Timeline



02/19/14:

23:48 Changeset [29b9bba] by Strangerke
VOYEUR: Remove useless function in SoundManager
23:37 Changeset [27d624e] by Strangerke
VOYEUR: Remove unused variables and functions in GraphicsManager
20:46 Changeset [72cc9351] by sev-
FULLPIPE: Implement sceneHandler09_showBall()
20:45 Changeset [3584680] by Strangerke
TSAGE: Remove leftover debug display
20:45 Changeset [719f8f23] by Strangerke
WINTERMUTE: Some British to American English
20:45 Changeset [8d25112e] by Strangerke
VOYEUR: Some British to American English
20:45 Changeset [93c06d5] by Strangerke
TSAGE: Some British to American English
20:45 Changeset [9c82cf4] by Strangerke
TEENAGENT: Some British to American English
20:45 Changeset [9a22da65] by Strangerke
SWORD1: Some British to American English
20:45 Changeset [a675ac0] by Strangerke
SCUMM: Some British to American english
20:45 Changeset [137f6255] by Strangerke
DREAMWEB: Some British to American english
20:45 Changeset [2c7f6a9d] by Strangerke
CGE: Some British to American english
20:45 Changeset [a2a222e6] by Strangerke
AVALANCHE: Some British to American english
20:11 Changeset [6d2f3019] by Strangerke
AVALANCHE: Fix uninitialized variable in Avalanche's shoot'em up
20:02 Changeset [2f0b6c7e] by Strangerke
VOYEUR: Set private some functions in ThreadResources
18:52 Changeset [7970cddb] by uruk <koppirnyo@…>
AVALANCHE: Implement ShootEmUp::peopleRunning().
18:10 Changeset [2d5493b5] by uruk <koppirnyo@…>
AVALANCHE: Implement ShootEmUp::bumpFolk() and ShootEmUp::turnAround().
17:45 Changeset [5c841da] by uruk <koppirnyo@…>
AVALANCHE: Implement ShootEmUp::moveAvvy().
16:56 Changeset [546a3cea] by uruk <koppirnyo@…>
AVALANCHE: Implement ShootEmUp::moveThem().
16:55 Changeset [c498e910] by uruk <koppirnyo@…>
AVALANCHE: Implement ShootEmUp::plotThem() and connected functions.
15:48 Changeset [a3eea236] by uruk <koppirnyo@…>
AVALANCHE: Implement ShootEmUp::initRunner().
15:34 Ticket #6540 (NEVERHOOD: lightswitch graphical glitch) created by SF/diggly
[…] […]
06:28 Changeset [2a62c310] by Strangerke
VOYEUR: More cleanup
05:29 Ticket #9497 (ScummVM Hungarian Language) created by goodoldgeorge
[…] […]
04:56 Changeset [97087e8] by dreammaster
MADS: Fix warnings identified by gcc
04:43 Changeset [530cbb4b] by dreammaster
MADS: Adding in classes for fonts, game, user interfaec, and graphics
01:08 Changeset [0e46c809] by dreammaster
MADS: Initial implementation of MSurface class and dependant classes
01:04 Ticket #6485 (SCI: MUMG EGA - kStrCpy error) closed by bluegr
fixed
01:03 Changeset [311471c8] by Filippos Karapetis <bluegr@…>
SCI: Fix script bug #6485 - "SCI: MUMG EGA - kStrCpy error"

02/18/14:

23:37 Changeset [e8076473] by Strangerke
VOYEUR: Remove a useless parameter in vStartCycle()
23:15 Changeset [ee6ac179] by Strangerke
VOYEUR: Some more clean up in FILES
23:15 Changeset [cd3e48ca] by Strangerke
VOYEUR: Fix a null pointer assigned to 0
22:47 Ticket #6531 (WME: Art of Murder - Assertion) closed by bluegr
fixed
22:46 Ticket #6532 (WME: Art of Murder - Wrong Entry name and data md5sums) closed by bluegr
fixed
22:42 Changeset [a1dea147] by Filippos Karapetis <bluegr@…>
WME: Remove translation tags from names found by the fallback detector …
22:42 Changeset [5d0ebad9] by Filippos Karapetis <bluegr@…>
WME: Fix bug #6531 - "WME: Art of Murder - Assertion"
21:43 Changeset [b06497f3] by Strangerke
VOYEUR: Start cleaning FILES
20:56 Changeset [6c63a9f] by Strangerke
VOYEUR: Remove some useless variables in Event, cleanup
18:57 Changeset [74583e23] by sev-
FULLPIPE: Fix compilation
18:56 Changeset [eb4d2695] by sev-
FULLPIPE: Implement sceneHandler09_limitHangerPhase()
18:53 Changeset [0002eb0e] by Strangerke
VOYEUR: Remove some useless variables
18:52 Changeset [c998e83] by sev-
FULLPIPE: Implement sceneHandler09_cycleHangers()
17:58 Changeset [14349402] by Strangerke
VOYEUR: Remove useless variable in synchronize
14:47 Changeset [2e56baec] by uruk <koppirnyo@…>
AVALANCHE: Rework GraphicManager::loadPictureSign().
