Timeline
02/21/14:
- 19:37 Changeset [7c69516c] by
- FULLPIPE: Implement sceneHandler09_checkHangerCollide()
- 19:18 Changeset [657f53e3] by
- Merge pull request #832 from chkr-private/chore-order-fixes EMI: …
- 19:17 Changeset [0caa3c0a] by
- README: add game-specific options for Soltys and Hopkins FBI
- 19:14 Changeset [c2e9f38d] by
- Merge pull request #435 from johndoe123/bbvs BBVS: New engine: Beavis …
- 19:13 Changeset [b35bdd2d] by
- EMI: Don't stop looping chores in StopAllChores Some chores need to …
- 19:13 Changeset [863b33e8] by
- EMI: Fix missing hold chores The hold chore was always lost after …
- 18:40 Changeset [8cd0d40c] by
- VOYEUR: reduce the scope of a variable
- 18:35 Changeset [3a6e4b38] by
- VOYEUR: Fix some more shadowed variables and functions
- 16:29 Changeset [0def54a6] by
- ANDROID: Fix runtime failure on earlier versions of Android. …
- 15:35 Changeset [cda0598] by
- WINTERMUTE: Use the correct field for dpi when loading FreeSans from …
- 15:22 Changeset [d23ced0a] by
- AVALANCHE: Repair ShootEmUp::plotThem().
- 15:12 Changeset [3b84724] by
- Merge pull request #839 from somaen/tinyReformat TINYGL: Reformat the …
- 15:11 Changeset [389dc186] by
- Merge pull request #838 from somaen/cleanMath MATH: Remove duplicated …
- 14:50 Changeset [5580c0b9] by
- AVALANCHE: Repair define() and defineCameo() in ShootEmUp.
- 14:34 Changeset [5571945] by
- AVALANCHE: Repair ShootEmUp::setup().
- 07:17 Changeset [1aa9749b] by
- VOYEUR: Fix some shadowed variables in VoyeurEngine
- 07:05 Changeset [eee040cd] by
- VOYEUR: Fix some shadowed variables in GraphicsManager
- 03:27 Changeset [4581b26b] by
- MADS: Implemented resource manager using ScummVM Archive interface
02/20/14:
- 23:14 Ticket #6534 (QUEEN: French versions MD5) closed by
- 23:03 Changeset [46b7c1f] by
- AVALANCHE: Repair ShootEmUp::setup().
- 22:47 Changeset [7a17db17] by
- AVALANCHE: Repair ShootEmUp::updateTime().
- 22:35 Changeset [691ac84f] by
- VOYEUR: Fix some shadowed variables and functions in file handlers
- 22:34 Changeset [36a4cda] by
- VOYEUR: Fix comment related to iForcedDeath
- 22:34 Changeset [db34e0ce] by
- AVALANCHE: Repair ShootEmUp::gain().
- 22:30 Changeset [73223fd1] by
- AVALANCHE: Repair ShootEmUp::define() and ShootEmUp::defineCameo().
- 22:28 Changeset [acdfcb52] by
- AVALANCHE: Repair ShootEmUp::plotThem().
- 22:06 Changeset [a3d4908e] by
- AVALANCHE: Put a necessary delay into ShootEmUp's main loop.
- 21:43 Changeset [614006c1] by
- AVALANCHE: Implement ShootEmUp::defineCameo().
- 21:31 Changeset [401b85eb] by
- AVALANCHE: Implement ShootEmUp::check321().
- 21:25 Changeset [0b4a2ba0] by
- AVALANCHE: Implement ShootEmUp::updateTime().
- 20:50 Changeset [4e80bb1] by
- VOYEUR: Fix crash introduced in 4065c795277bbb4cb2db6dbd8fef145b6c5c6c7f
- 20:31 Changeset [5a57838] by
- VOYEUR: Add iForcedDeath as a boot parameter
- 20:29 Changeset [906140e7] by
- FULLPIPE: Implement sceneHandler09_eatBall()
- 20:09 Ticket #6543 (SCI: LB2 DOS Floppy MD5) created by
- […] […]
- 19:45 Ticket #6542 (SCI: assertion in detector) created by
- […] […]
- 19:28 Ticket #6541 (WME: Theora A/V Sync drifts) created by
- […] […]
- 18:33 Changeset [7f77f55d] by
- TINYGL: Update ChangeLog
- 18:08 Changeset [1b3753b] by
- TINYGL: Remove typedef from struct-definitions.
