fix the OpenGL with shaders renderer initialization ... and …
11:26 Changeset [a3071a00] by uruk <koppirnyo@…>
CGE2: Replace addExt() wit setExtension().
11:08 Changeset [bb760d4a] by bgK
MYST3: Add the rotation effect used by ENPP 11
11:01 Changeset [dbbafb5d] by uruk <koppirnyo@…>
CGE2: Rename and heavily rework Bitmap::forceExt(). Since the …
11:01 Changeset [ddf4f459] by uruk <koppirnyo@…>
CGE2: Rename saveHeroPos() to storeHeroPos().
11:01 Changeset [927be46c] by uruk <koppirnyo@…>
CGE2: Remove unnecessary parameter from Spare::sync().
11:01 Changeset [f155546e] by uruk <koppirnyo@…>
CGE2: Partially working save/load system. There's a mayor bug which …
10:58 Changeset [aeaac023] by uruk <koppirnyo@…>
CGE2: Silence warning.
10:58 Changeset [b9dc93c4] by uruk <koppirnyo@…>
CGE2: Heavily rework memory management of Sprites. Hopefully it will …
10:58 Changeset [1305bc8a] by uruk <koppirnyo@…>
CGE2: Add, implement and use saveHeroPos().
09:48 Changeset [c36867d1] by anotherguest <larspson@…>
SYMBIAN: Added Fedor credits to mmp.in, added new include paths, …
09:46 Changeset [5c51c97e] by anotherguest <larspson@…>
SYMBIAN: Added Fedor to credits in mmp.in, updated (c) years, updated …
06:43 Changeset [b4962f6] by Pawel Kolodziejski <aquadran@…>
TINYGL: added tglAlphaTest stubs
01:12 Changeset [9d267041] by lukaslw <lukaslw@…>
PRINCE: O_SETFRAME, O_CHECKINV, O_GETANIMDATA, O_SETBACKFRAME, …
01:03 Ticket #6669 (VOYEUR: assert error when clicking on a window) closed by dreammaster
fixed
01:00 Changeset [7da6bccd] by dreammaster
VOYEUR: Fix crash when playing video #42
01:00 Changeset [ff84741d] by dreammaster
VOYEUR: Fix crash when playing video #42
00:41 Ticket #6668 (VOYEUR: Mouse cursor hidden after loading a savegame) closed by dreammaster
fixed
00:40 Ticket #6667 (VOYEUR: Pan-out video played twice when loading from launcher) closed by dreammaster
fixed
00:37 Changeset [1a679650] by dreammaster
VOYEUR: Fix double apartment enter animation when loading save from …
00:37 Changeset [a7a8b49] by dreammaster
VOYEUR: Fix double apartment enter animation when loading save from …
00:33 Changeset [9698ec51] by lukaslw <lukaslw@…>
PRINCE: O_CHECKANIMFRAME, O_CHECKANIMEND(), O_GETMOBDATA(), …
Note: See TracTimeline for information about the timeline view.