Timeline



03/22/14:

23:09 Changeset [c64a024a] by dreammaster
MADS: Completed elementHighlighted method
23:01 Ticket #6554 (FREDDI4 Impossible to complete) closed by Kirben
invalid
22:26 Changeset [a7c4fc7e] by dreammaster
MADS: In progress implementing ScreenObjects::elementHighlighted
21:55 Changeset [83a8ec14] by Strangerke
MADS: Add a stub for Dialog::showPicture()
21:30 Changeset [2ac614d8] by Strangerke
MADS: Add some variables in / move a variable to _globals
21:02 Changeset [c42e8318] by Strangerke
MADS: Introduce another getRandomNumber function with 2 parameters
20:45 Changeset [eb82e633] by Strangerke
MADS: make _msgOffset a uint32
20:22 Changeset [db4e74f4] by Strangerke
MADS: Add _v8425C, set _globals._v7 as uint32
19:55 Changeset [ef152fa2] by dreammaster
MADS: Added _savedLookFlag to MADSAction
19:47 Changeset [265fbce3] by Strangerke
MADS: Implement getTimeout()
19:17 Changeset [6d6e9d3] by sev-
FULLPIPE: Formatting
18:43 Changeset [74b48ba8] by dreammaster
MADS: Fixes for displaying kernel messages
18:26 Changeset [adddf02e] by Strangerke
MADS: Implemente Scene::changeDepthSurface()
18:24 Ticket #6554 (FREDDI4 Impossible to complete) created by SF/lectrode
[…] […]
18:20 Changeset [bbabe2b0] by dreammaster
MADS: Fix positioning of kernel messages
16:10 Changeset [718d45db] by JenniBee <mcjennibee@…>
SCI: Add detection entries for many more fan games.
16:02 Changeset [7cdaa96] by dreammaster
MADS: Implemented ScreenObjects::checkScroller
14:15 Changeset [4fec23ad] by Strangerke
MADS: Refactor Scene202::step()
13:36 Changeset [07b9a54e] by Strangerke
MADS: Implement Scene202::Step
11:47 Changeset [043ce51b] by sev-
FULLPIPE: Started scene29_initScene() implementation
10:42 Changeset [9dcb5594] by Strangerke
CINE: Add a safeguard, split makeCommandLine() per game type
03:36 Changeset [202d4ad] by dreammaster
MADS: Implemented more of scene 103 code
02:47 Changeset [2090987b] by dreammaster
MADS: Fixes for handling horizontally flipped frames
01:58 Changeset [de09300f] by dreammaster
MADS: Fix initialisation of scene 103
01:13 Changeset [3bcc3a68] by digitall
AMIGAOS: Minor change to replace strcpy usage with safer strlcpy.
01:13 Changeset [22634d1] by digitall
AMIGAOS: Update CAMD midi to use output port environment variable. If …
01:13 Changeset [b7f8c112] by digitall
CONFIGURE: Fix AmigaOS4 builds with dynamic plugins. These previously …
01:13 Changeset [554a1aba] by digitall
CONFIGURE: Modify AmigaOS debug information format to plain stabs. As …

03/21/14:

22:28 Changeset [a3575d14] by sev-
FULLPIPE: Implement sceneHandler29_manJump()
22:28 Changeset [8c7c0d4d] by sev-
FULLPIPE: Implement sceneHandler29_manBend()
13:27 Changeset [2b141aab] by dreammaster
MADS: Fixes for screen objects loading and checking
07:11 Changeset [e57a54d1] by Strangerke
TUCKER: Change the type of the return value of …
01:59 Changeset [79f51c4e] by dreammaster
MADS: Minor initial sprite slots loading fixes, missing code from …

03/20/14:

21:47 Changeset [8a1c472f] by sev-
FULLPIPE: More work on scene29
18:31 Changeset [8481ff0] by Strangerke
BVBS: Use a constant instead of a variable for the snapshot size
18:28 Changeset [e324f3e6] by Strangerke
BVBS: Fix some uninitialized variables
16:51 Changeset [bee3fdd8] by Gazben <bencegazder@…>
TSAGE: Fix bug #6545 "Ringworld2 - F5 doesn't create a save game the …
12:41 Changeset [8df3da15] by dreammaster
MADS: Added new file for static resources
12:34 Changeset [436949eb] by dreammaster
MADS: Implemented more action logic for highlighting hotspots
06:00 Changeset [3464bc20] by Strangerke
TUCKER: Fix some uninitialized variables
03:33 Changeset [8d252f4f] by dreammaster
MADS: Implemented methods for checking action at mouse position and …
00:12 Changeset [4ab73a89] by dreammaster
MADS: Preliminary code to show game cursor