14:42 Changeset [72c40dbd] by uruk <koppirnyo@…>
AVALANCHE: Repair writing off the boundaries in loadPictureGraphic().
13:55 Changeset [1b5cf54c] by uruk <koppirnyo@…>
AVALANCHE: Implement ShootEmUp::hitPeople() and connected functions.
13:15 Changeset [3b313bfc] by uruk <koppirnyo@…>
AVALANCHE: Implement ShootEmUp::blankIt().
13:05 Changeset [f20d4e72] by uruk <koppirnyo@…>
AVALANCHE: Introduce GraphicManager::blackOutScreen().
12:56 Changeset [589c6ffe] by uruk <koppirnyo@…>
AVALANCHE: Reimplement the rectangle drawing methods.
01:43 Changeset [36ac801a] by Johannes Schickel <lordhoto@…>
VOYEUR: Make GPL headers consistent in themselves.
01:39 Changeset [aa4c5d4] by Johannes Schickel <lordhoto@…>
ZVISION: Make GPL headers consistent in themselves.
01:39 Changeset [fc5ef58f] by Johannes Schickel <lordhoto@…>
WINTERMUTE: Make GPL headers consistent in themselves.
01:39 Changeset [224cec46] by Johannes Schickel <lordhoto@…>
WINCE: Make GPL headers consistent in themselves.
01:39 Changeset [449ea100] by Johannes Schickel <lordhoto@…>
WIN32: Make GPL headers consistent in themselves.
01:39 Changeset [3b73ceb1] by Johannes Schickel <lordhoto@…>
WII: Make GPL headers consistent in themselves.
01:39 Changeset [5c27f7b] by Johannes Schickel <lordhoto@…>
WEBOS: Make GPL headers consistent in themselves.
01:39 Changeset [01d20bd] by Johannes Schickel <lordhoto@…>
VKEYBD: Make GPL headers consistent in themselves.
01:39 Changeset [8f3a9236] by Johannes Schickel <lordhoto@…>
VIDEO: Make GPL headers consistent in themselves.
01:39 Changeset [9e90dcd3] by Johannes Schickel <lordhoto@…>
TUCKER: Make GPL headers consistent in themselves.
01:39 Changeset [6e715e18] by Johannes Schickel <lordhoto@…>
TSAGE: Make GPL headers consistent with themselves.
01:39 Changeset [4e4f5179] by Johannes Schickel <lordhoto@…>
TOUCHE: Make GPL headers consistent in themselves.
01:39 Changeset [1d65a915] by Johannes Schickel <lordhoto@…>
TOON: Make GPL headers consistent in themselves.
01:39 Changeset [b9bfa3a] by Johannes Schickel <lordhoto@…>
TONY: Make GPL headers consistent in themselves.
01:39 Changeset [8b9afc9] by Johannes Schickel <lordhoto@…>
TOLTECS: Make GPL headers consistent in themselves.
01:39 Changeset [ee22a2ed] by Johannes Schickel <lordhoto@…>
TIZEN: Make GPL headers consistent in themselves.
01:39 Changeset [9b138f4e] by Johannes Schickel <lordhoto@…>
TINSEL: Make GPL headers consistent in themselves.
01:39 Changeset [3edca1ab] by Johannes Schickel <lordhoto@…>
TESTBED: Make GPL headers consistent in themselves.
01:39 Changeset [47b61110] by Johannes Schickel <lordhoto@…>
TEENAGENT: Make GPL headers consistent in themselves.
01:39 Changeset [1b5c3248] by Johannes Schickel <lordhoto@…>
SYMBIAN: Make GPL headers consistent in themselves.
