Timeline



05/12/14:

22:15 Changeset [85c31105] by Strangerke
MADS: Implement scene 609
20:24 Changeset [49d7852] by uruk <koppirnyo@…>
CGE2: Add Spare.
16:56 Changeset [8e728a04] by Strangerke
MADS: Implement scene 608
05:09 Ticket #6583 (SIMON1: game breaking, can't pick up matchstick) closed by Kirben
invalid
03:57 Changeset [24243d57] by dreammaster
MADS: Fix dialog colors for PictureDialog class
03:26 Changeset [a0fcbeeb] by dreammaster
MADS: Dialog positioning and UI shading fix for picture dialog
02:41 Changeset [604bca43] by dreammaster
MADS: Implement the dialog textNoun method
02:14 Changeset [3d81dd0a] by sev-
FULLPIPE: More work on MovGraph::doWalkTo()
02:14 Ticket #6583 (SIMON1: game breaking, can't pick up matchstick) created by SF/mataku
[…] […]

05/11/14:

23:56 Changeset [5e13514d] by dreammaster
MADS: Fix hiding the status text when doing actions
23:56 Changeset [c81d0b68] by digitall
GUI: Minor further fixes to "debuglevel" command in Debugger base class.
23:44 Changeset [b32ca0aa] by digitall
AGOS: Add image dumping to file enable by debugflag. This previously …
22:21 Changeset [991096d] by Strangerke
MADS: Implement scene 620
22:08 Changeset [8abcbf3f] by dreammaster
MADS: Refactoring of dialog classes, more implementation of PictureDialog
21:50 Changeset [e21534ec] by Strangerke
MADS: Implement scene 607
17:14 Changeset [3b098867] by Strangerke
MADS: Implement scene 605
16:57 Changeset [bbeb24aa] by Strangerke
MADS: Implement scene 604
14:26 Changeset [3d3a7910] by digitall
AGOS: Switch VGA script debug output to debug flag, rather than level …
12:28 Changeset [41da9a2d] by digitall
AGOS: Change "script" debugflag to "subroutine" as more accurate. …
12:17 Changeset [55d8a461] by digitall
AGOS: Switch script debugging to debug flag, rather than level 4. …
12:15 Changeset [0c9390fb] by digitall
AGOS: Remove leftover unused _debugMode variable.
11:46 Changeset [be68682] by digitall
AGOS: Switch VGA opcode debugging to debug flag, rather than level 3. …
11:27 Changeset [6856b09d] by digitall
AGOS: Switch opcode debugging to a debug flag, rather than level 2 …
09:06 Changeset [1655a0aa] by Strangerke
MADS: Implement scene 603
05:35 Changeset [81a863be] by sev-
FULLPIPE: Further work on MovGraph::doWalkTo()
02:28 Changeset [3f304006] by dreammaster
MADS: Fix restoring palette after showing picture dialog

05/10/14:

22:08 Changeset [434f335] by Strangerke
MADS: Implement scene 602
20:04 Changeset [38c63c4b] by Torbjörn Andersson <eriktorbjorn@…>
FULLPIPE: Silence GCC warnings
18:58 Changeset [29900345] by Strangerke
MADS: Implement scene 601
18:02 Changeset [0844ba0d] by digitall
PARALLACTION: Remove leftover "debugLevel" command prototype.
16:25 Changeset [1506b96b] by digitall
AGOS: Remove redundant "level" command from debugger. The base class …
16:12 Changeset [bc7af1de] by digitall
GUI: Add "debuglevel" command to Debugger base class. This allows the …
13:18 Changeset [4f4106ef] by Strangerke
MADS: Implement scene 511
12:45 Changeset [89bece4b] by uruk <koppirnyo@…>
CGE2: Implement ~Sprite().
12:03 Changeset [3af6ff54] by uruk <koppirnyo@…>
CGE2: Implement Sprite::gotoxyz().
10:25 Changeset [5ae5a1a] by Filippos Karapetis <bluegr@…>
MADS: Start implementing scene 701
10:24 Changeset [600a7156] by Filippos Karapetis <bluegr@…>
MADS: Split verbs from nouns
09:12 Changeset [724899fc] by uruk <koppirnyo@…>
CGE2: Rework Sprite a bit, make _eye an engine variable. Also move …
08:53 Changeset [9b79267] by Strangerke
MADS: Implement scene 515
08:46 Changeset [be6cede] by Strangerke
MADS: Implement scene 513
08:11 Changeset [c75c026d] by uruk <koppirnyo@…>
CGE2: Reimplement constructors of Sprite.
07:18 Changeset [5edc13bf] by Strangerke
MADS: Implement scene 512
06:47 Changeset [57f97bc7] by sev-
FULLPIPE: More work on MovGraph::doWalkTo()
06:30 Changeset [0549ae82] by sev-
FULLPIPE: Started MovGraph::doWalkTo() implementation
02:53 Changeset [88ac15d6] by dreammaster
MADS: Greyscale fading now close to the original
00:06 Changeset [e2f2e31] by dreammaster
MADS: Changed greyList to use original style insertion sort

05/09/14:

21:37 Changeset [2ec60606] by Strangerke
MADS: Implement scene 511
11:25 Changeset [09b4092d] by uruk <koppirnyo@…>
CGE2: Remove Polish comments form SNCom.
11:11 Changeset [cb654891] by uruk <koppirnyo@…>
CGE2: Implement CGE2Engine::loadSprite(). Add Snail during the …
09:32 Changeset [9cc67a9] by sev-
FULLPIPE: Implement MovGraph::calcChunk()

