Timeline



04/13/14:

22:34 Changeset [5ee4123] by Strangerke
MADS: Implement scene 108
21:46 Changeset [7a61635] by Strangerke
MADS: Implement scene 107
15:36 Ticket #6576 (WME: Rosemary - Game exit when entering the well) created by SF/ignalina
[…] […]
13:54 Changeset [421aaa1a] by Matthew Hoops <clone2727@…>
PEGASUS: Fix entering the Mars shuttle with the shield biochip active
13:27 Changeset [a0e3b97b] by Matthew Hoops <clone2727@…>
PEGASUS: Disable non-existent hint movie
13:27 Changeset [fb658c39] by Matthew Hoops <clone2727@…>
PEGASUS: Fix showing save failed dialog when not using the GMM
09:51 Changeset [ac918218] by Kirben
AGOS: Fix music looping when using Roland MT-32 music in Simon the …
09:27 Changeset [38336886] by Strangerke
MADS: Implement scene 106
08:33 Changeset [42f4bb6b] by sev-
FULLPIPE: Implement StepArray::insertPoints()
08:33 Changeset [b2c6483] by sev-
FULLPIPE: Implement StaticANIObject::startAnimSteps()
08:19 Changeset [56e9d41a] by uruk <koppirnyo@…>
AVALANCHE: Add HighScore.
08:13 Changeset [f2d5f65] by uruk <koppirnyo@…>
AVALANCHE: Fix Ghostroom's destructor.
06:46 Changeset [ff93bd18] by sev-
FULLPIPE: Implement StaticANIObject::show2()
02:08 Changeset [f4165c5f] by dreammaster
MADS: Field/method renaming
00:53 Changeset [fc7e916] by dreammaster
MADS: Added noun constants for walking through doors
00:52 Changeset [85b7a8d0] by dreammaster
MADS: Fix for resetting trigger mode between scenes

04/12/14:

21:59 Changeset [85d8dc72] by uruk <koppirnyo@…>
AVALANCHE: Remove useless warnings.
21:43 Changeset [0e676690] by dreammaster
MADS: Fix sitting down on chair in scene 101
21:40 Changeset [a2d03dad] by dreammaster
MADS: Fix for sprite animation range
21:33 Changeset [d58d9075] by Strangerke
MADS: Initialize a variable in scene 105
21:21 Changeset [387e7d8] by dreammaster
MADS: Add missing call to new refreshHighColors method
21:15 Changeset [41ea3e23] by dreammaster
MADS: Fix misspelling in if statement
21:10 Changeset [d41833e8] by Strangerke
MADS: Implement Palette::refreshHighColors()
20:14 Changeset [9b0f0b6e] by dreammaster
MADS: Add missing handling code for palette _rgbList
19:03 Changeset [fc131804] by uruk <koppirnyo@…>
AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk.
17:51 Changeset [759e4996] by uruk <koppirnyo@…>
AVALANCHE: Remove unnecessary TODOs.
17:27 Changeset [40269800] by uruk <koppirnyo@…>
AVALANCHE: Unify kProcGeida and kProcSpludwick under kProcFollowAvvy. …
17:19 Changeset [c04c59a] by uruk <koppirnyo@…>
AVALANCHE: Rename _seeScroll to _runAnimations and swap it's meaning.
16:09 Changeset [8b2a752] by dreammaster
MADS: Fix a bunch of GCC warnings
15:08 Changeset [bb82a344] by dreammaster
MADS: Further refactoring for PaletteUsage data arrays
15:00 Changeset [2a979e59] by dreammaster
MADS: Refactoring PaletteUsage to use external data arrays
11:44 Changeset [2e7ef9d7] by sev-
FULLPIPE: Implement BallChain::removeBall()
08:28 Changeset [5793daa] by Strangerke
MADS: Implement Scene 105
02:53 Changeset [32e85a95] by Joel Teichroeb <joel@…>
VIDEO: Use || instead of the currently incorrect && The code currenly …

04/11/14:

21:59 Changeset [59d18733] by Strangerke
MADS: Split the other sprite and sequence index arrays
21:23 Changeset [03be9bb8] by Strangerke
MADS: Fix check on asset name suffix
21:15 Changeset [ad346bb] by Strangerke
MADS: Implement scene 104, start splitting the arrays storing sprite …
20:18 Changeset [af06053d] by sev-
FULLPIPE: Implement StaticANIObject::startMQIfIdle()
17:56 Changeset [f8469aa2] by Strangerke
MADS: Fix CREATE_MSVC9
17:52 Changeset [3ad44731] by Strangerke
MADS: Initialize scene102 variables, move an empty function of Scene …
17:45 Changeset [5ef46af] by Strangerke
MADS: rename a variable in unhandledAction
17:33 Changeset [84552f0] by Strangerke
MADS: Implement unhandledAction
13:34 Changeset [f548711b] by dreammaster
MADS: Fix palette transformation during SceneInfo::load
12:52 Changeset [9ef9dd24] by dreammaster
MADS: Replace warning with call to stubbed unhandledAction method
12:19 Changeset [d8c35b71] by dreammaster
MADS: Fixed incorrect parameter order in scene 101 chair sit down
09:32 Ticket #6575 (MORTEVIELLE: Mortville Manor French version not detected at all) created by SF/kervala
[…] […]
09:16 Ticket #6574 (SCI: Phantasmagoria - French version) created by SF/kervala
[…] […]
05:47 Changeset [4225304] by Strangerke
MADS: Implement scene 102
02:34 Changeset [a30e7813] by dreammaster
MADS: Added method stub for unhandled action method
02:14 Changeset [39c66af] by dreammaster
MADS: Fixes for inventory scrollbar display
00:06 Changeset [0eb08fd] by dreammaster
MADS: Fix bounds calculation for inventory scroller
00:06 Changeset [da43f443] by dreammaster
MADS: Minor fix to inentory top index setting
00:04 Changeset [dbbfdeec] by dreammaster
MADS: Added an item command to the debugger