01:39 Changeset [bad7cdd3] by Johannes Schickel <lordhoto@…>
SWORD25: Make GPL headers consistent in themselves.
01:39 Changeset [f4724e7a] by Johannes Schickel <lordhoto@…>
SWORD1: Make GPL headers consistent in themselves.
01:39 Changeset [bd08fe9d] by Johannes Schickel <lordhoto@…>
SKY: Make GPL headers consistent in themselves.
01:39 Changeset [63304ee9] by Johannes Schickel <lordhoto@…>
SDL: Make GPL headers consistent in themselves.
01:39 Changeset [38474651] by Johannes Schickel <lordhoto@…>
SCUMM: Make GPL headers consistent in themselves.
01:39 Changeset [8fc7d60f] by Johannes Schickel <lordhoto@…>
SCI: Make GPL headers consistent in themselves.
01:39 Changeset [a3d01235] by Johannes Schickel <lordhoto@…>
SAMSUNGTV: Make GPL headers consistent in themselves.
01:39 Changeset [c1be2aed] by Johannes Schickel <lordhoto@…>
SAGA: Make GPL headers consistent in themselves.
01:39 Changeset [34552b9] by Johannes Schickel <lordhoto@…>
QUEEN: Make GPL headers consistent in themselves.
01:39 Changeset [2a7e57dd] by Johannes Schickel <lordhoto@…>
PSP: Make GPL headers consistent in themselves.
01:39 Changeset [6909a8e2] by Johannes Schickel <lordhoto@…>
PS3: Make GPL headers consistent in themselves.
01:39 Changeset [7aa3de5d] by Johannes Schickel <lordhoto@…>
PS2: Make GPL headers consistent in themselves.
01:39 Changeset [d8202ba] by Johannes Schickel <lordhoto@…>
POSIX: Make GPL headers consistent in themselves.
01:39 Changeset [56a99b1] by Johannes Schickel <lordhoto@…>
PARALLACTION: Make GPL headers consistent in themselves.
01:39 Changeset [cc2f3e23] by Johannes Schickel <lordhoto@…>
OPENPANDORA: Make GPL headers consistent in themselves.
01:39 Changeset [56528d9] by Johannes Schickel <lordhoto@…>
NULL: Make GPL headers consistent in themselves.
01:39 Changeset [6563171e] by Johannes Schickel <lordhoto@…>
NEVERHOOD: Make GPL headers consisten in themselves.
01:39 Changeset [0960c546] by Johannes Schickel <lordhoto@…>
N64: Make GPL headers consistent in themselves.
01:39 Changeset [9da7d869] by Johannes Schickel <lordhoto@…>
MORTEVIELLE: Make GPL headers consistent in themselves.
01:39 Changeset [abd9e920] by Johannes Schickel <lordhoto@…>
MOHAWK: Make GPL headers consistent in themselves.
01:39 Changeset [4f34f44f] by Johannes Schickel <lordhoto@…>
MAEMO: Make GPL headers consistent in themselves.
01:39 Changeset [5b70d344] by Johannes Schickel <lordhoto@…>
MADE: Make GPL headers consistent in themselves.
01:39 Changeset [b03ca0e8] by Johannes Schickel <lordhoto@…>
LURE: Make GPL headers consistent in themselves.
01:39 Changeset [872b5fd] by Johannes Schickel <lordhoto@…>
LINUXMOTO: Make GPL headers consistent in themselves.
01:39 Changeset [3d4f4095] by Johannes Schickel <lordhoto@…>
LASTEXPRESS: Make GPL headers consistent in themselves.
01:39 Changeset [b79c215] by Johannes Schickel <lordhoto@…>
KYRA: Make GPL headers consistent in themselves.
01:39 Changeset [594aaad3] by Johannes Schickel <lordhoto@…>
KEYMAPPER: Make GPL headers consistent in themselves.
01:39 Changeset [2f87b338] by Johannes Schickel <lordhoto@…>
IPHOME: Make GPL headers consistent in themselves.
01:39 Changeset [a331f4ae] by Johannes Schickel <lordhoto@…>
HUGO: Make GPL headers consistent in themselves.
01:39 Changeset [d5b21c40] by Johannes Schickel <lordhoto@…>
HOPKINS: Make GPL headers consistent in themselves.
01:39 Changeset [f5dfe67] by Johannes Schickel <lordhoto@…>
GUI: Make GPL headers consistent in themselves.
