Timeline
06/20/14:
- 23:57 Changeset [e708c1e] by
- CGE2: Implement "quit menu". Now the "main switch" on the menu panel …
- 09:55 Changeset [9dcae18d] by
- FULLPIPE: Implement Bitmap::flipVertical()
- 08:57 Changeset [6bffa2a8] by
- WINTERMUTE: Do syncSoundSettings on initialization of sound manager, …
06/19/14:
- 11:47 Changeset [9d97e61e] by
- CREDITS: Update to add Fedor to Symbian
- 10:30 Changeset [fcd38755] by
- CGE2: Implement optionTouch(). Add stubs for called functions.
- 10:27 Changeset [3b078b11] by
- TESTBED: Fix a typo in the sound tests: s/smaple/sample
- 10:23 Changeset [76846bf] by
- CGE2: Implement Hero::fun().
- 09:50 Changeset [ea9b4d07] by
- CGE2: Implement snMouse().
- 09:43 Changeset [ff99cb9] by
- CGE2: Implement Sprite::works(). Now Anna is also reachable/playable.
- 09:34 Changeset [56c7df4] by
- CGE2: Implement showing the selected item in the inventory. Now the …
- 08:44 Changeset [535b7093] by
- CGE2: Comment out code and add TODO in switchScene().
- 07:36 Changeset [6ea564d9] by
- Merge pull request #468 from zeldin/new_android_sdk ANDROID: Allow …
- 07:25 Changeset [0a07cf14] by
- FULLPIPE: Draw transparent surfaces
06/18/14:
- 22:09 Changeset [d7e70eb5] by
- CGE2: Implement inf().
- 21:34 Changeset [7a549f26] by
- CGE2: Implement offUse().
- 20:58 Changeset [ea5697d5] by
- CGE2: Implement snKeep(). Now the inventory system is (at least …
- 20:37 Changeset [d85d3229] by
- CGE2: Implement functions connected to inventory handling. Also move …
- 19:40 Changeset [0e459796] by
- ANDROID: Allow build with non-ancient SDK
- 18:43 Changeset [fb97e24a] by
- CGE2: Fix coords of misplaced speech bubbles. The origin of the bug …
- 16:22 Changeset [e3953430] by
- ANDROID: Hide system mouse pointer on OUYA
- 09:46 Ticket #6656 (SCUMM: LOOM VGA - After dragon, can not cast EMPTY draft on pool) created by
- […] […]
- 06:37 Changeset [a3e89eb4] by
- FULLPIPE: Fixed ModalQuery
- 06:37 Changeset [fde3e7fc] by
- FULLPIPE: Implement ModalCredits::update()
- 06:37 Changeset [c2387dbf] by
- FULLPIPE: Implemented ModalIntro::update()
- 06:37 Changeset [5a8b613a] by
- FULLPIPE: Stubbed sceneFade()
06/17/14:
- 21:31 Changeset [fa00a79b] by
- NEWS: Mention OpenGL output.
- 21:31 Changeset [dbbc4586] by
- OPENGLSDL: Move time stamp for last video mode set after fallback mode …
- 21:21 Changeset [fff47ac] by
- OPENGLSDL: Make workaround for fast resolution changes actually work …
- 13:38 Changeset [2690147] by
- CGE2: Fix initialization of _posTab. Fixes a possible memory leak.
- 13:37 Changeset [186d90e5] by
- CGE2: Implement switching between scenes. Minor modification in Spare …
- 12:34 Changeset [a37bb1da] by
- FULLPIPE: Fix crash in scene34. Now it is rendered properly
- 12:24 Changeset [6c8d48c5] by
- FULLPIPE: Cleanup gfx code
- 12:06 Changeset [7c444319] by
- FULLPIPE: cleanup
- 12:05 Changeset [e6af632] by
- FULLPIPE: Implement horizontal flipping
- 11:55 Changeset [f404c842] by
- FULLPIPE: Skip internal 565 rpresentation for sprites and directly …
- 11:54 Changeset [58472402] by
- GRAPHICS: Rename BS_ to TS_ (for TransparentSurface)
- 11:07 Changeset [343910d3] by
- FULLPIPE: Switch graphics to TransparentSurface
- 11:00 Changeset [8738d55b] by
- FULLPIPE: Switch engine to 32 bit
- 07:34 Changeset [84fb3e81] by
- TONY: Switch to 565 screen format. The old (555) screen format is not …
06/16/14:
- 22:46 Changeset [ae12264] by
- LASTEXPRESS: Fix potential out-of-bounds read. CID 1003992
- 22:46 Changeset [94861cd7] by
- LASTEXPRESS: Check for resulting sequence size in August logic code. …
- 22:46 Changeset [be563f3c] by
- LASTEXPRESS: Add assert check in Gendarmes logic. CID 1003263
- 22:46 Changeset [cf360e67] by
- LASTEXPRESS: Rename Ivo functions
- 22:46 Changeset [0a4cf53d] by
- LASTEXPRESS: Fix comparison in sound entry serialization. CID 1004148
- 22:46 Changeset [4f78d1fa] by
- LASTEXPRESS: Add asserts in sound entry serialization and update code. …
- 22:46 Changeset [771cae5] by
- LASTEXPRESS: Check that the archive is loaded correctly in debug code. …
