Timeline



02/18/14:

23:37 Changeset [e8076473] by Strangerke
VOYEUR: Remove a useless parameter in vStartCycle()
23:15 Changeset [ee6ac179] by Strangerke
VOYEUR: Some more clean up in FILES
23:15 Changeset [cd3e48ca] by Strangerke
VOYEUR: Fix a null pointer assigned to 0
22:47 Ticket #6531 (WME: Art of Murder - Assertion) closed by bluegr
fixed
22:46 Ticket #6532 (WME: Art of Murder - Wrong Entry name and data md5sums) closed by bluegr
fixed
22:42 Changeset [a1dea147] by Filippos Karapetis <bluegr@…>
WME: Remove translation tags from names found by the fallback detector …
22:42 Changeset [5d0ebad9] by Filippos Karapetis <bluegr@…>
WME: Fix bug #6531 - "WME: Art of Murder - Assertion"
21:43 Changeset [b06497f3] by Strangerke
VOYEUR: Start cleaning FILES
20:56 Changeset [6c63a9f] by Strangerke
VOYEUR: Remove some useless variables in Event, cleanup
18:57 Changeset [74583e23] by sev-
FULLPIPE: Fix compilation
18:56 Changeset [eb4d2695] by sev-
FULLPIPE: Implement sceneHandler09_limitHangerPhase()
18:53 Changeset [0002eb0e] by Strangerke
VOYEUR: Remove some useless variables
18:52 Changeset [c998e83] by sev-
FULLPIPE: Implement sceneHandler09_cycleHangers()
17:58 Changeset [14349402] by Strangerke
VOYEUR: Remove useless variable in synchronize
14:47 Changeset [2e56baec] by uruk <koppirnyo@…>
AVALANCHE: Rework GraphicManager::loadPictureSign().
14:42 Changeset [72c40dbd] by uruk <koppirnyo@…>
AVALANCHE: Repair writing off the boundaries in loadPictureGraphic().
13:55 Changeset [1b5cf54c] by uruk <koppirnyo@…>
AVALANCHE: Implement ShootEmUp::hitPeople() and connected functions.
13:15 Changeset [3b313bfc] by uruk <koppirnyo@…>
AVALANCHE: Implement ShootEmUp::blankIt().
13:05 Changeset [f20d4e72] by uruk <koppirnyo@…>
AVALANCHE: Introduce GraphicManager::blackOutScreen().
12:56 Changeset [589c6ffe] by uruk <koppirnyo@…>
AVALANCHE: Reimplement the rectangle drawing methods.
01:43 Changeset [36ac801a] by Johannes Schickel <lordhoto@…>
VOYEUR: Make GPL headers consistent in themselves.
01:39 Changeset [aa4c5d4] by Johannes Schickel <lordhoto@…>
ZVISION: Make GPL headers consistent in themselves.
01:39 Changeset [fc5ef58f] by Johannes Schickel <lordhoto@…>
WINTERMUTE: Make GPL headers consistent in themselves.
01:39 Changeset [224cec46] by Johannes Schickel <lordhoto@…>
WINCE: Make GPL headers consistent in themselves.
01:39 Changeset [449ea100] by Johannes Schickel <lordhoto@…>
WIN32: Make GPL headers consistent in themselves.
01:39 Changeset [3b73ceb1] by Johannes Schickel <lordhoto@…>
WII: Make GPL headers consistent in themselves.
01:39 Changeset [5c27f7b] by Johannes Schickel <lordhoto@…>
WEBOS: Make GPL headers consistent in themselves.
01:39 Changeset [01d20bd] by Johannes Schickel <lordhoto@…>
VKEYBD: Make GPL headers consistent in themselves.
01:39 Changeset [8f3a9236] by Johannes Schickel <lordhoto@…>
VIDEO: Make GPL headers consistent in themselves.
01:39 Changeset [9e90dcd3] by Johannes Schickel <lordhoto@…>
TUCKER: Make GPL headers consistent in themselves.
01:39 Changeset [6e715e18] by Johannes Schickel <lordhoto@…>
TSAGE: Make GPL headers consistent with themselves.
01:39 Changeset [4e4f5179] by Johannes Schickel <lordhoto@…>
TOUCHE: Make GPL headers consistent in themselves.
01:39 Changeset [1d65a915] by Johannes Schickel <lordhoto@…>
TOON: Make GPL headers consistent in themselves.
01:39 Changeset [b9bfa3a] by Johannes Schickel <lordhoto@…>
TONY: Make GPL headers consistent in themselves.
01:39 Changeset [8b9afc9] by Johannes Schickel <lordhoto@…>
TOLTECS: Make GPL headers consistent in themselves.
01:39 Changeset [ee22a2ed] by Johannes Schickel <lordhoto@…>
TIZEN: Make GPL headers consistent in themselves.
01:39 Changeset [9b138f4e] by Johannes Schickel <lordhoto@…>
TINSEL: Make GPL headers consistent in themselves.
01:39 Changeset [3edca1ab] by Johannes Schickel <lordhoto@…>
TESTBED: Make GPL headers consistent in themselves.
01:39 Changeset [47b61110] by Johannes Schickel <lordhoto@…>
TEENAGENT: Make GPL headers consistent in themselves.
01:39 Changeset [1b5c3248] by Johannes Schickel <lordhoto@…>
SYMBIAN: Make GPL headers consistent in themselves.
01:39 Changeset [bad7cdd3] by Johannes Schickel <lordhoto@…>
SWORD25: Make GPL headers consistent in themselves.
01:39 Changeset [f4724e7a] by Johannes Schickel <lordhoto@…>
SWORD1: Make GPL headers consistent in themselves.
01:39 Changeset [bd08fe9d] by Johannes Schickel <lordhoto@…>
SKY: Make GPL headers consistent in themselves.
01:39 Changeset [63304ee9] by Johannes Schickel <lordhoto@…>
SDL: Make GPL headers consistent in themselves.
01:39 Changeset [38474651] by Johannes Schickel <lordhoto@…>
SCUMM: Make GPL headers consistent in themselves.
01:39 Changeset [8fc7d60f] by Johannes Schickel <lordhoto@…>
SCI: Make GPL headers consistent in themselves.
01:39 Changeset [a3d01235] by Johannes Schickel <lordhoto@…>
SAMSUNGTV: Make GPL headers consistent in themselves.
01:39 Changeset [c1be2aed] by Johannes Schickel <lordhoto@…>
SAGA: Make GPL headers consistent in themselves.
01:39 Changeset [34552b9] by Johannes Schickel <lordhoto@…>
QUEEN: Make GPL headers consistent in themselves.
01:39 Changeset [2a7e57dd] by Johannes Schickel <lordhoto@…>
PSP: Make GPL headers consistent in themselves.