04/10/14:

11:42 Changeset [99f947fb] by Strangerke
MADS: Avoid to specify the 2nd parameter of addSprites when it's the …
07:58 Changeset [90a030c] by Strangerke
MADS: Implement Scene 101
03:49 Changeset [b4d06ccf] by sev-
FULLPIPE: Implement ModalMainMenu::handleMessage()
03:21 Changeset [d991a139] by sev-
FULLPIPE: Implement ModalMainMenu::enableDebugMenu()
03:13 Changeset [a30c646c] by sev-
FULLPIPE: Implement ModalMainMenu::enableDebugMenuButton()
00:38 Changeset [266c8952] by dreammaster
MADS: Fix wear response for rebreather

04/09/14:

20:43 Changeset [15c62931] by sev-
FULLPIPE: Implement ModalMainMenu constructor
17:39 Changeset [ee7e7e6] by Strangerke
MADS: Implement scene 212
13:32 Changeset [8df08335] by dreammaster
MADS: Fixes for correctly displaying inventory list in the user interface
08:42 Changeset [2368ab78] by Strangerke
MADS: Initialize variables used by Scene 211
08:41 Changeset [57bd5e06] by Strangerke
MADS: Some refactoring, implement Scene 211
03:37 Changeset [6c2c752d] by dreammaster
MADS: Fix selecting inventory vocab actions in the user interface
03:25 Changeset [e144e981] by dreammaster
MADS: Dropped old ActionMode enums in favour of ScrCategory
03:01 Changeset [09adb571] by dreammaster
MADS: Cleanup of verb/preposition flags handling
02:21 Changeset [21a0e38f] by dreammaster
MADS: Resolve some old TODOs
02:04 Changeset [531ebab4] by dreammaster
MADS: Added preliminary keyboard handling and keypress process stub
00:34 Changeset [cd771100] by dreammaster
MADS: Fixes for movement issues in the grasslands

04/08/14:

16:01 Changeset [a73bb7b3] by sev-
FULLPIPE: Renames in scene29. This completes the scene
15:55 Changeset [ede2b70f] by sev-
FULLPIPE: More renames in scene29
12:15 Ticket #6573 (WME: Rosemary - Font error) created by raziel-
[…] […]
12:11 Ticket #6572 (WME: Rosemary - Sprite flaw on going upwards) created by raziel-
[…] […]
12:09 Ticket #6571 (WME: Rosemary - Flickering images) created by raziel-
[…] […]
12:03 Ticket #6570 (WME: Save thumbnails are black) created by raziel-
[…] […]
09:20 Changeset [3e2cba4c] by Strangerke
MADS: Hook scene 210 in hardcoded logic
08:36 Changeset [04cfa85] by Strangerke
MADS: Use Common::Point in DynamicHotspot::setPosition()
08:26 Changeset [0f476c3] by Strangerke
MADS: Implement scene 210, some cleanup of some other 2xx scenes, add …
03:48 Changeset [f6cfd1d5] by dreammaster
MADS: Implement missing dirty rect merged area pointer
02:37 Changeset [7e13f488] by dreammaster
MADS: Implement loading logic for UI background animations

04/07/14:

20:43 Changeset [b5cd8e6] by sev-
FULLPIPE: Renames in scene29
20:43 Changeset [8f5b068] by sev-
FULLPIPE: More work on renaming in scene29
18:46 Ticket #6569 (WME: Rhiannon - Animation freeze of the final outtro) created by raziel-
[…] […]
14:33 Changeset [5064ae15] by somaen
WINTERMUTE: Correct mistaken identification of JULIA 1.2 as …
12:34 Changeset [f6a6ea97] by dreammaster
MADS: Remove stub warning for originald debugger code not to be implemented
12:29 Changeset [66b7419f] by dreammaster
MADS: Remove stubbed methods that were undeed mouse handler calls
03:53 Changeset [1c50c69b] by dreammaster
MADS: Added stubbed Animation::preLoad method
02:28 Changeset [54bcb822] by dreammaster
MADS: Properly free scene-specific sprite sets when leaving scene
02:05 Changeset [b435c76] by dreammaster
MADS: Fix loading of scene sprite set names
01:24 Changeset [2457905e] by dreammaster
MADS: Fixes for switching between scenes
00:58 Changeset [5c12e09e] by Zerophase <mikelojkovic@…>
GUI: Tab cycling handles multiple themes. First visible tab moves up …

04/06/14:

21:50 Changeset [bd115344] by dreammaster
MADS: Fix incorrect look description in scene 103
21:50 Changeset [4e13e74f] by dreammaster
MADS: Fix to correctly wrap lines in text dialogs
20:51 Changeset [3c82fa40] by sev-
FULLPIPE: Further renames in scene29
20:41 Changeset [166a549] by dreammaster
MADS: Temporarily hook showPicture method to use standard show method
20:32 Changeset [29789847] by dreammaster
MADS: More implementation for looking at inventory items
20:12 Changeset [783f9a0b] by dreammaster
MADS: Completed doObjectScene implementation
19:20 Changeset [0c55beb4] by dreammaster
MADS: In progress doObjectScene implementation
17:42 Changeset [647679b9] by uruk <koppirnyo@…>
AVALANCHE: Remove some leftovers of the mini-games.
16:59 Changeset [aa55e41] by uruk <koppirnyo@…>
AVALANCHE: Fix drawing of the toolbar regardless of loading.
12:50 Ticket #6563 (WME: Philip Kane - Unknown version) closed by somaen
fixed
12:31 Ticket #6560 (WME: 1 1/2 Ritter - Unknown version) closed by somaen
fixed
12:28 Changeset [3fc63d37] by somaen
WINTERMUTE: Add detection for 1/2 Ritter
04:24 Changeset [a2871fb1] by dreammaster
MADS: Fix display of scene inventory items
03:24 Changeset [962d41e8] by dreammaster
MADS: Fix calculating player depth in the scene
02:41 Changeset [ff7d2e2d] by dreammaster
MADS: Add missing scene codes variant handling
01:30 Changeset [11403c5d] by dreammaster
MADS: Further cleanup of previously anonymous fields
01:01 Changeset [e37d1b7] by dreammaster
MADS: Cleanup of the MADSAction class