- 22:46 Changeset [5aad0921] by
- LASTEXPRESS: Replace useless checks by asserts. CID 1004086, 1004090
- 22:46 Changeset [71a703d8] by
- LASTEXPRESS: Update SavePoint::push/call interface and check for …
- 22:46 Changeset [cbb7c71c] by
- LASTEXPRESS: Add asserts in EntityData serialization code. CID 1003265
- 22:46 Changeset [9e1c0f14] by
- LASTEXPRESS: Rename Max functions
- 22:46 Changeset [b4d7c1c1] by
- LASTEXPRESS: Rename Chapters and Gendarmes functions
- 22:46 Changeset [374ee55c] by
- LASTEXPRESS: Rename Kahina functions
- 22:46 Changeset [a42f910a] by
- LASTEXPRESS: Rename Pascale functions
- 22:46 Changeset [9b4ed3f1] by
- LASTEXPRESS: Rename Cooks functions
- 22:46 Changeset [d921f672] by
- LASTEXPRESS: Add missing logic in Waiter2 for chapter 4
- 22:46 Changeset [73cc180] by
- LASTEXPRESS: Rename Waiter* functions
- 22:46 Changeset [5310d49e] by
- LASTEXPRESS: Rename Server* classes to Waiter*
- 22:46 Changeset [7765f852] by
- LASTEXPRESS: Rename Hadija functions
- 22:46 Changeset [f403d6b4] by
- LASTEXPRESS: Rename Kronos functions
- 22:08 Changeset [6c9820f8] by
- MORTEVIELLE: Comment out detection for improved German translation …
- 18:44 Ticket #6655 (WME: Dead City - hotspot text issue) created by
- […] […]
- 18:16 Ticket #6654 (WME: white chamber - some keys don't work) created by
- […] […]
- 18:07 Ticket #6653 (WME: white chamber - slow scrolling) created by
- […] […]
- 17:53 Ticket #6652 (WME: white chamber - bot flickers when changing directions) created by
- […] […]
- 17:40 Ticket #6651 (WME: white chamber - language / savegame issue) created by
- […] […]
- 15:36 Changeset [22de79f9] by
- FULLPIPE: Started switching gfx functions to Surface
- 05:19 Changeset [e3ed8d5f] by
- DRASCULA: Reduce some variable scope in Animation
06/15/14:
- 20:48 Changeset [40262bad] by
- CGE: Remove (broken) variable length specification
- 19:52 Changeset [61e3115b] by
- CGE: Remove (broken) variable length specification
- 19:33 Changeset [90232405] by
- CGE2: Rework show() and hide() in Bitmap to use V2Ds as parameters.
- 19:29 Changeset [c488c152] by
- CGE2: Rework Sprite::touch to use V2D for coords.
- 19:28 Ticket #6650 (WME: 5MA - volume settings not preserved) created by
- […] […]
- 19:24 Changeset [7f4af907] by
- CGE2: Fix compilation broken by previous commit.
- 19:23 Changeset [e3b5686c] by
- CGE2: Rename caves to scenes.
- 19:11 Changeset [baffdd9] by
- CGE2: Fix coordinates of mouse handling. Now infoLine is working …
- 19:11 Changeset [ae964630] by
- CGE2: Rework EventManager::handleEvents(). Also add and implement …
- 18:50 Changeset [039249d3] by
- GRAPHICS: Fix compilation for Amiga
- 18:15 Changeset [1ebb8aa6] by
- Merge pull request #466 from sev-/transparent-surface COMMON: Move …
- 17:47 Changeset [c57991dd] by
- CGE: Use booleans instead of uint16 in flag structure
- 17:23 Ticket #6649 (WME: 5MA - wasps animation is too slow) created by
- […] […]
- 17:16 Ticket #6648 (WME: 5MA - music doesn't loop properly) created by
- […] […]
- 16:56 Ticket #6647 (WME: 5MA - main menu cat doesn't scream when clicked on) created by
- […] […]
- 16:19 Changeset [8dbfcc3] by
- CRUISE: Add a safeguard to avoid a potential null pointer derefenrece
- 12:43 Changeset [5c706dde] by
- SWORD25: Switch to common TransparentSurface
- 12:43 Changeset [385f835] by
- WINTERMUTE: Switch to use of moved to OSystem TransparentSurface
- 12:43 Changeset [7322d905] by
- COMMON: Copy TransparentSurface from Wintermute engine to common code
- 09:25 Changeset [c82246ee] by
- CGE2: remove useless code related to boolean values
- 09:12 Changeset [0f923c7] by
- CGE2: Change the Flags structure to make use of booleans
- 00:58 Ticket #6631 (DRASCULA: Music doesn't play from original directory structure) closed by
- fixed
- 00:54 Changeset [9c4d0861] by
- DRASCULA: Handle audio files in the "audio" folder (bug #6631) The …
- 00:18 Ticket #6646 (DRACI: Some speech doesn't play correctly) created by
- […] […]
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