01:39 Changeset [6909a8e2] by Johannes Schickel <lordhoto@…>
PS3: Make GPL headers consistent in themselves.
01:39 Changeset [7aa3de5d] by Johannes Schickel <lordhoto@…>
PS2: Make GPL headers consistent in themselves.
01:39 Changeset [d8202ba] by Johannes Schickel <lordhoto@…>
POSIX: Make GPL headers consistent in themselves.
01:39 Changeset [56a99b1] by Johannes Schickel <lordhoto@…>
PARALLACTION: Make GPL headers consistent in themselves.
01:39 Changeset [cc2f3e23] by Johannes Schickel <lordhoto@…>
OPENPANDORA: Make GPL headers consistent in themselves.
01:39 Changeset [56528d9] by Johannes Schickel <lordhoto@…>
NULL: Make GPL headers consistent in themselves.
01:39 Changeset [6563171e] by Johannes Schickel <lordhoto@…>
NEVERHOOD: Make GPL headers consisten in themselves.
01:39 Changeset [0960c546] by Johannes Schickel <lordhoto@…>
N64: Make GPL headers consistent in themselves.
01:39 Changeset [9da7d869] by Johannes Schickel <lordhoto@…>
MORTEVIELLE: Make GPL headers consistent in themselves.
01:39 Changeset [abd9e920] by Johannes Schickel <lordhoto@…>
MOHAWK: Make GPL headers consistent in themselves.
01:39 Changeset [4f34f44f] by Johannes Schickel <lordhoto@…>
MAEMO: Make GPL headers consistent in themselves.
01:39 Changeset [5b70d344] by Johannes Schickel <lordhoto@…>
MADE: Make GPL headers consistent in themselves.
01:39 Changeset [b03ca0e8] by Johannes Schickel <lordhoto@…>
LURE: Make GPL headers consistent in themselves.
01:39 Changeset [872b5fd] by Johannes Schickel <lordhoto@…>
LINUXMOTO: Make GPL headers consistent in themselves.
01:39 Changeset [3d4f4095] by Johannes Schickel <lordhoto@…>
LASTEXPRESS: Make GPL headers consistent in themselves.
01:39 Changeset [b79c215] by Johannes Schickel <lordhoto@…>
KYRA: Make GPL headers consistent in themselves.
01:39 Changeset [594aaad3] by Johannes Schickel <lordhoto@…>
KEYMAPPER: Make GPL headers consistent in themselves.
01:39 Changeset [2f87b338] by Johannes Schickel <lordhoto@…>
IPHOME: Make GPL headers consistent in themselves.
01:39 Changeset [a331f4ae] by Johannes Schickel <lordhoto@…>
HUGO: Make GPL headers consistent in themselves.
01:39 Changeset [d5b21c40] by Johannes Schickel <lordhoto@…>
HOPKINS: Make GPL headers consistent in themselves.
01:39 Changeset [f5dfe67] by Johannes Schickel <lordhoto@…>
GUI: Make GPL headers consistent in themselves.
01:39 Changeset [8f55aed4] by Johannes Schickel <lordhoto@…>
GROOVIE: Make GPL headers consistent in themselves.
01:39 Changeset [53332e80] by Johannes Schickel <lordhoto@…>
GRAPHICS: Make GPL headers consistent in themselves.
01:39 Changeset [96564e9] by Johannes Schickel <lordhoto@…>
GPH: Make GPL headers consistent in themselves.
01:39 Changeset [ea21bc9] by Johannes Schickel <lordhoto@…>
GOB: Make GPL headers consistent in themselves.
01:39 Changeset [387fe8c1] by Johannes Schickel <lordhoto@…>
FULLPIPE: Make GPL headers consistent in themselves.
01:39 Changeset [53e83147] by Johannes Schickel <lordhoto@…>
ENGINES: Make GPL headers consistent in themselves.
01:39 Changeset [312442f] by Johannes Schickel <lordhoto@…>
DS: Make GPL headers consistent in themselves.
01:39 Changeset [aaff7b17] by Johannes Schickel <lordhoto@…>
DREAMWEB: Make GPL headers consistent in themselves.
01:39 Changeset [cf91cebb] by Johannes Schickel <lordhoto@…>
DRASCULA: Make GPL headers consistent in themselves.
01:39 Changeset [df777fe] by Johannes Schickel <lordhoto@…>
DRACI: Make GPL headers consistent in themselves.
01:39 Changeset [7803ce2f] by Johannes Schickel <lordhoto@…>
DINGUX: Make GPL headers consistent in themselves.
01:39 Changeset [e96900ae] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Make GPL headers consistent in themselves.
01:39 Changeset [b4e55313] by Johannes Schickel <lordhoto@…>
DC: Make GPL headers consistent in themselves.
01:39 Changeset [00b6dfe9] by Johannes Schickel <lordhoto@…>
CRUISE: Make GPL headers consistent in themselves.
01:39 Changeset [8ff49659] by Johannes Schickel <lordhoto@…>
COMPOSER: Make GPL headers consistent in themselves.
01:39 Changeset [854e22b3] by Johannes Schickel <lordhoto@…>
COMMON: Make GPL headers consistent in themselves.
01:39 Changeset [4ad7c5b4] by Johannes Schickel <lordhoto@…>
CINE: Make GPL headers consistent in themselves.
01:39 Changeset [ed406531] by Johannes Schickel <lordhoto@…>
CGE: Make GPL headers consistent in themselves.
01:39 Changeset [f62153c7] by Johannes Schickel <lordhoto@…>
BASE: Make GPL headers consistent in themselves.
01:39 Changeset [121687d] by Johannes Schickel <lordhoto@…>
BACKENDS: Make GPL headers consistent in themselves.
01:39 Changeset [854de79c] by Johannes Schickel <lordhoto@…>
AVALANCHE: Make GPL headers consistent in themselves.
01:39 Changeset [452cec49] by Johannes Schickel <lordhoto@…>
AUDIO: Make GPL headers consistent in themselves.
01:39 Changeset [5c2dac59] by Johannes Schickel <lordhoto@…>
ANDROID: Make GPL headers consistent in themselves.
01:39 Changeset [1028bd34] by Johannes Schickel <lordhoto@…>
AMIGAOS4: Make GPL headers consistent in themselves.
01:39 Changeset [c4fc0cee] by Johannes Schickel <lordhoto@…>
AGOS: Make GPL headers consistent in themselves.
01:39 Changeset [6aac905] by Johannes Schickel <lordhoto@…>
AGI: Make GPL headers consistent in themselves.