01:39 Changeset [8f55aed4] by Johannes Schickel <lordhoto@…>
GROOVIE: Make GPL headers consistent in themselves.
01:39 Changeset [53332e80] by Johannes Schickel <lordhoto@…>
GRAPHICS: Make GPL headers consistent in themselves.
01:39 Changeset [96564e9] by Johannes Schickel <lordhoto@…>
GPH: Make GPL headers consistent in themselves.
01:39 Changeset [ea21bc9] by Johannes Schickel <lordhoto@…>
GOB: Make GPL headers consistent in themselves.
01:39 Changeset [387fe8c1] by Johannes Schickel <lordhoto@…>
FULLPIPE: Make GPL headers consistent in themselves.
01:39 Changeset [53e83147] by Johannes Schickel <lordhoto@…>
ENGINES: Make GPL headers consistent in themselves.
01:39 Changeset [312442f] by Johannes Schickel <lordhoto@…>
DS: Make GPL headers consistent in themselves.
01:39 Changeset [aaff7b17] by Johannes Schickel <lordhoto@…>
DREAMWEB: Make GPL headers consistent in themselves.
01:39 Changeset [cf91cebb] by Johannes Schickel <lordhoto@…>
DRASCULA: Make GPL headers consistent in themselves.
01:39 Changeset [df777fe] by Johannes Schickel <lordhoto@…>
DRACI: Make GPL headers consistent in themselves.
01:39 Changeset [7803ce2f] by Johannes Schickel <lordhoto@…>
DINGUX: Make GPL headers consistent in themselves.
01:39 Changeset [e96900ae] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Make GPL headers consistent in themselves.
01:39 Changeset [b4e55313] by Johannes Schickel <lordhoto@…>
DC: Make GPL headers consistent in themselves.
01:39 Changeset [00b6dfe9] by Johannes Schickel <lordhoto@…>
CRUISE: Make GPL headers consistent in themselves.
01:39 Changeset [8ff49659] by Johannes Schickel <lordhoto@…>
COMPOSER: Make GPL headers consistent in themselves.
01:39 Changeset [854e22b3] by Johannes Schickel <lordhoto@…>
COMMON: Make GPL headers consistent in themselves.
01:39 Changeset [4ad7c5b4] by Johannes Schickel <lordhoto@…>
CINE: Make GPL headers consistent in themselves.
01:39 Changeset [ed406531] by Johannes Schickel <lordhoto@…>
CGE: Make GPL headers consistent in themselves.
01:39 Changeset [f62153c7] by Johannes Schickel <lordhoto@…>
BASE: Make GPL headers consistent in themselves.
01:39 Changeset [121687d] by Johannes Schickel <lordhoto@…>
BACKENDS: Make GPL headers consistent in themselves.
01:39 Changeset [854de79c] by Johannes Schickel <lordhoto@…>
AVALANCHE: Make GPL headers consistent in themselves.
01:39 Changeset [452cec49] by Johannes Schickel <lordhoto@…>
AUDIO: Make GPL headers consistent in themselves.
01:39 Changeset [5c2dac59] by Johannes Schickel <lordhoto@…>
ANDROID: Make GPL headers consistent in themselves.
01:39 Changeset [1028bd34] by Johannes Schickel <lordhoto@…>
AMIGAOS4: Make GPL headers consistent in themselves.
01:39 Changeset [c4fc0cee] by Johannes Schickel <lordhoto@…>
AGOS: Make GPL headers consistent in themselves.
01:39 Changeset [6aac905] by Johannes Schickel <lordhoto@…>
AGI: Make GPL headers consistent in themselves.

02/17/14:

23:32 Changeset [7d1cc31e] by dreammaster
Merge pull request #436 from dreammaster/voyeur New Engine: Voyeur by …
22:03 Changeset [3333084e] by Johannes Schickel <lordhoto@…>
WINTERMUTE: Indent REGISTER_PLUGIN_* for consistency.
22:03 Changeset [b1dd052] by Johannes Schickel <lordhoto@…>
TSAGE: Indent REGISTER_PLUGIN_* for consistency.
22:02 Changeset [88469ba5] by Johannes Schickel <lordhoto@…>
TONY: Indent REGISTER_PLUGIN_* for consistency.
22:02 Changeset [859536dd] by Johannes Schickel <lordhoto@…>
TEENAGENT: Indent REGISTER_PLUGIN_* for consistency.