- 17:58 Changeset [206975fb] by
- TINYGL: Make read-only parameters in zmath const. (This also changes …
- 17:46 Changeset [698ef4a3] by
- TINYGL: Use astyle to (semi-selectively) apply the code-formatting …
- 17:06 Changeset [b21271bd] by
- TINYGL: Put declaration of counting variable inside for-construct.
- 14:59 Changeset [808a59bd] by
- AVALANCHE: Implement ShootEmUp::collisionCheck().
- 14:28 Changeset [ad9a8df6] by
- AVALANCHE: Implement ShootEmUp::escapeCheck().
- 14:02 Changeset [e03ccde6] by
- AVALANCHE: Implement ShootEmUp::animate() and connected functions.
- 13:41 Changeset [37b147d9] by
- AVALANCHE: Repair out of bound read in Help::handleMouse().
- 13:20 Changeset [f8a95677] by
- DREAMWEB: Slight formatting fix.
- 11:22 Changeset [adc0067b] by
- MATH: Remove duplicated deg/rad-conversions, replacing them by …
- 10:28 Changeset [35362716] by
- NEVERHOOD: Fix an off-by-one error in Klogg's letters This fixes the …
- 07:31 Changeset [4065c795] by
- VOYEUR: Some more renaming in GraphicsManager
- 07:10 Changeset [d0bbb68e] by
- VOYEUR: Some more renaming
- 06:49 Changeset [48c439a0] by
- VOYEUR: Remove some more variables in ViewPortResource
- 06:43 Changeset [31d3171] by
- VOYEUR: Remove a useless parameter in doTimeBar()
- 06:06 Changeset [5159996c] by
- KEYMAPPER: Have clicking on another remap button disable remapping …
- 04:21 Changeset [de384bae] by
- MADS: Moved sound_nebular file into new nebular/ folder
- 04:17 Changeset [58bb1383] by
- MADS: Added skeleton files for the game and dialogs
- 03:01 Changeset [7593ec29] by
- MADS: Fix feature flags for Rex Nebular detection entry
- 02:56 Changeset [488bf66c] by
- MADS: Fix memory leaks in MSurface
- 02:31 Changeset [1b0c1b3f] by
- MADS: Fix GCC warnings
- 02:28 Changeset [c687d3f6] by
- MADS: Cleanup of palette code, updated old-style 4 byte RGB usage to 3 …
- 01:22 Changeset [5c565797] by
- MADS: Extra cleanup and commenting for MSurface methods
02/19/14:
- 23:48 Changeset [29b9bba] by
- VOYEUR: Remove useless function in SoundManager
- 23:37 Changeset [27d624e] by
- VOYEUR: Remove unused variables and functions in GraphicsManager
- 20:46 Changeset [72cc9351] by
- FULLPIPE: Implement sceneHandler09_showBall()
- 20:45 Changeset [3584680] by
- TSAGE: Remove leftover debug display
- 20:45 Changeset [719f8f23] by
- WINTERMUTE: Some British to American English
- 20:45 Changeset [8d25112e] by
- VOYEUR: Some British to American English
- 20:45 Changeset [93c06d52] by
- TSAGE: Some British to American English
- 20:45 Changeset [9c82cf4] by
- TEENAGENT: Some British to American English
- 20:45 Changeset [9a22da65] by
- SWORD1: Some British to American English
- 20:45 Changeset [a675ac0] by
- SCUMM: Some British to American english
- 20:45 Changeset [137f6255] by
- DREAMWEB: Some British to American english
- 20:45 Changeset [2c7f6a9d] by
- CGE: Some British to American english
- 20:45 Changeset [a2a222e6] by
- AVALANCHE: Some British to American english
- 20:11 Changeset [6d2f3019] by
- AVALANCHE: Fix uninitialized variable in Avalanche's shoot'em up
- 20:02 Changeset [2f0b6c7e] by
- VOYEUR: Set private some functions in ThreadResources
- 18:52 Changeset [7970cddb] by
- AVALANCHE: Implement ShootEmUp::peopleRunning().
- 18:10 Changeset [2d5493b5] by
- AVALANCHE: Implement ShootEmUp::bumpFolk() and ShootEmUp::turnAround().