02/17/14:

23:32 Changeset [7d1cc31e] by dreammaster
Merge pull request #436 from dreammaster/voyeur New Engine: Voyeur by …
22:03 Changeset [3333084e] by Johannes Schickel <lordhoto@…>
WINTERMUTE: Indent REGISTER_PLUGIN_* for consistency.
22:03 Changeset [b1dd052] by Johannes Schickel <lordhoto@…>
TSAGE: Indent REGISTER_PLUGIN_* for consistency.
22:02 Changeset [88469ba5] by Johannes Schickel <lordhoto@…>
TONY: Indent REGISTER_PLUGIN_* for consistency.
22:02 Changeset [859536dd] by Johannes Schickel <lordhoto@…>
TEENAGENT: Indent REGISTER_PLUGIN_* for consistency.
22:02 Changeset [5094cb90] by Johannes Schickel <lordhoto@…>
HUGO: Indent REGISTER_PLUGIN_* for consistency.
22:02 Changeset [a1628bfa] by Johannes Schickel <lordhoto@…>
HOPKINS: Indent REGISTER_PLUGIN_* for consistency.
22:01 Changeset [5c29233] by Johannes Schickel <lordhoto@…>
CRUISE: Indent REGISTER_PLUGIN_* for consistency.
22:01 Changeset [01383304] by Johannes Schickel <lordhoto@…>
COMPOSER: Indent REGISTER_PLUGIN_* for consistency.
22:01 Changeset [299c74bd] by Johannes Schickel <lordhoto@…>
CGE: Indent REGISTER_PLUGIN_* for consistency.
21:16 Changeset [dc8b58a0] by dreammaster
VOYEUR: Changed signature check for savegames to use MKTAG
20:49 Changeset [2725bc88] by Strangerke
VOYEUR: Get rid of a magic value, replaced by DECOMPRESS_SIZE
20:48 Changeset [1b46f5f6] by Strangerke
VOYEUR: Remove a useless keystate variable
20:45 Changeset [f660e3ba] by Strangerke
VOYEUR: Fix some function definitions in voyeur_game
20:43 Changeset [ee9c59b2] by Strangerke
VOYEUR: Fix tabulation in staticres
20:40 Changeset [d439747] by Strangerke
VOYEUR: Fix formatting in GraphicsManager
20:37 Changeset [ed681f49] by Strangerke
VOYEUR: Fix formatting
20:29 Changeset [4367ade8] by Strangerke
VOYEUR: Fix maximum number of savegames
20:26 Changeset [473732d] by Strangerke
VOYEUR: Use AD_ENTRY1 for detection
19:01 Changeset [8b9eb314] by sev-
FULLPIPE: Fix compiler warning
18:57 Changeset [a2bcea46] by sev-
FULLPIPE: Implement sceneHandler09_collideBall()
10:26 Ticket #6528 (WME: Unknown Mental Repairs Inc version) closed by bluegr
wontfix
10:09 Ticket #6535 (SCI: JONES - kSaveGame crash) closed by bluegr
fixed
10:05 Changeset [715a5f9] by Filippos Karapetis <bluegr@…>
SCI: Adapt the segment and offset getters/setters for SCI3 This is by …
10:00 Changeset [ed400d57] by Filippos Karapetis <bluegr@…>
SCI: Fix NS rect calculation in GK1 (and SCI32 in general) This fixes …
09:52 Changeset [9addca72] by Filippos Karapetis <bluegr@…>
SCI: Allow saving without a VERSION file in Jones Apparently, the …
09:48 Changeset [474c45fd] by Filippos Karapetis <bluegr@…>
SCI: Some minor cleanup
09:47 Changeset [d9200618] by Filippos Karapetis <bluegr@…>
SCI: Skip some still unsupported robot files in RAMA
09:46 Changeset [d80f1adb] by Filippos Karapetis <bluegr@…>
SCI: Provide more accurate error messages for unsupported saved games
04:43 Changeset [fe0376db] by dreammaster
VOYEUR: Indent register plugin lines to match standard practice
04:38 Changeset [b2bf4c6b] by dreammaster
VOYEUR: Changed SVoy initialisation to individual field values
04:29 Changeset [56a32b36] by dreammaster
VOYEUR: Fix checking RLV header signature
04:04 Changeset [ece3e9a2] by dreammaster
MADS: Booyah! Copy protection failure air escaping sound playing
03:26 Changeset [409f51cb] by dreammaster
MADS: Further sound udpate fixes
01:34 Ticket #6536 (SCI: JONES - top menu empty after loading from launcher) closed by bluegr
fixed
01:29 Changeset [5b163196] by Filippos Karapetis <bluegr@…>
SCI: Fix bug #6536 - "SCI: JONES - top menu empty after loading from …
00:36 Changeset [a5f0cd06] by Kirben
SDL: Revert add warning if "waveout" driver is being used for audio. …

02/16/14:

22:58 Ticket #7866 (No love for Accolade?) closed by bluegr
22:33 Ticket #6507 (RINGWORLD2: Can use objects that aren't yours) closed by eriktorbjorn
22:14 Changeset [3d1ac3cc] by sev-
FULLPIPE: Implement sceneHandler09_hangerStartCycle()
22:14 Changeset [a47bb52d] by dreammaster
MADS: Add some missing channel initialisation
22:02 Changeset [85e91386] by dreammaster
MADS: Renaming and fixes for loading sample data
21:57 Changeset [0657b7a0] by Strangerke
TSAGE: Fix again #6507 - Regression introduced in …
21:52 Changeset [591b38ed] by Strangerke
AVALANCHE: Silence warnings in MSVC
21:22 Changeset [9bc001da] by Strangerke
TSAGE: Fix F5 in Help screen
21:18 Ticket #6503 (RINGWORLD2: Scanner oddities) closed by eriktorbjorn
21:13 Changeset [dc3477b0] by uruk <koppirnyo@…>
AVALANCHE: Implement ShootEmUp::setup() and connected functions.
21:06 Ticket #6508 (RINGWORLD2: Communications dish goes back up when switching character) closed by eriktorbjorn
21:04 Ticket #6509 (RINGWORLD2: Topmost line of scene isn't drawn) closed by eriktorbjorn
21:03 Ticket #6519 (RINGWORLD2: Wrong cursor in Select Character dialog) closed by eriktorbjorn
20:51 Changeset [828baf96] by Strangerke
TSAGE: Fix bug #6509 - Topmost line of scene isn't drawn
20:22 Changeset [d4df315] by dreammaster
MADS: Initial implementation of Adlib sound driver
18:25 Changeset [a41db193] by Strangerke
TSAGE: Fix bug #6519 - Mouse pointer behavior in dialog menu
17:48 Changeset [f6a7e00] by Strangerke
FULLPIPE: Janitorial - Remove trailing spaces
17:45 Changeset [e370716c] by Strangerke
SWORD1: Janitorial - Remove trailing spaces
17:45 Changeset [0b63ea18] by Strangerke
ZVISION: Janitorial - Remove trailing spaces
17:41 Changeset [81f0a5d] by Strangerke
WINTERMUTE: Janitorial - Remove trailing spaces
17:39 Changeset [85b35268] by Strangerke
SCUMM: Janitorial - Remove trailing spaces
17:37 Changeset [b808d481] by Strangerke
NEVERHOOD: Janitorial - Remove trailing spaces
17:36 Changeset [c39f7d95] by Strangerke
DRACI: Janitorial - Remove trailing spaces
17:35 Changeset [54dbb677] by Strangerke
CGE: Janitorial - Remove trailing spaces
17:32 Changeset [0261045e] by Strangerke
TSAGE: Janitorial - Remove trailing spaces
17:24 Changeset [2bc174a3] by Strangerke
MORTEVIELLE: Janitorial - Remove trailing spaces
17:21 Changeset [7c53ba31] by Strangerke
AVALANCHE: Janitorial - Remove trailing spaces
16:33 Changeset [fc80f5a] by digitall
SDL: Move debugging code to output SDL video driver name to …
14:24 Changeset [9b51c60b] by uruk <koppirnyo@…>
Merge branch 'master' of https://github.com/scummvm/scummvm
14:24 Changeset [58296158] by uruk <koppirnyo@…>
AVALANCHE: Implement ShootEmUp::instructions(). Also implement …
13:39 Changeset [8df46608] by Strangerke
QUEEN: Silent some CppCheck warnings by reducing some variable scopes
03:18 Changeset [553843a] by Johannes Schickel <lordhoto@…>
IPHONE: Allow FreeType2 support. This moves the static library …

02/15/14:

23:37 Changeset [60848572] by johndoe123 <john_doe@…>
BBVS: Make kAnimationsTbl and kObjKindAnimTables const in BBAnt minigame
23:28 Changeset [3aba8da1] by johndoe123 <john_doe@…>
BBVS: Remove Point type and use BBPoint instead in BBAnt minigame
23:27 Changeset [882cf2f5] by johndoe123 <john_doe@…>
BBVS: Fix const char string arrays
23:21 Changeset [f0acfd46] by johndoe123 <john_doe@…>
BBVS: Use int16 instead of int in Rect struct
23:19 Changeset [2f226739] by johndoe123 <john_doe@…>
BBVS: Remove unneccessary makeLoopingAudioStream in playSpeech and use …
23:12 Changeset [6078bf7e] by johndoe123 <john_doe@…>
BBVS: Remove rectIntersection and use Rect::findIntersectingRect instead
22:53 Changeset [82bb55aa] by johndoe123 <john_doe@…>
BBVS: Remove obsolete debug comments
22:48 Changeset [3847654b] by johndoe123 <john_doe@…>
BBVS: Fix include guard and include guard name comments for endifs
22:43 Changeset [9263bb9e] by johndoe123 <john_doe@…>
BBVS: Fix formatting (use tab instead of spaces)
22:39 Changeset [86b5192d] by johndoe123 <john_doe@…>
BBVS: Use spaces instead of tabs for formatting
17:08 Changeset [9f4628c2] by Strangerke
QUEEN: Fix previous commit
17:02 Changeset [e0711361] by Strangerke
QUEEN: Add detection of French versions reported in bug #6534
16:54 Changeset [0a00f2c] by Alyssa Milburn <fuzzie@…>
Merge pull request #432 from klusark/race ANDROID: Fix a race condition
15:25 Ticket #7868 (NEVERHOOD closes after pressing "ESC" key) created by SF/superzanac
[…] […]
14:17 Changeset [f8cea0eb] by uruk <koppirnyo@…>
AVALANCHE: Really use KeyCodes instead of ASCII values in Help.
10:38 Changeset [0d62136b] by sev-
FULLPIPE: Implement sceneHandler09_startAuntie()

02/14/14:

21:59 Changeset [f865899] by criezy
I18N: Update translation template from source code
21:47 Changeset [61e4e140] by sev-
FULLPIPE: Implement sceneHandler09_spitterClick()
19:48 Changeset [bc8542aa] by Strangerke
VOYEUR: Set private some DATA variables
19:13 Ticket #6539 (SCI: LB2 - text alignment issue in credits) created by misterhands
[…] […]
19:09 Changeset [94f7d018] by Johannes Schickel <lordhoto@…>
TOUCHE: Use keycodes for hotkey handling.
18:52 Ticket #6538 (SCI: LB2 French - palette issue in intro) created by misterhands
[…] […]
18:46 Ticket #6537 (SCI: JONES - save / restore game grayed in top menu) created by misterhands
[…] […]
18:45 Ticket #6536 (SCI: JONES - top menu empty after loading from launcher) created by misterhands
[…] […]
17:21 Changeset [4e290bf] by Johannes Schickel <lordhoto@…>
TOON: Use keycodes for hotkey handling.
17:21 Changeset [b91e96e2] by Johannes Schickel <lordhoto@…>
TOON: Ignore hotkeys when *any* modifier is used. This makes, for …
17:21 Changeset [f5a77e13] by Johannes Schickel <lordhoto@…>
TOON: Do not use KeyState::hasFlags when only presence of any flag …
16:34 Ticket #6535 (SCI: JONES - kSaveGame crash) created by misterhands
[…] […]
16:23 Ticket #6510 (SDL: Audio delay in daily builds) closed by digitall
16:12 Changeset [616d9959] by uruk <koppirnyo@…>
AVALANCHE: Move/rename/implement SEU::titles().
15:55 Ticket #6534 (QUEEN: French versions MD5) created by misterhands
[…] […]
15:34 Changeset [c5e7aa8e] by digitall
SDL: Add warning if "waveout" driver is being used for audio. This …
12:31 Changeset [6d38d25a] by uruk <koppirnyo@…>
AVALANCHE: Add ShootEmUp's skeleton.
10:01 Ticket #6512 (NEVERHOOD: Demo closes after pressing "ESC" key) closed by bluegr
invalid
04:09 Changeset [370e596] by uruk <koppirnyo@…>
AVALANCHE: Don't use cctype in Help anymore.
04:01 Changeset [b46224ef] by uruk <koppirnyo@…>
AVALANCHE: Get rid of continueHelp(), fix run(). It was unnecessary …
03:55 Changeset [5dbe676] by uruk <koppirnyo@…>
AVALANCHE: Implement mouse control in Help.
02:18 Changeset [c57e98ce] by uruk <koppirnyo@…>
AVALANCHE: Simplify continueHelp(), move keyboard control to it's own …
01:43 Changeset [3d528b51] by uruk <koppirnyo@…>
AVALANCHE: Use keycodes instead of ASCII values in Help.
01:20 Changeset [a4294118] by Johannes Schickel <lordhoto@…>
IPHONE: Don't link against private framework GraphicsServices. …
00:17 Changeset [2a97f13c] by Strangerke
VOYEUR: Set private some variables and functions