03/19/14:

23:44 Changeset [db017b74] by dreammaster
MADS: Moved ScreenObjects into the Game class
22:46 Changeset [5705f708] by sev-
FULLPIPE: Furhter work on scene29
22:30 Changeset [66643b3a] by Strangerke
MADS: Some more work on Scene 202
18:45 Changeset [1a18d1a5] by Strangerke
NEVERHOOD: Fix some uninitialized variables
07:45 Changeset [c43f8347] by Strangerke
MADS: More work on scene 202
07:13 Changeset [cfe2257d] by Strangerke
MADS: Use removeFromInventory and addToInventory in Scene 202
07:12 Changeset [b04f7c16] by Strangerke
MADS: set public 2 inventory functions, fix signed/unsigned comparison
07:04 Changeset [829a099] by Strangerke
MADS: Implement Scene202::actions
04:15 Changeset [7b808b44] by dreammaster
MADS: Added inventory add/remove methods
03:13 Changeset [53eac0d7] by dreammaster
MADS: Fixes for scene background loading
02:37 Changeset [5b4b7a5c] by dreammaster
MADS: Finished UISlots::draw method
00:42 Changeset [bd0f37f] by digitall
WINTERMUTE: Add md5 for Zilm: A Game of Reflex.
00:37 Changeset [0b3c9b5d] by digitall
AGI: Add md5 for fangame Toby's World (Demo).

03/18/14:

23:56 Changeset [4875c83f] by dreammaster
MADS: Implemented DirtyArea::setUISlot
23:54 Ticket #6009 (DC: FT/Dig - Sound disappears when VMU save fails) closed by digitall
fixed
23:18 Changeset [09435e48] by sev-
FULLPIPE: Further work on sceneHandler29()
23:12 Changeset [96307538] by Matthew Hoops <clone2727@…>
COMMON: Move some QuickTime Track variables into SampleDesc where they …
22:49 Changeset [f4e7b59] by digitall
SCUMM: Fix bug #6009 "DC: FT/Dig - Sound disappears when VMU save …
17:49 Changeset [306ea29] by Strangerke
MADS: Add isInInventory()
07:29 Changeset [c7d1ca9f] by sev-
FULLPIPE: Code formatting
07:11 Changeset [151f14fb] by Strangerke
TSAGE: R2R - Add current scene number in debug function Cmd_ListObjects
06:35 Changeset [26c90af] by Strangerke
MADS: Add scene 201 in createScene()
06:26 Changeset [a82a0f26] by Strangerke
MADS: Complete scene 201
03:14 Changeset [d494db88] by dreammaster
MADS: Beginnings of code for UI inventory item animation
01:53 Changeset [0c8a3a4] by dreammaster
MADS: Transformed ImageInterEntries to be User Interface UISlots

03/17/14:

22:57 Changeset [6e380484] by sev-
FULLPIPE: Started scene29 implementaion
20:32 Changeset [e53a2b1] by athrxx <athrxx@…>
KYRA: (LOL) - fix LoLEngine::updateCompass()
20:32 Changeset [2e8f2ba8] by athrxx <athrxx@…>
KYRA: fix static resources in Russian fan translation (some messed up …
20:19 Changeset [27a45d1] by Strangerke
VOYEUR: Use a nullptr instead of a 0 in a return value
07:47 Changeset [d57d4b8] by Strangerke
MADS: Implement some more logic used in scene 201
07:43 Changeset [ba0d88ab] by digitall
WII: Add missing dvd interface header for Gamecube build.
07:43 Changeset [b778cc14] by digitall
WII: Another fix for Gamecube build. Corrected Disc Interface object.
07:43 Changeset [d1e59d05] by digitall
WII: Fix Gamecube build. Missing ifdef guard for Wii DVD interface.
07:43 Changeset [d0b89e7e] by digitall
WII: Fix Gamecube build. Compiler prefix change for r26 SDK missed. …
04:20 Changeset [e6b73f4] by dreammaster
MADS: Actions text in the UI now displaying correctly
04:00 Changeset [b831323c] by dreammaster
MADS: Added caching for font instances
03:40 Changeset [acba8f9] by dreammaster
MADS: Implementing user interface text display methods
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