- 17:45 Changeset [5c841da] by
- AVALANCHE: Implement ShootEmUp::moveAvvy().
- 16:56 Changeset [546a3cea] by
- AVALANCHE: Implement ShootEmUp::moveThem().
- 16:55 Changeset [c498e910] by
- AVALANCHE: Implement ShootEmUp::plotThem() and connected functions.
- 15:48 Changeset [a3eea236] by
- AVALANCHE: Implement ShootEmUp::initRunner().
- 15:34 Ticket #6540 (NEVERHOOD: lightswitch graphical glitch) created by
- […] […]
- 06:28 Changeset [2a62c310] by
- VOYEUR: More cleanup
- 05:29 Ticket #9497 (ScummVM Hungarian Language) created by
- […] […]
- 04:56 Changeset [97087e8c] by
- MADS: Fix warnings identified by gcc
- 04:43 Changeset [530cbb4b] by
- MADS: Adding in classes for fonts, game, user interfaec, and graphics
- 01:08 Changeset [0e46c809] by
- MADS: Initial implementation of MSurface class and dependant classes
- 01:04 Ticket #6485 (SCI: MUMG EGA - kStrCpy error) closed by
- fixed
- 01:03 Changeset [311471c8] by
- SCI: Fix script bug #6485 - "SCI: MUMG EGA - kStrCpy error"
02/18/14:
- 23:37 Changeset [e8076473] by
- VOYEUR: Remove a useless parameter in vStartCycle()
- 23:15 Changeset [ee6ac179] by
- VOYEUR: Some more clean up in FILES
- 23:15 Changeset [cd3e48ca] by
- VOYEUR: Fix a null pointer assigned to 0
- 22:47 Ticket #6531 (WME: Art of Murder - Assertion) closed by
- fixed
- 22:46 Ticket #6532 (WME: Art of Murder - Wrong Entry name and data md5sums) closed by
- fixed
- 22:42 Changeset [a1dea147] by
- WME: Remove translation tags from names found by the fallback detector …
- 22:42 Changeset [5d0ebad9] by
- WME: Fix bug #6531 - "WME: Art of Murder - Assertion"
- 21:43 Changeset [b06497f3] by
- VOYEUR: Start cleaning FILES
- 20:56 Changeset [6c63a9f] by
- VOYEUR: Remove some useless variables in Event, cleanup
- 18:57 Changeset [74583e23] by
- FULLPIPE: Fix compilation
- 18:56 Changeset [eb4d2695] by
- FULLPIPE: Implement sceneHandler09_limitHangerPhase()
- 18:53 Changeset [0002eb0e] by
- VOYEUR: Remove some useless variables
- 18:52 Changeset [c998e83e] by
- FULLPIPE: Implement sceneHandler09_cycleHangers()
- 17:58 Changeset [14349402] by
- VOYEUR: Remove useless variable in synchronize
- 14:47 Changeset [2e56baec] by
- AVALANCHE: Rework GraphicManager::loadPictureSign().
- 14:42 Changeset [72c40dbd] by
- AVALANCHE: Repair writing off the boundaries in loadPictureGraphic().
- 13:55 Changeset [1b5cf54c] by
- AVALANCHE: Implement ShootEmUp::hitPeople() and connected functions.
- 13:15 Changeset [3b313bfc] by
- AVALANCHE: Implement ShootEmUp::blankIt().
- 13:05 Changeset [f20d4e72] by
- AVALANCHE: Introduce GraphicManager::blackOutScreen().
- 12:56 Changeset [589c6ffe] by
- AVALANCHE: Reimplement the rectangle drawing methods.
- 01:43 Changeset [36ac801a] by
- VOYEUR: Make GPL headers consistent in themselves.
- 01:39 Changeset [aa4c5d46] by
- ZVISION: Make GPL headers consistent in themselves.
- 01:39 Changeset [fc5ef58f] by
- WINTERMUTE: Make GPL headers consistent in themselves.
- 01:39 Changeset [224cec46] by
- WINCE: Make GPL headers consistent in themselves.
- 01:39 Changeset [449ea100] by
- WIN32: Make GPL headers consistent in themselves.
- 01:39 Changeset [3b73ceb1] by
- WII: Make GPL headers consistent in themselves.