04/05/14:

22:48 Changeset [0f1b1e3b] by dreammaster
MADS: Remove redundant if block around sequence sub-entries loop
22:48 Changeset [41e527b] by dreammaster
MADS: Fix incorrect parameter in turky explosion sequence
21:50 Changeset [d3bc036a] by dreammaster
MADS: Fix display of dialog at end of taking turkey explosion sequence
21:38 Changeset [3b27d99c] by Strangerke
MADS: Remove useless global variable
21:37 Changeset [ae6e19d7] by Strangerke
MADS: Some rework in scene group 1 and 8
21:37 Changeset [c117e590] by Strangerke
MADS: Implement scene 209
21:36 Changeset [88dcc7e0] by Strangerke
MADS: Add debugger command to display quotes
21:19 Changeset [0b9c802] by dreammaster
MADS: Fix for actions getting aborted due to _commandError being set
20:26 Ticket #6568 (WME: Hamlet - Error in Intro) created by raziel-
[…] […]
19:56 Changeset [ecdaf233] by dreammaster
MADS: Fix to stop daemon actions overwriting currently active player …
18:27 Changeset [06aeba27] by dreammaster
MADS: Fix right mouse button handling
18:27 Changeset [2a105149] by dreammaster
MADS: Fix pathfinding when dest pos is exactly the same as source pos
16:43 Changeset [ebe4d369] by dreammaster
MADS: Fixes for actions triggering prematurely
15:41 Ticket #6567 (WME: 1 1/2 Ritter - Graphical slider issues in sound options menu) created by raziel-
[…] […]
14:19 Ticket #6566 (WME: Reversion - The Escape - Unknown version) created by raziel-
[…] […]
14:02 Changeset [64f3086] by somaen
WINTERMUTE: Add detection for the Reversion2 2.0.2412 (Linux)
13:35 Ticket #6559 (WME: Corrosion - Unknown version) closed by somaen
fixed
13:34 Ticket #6561 (WME: Ghost in the Sheet - Unknown version) closed by somaen
fixed
13:33 Ticket #6565 (WME: Rhiannon - Unknown version) closed by somaen
fixed
13:33 Changeset [c4020743] by somaen
WINTERMUTE: Add detection entry for Rhiannon: Curse of the four Branches
13:30 Changeset [f565e20] by somaen
WINTERMUTE: Add detection entry for Corrosion: Cold Winter Waiting
13:26 Changeset [adacad71] by somaen
WINTERMUTE: Add detection entry for Ghost in the Sheet
13:22 Ticket #6562 (WME: J.U.L.I.A. - Unknown version) closed by somaen
fixed
13:21 Changeset [b9286099] by somaen
WINTERMUTE: Add a detection entry for the steam version of J.U.L.I.A.
12:28 Ticket #6558 (WME: Bickadoodle - Unknown version) closed by somaen
fixed
12:27 Changeset [09e06936] by somaen
WINTERMUTE: Add another detection-entry for Bickadoodle
12:02 Changeset [6afe5547] by somaen
WINTERMUTE: Replace (fangame) and wmefan-, with (unknown version) and …
11:40 Ticket #6565 (WME: Rhiannon - Unknown version) created by raziel-
[…] […]
11:38 Ticket #6564 (WME: Reversion - The Meeting - Unknown version) created by raziel-
[…] […]
11:33 Ticket #6563 (WME: Philip Kane - Unknown version) created by raziel-
[…] […]
11:32 Ticket #6562 (WME: J.U.L.I.A. - Unknown version) created by raziel-
[…] […]
11:31 Ticket #6561 (WME: Ghost in the Sheet - Unknown version) created by raziel-
[…] […]
11:29 Ticket #6560 (WME: 1 1/2 Ritter - Unknown version) created by raziel-
[…] […]
11:27 Ticket #6559 (WME: Corrosion - Unknown version) created by raziel-
[…] […]
11:25 Ticket #6558 (WME: Bickadoodle - Unknown version) created by raziel-
[…] […]
09:12 Changeset [5bc19d0] by sev-
FULLPIPE: More renames in scene29
00:57 Changeset [b778217d] by dreammaster
MADS: Fix for actions get repeated endlessly

04/04/14:

16:08 Changeset [ec506f9] by sev-
FULLPIPE: Renames in scene29
13:35 Changeset [4639d37] by dreammaster
MADS: Fixes for properly displaying the text of a message dialog
13:07 Changeset [366e6ae3] by dreammaster
MADS: Fix action checks in scene 103 actions code
12:19 Changeset [7f15c6d5] by dreammaster
MADS: Beginnings of proper look dialog display
02:50 Changeset [19a814f] by dreammaster
MADS: Fix setting _commandError in MADSAction::startAction
02:36 Changeset [25b93a11] by dreammaster
MADS: Fix hotspot loading, and a couple of other warnings
02:02 Changeset [d163ee08] by dreammaster
MADS: Renamings for saving fields in MADSAction::startAction
00:38 Changeset [83ac9489] by dreammaster
MADS: Renaming to use InterWaiting enum entries

04/03/14:

20:23 Changeset [2657322f] by sev-
FULLPIPE: Implement sceneHandler29_winArcade()
02:41 Changeset [74c6baf] by dreammaster
MADS: Further clean up/renaming of checkActionAtMousePos
02:27 Changeset [f0458042] by dreammaster
MADS: In progress cleanup of checkActionAtMousePos
01:24 Changeset [3f8ee8fa] by dreammaster
MADS: Cleanup of UISlots and flag types
00:28 Changeset [04177370] by dreammaster
MADS: Fix/clean up ending of ScreenObjects::check

