Timeline



06/28/14:

21:44 Changeset [160212c8] by uruk <koppirnyo@…>
CGE2: Add fallback detection for the currently WIP English translation.
19:39 Changeset [2f80cf6f] by uruk <koppirnyo@…>
CGE2: Fix formatting of FXP's operators.
19:38 Changeset [3b39132f] by sev-
SAGA: Added detection for Chinese floppy ITE. Needs CJK rendering
19:38 Changeset [f69ee47] by uruk <koppirnyo@…>
CGE2: Rework FXP::Joined(). This commit hopefully silence a great …
18:57 Changeset [7828f8ff] by Filippos Karapetis <bluegr@…>
MADS: Remove dead code
18:57 Changeset [b356f7f] by Filippos Karapetis <bluegr@…>
MADS: Started implementing the Rex in-game and option menus
18:08 Changeset [a1b80bb5] by digitall
NEVERHOOD: Fix for uninitialized variables for car ride logic. This …
18:08 Ticket #6661 (NEVERHOOD: Uninitialized variable during car ride) closed by digitall
fixed
17:53 Changeset [69c8871c] by uruk <koppirnyo@…>
CGE2: Silence GCC warning in Hero::tick().
15:12 Changeset [bf90ad04] by bgK
BUILD: Move the PS3 make targets to a separate file
15:10 Changeset [6878b9bc] by lukaslw <lukaslw@…>
PRINCE: increaseString(), loading mob exam text update
13:59 Changeset [cb59611] by David Turner <dgturner@…>
Merge pull request #461 from digitall/vkeybdFix Add trigger for …
12:08 Ticket #6662 (The Neverhood random crash in Hall of Chronicles) closed by digitall
duplicate
10:06 Ticket #7873 (Alternative to fighting with numpad in Indy 3) created by SF/ignalina
[…] […]
09:40 Ticket #6662 (The Neverhood random crash in Hall of Chronicles) created by SF/vorph999
[…] […]
07:51 Changeset [49de202a] by lukaslw <lukaslw@…>
PRINCE: O_CHANGEMOB(), getMobVisible(), setMobVisible()
07:00 Ticket #6661 (NEVERHOOD: Uninitialized variable during car ride) created by eriktorbjorn
[…] […]
06:11 Changeset [95ba430d] by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Initialize _newMoveDirection. Valgrind complained.

06/27/14:

22:46 Changeset [6f2e4a76] by Strangerke
CGE2: Add workaround for badly named VBM file in room 11
21:40 Changeset [2514d866] by uruk <koppirnyo@…>
CGE2: Implement Sprite::step() fully.
16:07 Changeset [7d78a741] by sev-
FULLPIPE: Reduce header dependency
16:05 Changeset [96ba1909] by sev-
FULLPIPE: Split out MGM code into separate file
15:51 Changeset [ec0d06e2] by sev-
FULLPIPE: Attempt to fix flickering. Added debug output
14:11 Changeset [991999d] by bgK
CONFIGURE: Disable the event recorder for the PS3 It causes a crash …
10:11 Changeset [723bdc12] by uruk <koppirnyo@…>
CGE2: Make Hero's expand() and contract() virtual. Now it mimics the …
05:34 Changeset [b08b3eac] by Strangerke
CGE2: Add a virtual destructor in Choice, some minor cleanup
02:07 Changeset [456ce2a] by dreammaster
MADS: Implement the difficulty selection dialog

06/26/14:

23:09 Changeset [e9396f8d] by Strangerke
CGE2: Fix some GCC warnings
21:58 Changeset [011ecf0] by lukaslw <lukaslw@…>
PRINCE: Fix for hotspot() and change from 0 to -1 for empty _selectedMob
19:07 Changeset [014d6bd9] by Strangerke
CGE2: Hopefully fix compilation for GCC
17:19 Changeset [bdee71f2] by johndoe123 <john_doe@…>
NEVERHOOD: Implement clipping in BaseSurface::copyFrom This should …
16:29 Changeset [12c5a6e6] by lukaslw <lukaslw@…>
PRINCE: setVoice update, O_GETMOBTEXT(), O_SETSTRING()
00:35 Changeset [fc71efd] by lukaslw <lukaslw@…>
PRINCE: LMB() fix, storeNewPC() - first working script events

06/25/14:

19:19 Changeset [ad07da9] by digitall
SYMBIAN: Add "small" vkeybd pack to port packaging.
19:14 Changeset [536203b3] by digitall
DEVTOOLS: Add "small" vkeybd pack to create_project postbuild script.
19:13 Changeset [c8fc6ca] by digitall
PS3: Add "small" virtual keyboard pack to port packaging.
19:11 Changeset [68490bee] by digitall
GPH: Add "small" virtual keyboard pack to GP2XWIZ debug port packaging.
19:10 Changeset [1aabc3e1] by digitall
GPH: Add "small" virtual keyboard pack to GP2X debug port packaging.
19:08 Changeset [ae8d2909] by digitall
GPH: Add "small" virtual keyboard pack to CAANOO debug port packaging.
19:04 Changeset [b3946359] by digitall
GPH: Add "small" virtual keyboard pack to GP2XWIZ port packaging.
19:03 Changeset [32a403e] by digitall
GPH: Add "small" virtual keyboard pack to GP2X port packaging.
19:02 Changeset [5f2306e3] by digitall
GPH: Add "small" virtual keyboard pack to CAANOO port packaging.
19:01 Changeset [532dd859] by digitall
DINGUX: Add "small" virtual keyboard pack to port packaging.
18:59 Changeset [9c4e6d2] by digitall
LINUXMOTO: Add "small" virtual keyboard pack to port packaging.
18:57 Changeset [27d25f6b] by digitall
N64: Add "small" virtual keyboard pack to port packaging.
18:55 Changeset [b8cce3a1] by digitall
WII: Add "small" virtual keyboard pack to port packaging.
18:53 Changeset [834d04b7] by digitall
MAEMO: Add "small" virtual keyboard pack to port packaging.
18:45 Changeset [e07819fb] by digitall
README: Remove Keymapper trigger key note, add Vkeybd mouse button …
17:37 Changeset [00c867f] by Strangerke
CGE2: Add a safeguard in Sprite::show()
17:36 Changeset [384f1b66] by Strangerke
CGE2: Implement snMidi()
15:55 Changeset [d6ec21d4] by sev-
FULLPIPE: Fix selector in debug scene
14:05 Changeset [e453f23] by lukaslw <lukaslw@…>
PRINCE: leftMouseButton() - code clean up
09:11 Ticket #6660 (Freddi Fish 3 UK MD5) closed by Kirben
fixed
09:10 Changeset [5e78bee2] by Kirben
SCUMM: Add UK Windows version of Freddi Fish 3.

06/24/14:

21:36 Changeset [2bc35f6] by Strangerke
CGE2: Add a work around for missing VBM in scene 4
20:14 Changeset [3dd6c9f7] by Strangerke
CGE2: Implement a couple of stubs
18:11 Ticket #6660 (Freddi Fish 3 UK MD5) created by SF/georgeqgreg
[…] […]
09:39 Ticket #7872 (KYRA: Eye of the Beholder Italian Fan Translation Support) created by SF/theruler76
[…] […]
03:03 Changeset [9a134238] by lukaslw <lukaslw@…>
PRINCE: LMB outside inventory - give / use item
01:57 Changeset [a319f473] by lukaslw <lukaslw@…>
PRINCE: LMB outside of inventory - update

06/23/14:

21:48 Changeset [5da1a453] by sev-
SWORD25: Fix sprite flipping
20:04 Changeset [c176a9a5] by sev-
FULLPIPE: Remove unused variable
16:10 Changeset [840eef8e] by Strangerke
CGE2: Add a big hack to work around the coordinates issue
12:54 Changeset [2a09159] by sev-
FULLPIPE: Give better name to function
12:52 Changeset [a493355a] by sev-
FULLPIPE: MovGraph::calcMovItems: renamed variables and added some comments
12:39 Changeset [89d789b1] by sev-
GRAPHICS: Added BE/LE to TS_ macros
11:11 Changeset [0eece817] by uruk <koppirnyo@…>
CGE2: Fix releasePocket(). Now the inventory system is working as …
09:50 Changeset [23adc159] by uruk <koppirnyo@…>
CGE2: Implement busy() and revise connected parts of the engine.
08:20 Changeset [2226eb07] by uruk <koppirnyo@…>
CGE2: Implement snSay(), reimplement some parts of the sound code.
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