22:02 Changeset [5094cb90] by Johannes Schickel <lordhoto@…>
HUGO: Indent REGISTER_PLUGIN_* for consistency.
22:02 Changeset [a1628bfa] by Johannes Schickel <lordhoto@…>
HOPKINS: Indent REGISTER_PLUGIN_* for consistency.
22:01 Changeset [5c29233] by Johannes Schickel <lordhoto@…>
CRUISE: Indent REGISTER_PLUGIN_* for consistency.
22:01 Changeset [01383304] by Johannes Schickel <lordhoto@…>
COMPOSER: Indent REGISTER_PLUGIN_* for consistency.
22:01 Changeset [299c74bd] by Johannes Schickel <lordhoto@…>
CGE: Indent REGISTER_PLUGIN_* for consistency.
21:16 Changeset [dc8b58a0] by dreammaster
VOYEUR: Changed signature check for savegames to use MKTAG
20:49 Changeset [2725bc88] by Strangerke
VOYEUR: Get rid of a magic value, replaced by DECOMPRESS_SIZE
20:48 Changeset [1b46f5f6] by Strangerke
VOYEUR: Remove a useless keystate variable
20:45 Changeset [f660e3ba] by Strangerke
VOYEUR: Fix some function definitions in voyeur_game
20:43 Changeset [ee9c59b2] by Strangerke
VOYEUR: Fix tabulation in staticres
20:40 Changeset [d439747] by Strangerke
VOYEUR: Fix formatting in GraphicsManager
20:37 Changeset [ed681f49] by Strangerke
VOYEUR: Fix formatting
20:29 Changeset [4367ade8] by Strangerke
VOYEUR: Fix maximum number of savegames
20:26 Changeset [473732d] by Strangerke
VOYEUR: Use AD_ENTRY1 for detection
19:01 Changeset [8b9eb314] by sev-
FULLPIPE: Fix compiler warning
18:57 Changeset [a2bcea46] by sev-
FULLPIPE: Implement sceneHandler09_collideBall()
10:26 Ticket #6528 (WME: Unknown Mental Repairs Inc version) closed by bluegr
wontfix
10:09 Ticket #6535 (SCI: JONES - kSaveGame crash) closed by bluegr
fixed
10:05 Changeset [715a5f9] by Filippos Karapetis <bluegr@…>
SCI: Adapt the segment and offset getters/setters for SCI3 This is by …
10:00 Changeset [ed400d57] by Filippos Karapetis <bluegr@…>
SCI: Fix NS rect calculation in GK1 (and SCI32 in general) This fixes …
09:52 Changeset [9addca72] by Filippos Karapetis <bluegr@…>
SCI: Allow saving without a VERSION file in Jones Apparently, the …
09:48 Changeset [474c45fd] by Filippos Karapetis <bluegr@…>
SCI: Some minor cleanup
09:47 Changeset [d9200618] by Filippos Karapetis <bluegr@…>
SCI: Skip some still unsupported robot files in RAMA
09:46 Changeset [d80f1adb] by Filippos Karapetis <bluegr@…>
SCI: Provide more accurate error messages for unsupported saved games
04:43 Changeset [fe0376db] by dreammaster
VOYEUR: Indent register plugin lines to match standard practice
04:38 Changeset [b2bf4c6b] by dreammaster
VOYEUR: Changed SVoy initialisation to individual field values
04:29 Changeset [56a32b36] by dreammaster
VOYEUR: Fix checking RLV header signature
04:04 Changeset [ece3e9a2] by dreammaster
MADS: Booyah! Copy protection failure air escaping sound playing
03:26 Changeset [409f51cb] by dreammaster
MADS: Further sound udpate fixes
01:34 Ticket #6536 (SCI: JONES - top menu empty after loading from launcher) closed by bluegr
fixed
01:29 Changeset [5b163196] by Filippos Karapetis <bluegr@…>
SCI: Fix bug #6536 - "SCI: JONES - top menu empty after loading from …
00:36 Changeset [a5f0cd06] by Kirben
SDL: Revert add warning if "waveout" driver is being used for audio. …

02/16/14:

22:58 Ticket #7866 (No love for Accolade?) closed by bluegr
22:33 Ticket #6507 (RINGWORLD2: Can use objects that aren't yours) closed by eriktorbjorn
22:14 Changeset [3d1ac3cc] by sev-
FULLPIPE: Implement sceneHandler09_hangerStartCycle()
22:14 Changeset [a47bb52d] by dreammaster
MADS: Add some missing channel initialisation
22:02 Changeset [85e91386] by dreammaster
MADS: Renaming and fixes for loading sample data
21:57 Changeset [0657b7a0] by Strangerke
TSAGE: Fix again #6507 - Regression introduced in …
21:52 Changeset [591b38ed] by Strangerke
AVALANCHE: Silence warnings in MSVC
21:22 Changeset [9bc001da] by Strangerke
TSAGE: Fix F5 in Help screen
21:18 Ticket #6503 (RINGWORLD2: Scanner oddities) closed by eriktorbjorn
21:13 Changeset [dc3477b0] by uruk <koppirnyo@…>
AVALANCHE: Implement ShootEmUp::setup() and connected functions.