- 01:39 Changeset [5c27f7b] by
- WEBOS: Make GPL headers consistent in themselves.
- 01:39 Changeset [01d20bd0] by
- VKEYBD: Make GPL headers consistent in themselves.
- 01:39 Changeset [8f3a9236] by
- VIDEO: Make GPL headers consistent in themselves.
- 01:39 Changeset [9e90dcd3] by
- TUCKER: Make GPL headers consistent in themselves.
- 01:39 Changeset [6e715e18] by
- TSAGE: Make GPL headers consistent with themselves.
- 01:39 Changeset [4e4f5179] by
- TOUCHE: Make GPL headers consistent in themselves.
- 01:39 Changeset [1d65a915] by
- TOON: Make GPL headers consistent in themselves.
- 01:39 Changeset [b9bfa3a] by
- TONY: Make GPL headers consistent in themselves.
- 01:39 Changeset [8b9afc9] by
- TOLTECS: Make GPL headers consistent in themselves.
- 01:39 Changeset [ee22a2ed] by
- TIZEN: Make GPL headers consistent in themselves.
- 01:39 Changeset [9b138f4e] by
- TINSEL: Make GPL headers consistent in themselves.
- 01:39 Changeset [3edca1ab] by
- TESTBED: Make GPL headers consistent in themselves.
- 01:39 Changeset [47b61110] by
- TEENAGENT: Make GPL headers consistent in themselves.
- 01:39 Changeset [1b5c3248] by
- SYMBIAN: Make GPL headers consistent in themselves.
- 01:39 Changeset [bad7cdd3] by
- SWORD25: Make GPL headers consistent in themselves.
- 01:39 Changeset [f4724e7a] by
- SWORD1: Make GPL headers consistent in themselves.
- 01:39 Changeset [bd08fe9d] by
- SKY: Make GPL headers consistent in themselves.
- 01:39 Changeset [63304ee9] by
- SDL: Make GPL headers consistent in themselves.
- 01:39 Changeset [38474651] by
- SCUMM: Make GPL headers consistent in themselves.
- 01:39 Changeset [8fc7d60f] by
- SCI: Make GPL headers consistent in themselves.
- 01:39 Changeset [a3d01235] by
- SAMSUNGTV: Make GPL headers consistent in themselves.
- 01:39 Changeset [c1be2aed] by
- SAGA: Make GPL headers consistent in themselves.
- 01:39 Changeset [34552b9e] by
- QUEEN: Make GPL headers consistent in themselves.
- 01:39 Changeset [2a7e57dd] by
- PSP: Make GPL headers consistent in themselves.
- 01:39 Changeset [6909a8e2] by
- PS3: Make GPL headers consistent in themselves.
- 01:39 Changeset [7aa3de5d] by
- PS2: Make GPL headers consistent in themselves.
- 01:39 Changeset [d8202ba] by
- POSIX: Make GPL headers consistent in themselves.
- 01:39 Changeset [56a99b1] by
- PARALLACTION: Make GPL headers consistent in themselves.
- 01:39 Changeset [cc2f3e23] by
- OPENPANDORA: Make GPL headers consistent in themselves.
- 01:39 Changeset [56528d9] by
- NULL: Make GPL headers consistent in themselves.
- 01:39 Changeset [6563171e] by
- NEVERHOOD: Make GPL headers consisten in themselves.
- 01:39 Changeset [0960c546] by
- N64: Make GPL headers consistent in themselves.
- 01:39 Changeset [9da7d869] by
- MORTEVIELLE: Make GPL headers consistent in themselves.
- 01:39 Changeset [abd9e920] by
- MOHAWK: Make GPL headers consistent in themselves.
- 01:39 Changeset [4f34f44f] by
- MAEMO: Make GPL headers consistent in themselves.
- 01:39 Changeset [5b70d344] by
- MADE: Make GPL headers consistent in themselves.
- 01:39 Changeset [b03ca0e8] by
- LURE: Make GPL headers consistent in themselves.
- 01:39 Changeset [872b5fd] by
- LINUXMOTO: Make GPL headers consistent in themselves.
- 01:39 Changeset [3d4f4095] by
- LASTEXPRESS: Make GPL headers consistent in themselves.
- 01:39 Changeset [b79c2156] by
- KYRA: Make GPL headers consistent in themselves.