04/02/14:

12:42 Changeset [7092301] by sev-
FULLPIPE: Implement sceneHandler29_sub05()
12:13 Changeset [6a984425] by digitall
CONFIGURE: Remove noisy format warnings from AmigaOS4 builds. This is …
12:10 Changeset [9aa17f4] by sev-
FULLPIPE: Implement sceneHandler29_sub03()
12:10 Changeset [c08a4fdb] by sev-
FULLPIPE: Implement sceneHandler29_shootRed()
02:50 Changeset [0c1001f] by dreammaster
MADS: Minor variable renaming and remove incorrect variable set in …

04/01/14:

19:22 Changeset [2a2f033] by sev-
FULLPIPE: Implement sceneHandler29_shootGreen()
16:13 Changeset [67791fa9] by Johannes Schickel <lordhoto@…>
Merge pull request #453 from lordhoto/android-16bit-cursor ANDROID: …
12:28 Changeset [5df3c14e] by Zerophase <mikelojkovic@…>
GUI: Fix tab cycling when total tabs increase. Tab cycling ignores …
12:28 Changeset [80d34a8a] by Zerophase <mikelojkovic@…>
GUI: Add Tab cycling to TabWidget Tab and Shift-Tab can now cycle …

03/31/14:

20:10 Changeset [ee9ad6cf] by sev-
FULLPIPE: Implement sceneHandler29_animBearded()
17:04 Changeset [98867825] by Johannes Schickel <lordhoto@…>
ANDROID: Make transparent cursor pixels all 0 in 16bit cursor mode. …
09:42 Ticket #6557 (Unrecognized games: arthurbday & lilmonster) created by SF/winderm-hpark
[…] […]
03:03 Changeset [87124b43] by dreammaster
MADS: Fix for hotspot highlighting when mouse moves
02:37 Changeset [195c53a] by dreammaster
MADS: Added some missing code for scene change freeing
01:10 Changeset [57f1c6e9] by dreammaster
MADS: Implemented message parser for action dialog display

03/30/14:

19:41 Changeset [2eed6da] by Johannes Schickel <lordhoto@…>
Merge pull request #457 from fingolfin/clang-fixes SCUMM: Avoid …
19:16 Changeset [49310e4a] by Strangerke
MADS: Some more rework in scene 208
17:48 Changeset [8638b29b] by Max Horn <max@…>
SCUMM: Avoid potential issues casting invalid values to enum A …
14:04 Changeset [6d51c401] by sev-
FULLPIPE: Implement sceneHandler29_manHit()
13:22 Changeset [190a656] by sev-
Merge pull request #456 from fingolfin/clang-fixes ALL: Resolve …
13:18 Changeset [a08624c7] by sev-
FULLPIPE: Implement sceneHandler29_sub16()
12:38 Changeset [4d02f67b] by Max Horn <max@…>
ALL: Resolve multiple clang warnings
10:05 Changeset [30b1bd99] by Strangerke
MADS: Reduce the scope of a variable in scene 208::subAction()
09:51 Changeset [fc61e79] by Strangerke
MADS: Implement Scene208::subAction()
03:06 Ticket #6556 (RINGWORLD2: Wrong mouse cursor in desert) closed by dreammaster
fixed
03:04 Changeset [d91c8b9a] by dreammaster
TSAGE: Fix incorrect cursor when changing R2RW desert areas
02:28 Changeset [89af9dde] by dreammaster
MADS: Implemented message loading/decoding

03/29/14:

23:26 Changeset [32b95307] by dreammaster
MADS: Fixes for the pathfinder
23:01 Changeset [0f3d4c02] by Strangerke
MADS: Implement Scene208::updateTrap()
21:47 Changeset [4332d926] by sev-
FULLPIPE: Implement sceneHandler29_sub15()
21:47 Changeset [03af091a] by Strangerke
MADS: Remove some magic values related to verbs
21:40 Changeset [7a3dd1db] by sev-
FULLPIPE: Implement sceneHandler29_sub07()
21:31 Changeset [87c97a1] by Strangerke
MADS: Implement two stubs in scene 207 (which is now complete)
21:13 Changeset [5ffa58db] by Kamil Zbrog <kamil.zbrog@…>
Merge remote-tracking branch 'sync/master' into prince-malik
21:12 Changeset [f3db90b6] by dreammaster
MADS: Refactored pathfinder into it's own class
18:44 Changeset [5f3a1502] by Strangerke
MADS: Some renaming in scene 207
17:38 Changeset [addb3e2] by dreammaster
MADS: Minor renamings and added display of walk nodes to debugger
15:18 Changeset [71b1343] by dreammaster
MADS: Implemented NebularGame::step
08:41 Changeset [d801c2ff] by Strangerke
MADS: Implement palette::lock() and unlock(), get rid of some magic …
07:54 Changeset [e8de00f8] by Strangerke
MADS: Some more renaming in scene 202
07:44 Changeset [f983add] by Strangerke
MADS: Replace some magic values by enums
03:07 Changeset [fac216be] by dreammaster
MADS: Cleanup of Scene::checkStartWalk to become Player::newWalk
02:02 Changeset [05459ac2] by dreammaster
MADS: Clean up of Player::move method
00:23 Changeset [49278129] by dreammaster
MADS: Cleanup of Player::updateFrame

03/28/14:

22:23 Changeset [5abec850] by Strangerke
MADS: Some work on scene 205
21:27 Changeset [620411bf] by sev-
FULLPIPE: Implement sceneHandler29_shootersEscape()
20:00 Changeset [b8aca5c] by Filippos Karapetis <bluegr@…>
SCI: Add missing USE_MAD check for commit 6a519f7f This fixes …
19:15 Changeset [5df6ff93] by Strangerke
MADS: suppress optional parameters of isAction, rework and renaming in …
13:19 Changeset [b9daf53b] by dreammaster
MADS: Cleanup of direction setup, fix sprite mirroring for walking
02:38 Changeset [6c85572d] by dreammaster
MADS: Initial cleanup of action/player handling
01:04 Changeset [377cbbe7] by dreammaster
MADS: Cleanup of game and player fields used during initialization
01:03 Changeset [103e87b4] by dreammaster
Merge branch 'mads' of github.com:/dreammaster/scummvm into mads
00:16 Changeset [6a519f7f] by Filippos Karapetis <bluegr@…>
SCI: Initial implementation of the fanmade sciAudio library This is …

03/27/14:

23:30 Changeset [c3003eec] by Filippos Karapetis <bluegr@…>
COMMON: Reduce the warnings related to backwards seeking in ZIP files …
22:06 Changeset [0e0792b3] by Strangerke
MADS: Some polishing work on Scene 202
21:53 Changeset [19f427f] by sev-
FULLPIPE: Implement sceneHandler29_clickPorter()
02:58 Changeset [0a4c4c8e] by dreammaster
MADS: Walking is now sort of working
02:22 Changeset [fc03e5a4] by dreammaster
MADS: Fix for selecting actions from the list
00:47 Changeset [eeb4b940] by dreammaster
MADS: Fixes for highlighting game actions
00:35 Changeset [253023b9] by dreammaster
MADS: Add missing case for sprite assets palette loading

03/26/14:

23:50 Changeset [91165bd8] by Johannes Schickel <lordhoto@…>
Merge pull request #452 from lordhoto/wii-16bit-cursor WII: Fix color …
22:28 Changeset [2eaafe15] by Strangerke
MADS: Review scene 201
21:56 Changeset [0b691bbb] by sev-
FULLPIPE: Implement sceneHandler29_shoot()
13:32 Changeset [f9e2c1c7] by dreammaster
MADS: Cleaned up game initialisation code to use more constants
06:57 Changeset [56f7b517] by Strangerke
MADS: Add an enum for kRandomNumber
06:49 Changeset [46021c48] by Strangerke
MADS: Use globalId enum, add a skeletton for scene 209
03:59 Changeset [04cbbb5f] by dreammaster
MADS: Added enums for copy protection result and globals
02:07 Changeset [407021d2] by dreammaster
MADS: Added a Facing enum for the player directions
02:06 Changeset [7b15d2e3] by dreammaster
MADS: Moved palette translation define into source file
01:20 Changeset [e9977e81] by dreammaster
MADS: Fixes and cleanup for palette loading

03/25/14:

23:43 Changeset [9fab467] by Johannes Schickel <lordhoto@…>
ANDROID: Fix color key handling for 16bit mouse cursors. This should …
23:39 Changeset [4ca33e26] by Johannes Schickel <lordhoto@…>
WII: Fix color key handling for 16bit mouse cursors. This should fix …
21:01 Changeset [633da299] by Strangerke
MADS: Add scene 208
19:46 Changeset [c09bfda] by Strangerke
MADS: Finish Scene 207
19:36 Changeset [9028484] by Strangerke
MADS: Start work on Scene 207
19:16 Changeset [1c193ed1] by sev-
FULLPIPE: Implement sceneHandler29_manToR()
19:14 Changeset [d03ad2de] by sev-
FULLPIPE: Implement sceneHandler29_manToL()
19:10 Changeset [a300c384] by sev-
FULLPIPE: Implement sceneHandler29_manFromR()
19:08 Changeset [ae49c56c] by sev-
FULLPIPE: Implement sceneHandler29_manFromL()
12:55 Changeset [2879b895] by dreammaster
MADS: Fixes for UI item selection, add added an enum for Font::setColorMode
02:34 Changeset [3c504f4] by dreammaster
MADS: Cleanup of user interface selection code
02:33 Changeset [d958f509] by dreammaster
MADS: Fix incorrect palette for player sprites

03/24/14:

22:28 Changeset [b3b27c3d] by sev-
FULLPIPE: Enable scene29
22:28 Changeset [202804d] by sev-
FULLPIPE: Implement scene29_updateCursor()
22:28 Changeset [78e58492] by sev-
FULLPIPE: Finish scene29_initScene() implementation
22:28 Changeset [7ef18069] by sev-
FULLPIPE: More work on scene29_initScene()
20:13 Changeset [c1770566] by Strangerke
MADS: Add detection for another Rex
18:16 Changeset [aef340c2] by Strangerke
MADS: Implement Scene205::setup and Scene205::enter
18:15 Changeset [48e785c3] by Strangerke
MADS: Fix a couple of warnings in the hotspot code
17:17 Changeset [4b8d0c59] by Strangerke
VOYEUR: Remove useless usage of pointer in EventManager
02:40 Changeset [0b1c15e6] by dreammaster
MADS: Fix setting category/desc Id from highlighted screen elements
02:11 Changeset [0dfa60a] by dreammaster
MADS: Refactored out and fixed cursor changes for hotspots
01:52 Changeset [ce9a15f0] by dreammaster
MADS: Fix the setting/clearing of _mouseReleased flag
00:14 Changeset [c57acfb] by Strangerke
MADS: Implement scene 203

03/23/14:

22:48 Changeset [7f4dbf7d] by dreammaster
MADS: Implemented more action handling methods
22:08 Changeset [72b1d82d] by sev-
FULLPIPE: More code to scene29_initScene()
21:46 Ticket #6556 (RINGWORLD2: Wrong mouse cursor in desert) created by eriktorbjorn
[…] […]
21:31 Changeset [a3952509] by dreammaster
MADS: In progress work on action starting
18:26 Changeset [a2231895] by dreammaster
MADS: Added extra debugger commands
17:52 Changeset [9ef27c4e] by dreammaster
MADS: Moved sub71312 method to be SequenceList::setMsgLayout
17:39 Changeset [40b085c9] by Johannes Schickel <lordhoto@…>
Merge pull request #451 from chrisws/branch-1-6-1 TIZEN: fix compile …
16:02 Changeset [1a54ae3d] by dreammaster
MADS: Fix incorrect constant usage in scene 103 logic
15:07 Changeset [ded2de01] by dreammaster
MADS: Finished scene 103 action logic
13:19 Changeset [0d15807] by dreammaster
MADS: Fixes for animating inventory item
10:34 Changeset [6fed5933] by Strangerke
MADS: Implement and get rid of two warnings
10:34 Changeset [8dd9dab7] by Strangerke
MADS: Implement Sequence::setScale and GameNebular::sub71312.
10:30 Changeset [76a5580] by Chris Warren-Smith <cwarrensmith@…>
TIZEN: fix compile errors
10:28 Ticket #6555 (ANDROID: cursor jumps to corner) created by SF/carquinyoli
[…] […]
01:55 Changeset [0b351f79] by dreammaster
MADS: Further fixes for hotspot highlighting
00:02 Changeset [06766e93] by dreammaster
MADS: Fix main switch statement in elementHighlighted

03/22/14:

23:09 Changeset [c64a024a] by dreammaster
MADS: Completed elementHighlighted method
23:01 Ticket #6554 (FREDDI4 Impossible to complete) closed by Kirben
invalid
22:26 Changeset [a7c4fc7e] by dreammaster
MADS: In progress implementing ScreenObjects::elementHighlighted
21:55 Changeset [83a8ec14] by Strangerke
MADS: Add a stub for Dialog::showPicture()
21:30 Changeset [2ac614d8] by Strangerke
MADS: Add some variables in / move a variable to _globals
21:02 Changeset [c42e8318] by Strangerke
MADS: Introduce another getRandomNumber function with 2 parameters
20:45 Changeset [eb82e633] by Strangerke
MADS: make _msgOffset a uint32
20:22 Changeset [db4e74f4] by Strangerke
MADS: Add _v8425C, set _globals._v7 as uint32
19:55 Changeset [ef152fa2] by dreammaster
MADS: Added _savedLookFlag to MADSAction
19:47 Changeset [265fbce3] by Strangerke
MADS: Implement getTimeout()
19:17 Changeset [6d6e9d3] by sev-
FULLPIPE: Formatting
18:43 Changeset [74b48ba8] by dreammaster
MADS: Fixes for displaying kernel messages
18:26 Changeset [adddf02e] by Strangerke
MADS: Implemente Scene::changeDepthSurface()
18:24 Ticket #6554 (FREDDI4 Impossible to complete) created by SF/lectrode
[…] […]
18:20 Changeset [bbabe2b0] by dreammaster
MADS: Fix positioning of kernel messages
16:10 Changeset [718d45db] by JenniBee <mcjennibee@…>
SCI: Add detection entries for many more fan games.
16:02 Changeset [7cdaa96] by dreammaster
MADS: Implemented ScreenObjects::checkScroller
14:15 Changeset [4fec23ad] by Strangerke
MADS: Refactor Scene202::step()
13:36 Changeset [07b9a54e] by Strangerke
MADS: Implement Scene202::Step
11:47 Changeset [043ce51b] by sev-
FULLPIPE: Started scene29_initScene() implementation
10:42 Changeset [9dcb5594] by Strangerke
CINE: Add a safeguard, split makeCommandLine() per game type
03:36 Changeset [202d4ad] by dreammaster
MADS: Implemented more of scene 103 code
02:47 Changeset [2090987b] by dreammaster
MADS: Fixes for handling horizontally flipped frames
01:58 Changeset [de09300f] by dreammaster
MADS: Fix initialisation of scene 103
01:13 Changeset [3bcc3a68] by digitall
AMIGAOS: Minor change to replace strcpy usage with safer strlcpy.
01:13 Changeset [22634d1] by digitall
AMIGAOS: Update CAMD midi to use output port environment variable. If …
01:13 Changeset [b7f8c112] by digitall
CONFIGURE: Fix AmigaOS4 builds with dynamic plugins. These previously …
01:13 Changeset [554a1aba] by digitall
CONFIGURE: Modify AmigaOS debug information format to plain stabs. As …

03/21/14:

22:28 Changeset [a3575d14] by sev-
FULLPIPE: Implement sceneHandler29_manJump()
22:28 Changeset [8c7c0d4d] by sev-
FULLPIPE: Implement sceneHandler29_manBend()
13:27 Changeset [2b141aab] by dreammaster
MADS: Fixes for screen objects loading and checking
07:11 Changeset [e57a54d1] by Strangerke
TUCKER: Change the type of the return value of …
01:59 Changeset [79f51c4e] by dreammaster
MADS: Minor initial sprite slots loading fixes, missing code from …

03/20/14:

21:47 Changeset [8a1c472f] by sev-
FULLPIPE: More work on scene29
18:31 Changeset [8481ff0] by Strangerke
BVBS: Use a constant instead of a variable for the snapshot size
18:28 Changeset [e324f3e6] by Strangerke
BVBS: Fix some uninitialized variables
16:51 Changeset [bee3fdd8] by Gazben <bencegazder@…>
TSAGE: Fix bug #6545 "Ringworld2 - F5 doesn't create a save game the …
12:41 Changeset [8df3da15] by dreammaster
MADS: Added new file for static resources
12:34 Changeset [436949eb] by dreammaster
MADS: Implemented more action logic for highlighting hotspots
06:00 Changeset [3464bc20] by Strangerke
TUCKER: Fix some uninitialized variables
03:33 Changeset [8d252f4f] by dreammaster
MADS: Implemented methods for checking action at mouse position and …
00:12 Changeset [4ab73a89] by dreammaster
MADS: Preliminary code to show game cursor

