Timeline



04/01/14:

19:22 Changeset [2a2f033] by sev-
FULLPIPE: Implement sceneHandler29_shootGreen()
16:13 Changeset [67791fa9] by Johannes Schickel <lordhoto@…>
Merge pull request #453 from lordhoto/android-16bit-cursor ANDROID: …
12:28 Changeset [5df3c14e] by Zerophase <mikelojkovic@…>
GUI: Fix tab cycling when total tabs increase. Tab cycling ignores …
12:28 Changeset [80d34a8a] by Zerophase <mikelojkovic@…>
GUI: Add Tab cycling to TabWidget Tab and Shift-Tab can now cycle …

03/31/14:

20:10 Changeset [ee9ad6cf] by sev-
FULLPIPE: Implement sceneHandler29_animBearded()
17:04 Changeset [98867825] by Johannes Schickel <lordhoto@…>
ANDROID: Make transparent cursor pixels all 0 in 16bit cursor mode. …
09:42 Ticket #6557 (Unrecognized games: arthurbday & lilmonster) created by SF/winderm-hpark
[…] […]
03:03 Changeset [87124b43] by dreammaster
MADS: Fix for hotspot highlighting when mouse moves
02:37 Changeset [195c53a] by dreammaster
MADS: Added some missing code for scene change freeing
01:10 Changeset [57f1c6e9] by dreammaster
MADS: Implemented message parser for action dialog display

03/30/14:

19:41 Changeset [2eed6da] by Johannes Schickel <lordhoto@…>
Merge pull request #457 from fingolfin/clang-fixes SCUMM: Avoid …
19:16 Changeset [49310e4a] by Strangerke
MADS: Some more rework in scene 208
17:48 Changeset [8638b29b] by Max Horn <max@…>
SCUMM: Avoid potential issues casting invalid values to enum A …
14:04 Changeset [6d51c401] by sev-
FULLPIPE: Implement sceneHandler29_manHit()
13:22 Changeset [190a656] by sev-
Merge pull request #456 from fingolfin/clang-fixes ALL: Resolve …
13:18 Changeset [a08624c7] by sev-
FULLPIPE: Implement sceneHandler29_sub16()
12:38 Changeset [4d02f67b] by Max Horn <max@…>
ALL: Resolve multiple clang warnings
10:05 Changeset [30b1bd99] by Strangerke
MADS: Reduce the scope of a variable in scene 208::subAction()
09:51 Changeset [fc61e79] by Strangerke
MADS: Implement Scene208::subAction()
03:06 Ticket #6556 (RINGWORLD2: Wrong mouse cursor in desert) closed by dreammaster
fixed
03:04 Changeset [d91c8b9a] by dreammaster
TSAGE: Fix incorrect cursor when changing R2RW desert areas
02:28 Changeset [89af9dde] by dreammaster
MADS: Implemented message loading/decoding

03/29/14:

23:26 Changeset [32b95307] by dreammaster
MADS: Fixes for the pathfinder
23:01 Changeset [0f3d4c02] by Strangerke
MADS: Implement Scene208::updateTrap()
21:47 Changeset [4332d926] by sev-
FULLPIPE: Implement sceneHandler29_sub15()
21:47 Changeset [03af091a] by Strangerke
MADS: Remove some magic values related to verbs
21:40 Changeset [7a3dd1db] by sev-
FULLPIPE: Implement sceneHandler29_sub07()
21:31 Changeset [87c97a1] by Strangerke
MADS: Implement two stubs in scene 207 (which is now complete)
21:13 Changeset [5ffa58db] by Kamil Zbrog <kamil.zbrog@…>
Merge remote-tracking branch 'sync/master' into prince-malik
21:12 Changeset [f3db90b6] by dreammaster
MADS: Refactored pathfinder into it's own class
18:44 Changeset [5f3a1502] by Strangerke
MADS: Some renaming in scene 207
17:38 Changeset [addb3e2] by dreammaster
MADS: Minor renamings and added display of walk nodes to debugger
15:18 Changeset [71b1343] by dreammaster
MADS: Implemented NebularGame::step
08:41 Changeset [d801c2ff] by Strangerke
MADS: Implement palette::lock() and unlock(), get rid of some magic …
07:54 Changeset [e8de00f8] by Strangerke
MADS: Some more renaming in scene 202
07:44 Changeset [f983add] by Strangerke
MADS: Replace some magic values by enums
03:07 Changeset [fac216be] by dreammaster
MADS: Cleanup of Scene::checkStartWalk to become Player::newWalk
02:02 Changeset [05459ac2] by dreammaster
MADS: Clean up of Player::move method
00:23 Changeset [49278129] by dreammaster
MADS: Cleanup of Player::updateFrame

03/28/14:

22:23 Changeset [5abec850] by Strangerke
MADS: Some work on scene 205
21:27 Changeset [620411bf] by sev-
FULLPIPE: Implement sceneHandler29_shootersEscape()
20:00 Changeset [b8aca5c] by Filippos Karapetis <bluegr@…>
SCI: Add missing USE_MAD check for commit 6a519f7f This fixes …
19:15 Changeset [5df6ff93] by Strangerke
MADS: suppress optional parameters of isAction, rework and renaming in …
13:19 Changeset [b9daf53b] by dreammaster
MADS: Cleanup of direction setup, fix sprite mirroring for walking
02:38 Changeset [6c85572d] by dreammaster
MADS: Initial cleanup of action/player handling
01:04 Changeset [377cbbe7] by dreammaster
MADS: Cleanup of game and player fields used during initialization
01:03 Changeset [103e87b4] by dreammaster
Merge branch 'mads' of github.com:/dreammaster/scummvm into mads
00:16 Changeset [6a519f7f] by Filippos Karapetis <bluegr@…>
SCI: Initial implementation of the fanmade sciAudio library This is …

03/27/14:

23:30 Changeset [c3003eec] by Filippos Karapetis <bluegr@…>
COMMON: Reduce the warnings related to backwards seeking in ZIP files …
22:06 Changeset [0e0792b3] by Strangerke
MADS: Some polishing work on Scene 202
21:53 Changeset [19f427f] by sev-
FULLPIPE: Implement sceneHandler29_clickPorter()
02:58 Changeset [0a4c4c8e] by dreammaster
MADS: Walking is now sort of working
02:22 Changeset [fc03e5a4] by dreammaster
MADS: Fix for selecting actions from the list
00:47 Changeset [eeb4b940] by dreammaster
MADS: Fixes for highlighting game actions
00:35 Changeset [253023b9] by dreammaster
MADS: Add missing case for sprite assets palette loading
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