21:06 Ticket #6508 (RINGWORLD2: Communications dish goes back up when switching character) closed by eriktorbjorn
21:04 Ticket #6509 (RINGWORLD2: Topmost line of scene isn't drawn) closed by eriktorbjorn
21:03 Ticket #6519 (RINGWORLD2: Wrong cursor in Select Character dialog) closed by eriktorbjorn
20:51 Changeset [828baf96] by Strangerke
TSAGE: Fix bug #6509 - Topmost line of scene isn't drawn
20:22 Changeset [d4df315] by dreammaster
MADS: Initial implementation of Adlib sound driver
18:25 Changeset [a41db193] by Strangerke
TSAGE: Fix bug #6519 - Mouse pointer behavior in dialog menu
17:48 Changeset [f6a7e00] by Strangerke
FULLPIPE: Janitorial - Remove trailing spaces
17:45 Changeset [e370716c] by Strangerke
SWORD1: Janitorial - Remove trailing spaces
17:45 Changeset [0b63ea18] by Strangerke
ZVISION: Janitorial - Remove trailing spaces
17:41 Changeset [81f0a5d] by Strangerke
WINTERMUTE: Janitorial - Remove trailing spaces
17:39 Changeset [85b35268] by Strangerke
SCUMM: Janitorial - Remove trailing spaces
17:37 Changeset [b808d481] by Strangerke
NEVERHOOD: Janitorial - Remove trailing spaces
17:36 Changeset [c39f7d95] by Strangerke
DRACI: Janitorial - Remove trailing spaces
17:35 Changeset [54dbb677] by Strangerke
CGE: Janitorial - Remove trailing spaces
17:32 Changeset [0261045e] by Strangerke
TSAGE: Janitorial - Remove trailing spaces
17:24 Changeset [2bc174a3] by Strangerke
MORTEVIELLE: Janitorial - Remove trailing spaces
17:21 Changeset [7c53ba31] by Strangerke
AVALANCHE: Janitorial - Remove trailing spaces
16:33 Changeset [fc80f5a] by digitall
SDL: Move debugging code to output SDL video driver name to …
14:24 Changeset [9b51c60b] by uruk <koppirnyo@…>
Merge branch 'master' of https://github.com/scummvm/scummvm
14:24 Changeset [58296158] by uruk <koppirnyo@…>
AVALANCHE: Implement ShootEmUp::instructions(). Also implement …
13:39 Changeset [8df46608] by Strangerke
QUEEN: Silent some CppCheck warnings by reducing some variable scopes
03:18 Changeset [553843a] by Johannes Schickel <lordhoto@…>
IPHONE: Allow FreeType2 support. This moves the static library …

02/15/14:

23:37 Changeset [60848572] by johndoe123 <john_doe@…>
BBVS: Make kAnimationsTbl and kObjKindAnimTables const in BBAnt minigame
23:28 Changeset [3aba8da1] by johndoe123 <john_doe@…>
BBVS: Remove Point type and use BBPoint instead in BBAnt minigame
23:27 Changeset [882cf2f5] by johndoe123 <john_doe@…>
BBVS: Fix const char string arrays
23:21 Changeset [f0acfd46] by johndoe123 <john_doe@…>
BBVS: Use int16 instead of int in Rect struct
23:19 Changeset [2f226739] by johndoe123 <john_doe@…>
BBVS: Remove unneccessary makeLoopingAudioStream in playSpeech and use …
23:12 Changeset [6078bf7e] by johndoe123 <john_doe@…>
BBVS: Remove rectIntersection and use Rect::findIntersectingRect instead
22:53 Changeset [82bb55aa] by johndoe123 <john_doe@…>
BBVS: Remove obsolete debug comments
22:48 Changeset [3847654b] by johndoe123 <john_doe@…>
BBVS: Fix include guard and include guard name comments for endifs
22:43 Changeset [9263bb9e] by johndoe123 <john_doe@…>
BBVS: Fix formatting (use tab instead of spaces)
22:39 Changeset [86b5192d] by johndoe123 <john_doe@…>
BBVS: Use spaces instead of tabs for formatting
17:08 Changeset [9f4628c2] by Strangerke
QUEEN: Fix previous commit
17:02 Changeset [e0711361] by Strangerke
QUEEN: Add detection of French versions reported in bug #6534
16:54 Changeset [0a00f2c] by Alyssa Milburn <fuzzie@…>
Merge pull request #432 from klusark/race ANDROID: Fix a race condition
15:25 Ticket #7868 (NEVERHOOD closes after pressing "ESC" key) created by SF/superzanac
[…] […]
14:17 Changeset [f8cea0eb] by uruk <koppirnyo@…>
AVALANCHE: Really use KeyCodes instead of ASCII values in Help.