- 01:39 Changeset [594aaad3] by
- KEYMAPPER: Make GPL headers consistent in themselves.
- 01:39 Changeset [2f87b338] by
- IPHOME: Make GPL headers consistent in themselves.
- 01:39 Changeset [a331f4ae] by
- HUGO: Make GPL headers consistent in themselves.
- 01:39 Changeset [d5b21c40] by
- HOPKINS: Make GPL headers consistent in themselves.
- 01:39 Changeset [f5dfe67] by
- GUI: Make GPL headers consistent in themselves.
- 01:39 Changeset [8f55aed4] by
- GROOVIE: Make GPL headers consistent in themselves.
- 01:39 Changeset [53332e80] by
- GRAPHICS: Make GPL headers consistent in themselves.
- 01:39 Changeset [96564e95] by
- GPH: Make GPL headers consistent in themselves.
- 01:39 Changeset [ea21bc93] by
- GOB: Make GPL headers consistent in themselves.
- 01:39 Changeset [387fe8c1] by
- FULLPIPE: Make GPL headers consistent in themselves.
- 01:39 Changeset [53e83147] by
- ENGINES: Make GPL headers consistent in themselves.
- 01:39 Changeset [312442fc] by
- DS: Make GPL headers consistent in themselves.
- 01:39 Changeset [aaff7b17] by
- DREAMWEB: Make GPL headers consistent in themselves.
- 01:39 Changeset [cf91cebb] by
- DRASCULA: Make GPL headers consistent in themselves.
- 01:39 Changeset [df777fee] by
- DRACI: Make GPL headers consistent in themselves.
- 01:39 Changeset [7803ce2f] by
- DINGUX: Make GPL headers consistent in themselves.
- 01:39 Changeset [e96900ae] by
- DEVTOOLS: Make GPL headers consistent in themselves.
- 01:39 Changeset [b4e55313] by
- DC: Make GPL headers consistent in themselves.
- 01:39 Changeset [00b6dfe9] by
- CRUISE: Make GPL headers consistent in themselves.
- 01:39 Changeset [8ff49659] by
- COMPOSER: Make GPL headers consistent in themselves.
- 01:39 Changeset [854e22b3] by
- COMMON: Make GPL headers consistent in themselves.
- 01:39 Changeset [4ad7c5b4] by
- CINE: Make GPL headers consistent in themselves.
- 01:39 Changeset [ed406531] by
- CGE: Make GPL headers consistent in themselves.
- 01:39 Changeset [f62153c7] by
- BASE: Make GPL headers consistent in themselves.
- 01:39 Changeset [121687d2] by
- BACKENDS: Make GPL headers consistent in themselves.
- 01:39 Changeset [854de79c] by
- AVALANCHE: Make GPL headers consistent in themselves.
- 01:39 Changeset [452cec49] by
- AUDIO: Make GPL headers consistent in themselves.
- 01:39 Changeset [5c2dac59] by
- ANDROID: Make GPL headers consistent in themselves.
- 01:39 Changeset [1028bd34] by
- AMIGAOS4: Make GPL headers consistent in themselves.
- 01:39 Changeset [c4fc0cee] by
- AGOS: Make GPL headers consistent in themselves.
- 01:39 Changeset [6aac905d] by
- AGI: Make GPL headers consistent in themselves.
02/17/14:
- 23:32 Changeset [7d1cc31e] by
- Merge pull request #436 from dreammaster/voyeur New Engine: Voyeur by …
- 22:49 Changeset [5c4100d3] by
- ANDROID: Add -landroid to the list of LIBS The -landroid above just …
- 22:03 Changeset [3333084e] by
- WINTERMUTE: Indent REGISTER_PLUGIN_* for consistency.
- 22:03 Changeset [b1dd0528] by
- TSAGE: Indent REGISTER_PLUGIN_* for consistency.
- 22:02 Changeset [88469ba5] by
- TONY: Indent REGISTER_PLUGIN_* for consistency.
- 22:02 Changeset [859536dd] by
- TEENAGENT: Indent REGISTER_PLUGIN_* for consistency.
- 22:02 Changeset [5094cb90] by
- HUGO: Indent REGISTER_PLUGIN_* for consistency.
- 22:02 Changeset [a1628bfa] by
- HOPKINS: Indent REGISTER_PLUGIN_* for consistency.