05/08/14:

23:34 Changeset [b42bf634] by Filippos Karapetis <bluegr@…>
MADS: Remove superfluous empty scene methods
22:32 Changeset [214e051] by Strangerke
MADS: Implement scene 508
22:19 Changeset [2cf67c9] by Strangerke
MADS: Implement scene 507
20:00 Changeset [caf920e2] by sev-
FULLPIPE: Started implementing MovGraph::calcChunk()
17:23 Changeset [b674ab2a] by uruk <koppirnyo@…>
CGE2: Further implement loadSprite(), fix compilation error.
17:04 Changeset [9ffdff53] by uruk <koppirnyo@…>
CGE2: Implement EncryptedStream::ident().
17:01 Changeset [5454965] by Strangerke
MADS: Implement scene 506
16:32 Changeset [d12e25c] by uruk <koppirnyo@…>
CGE2: Remove unnecessary whitespaces.
16:32 Changeset [12a9d0a7] by uruk <koppirnyo@…>
CGE2: Add kIdTab and _lineCount to EncryptedStream.
14:51 Changeset [72cccb80] by uruk <koppirnyo@…>
CGE2: Add Hero.
12:32 Changeset [fbb1a8da] by uruk <koppirnyo@…>
CGE2: Rework loadScript(), start implementation of loadSprite().
12:31 Changeset [42f3dd6d] by uruk <koppirnyo@…>
CGE2: Some renaming in V3D and V2D.
12:06 Ticket #6582 (WEB: RSS feed errors) created by SF/h2jazz5
[…] […]
11:43 Changeset [5c8d9241] by uruk <koppirnyo@…>
CGE2: Use nullptrs instead of NULLs.
11:41 Changeset [98518ef5] by Filippos Karapetis <bluegr@…>
MADS: Bugfix for shooting down the monkey
08:46 Changeset [a3b274b] by uruk <koppirnyo@…>
CGE2: Add new types: V2D and V3D.
08:45 Changeset [e3c4caa] by uruk <koppirnyo@…>
CGE2: Make number() static, add token() to File I/O.
08:44 Changeset [0ab1e9d0] by Filippos Karapetis <bluegr@…>
MADS: Replace some magic bomb status values with their friendly name
08:43 Changeset [b7dd01fd] by Filippos Karapetis <bluegr@…>
MADS: Remove trailing whitespace
07:47 Changeset [2502bd89] by Filippos Karapetis <bluegr@…>
MADS: Use friendly names in globals
00:51 Changeset [4d98daf] by Filippos Karapetis <bluegr@…>
MADS: Use friendly name for global 36 (monkey status)
00:47 Changeset [7cd467df] by Filippos Karapetis <bluegr@…>
MADS: Bugfix for combining the poison darts with the plant stalk
00:38 Changeset [99ea49fe] by Filippos Karapetis <bluegr@…>
MADS: Add a FIXME in UserInterface::updateInventoryScroller()
00:06 Changeset [056e9b08] by Filippos Karapetis <bluegr@…>
MADS: Bugfix for using objects on dynamic hotspots This fixes usage …
00:05 Changeset [ff3b6e4] by Filippos Karapetis <bluegr@…>
MADS: Use friendly name for the deep pit in scene 208

05/07/14:

23:52 Changeset [3600205] by Filippos Karapetis <bluegr@…>
MADS: Use the font friendly name in Scene::clearMessageList()
23:44 Changeset [e89b16a5] by Filippos Karapetis <bluegr@…>
MADS: Reset the font in KernelMessages::reset() Fixes the dialog font …
22:51 Changeset [189b629b] by Filippos Karapetis <bluegr@…>
MADS: Synchronize the remaining local scene variables for Rex scene group 4
22:36 Changeset [35a54a05] by Filippos Karapetis <bluegr@…>
MADS: Synchronize local scene variables for Rex scene group 3
21:52 Changeset [3fc8cd0a] by Filippos Karapetis <bluegr@…>
MADS: Fix typo in NebularGlobals::synchronize()
21:21 Changeset [00dd6a5e] by Strangerke
MADS: Add recently added fields in Scene205::synchronize()
21:06 Changeset [52a8ca23] by Strangerke
MADS: Implement Scene205::Actions, some polishing
20:35 Changeset [07a02288] by Strangerke
MADS: Implement scene 505
19:18 Changeset [4d75bebd] by sev-
FULLPIPE: Implement MovGraph::getBboxes()
18:24 Changeset [025c13c2] by Filippos Karapetis <bluegr@…>
MADS: Synchronize local scene variables for Rex scene group 2
18:04 Changeset [fdc3424e] by Filippos Karapetis <bluegr@…>
MADS: Synchronize local scene variables for Rex scene group 1
10:25 Changeset [8dfddac8] by Filippos Karapetis <bluegr@…>
MADS: Implement Rex Nebular scene 702 and add some nouns
05:03 Changeset [b3cc8db3] by Strangerke
MADS: Rename difficulty constants to match IDB, implement scene 504
02:49 Changeset [0c079f4] by dreammaster
MADS: Fixes for correctly setting up grey fading palette intensities
01:50 Changeset [bd136a1] by Filippos Karapetis <bluegr@…>
MADS: Implement Rex Nebular scene 752
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