10:38 Changeset [0d62136b] by sev-
FULLPIPE: Implement sceneHandler09_startAuntie()

02/14/14:

21:59 Changeset [f865899] by criezy
I18N: Update translation template from source code
21:47 Changeset [61e4e140] by sev-
FULLPIPE: Implement sceneHandler09_spitterClick()
19:48 Changeset [bc8542aa] by Strangerke
VOYEUR: Set private some DATA variables
19:13 Ticket #6539 (SCI: LB2 - text alignment issue in credits) created by misterhands
[…] […]
19:09 Changeset [94f7d018] by Johannes Schickel <lordhoto@…>
TOUCHE: Use keycodes for hotkey handling.
18:52 Ticket #6538 (SCI: LB2 French - palette issue in intro) created by misterhands
[…] […]
18:46 Ticket #6537 (SCI: JONES - save / restore game grayed in top menu) created by misterhands
[…] […]
18:45 Ticket #6536 (SCI: JONES - top menu empty after loading from launcher) created by misterhands
[…] […]
17:21 Changeset [4e290bf] by Johannes Schickel <lordhoto@…>
TOON: Use keycodes for hotkey handling.
17:21 Changeset [b91e96e2] by Johannes Schickel <lordhoto@…>
TOON: Ignore hotkeys when *any* modifier is used. This makes, for …
17:21 Changeset [f5a77e13] by Johannes Schickel <lordhoto@…>
TOON: Do not use KeyState::hasFlags when only presence of any flag …
16:34 Ticket #6535 (SCI: JONES - kSaveGame crash) created by misterhands
[…] […]
16:23 Ticket #6510 (SDL: Audio delay in daily builds) closed by digitall
16:12 Changeset [616d9959] by uruk <koppirnyo@…>
AVALANCHE: Move/rename/implement SEU::titles().
15:55 Ticket #6534 (QUEEN: French versions MD5) created by misterhands
[…] […]
15:34 Changeset [c5e7aa8e] by digitall
SDL: Add warning if "waveout" driver is being used for audio. This …
12:31 Changeset [6d38d25a] by uruk <koppirnyo@…>
AVALANCHE: Add ShootEmUp's skeleton.
10:01 Ticket #6512 (NEVERHOOD: Demo closes after pressing "ESC" key) closed by bluegr
invalid
04:09 Changeset [370e596] by uruk <koppirnyo@…>
AVALANCHE: Don't use cctype in Help anymore.
04:01 Changeset [b46224ef] by uruk <koppirnyo@…>
AVALANCHE: Get rid of continueHelp(), fix run(). It was unnecessary …
03:55 Changeset [5dbe676] by uruk <koppirnyo@…>
AVALANCHE: Implement mouse control in Help.
02:18 Changeset [c57e98ce] by uruk <koppirnyo@…>
AVALANCHE: Simplify continueHelp(), move keyboard control to it's own …
01:43 Changeset [3d528b51] by uruk <koppirnyo@…>
AVALANCHE: Use keycodes instead of ASCII values in Help.
01:20 Changeset [a4294118] by Johannes Schickel <lordhoto@…>
IPHONE: Don't link against private framework GraphicsServices. …
00:17 Changeset [2a97f13c] by Strangerke
VOYEUR: Set private some variables and functions
Note: See TracTimeline for information about the timeline view.