- 22:01 Changeset [5c29233] by
- CRUISE: Indent REGISTER_PLUGIN_* for consistency.
- 22:01 Changeset [01383304] by
- COMPOSER: Indent REGISTER_PLUGIN_* for consistency.
- 22:01 Changeset [299c74bd] by
- CGE: Indent REGISTER_PLUGIN_* for consistency.
- 21:16 Changeset [dc8b58a0] by
- VOYEUR: Changed signature check for savegames to use MKTAG
- 20:49 Changeset [2725bc88] by
- VOYEUR: Get rid of a magic value, replaced by DECOMPRESS_SIZE
- 20:48 Changeset [1b46f5f6] by
- VOYEUR: Remove a useless keystate variable
- 20:45 Changeset [f660e3ba] by
- VOYEUR: Fix some function definitions in voyeur_game
- 20:43 Changeset [ee9c59b2] by
- VOYEUR: Fix tabulation in staticres
- 20:40 Changeset [d4397471] by
- VOYEUR: Fix formatting in GraphicsManager
- 20:37 Changeset [ed681f49] by
- VOYEUR: Fix formatting
- 20:29 Changeset [4367ade8] by
- VOYEUR: Fix maximum number of savegames
- 20:26 Changeset [473732d] by
- VOYEUR: Use AD_ENTRY1 for detection
- 19:51 Changeset [348e5fe1] by
- JANITORIAL: Fix compile warning - initialize size_t member with 0 …
- 19:01 Changeset [8b9eb314] by
- FULLPIPE: Fix compiler warning
- 18:57 Changeset [a2bcea46] by
- FULLPIPE: Implement sceneHandler09_collideBall()
- 10:26 Ticket #6528 (WME: Unknown Mental Repairs Inc version) closed by
- wontfix
- 10:09 Ticket #6535 (SCI: JONES - kSaveGame crash) closed by
- fixed
- 10:05 Changeset [715a5f9b] by
- SCI: Adapt the segment and offset getters/setters for SCI3 This is by …
- 10:00 Changeset [ed400d57] by
- SCI: Fix NS rect calculation in GK1 (and SCI32 in general) This fixes …
- 09:52 Changeset [9addca72] by
- SCI: Allow saving without a VERSION file in Jones Apparently, the …
- 09:48 Changeset [474c45fd] by
- SCI: Some minor cleanup
- 09:47 Changeset [d9200618] by
- SCI: Skip some still unsupported robot files in RAMA
- 09:46 Changeset [d80f1adb] by
- SCI: Provide more accurate error messages for unsupported saved games
- 04:43 Changeset [fe0376db] by
- VOYEUR: Indent register plugin lines to match standard practice
- 04:38 Changeset [b2bf4c6b] by
- VOYEUR: Changed SVoy initialisation to individual field values
- 04:29 Changeset [56a32b36] by
- VOYEUR: Fix checking RLV header signature
- 04:04 Changeset [ece3e9a2] by
- MADS: Booyah! Copy protection failure air escaping sound playing
- 03:26 Changeset [409f51cb] by
- MADS: Further sound udpate fixes
- 01:34 Ticket #6536 (SCI: JONES - top menu empty after loading from launcher) closed by
- fixed
- 01:29 Changeset [5b163196] by
- SCI: Fix bug #6536 - "SCI: JONES - top menu empty after loading from …
- 00:36 Changeset [a5f0cd06] by
- SDL: Revert add warning if "waveout" driver is being used for audio. …
02/16/14:
- 22:58 Ticket #7866 (No love for Accolade?) closed by
- 22:33 Ticket #6507 (RINGWORLD2: Can use objects that aren't yours) closed by
- 22:14 Changeset [3d1ac3cc] by
- FULLPIPE: Implement sceneHandler09_hangerStartCycle()
- 22:14 Changeset [a47bb52d] by
- MADS: Add some missing channel initialisation
- 22:02 Changeset [85e91386] by
- MADS: Renaming and fixes for loading sample data
- 21:57 Changeset [0657b7a0] by
- TSAGE: Fix again #6507 - Regression introduced in …
- 21:52 Changeset [591b38ed] by
- AVALANCHE: Silence warnings in MSVC
- 21:22 Changeset [9bc001da] by
- TSAGE: Fix F5 in Help screen
- 21:18 Ticket #6503 (RINGWORLD2: Scanner oddities) closed by
- 21:13 Changeset [dc3477b0] by
- AVALANCHE: Implement ShootEmUp::setup() and connected functions.