03/19/14:

23:44 Changeset [db017b74] by dreammaster
MADS: Moved ScreenObjects into the Game class
22:46 Changeset [5705f708] by sev-
FULLPIPE: Furhter work on scene29
22:30 Changeset [66643b3a] by Strangerke
MADS: Some more work on Scene 202
18:45 Changeset [1a18d1a5] by Strangerke
NEVERHOOD: Fix some uninitialized variables
07:45 Changeset [c43f8347] by Strangerke
MADS: More work on scene 202
07:13 Changeset [cfe2257d] by Strangerke
MADS: Use removeFromInventory and addToInventory in Scene 202
07:12 Changeset [b04f7c16] by Strangerke
MADS: set public 2 inventory functions, fix signed/unsigned comparison
07:04 Changeset [829a099] by Strangerke
MADS: Implement Scene202::actions
04:15 Changeset [7b808b44] by dreammaster
MADS: Added inventory add/remove methods
03:13 Changeset [53eac0d7] by dreammaster
MADS: Fixes for scene background loading
02:37 Changeset [5b4b7a5c] by dreammaster
MADS: Finished UISlots::draw method
00:42 Changeset [bd0f37f] by digitall
WINTERMUTE: Add md5 for Zilm: A Game of Reflex.
00:37 Changeset [0b3c9b5d] by digitall
AGI: Add md5 for fangame Toby's World (Demo).

03/18/14:

23:56 Changeset [4875c83f] by dreammaster
MADS: Implemented DirtyArea::setUISlot
23:54 Ticket #6009 (DC: FT/Dig - Sound disappears when VMU save fails) closed by digitall
fixed
23:18 Changeset [09435e48] by sev-
FULLPIPE: Further work on sceneHandler29()
23:12 Changeset [96307538] by Matthew Hoops <clone2727@…>
COMMON: Move some QuickTime Track variables into SampleDesc where they …
22:49 Changeset [f4e7b59] by digitall
SCUMM: Fix bug #6009 "DC: FT/Dig - Sound disappears when VMU save …
17:49 Changeset [306ea29] by Strangerke
MADS: Add isInInventory()
07:29 Changeset [c7d1ca9f] by sev-
FULLPIPE: Code formatting
07:11 Changeset [151f14fb] by Strangerke
TSAGE: R2R - Add current scene number in debug function Cmd_ListObjects
06:35 Changeset [26c90af] by Strangerke
MADS: Add scene 201 in createScene()
06:26 Changeset [a82a0f26] by Strangerke
MADS: Complete scene 201
03:14 Changeset [d494db88] by dreammaster
MADS: Beginnings of code for UI inventory item animation
01:53 Changeset [0c8a3a4] by dreammaster
MADS: Transformed ImageInterEntries to be User Interface UISlots

03/17/14:

22:57 Changeset [6e380484] by sev-
FULLPIPE: Started scene29 implementaion
20:32 Changeset [e53a2b1] by athrxx <athrxx@…>
KYRA: (LOL) - fix LoLEngine::updateCompass()
20:32 Changeset [2e8f2ba8] by athrxx <athrxx@…>
KYRA: fix static resources in Russian fan translation (some messed up …
20:19 Changeset [27a45d1] by Strangerke
VOYEUR: Use a nullptr instead of a 0 in a return value
07:47 Changeset [d57d4b8] by Strangerke
MADS: Implement some more logic used in scene 201
07:43 Changeset [ba0d88ab] by digitall
WII: Add missing dvd interface header for Gamecube build.
07:43 Changeset [b778cc14] by digitall
WII: Another fix for Gamecube build. Corrected Disc Interface object.
07:43 Changeset [d1e59d05] by digitall
WII: Fix Gamecube build. Missing ifdef guard for Wii DVD interface.
07:43 Changeset [d0b89e7e] by digitall
WII: Fix Gamecube build. Compiler prefix change for r26 SDK missed. …
04:20 Changeset [e6b73f4] by dreammaster
MADS: Actions text in the UI now displaying correctly
04:00 Changeset [b831323c] by dreammaster
MADS: Added caching for font instances
03:40 Changeset [acba8f9] by dreammaster
MADS: Implementing user interface text display methods

03/16/14:

21:55 Changeset [e24a4b7b] by dreammaster
MADS: Fix for Scene2xx::setPlayerSpritesPrefix
21:50 Changeset [39a36064] by dreammaster
MADS: In progress text draw methods for user interface
21:46 Changeset [4dd057ed] by Strangerke
MADS: First real try - Implement Scene201::enter()
20:50 Changeset [d599c7c] by dreammaster
MADS: Fix to display player
20:40 Changeset [548dd029] by sev-
FULLPIPE: Last renames in scene18and19. This completes the scene
20:40 Changeset [8bdea567] by sev-
FULLPIPE: Yet more renames in scene18 and 19
20:40 Changeset [9a6b72f2] by sev-
FULLPIPE: More vars renamed in scene18
20:40 Changeset [60a41b76] by sev-
FULLPIPE: More renames in scene18and19
19:50 Changeset [74da0c2e] by dreammaster
MADS: Fix for loading player sprites during scene startup
19:34 Changeset [5070bbcf] by dreammaster
LURE: Minor change to language text strings
18:53 Changeset [f3415b7] by dreammaster
MADS: Implemented lots of Player methods
18:41 Changeset [1b8b10e] by Torbjörn Andersson <eriktorbjorn@…>
DEVTOOLS: Fix accidental string concatenation (CID 1192645, 1192646) …
17:32 Changeset [834cf846] by Strangerke
MADS: Implement Scene201::setup, remove some function definition, add …
17:16 Changeset [ecbe2c8] by Strangerke
MADS: Implement Scene2xx functions
17:10 Changeset [9ffaf672] by Strangerke
MADS: Move setPlayerSpritesPrefix() to Scene1xx
16:26 Changeset [136b64db] by Strangerke
MADS: Move setAAName() to Scene1xx
15:40 Changeset [dba4084] by Sven Hesse <drmccoy@…>
GOB: Calculate _totResStart even if no resources follow It's also …
15:32 Changeset [2bca0328] by digitall
WII: Implement changes needed by DevKitPPC R26 and later This changes …
14:35 Changeset [0f9b136] by Sven Hesse <drmccoy@…>
GOB: Remove the last remnants of Draw::_vgaSmallPalette …
13:55 Changeset [175cc60a] by Strangerke
VOYEUR: Initialize an unitialized variable
13:51 Changeset [87c457a2] by Strangerke
CINE: Initialize some unitialized variables
13:24 Changeset [95728f48] by Strangerke
CINE: Avoid possible string buffer overrun by using strlcpy and strlcat
12:01 Changeset [8f6971ae] by Strangerke
TSAGE: Remove useless variable in Voice structure entry Type 0
11:57 Changeset [5cb9a042] by Strangerke
TSAGE: Reduce verbosity in Sound code
11:09 Changeset [8cf896fc] by Strangerke
TSAGE: Change the type of two variables to boolean
11:06 Changeset [72770f23] by Strangerke
VOYEUR: Fix some missing variable initializations
11:00 Changeset [b5c0862] by Strangerke
TSAGE: Prevent possible null dereferenced in sound player
05:29 Changeset [17870490] by dreammaster
MADS: Add loading of game inventory list and quotes
05:08 Changeset [120374b7] by dreammaster
MADS: Simplified PaletteUsage::process list sorting
04:43 Changeset [5e3684b3] by dreammaster
MADS: Simplified code for PaletteUsage::prioritize
04:01 Changeset [3ea99fe6] by digitall
ANDROID: Fix platform architecture and thus MIPS builds. Can't use …
04:00 Changeset [dfcef632] by dreammaster
MADS: Hooked up the in-progress scene 103
03:59 Changeset [35fb0973] by digitall
ANDROID: Modify configure script for multi architecture builds. The …
01:51 Changeset [2fb9edc4] by dreammaster
MADS: Added some more ImageInterEntries methods
01:33 Changeset [630679a] by dreammaster
MADS: Completed UserInterface::loadElements
00:19 Changeset [c4ed42e6] by dreammaster
MADS: Implementing UserInterface loading
00:00 Changeset [ed90a88] by sev-
FULLPIPE: Fix compiler warning

03/15/14:

22:52 Changeset [ca6cf0e] by dreammaster
MADS: Fix display of user interface during animation
22:43 Changeset [b652e2ea] by dreammaster
MADS: Merged the InterfaceSurface and UserInterface classes
21:38 Changeset [10124f68] by dreammaster
MADS: Implemented scene 103 setup and needed support methods
21:28 Changeset [90cd9490] by sev-
FULLPIPE: Further work on scene18and19 renames
19:58 Changeset [d7bddea6] by digitall
ANDROID: Fix platform architecture and thus MIPS builds. Can't use …
18:08 Changeset [e00a1b88] by dreammaster
MADS: Perform palette translation on background
15:22 Changeset [49ca357e] by dreammaster
MADS: Remove redundant _encoding field from MSprite
15:12 Changeset [d2bbdd25] by dreammaster
MADS: Implement palette shifting for loaded sprites
14:40 Changeset [7da44b6b] by somaen
WINTERMUTE: Run astyle on transparent_surface.{h,cpp} mainly adding braces.
12:41 Changeset [c9661ca] by dreammaster
MADS: Fix off by 1 frame references in srite drawing
12:36 Changeset [7363009] by Strangerke
TUCKER: Initialize some more pointers with nullptr instead of 0
11:34 Changeset [f3024618] by Strangerke
TUCKER: Use boolean instead of integer in several places
11:02 Changeset [661f041] by Strangerke
TUCKER: Initialize some pointers with nullptr instead of 0
10:42 Changeset [0e48803] by Strangerke
TUCKER: Add a safeguard in updateCharPosition() to avoid a potential …
10:31 Changeset [8f41fc10] by Strangerke
CGE: Remove a useless structure member, reduce a variable scope
10:19 Changeset [0a9b8978] by Strangerke
CGE: Remove a useless variable, remove some associated dead code
10:15 Changeset [62c40628] by Strangerke
CGE: Reorder CGEEngine constructor
10:09 Changeset [1cf283bf] by Strangerke
CGE: Move several variable initializations to the constructor
09:52 Changeset [53192324] by Strangerke
AVALANCHE: Add a safeguard to avoid trying to highlight a dummy (out …
09:43 Changeset [a2380c75] by Strangerke
VOYEUR: Move the initialization of vm to the constructor of BoltFilesState
09:23 Changeset [f73901ca] by Strangerke
VOYEUR: Add a check to avoid potential use of negative value as an …
02:21 Changeset [37bb5150] by dreammaster
MADS: Fixes for handling sprite transparency
01:56 Changeset [12b79e8] by dreammaster
MADS: Fix for sprite slot cleanup post-frame draw

03/14/14:

21:49 Changeset [2e440e5] by sev-
FULLPIPE: Further var renames in scene18and19
12:16 Ticket #7869 (ANDROID: Add Action Intents) created by SF/daeymon
[…] […]
07:08 Changeset [dd16e5f9] by Strangerke
VOYEUR: Get rid of some magic values
05:51 Changeset [38f90fe] by Strangerke
VOYEUR: Hide the mouse cursor when the low battery screen is displayed
05:50 Changeset [779f3e58] by Strangerke
VOYEUR: Hide the mouse cursor when the low battery screen is displayed
02:25 Changeset [3f0cd477] by dreammaster
MADS: Fixed handling of dirty rects to copy areas to the physical screen
00:56 Changeset [84fb90e7] by dreammaster
MADS: Fix GCC warnings and memory leaks
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