- 21:06 Ticket #6508 (RINGWORLD2: Communications dish goes back up when switching character) closed by
- 21:04 Ticket #6509 (RINGWORLD2: Topmost line of scene isn't drawn) closed by
- 21:03 Ticket #6519 (RINGWORLD2: Wrong cursor in Select Character dialog) closed by
- 20:51 Changeset [828baf96] by
- TSAGE: Fix bug #6509 - Topmost line of scene isn't drawn
- 20:22 Changeset [d4df315e] by
- MADS: Initial implementation of Adlib sound driver
- 18:25 Changeset [a41db193] by
- TSAGE: Fix bug #6519 - Mouse pointer behavior in dialog menu
- 17:48 Changeset [f6a7e00] by
- FULLPIPE: Janitorial - Remove trailing spaces
- 17:45 Changeset [e370716c] by
- SWORD1: Janitorial - Remove trailing spaces
- 17:45 Changeset [0b63ea18] by
- ZVISION: Janitorial - Remove trailing spaces
- 17:41 Changeset [81f0a5dc] by
- WINTERMUTE: Janitorial - Remove trailing spaces
- 17:39 Changeset [85b35268] by
- SCUMM: Janitorial - Remove trailing spaces
- 17:37 Changeset [b808d481] by
- NEVERHOOD: Janitorial - Remove trailing spaces
- 17:36 Changeset [c39f7d95] by
- DRACI: Janitorial - Remove trailing spaces
- 17:35 Changeset [54dbb677] by
- CGE: Janitorial - Remove trailing spaces
- 17:32 Changeset [0261045e] by
- TSAGE: Janitorial - Remove trailing spaces
- 17:24 Changeset [2bc174a3] by
- MORTEVIELLE: Janitorial - Remove trailing spaces
- 17:21 Changeset [7c53ba31] by
- AVALANCHE: Janitorial - Remove trailing spaces
- 16:57 Changeset [9f54d1a] by
- JANITORIAL: cleanup licences
- 16:33 Changeset [fc80f5a] by
- SDL: Move debugging code to output SDL video driver name to …
- 15:03 Changeset [728dc1f7] by
- JANITORIAL: cleanup after post sync
- 14:27 Changeset [0782a557] by
- JANITORIAL: typo, sync debian rules
- 14:24 Changeset [9b51c60b] by
- Merge branch 'master' of https://github.com/scummvm/scummvm
- 14:24 Changeset [58296158] by
- AVALANCHE: Implement ShootEmUp::instructions(). Also implement …
- 14:01 Changeset [1d612eb8] by
- ALL: synced with ScummVM
- 13:39 Changeset [8df46608] by
- QUEEN: Silent some CppCheck warnings by reducing some variable scopes
- 12:36 Changeset [6f2a9151] by
- BUILD: disable scalers option by default, it's not used here and only …
- 11:04 Changeset [e588cb65] by
- BUILD: fix typo
- 10:57 Changeset [03bc169] by
- GRIM/EMI: Fix compile issue with mingw32 - don't use …
- 10:51 Changeset [6ed13c9d] by
- JANITORIAL: Store size_t offsets in vertex attributes
- 10:44 Changeset [b595389d] by
- BUILD: remove specific Android case which is not used anymore
- 10:43 Changeset [298e1b3e] by
- BUILD: replace toms with unix2dos
- 09:16 Changeset [7fd21d76] by
- allow build mac os x dmg with shaders enabled
- 08:10 Changeset [aa74f1c6] by
- GLES2: avoid direclty cast uint32 to 64bit pointer
- 07:59 Changeset [07b69c93] by
- MYST3: Don't use copysign. Some compilers don't support …
- 07:48 Changeset [702739d1] by
- MYST3: make clang happy
- 07:43 Changeset [2dd5c24a] by
- GRIM: shut up compiler warnings
- 07:37 Changeset [847cf56f] by
- MYST3: fix compiler warning
- 07:03 Changeset [d8a11365] by
- JANITORIAL: - remove some ResidualVM specific entries - make OpenGL …
- 03:18 Changeset [553843a2] by
- IPHONE: Allow FreeType2 support. This moves the static library …
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