02/13/14:

20:53 Changeset [50c98d9e] by sev-
FULLPIPE: More initializations in scene09
20:47 Changeset [14590b4c] by sev-
FULLPIPE: Implement sceneHandler09_winArcade()
07:44 Changeset [0135224] by Strangerke
VOYEUR: Remove useless fields in Events, some renaming
07:14 Changeset [1949f451] by Strangerke
VOYEUR: Some renaming in Files
00:28 Ticket #6530 (WME: Alpha Polaris - WriteFiles not supported) closed by somaen
wontfix
00:26 Ticket #6517 (WME: Dirty Split - has broken dancer image in the VaVoom-bar.) closed by somaen
fixed

02/12/14:

23:40 Changeset [3bda1761] by Strangerke
NEWS: Fix typo
23:38 Changeset [2b405025] by Torbjörn Andersson <eriktorbjorn@…>
HOPKINS: Fix bug that could cause the music to stop prematurely The …
23:01 Changeset [12e9c31f] by Strangerke
CGE: Add an option to toggle color blind mode from the launcher
22:50 Changeset [aaf9ebfd] by sev-
FULLPIPE: Enable scene09
22:50 Changeset [a1b7a36] by sev-
FULLPIPE: Implement sceneHandler09()
22:50 Changeset [f9ecd651] by sev-
FULLPIPE: Implement sceneHandler09_updateScreenCallback()
22:50 Changeset [2c5e338d] by sev-
FULLPIPE: Implement scene09_updateCursor()
22:50 Changeset [893667fc] by sev-
FULLPIPE: Plug scene09 in
22:50 Changeset [7c549a3e] by sev-
FULLPIPE: Further work on scene09_initScene()
22:50 Changeset [d48d4b3] by sev-
FULLPIPE: Implement scene09_setupGrit()
22:50 Changeset [417426a1] by sev-
FULLPIPE: Even more work on scene09_initScene()
22:50 Changeset [7d0dc056] by sev-
FULLPIPE: More work on scene09_initScene()
22:40 Changeset [d734e8fc] by uruk <koppirnyo@…>
AVALANCHE: Implement keyboard control in Help.
21:58 Changeset [e5281bc] by Torbjörn Andersson <eriktorbjorn@…>
AVALANCHE: Made comments ASCII friendly The comments I introduced …
21:15 Changeset [243bb0de] by Torbjörn Andersson <eriktorbjorn@…>
AVALANCHE: Silence GCC warnings Mainly, GCC complained about case …
20:39 Changeset [cb2b1d5c] by uruk <koppirnyo@…>
AVALANCHE: Rename/implement rest of getMe().
17:31 Changeset [24d2e246] by Johannes Schickel <lordhoto@…>
WINTERMUTE: Use game format for fallback font rendering. BDF fonts …
17:06 Changeset [5883f4c] by Johannes Schickel <lordhoto@…>
OPENGL/SDL: Default to RGBA8888 (memory layout). This makes sure the …
17:06 Changeset [5d78542] by Johannes Schickel <lordhoto@…>
OPENGL: Always support RGBA8888 (memory layout).
17:06 Changeset [2cab30e] by Johannes Schickel <lordhoto@…>
OPENGL: Move RGBA8888 (logical layout) to OpenGL specific formats. …
16:15 Changeset [ac5907a8] by Johannes Schickel <lordhoto@…>
OPENGL: Use frac_t for cursor scaling.
16:15 Changeset [6576dd7] by Johannes Schickel <lordhoto@…>
OPENGL: Simplify shake offset application.
16:15 Changeset [17094868] by Johannes Schickel <lordhoto@…>
OPENGL: Use GLfloat for draw cooridnates in Texture.
16:15 Changeset [49dcd36e] by Johannes Schickel <lordhoto@…>
OPENGL: Use signed types for mouse coordinates. This adjusts for the …
16:15 Changeset [ddc70ed] by Johannes Schickel <lordhoto@…>
OPENGL: Properly use signed types for cursor hotspot.
12:11 Changeset [25892283] by digitall
SDL: Add debugging code to output SDL video driver name being used.
12:08 Changeset [a4ad32c5] by digitall
SDL: Add debugging code to output SDL audio driver name being used. …
06:54 Changeset [e7cc3fc4] by Strangerke
VOYEUR: Use American English instead of British English in several places
06:48 Changeset [82b4768d] by Strangerke
VOYEUR: Initialize some more variables
06:36 Changeset [1b7a4cf4] by Strangerke
VOYEUR: Initialize properly a couple of Bolt variables
02:07 Changeset [a456295c] by Matthew Hoops <clone2727@…>
PEGASUS: Fix returning from Mars after destroying the robot's shuttle

02/11/14:

22:10 Changeset [6ffbbc8a] by uruk <koppirnyo@…>
AVALANCHE: Move/rename/implement Help::plotButton().
21:34 Changeset [db2baa6f] by uruk <koppirnyo@…>
AVALANCHE: Partially implement Help::getMe(). The drawing of the …
18:59 Changeset [62ad697] by uruk <koppirnyo@…>
AVALANCHE: Implement Help::run().
18:26 Changeset [45018981] by sev-
FULLPIPE: Initial code for scene09
17:09 Changeset [867efd47] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Prevent scripts from setting invalid scroll times Scroll …
16:27 Ticket #6386 (PSP: Various game crashes on FW 6.60.) closed by digitall
16:23 Ticket #6420 (TOON: Unable to play Wackman arcade game) closed by digitall
invalid
11:19 Changeset [abcadb5] by Johannes Schickel <lordhoto@…>
OPENGL: Fix cursor regression when defaultFormat doesn't have an alpha …
10:10 Changeset [16898486] by Johannes Schickel <lordhoto@…>
OPENGL: Properly setup full game palette on video mode change if required.
10:10 Changeset [1f4638fe] by Johannes Schickel <lordhoto@…>
OPENGL: Refactor texture instantiation.
10:10 Changeset [00635684] by Johannes Schickel <lordhoto@…>
OPENGL: Rename notifyContextChange to notifyContextCreate.
10:10 Changeset [4d3eb4a4] by Johannes Schickel <lordhoto@…>
TIZEN: Notify OpenGL manager about context destruction.
10:10 Changeset [b5ca9f5f] by Johannes Schickel <lordhoto@…>
OPENGLSDL: Notify OpenGL manager about context destruction.
10:10 Changeset [8be41e4f] by Johannes Schickel <lordhoto@…>
OPENGL: Add notification function about context destruction.
10:10 Changeset [602d3034] by Johannes Schickel <lordhoto@…>
OPENGL: Release old texture name before creating a new one. This …
07:24 Changeset [0d994187] by Strangerke
VOYEUR: Some more renaming
07:21 Changeset [5cc1bd62] by Strangerke
VOYEUR: Remove unused function header
07:00 Changeset [1ed4ed4] by Strangerke
VOYEUR: Rename some fields related to fading
06:51 Changeset [e688cb50] by Strangerke
VOYEUR: Implement fadeIntFunc()

02/10/14:

21:30 Changeset [1970bf81] by sev-
FULLPIPE: Finish renames in scene27. This completes the scene
21:30 Changeset [39e28d5c] by sev-
FULLPIPE: Finish var renames in scene27
21:30 Changeset [f3629af0] by sev-
FULLPIPE: Started renames in scene27
15:05 Changeset [ae16c989] by David Turner <dgturner@…>
Merge pull request #407 from digitall/advancedDetector_queen …
15:02 Changeset [1348b82a] by digitall
QUEEN: Migrate extra gui options to AdvancedMetaEngine handling.
14:59 Changeset [7d4c625c] by digitall
QUEEN: Switch all savegame usage back to "queen.sXX" format. The …
14:56 Ticket #6381 (TUCKER: In 3rd part, "Use Peg" fails...So game uncompletable) closed by digitall
fixed
14:48 Changeset [3a5554f7] by digitall
TUCKER: Fix bug #6381 - "TUCKER: In 3rd part, "Use Peg" fails..." …
09:49 Changeset [3f6d71dd] by uruk <koppirnyo@…>
AVALANCHE: Implement 'winning_pic'.
06:57 Changeset [72d21312] by Strangerke
VOYEUR: Remove a useless variable
06:56 Changeset [9608a52] by Strangerke
VOYEUR: Reduce the scope of a couple of variables
06:04 Changeset [a4583ade] by Strangerke
AVALANCHE: Add missing braces

02/09/14:

21:22 Ticket #6533 (WME: Ghost in the Sheet - Freeze of final cutscenes) created by raziel-
[…] […]
20:02 Changeset [a12e3298] by sev-
FULLPIPE: Fix buffer overruns in scene27
19:41 Changeset [29377270] by Strangerke
CINE: Reduce the scope of some variables, optimize a couple of …
19:26 Changeset [78eff8fe] by Strangerke
GOB: Fascination - Reduce the scope of a couple of variables
19:22 Changeset [7e0bf95a] by Strangerke
MORTEVIELLE: Reduce the scope of some variables
19:11 Changeset [5cc2315b] by Strangerke
AVALANCHE: Initialize a couple of uninitialized variables
19:10 Changeset [bd59c19f] by Strangerke
HOPKINS: Remove useless assignation
19:06 Changeset [56664d03] by Strangerke
HOPKINS: Reduce the scope of some more variables
16:20 Ticket #6505 (RINGWORLD2: Laser diffusion field doesn't look quite right) closed by dreammaster
fixed
15:45 Changeset [4ae6d57a] by dreammaster
TSAGE: Fix smoke transparency effect in the R2R drive room
15:34 Ticket #6532 (WME: Art of Murder - Wrong Entry name and data md5sums) created by raziel-
[…] […]
15:32 Changeset [8c9d7f93] by dreammaster
AVALANCHE: Remove pingo.o from makefile
15:30 Ticket #6531 (WME: Art of Murder - Assertion) created by raziel-
[…] […]
15:10 Ticket #6530 (WME: Alpha Polaris - WriteFiles not supported) created by raziel-
[…] […]
14:35 Changeset [d0c59114] by uruk <koppirnyo@…>
AVALANCHE: Repair comment formatting.
14:25 Changeset [3df5f2a] by uruk <koppirnyo@…>
AVALANCHE: Remove Pingo.
14:21 Changeset [da4d4598] by uruk <koppirnyo@…>
AVALANCHE: Add Help's skeleton.
12:17 Changeset [b3e0c98] by uruk <koppirnyo@…>
AVALANCHE: Repair fading at the beginning and at the end of the …
11:38 Changeset [3e8e9130] by uruk <koppirnyo@…>
AVALANCHE: Optimise the picture loading in GhostRoom.
10:44 Changeset [c97ce839] by Strangerke
HOPKINS: Reduce the scope of some variables
10:39 Changeset [d7c86f39] by Strangerke
HUGO: Remove a useless variable assignation
10:37 Changeset [fd50556d] by Strangerke
HUGO: Reduce the scope of some variables
10:22 Changeset [a1ab4cb] by Strangerke
CGE: Reduce the scope of some variables
10:11 Changeset [49be3ba] by Strangerke
TSAGE: R2R - Fix previous commit, check was inverted
10:10 Changeset [176e6da6] by Strangerke
TSAGE: R2R - Fix sprite used when exiting scene 1800 using the South …
10:06 Changeset [9a47b15] by Strangerke
TSAGE: R2R - Fix sound missing in scene 3500 (Flub tube maze)

02/08/14:

23:50 Changeset [fd576f1e] by Strangerke
TSAGE: R2R - Fix issue in ScannerDialog
23:42 Changeset [b75da52c] by Strangerke
TSAGE: R2R - Reduce the scope of some variables
23:36 Changeset [0e6c4de8] by Strangerke
TSAGE: Ringworld - Remove a redundant check on the previous scene …
23:29 Changeset [2e388b33] by Strangerke
TSAGE: Ringworld - Reduce the scope of a couple of variables
23:20 Changeset [078b738c] by Strangerke
TSAGE: BF - Remove a redundant check on the previous scene number in …
21:18 Ticket #6529 (WME: Corrosion - crash on typing into a terminal) created by raziel-
[…] […]
18:20 Changeset [fba54843] by Strangerke
TSAGE: BF - Fix a bug in scene 570 (entering password)
18:13 Changeset [3c77b717] by Strangerke
TSAGE: BF - Remove a redundant check on the previous scene number in …
18:05 Changeset [074c11f] by Strangerke
TSAGE: Silent some CppCheck warnings
17:11 Changeset [1ba4cce1] by uruk <koppirnyo@…>
AVALANCHE: Repair GhostRoom::doBat().
17:07 Changeset [5c9029c7] by uruk <koppirnyo@…>
AVALANCHE: Finish GhostRoom's implementation.
16:37 Changeset [bb596a5b] by uruk <koppirnyo@…>
AVALANCHE: Implement another pair of floating eyeballs. Repair the …
16:16 Changeset [46a341b4] by uruk <koppirnyo@…>
AVALANCHE: Implement the ghostroom's animation until Avvy turns back.
16:03 Changeset [b57345e7] by uruk <koppirnyo@…>
AVALANCHE: Add the yelling to the end of the ghost's animation.
15:54 Changeset [3ebd83d] by uruk <koppirnyo@…>
AVALANCHE: Repair the ghost's animation. Now it doesn't overlap with …
15:48 Changeset [2642b064] by uruk <koppirnyo@…>
AVALANCHE: Implement the animation of the ghost. Modify …
15:33 Ticket #6528 (WME: Unknown Mental Repairs Inc version) created by raziel-
[…] […]
15:20 Ticket #6527 (WME: J.U.L.I.A. - Assertion when landing on the planet) created by raziel-
[…] […]
14:41 Changeset [410d548] by uruk <koppirnyo@…>
AVALANCHE: Implement GhostRoom::doBat().
14:07 Ticket #6526 (WME: 5LD - background goes black on decisions) created by raziel-
[…] […]
14:01 Ticket #6525 (AGOS: FF - Loyalty Rating never changes in 4 CD version) created by eriktorbjorn
[…] […]
10:45 Changeset [a90c5369] by sev-
FULLPIPE: Implement sceneHandler27_sub02()
01:57 Changeset [26f54751] by dreammaster
VOYEUR: Remove redundant code from RL2Decoder class
01:46 Changeset [e3b666a2] by dreammaster
VOYEUR: Standardised delay amount between frame checks in video …
01:40 Changeset [9d86715] by dreammaster
VOYEUR: Renaming SVoy fields

02/07/14:

22:21 Changeset [085c53b] by sev-
FULLPIPE: Implement sceneHandler27_maidSwitchback()
22:21 Changeset [b390868] by sev-
FULLPIPE: Implement sceneHandler27_driverPushButton()
20:30 Ticket #6524 (SCUMM: CoMI engine abort with missing musdisk1.bun) created by SF/zaunhasi
[…] […]
16:11 Changeset [62e7b4b] by johndoe123 <john_doe@…>
BBVS: Fix GCC warning (signed/unsigned comparison)
16:03 Changeset [cb2503aa] by Marisa-Chan <llancelot7@…>
ZVISION: Refactor of pushtoggle code, now full functional implementation.
14:29 Ticket #6523 (EOB1: Monster idle animation broken) closed by lordhoto
fixed
14:25 Changeset [08738ac6] by Johannes Schickel <lordhoto@…>
KYRA: Fix monster idle animation in EoB 1+2. (bug #6523) The bug …
13:41 Ticket #6523 (EOB1: Monster idle animation broken) created by SF/frankiexo
[…] […]
13:03 Changeset [f407a292] by dreammaster
VOYEUR: Fix decoder _curFrame to start at -1
11:00 Ticket #6521 (NEVERHOOD: buggy waterfall sound) closed by digitall
duplicate
09:07 Changeset [00337400] by Marisa-Chan <thunder_8888@…>
ZVISION: Fix lever code;
08:37 Changeset [3471c0c2] by johndoe123 <john_doe@…>
BBVS: Fix compilation in MSVC10 as suggested by dreammaster
07:42 Changeset [9b8e6f54] by sev-
VIDEO: Add additional FourCC appearing in some Zvision engine game versions
03:47 Changeset [ab0cdde5] by dreammaster
VOYEUR: Fix sound distortions in the second part of the gossip interview

02/06/14:

21:50 Changeset [f5ea651e] by sev-
FULLPIPE: Implement BallChain::init()
21:50 Changeset [998e86ae] by sev-
FULLPIPE: Removed cyrillic constants
21:50 Changeset [d492457c] by sev-
FULLPIPE: Implement sceneHandler27_batLogic()
21:50 Changeset [2d2c9929] by sev-
FULLPIPE: Implement sceneHandler27_calcWinArcade()
14:33 Ticket #6522 ( OUYA : ScummVM freeze when cancelling OUYA app menu.) created by SF/miammiam
[…] […]
09:46 Ticket #6521 (NEVERHOOD: buggy waterfall sound) created by SF/badfiles
[…] […]
09:44 Ticket #6520 (NEVERHOOD: buggy sound of the waterfall) created by SF/badfiles
[…] […]
07:19 Changeset [a446968b] by Strangerke
TSAGE: R2R - rename EFFECT_3
07:10 Changeset [4df0a42e] by Strangerke
TSAGE: R2R - Get rid of some magic values
06:25 Ticket #6511 (Win95 Polish version not detected ) closed by Strangerke

02/05/14:

21:58 Changeset [a231d6c7] by sev-
FULLPIPE: Bugfix in scene27
21:58 Changeset [ff50ea7] by sev-
FULLPIPE: Implement sceneHandler27_knockBats()
21:58 Changeset [7ece1b1e] by sev-
FULLPIPE: Implement sceneHandler27_batSetColors()
21:22 Ticket #6519 (RINGWORLD2: Wrong cursor in Select Character dialog) created by eriktorbjorn
[…] […]
19:42 Ticket #6518 (RINGWORLD2: Seeker never gives up trying to open the wrong elevator door) created by eriktorbjorn
[…] […]
16:18 Changeset [2ad76258] by somaen
WINTERMUTE: Change the copyFrom-simplifications to depend on pitch …
14:07 Changeset [cfb0492c] by Johannes Schickel <lordhoto@…>
KYRA: Fix scrolling credits in HoF.
14:00 Changeset [f6c68719] by dreammaster
VOYEUR: Fix preloading incriminating videos if the debug _iForceDeath …
13:41 Changeset [d0ca824a] by dreammaster
VOYEUR: Opening sequence video should not be completely skipped
12:36 Changeset [737e38ef] by uruk <koppirnyo@…>
AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation.
09:51 Changeset [1af04e93] by uruk <koppirnyo@…>
AVALANCHE: Hide/reveal the mouse cursor in GhostRoom::run().
09:51 Changeset [acb70b6] by uruk <koppirnyo@…>
AVALANCHE: Implement GhostRoom::wait().
09:51 Changeset [f26bbefb] by uruk <koppirnyo@…>
AVALANCHE: Make constants really const.
09:51 Changeset [2ca5143] by uruk <koppirnyo@…>
AVALANCHE: Remove unnecessary checks from picture creatings.
09:51 Changeset [89386900] by uruk <koppirnyo@…>
AVALANCHE: Add ghostDrawGlerk().
03:38 Changeset [eca87a63] by dreammaster
VOYEUR: Renamings for the fields of the new StateResource class
03:23 Changeset [f075f033] by dreammaster
VOYEUR: Convert ControlResource::_ptr raw data to a deserialized state …
02:22 Ticket #6517 (WME: Dirty Split - has broken dancer image in the VaVoom-bar.) created by somaen
[…] […]
01:35 Changeset [49e3c9bc] by dreammaster
VOYEUR: Moved RL2Decoder::seek to be seekIntern

02/04/14:

22:18 Changeset [a1a4e809] by sev-
FULLPIPE: Implement sceneHandler27_batFallLogic()
18:54 Changeset [5a1c9bc7] by uruk <koppirnyo@…>
AVALANCHE: Implement rest of the loading in Ghostroom. Also move it …
17:51 Changeset [3eb2c05] by uruk <koppirnyo@…>
AVALANCHE: Rename/move/implement plainGrab().
11:07 Changeset [81992bf] by uruk <koppirnyo@…>
AVALANCHE: Some renaming in Background.
11:06 Changeset [a0e2810] by uruk <koppirnyo@…>
AVALANCHE: Some renaming connected to Ghostroom.
09:50 Changeset [65d4695] by uruk <koppirnyo@…>
AVALANCHE: Really remove that function.
09:48 Changeset [671ff32f] by uruk <koppirnyo@…>
AVALANCHE: Change some variable's type, remove unused function.
09:30 Changeset [29cd1614] by uruk <koppirnyo@…>
AVALANCHE: Rename/move/implement getMe().
08:01 Changeset [08e7b5a8] by uruk <koppirnyo@…>
AVALANCHE: Remove references to removed variables.
07:59 Changeset [9a08e045] by uruk <koppirnyo@…>
AVALANCHE: Implement loading and drawing of the picture of the ghost.
05:20 Changeset [07f57ac6] by dreammaster
VOYEUR: Simplified reference to audio and video tracks in the RL2Decoder
05:14 Changeset [bb37927a] by dreammaster
VOYEUR: Cleaner implementation of RL2Decoder seek
05:05 Changeset [77d8810b] by dreammaster
VOYEUR: Converted RL2 header getFrameRate to use Common::Rational
04:44 Changeset [d5231aa] by dreammaster
VOYEUR: Moved RL2Decoder into Voyeur namespace, and merged with …
04:05 Ticket #6482 (PUTTZOO : Graphic Glitch on Lion Cup close up scene) closed by SF/mthreepwood
duplicate
04:00 Changeset [90b7d10a] by dreammaster
VOYEUR: Fixes to keep credits on-screen during opening sequence
03:55 Ticket #6516 (ScummVM-Tools: Compile error with C++98) closed by SF/mthreepwood
03:45 Changeset [0c1a0a28] by dreammaster
VOYEUR: Re-enabled and completed implementing title sequence
03:02 Changeset [d3f4156e] by dreammaster
VOYEUR: Clean up, commenting, and bugfixes for checking for murder
02:27 Changeset [683ef9d5] by dreammaster
VOYEUR: Fix for control data comparisons in parsePlayCommands
01:32 Changeset [4a454ed7] by Marisa-Chan <llancelot7@…>
ZVISION: New search manager for handle right handle for ZIX-files.
01:29 Changeset [be296c58] by dreammaster
VOYEUR: Removed some method declarations that are no longer in the …
01:16 Changeset [ae9bca6] by dreammaster
VOYEUR: Remove a lot of outdated TODO's and clean up of stubbed methods
00:44 Ticket #6516 (ScummVM-Tools: Compile error with C++98) created by Kirben
[…] […]

02/03/14:

20:58 Changeset [a67b7f4] by sev-
FULLPIPE: Implement sceneHandler27_batCalcDistance()
20:50 Changeset [140f1103] by sev-
FULLPIPE: Implement sceneHandler27_animateBats()
20:22 Changeset [db02b57] by sev-
FULLPIPE: Implement sceneHandler27_startBat()
20:09 Changeset [b2518bd] by sev-
FULLPIPE: Implement sceneHandler27_sub04() and sceneHandler27_sub07()
19:36 Changeset [2ed9d0d] by sev-
FULLPIPE: Implementated sceneHandler27_showNextBat()
19:30 Changeset [a52c6eb5] by sev-
FULLPIPE: Implement sceneHandler27_takeVent()
19:27 Changeset [5d99d91] by sev-
FULLPIPE: Implement sceneHandler27_driverGiveVent()
19:23 Changeset [75a6aec] by sev-
FULLPIPE: Update scene27 callbacks
19:20 Changeset [090d971] by sev-
FULLPIPE: Implement sceneHandler27_throwBat()
19:14 Changeset [bdd282ef] by sev-
FULLPIPE: Implement sceneHandler27_clickBat()
19:04 Changeset [b128b8ca] by sev-
FULLPIPE: Implement sceneHandler27_startAiming()
19:00 Changeset [8225ffd0] by sev-
FULLPIPE: Enable scene27
18:58 Changeset [e34c357b] by sev-
FULLPIPE: Implement sceneHandler27_winArcade()
13:46 Changeset [f5ffef7b] by sev-
FULLPIPE: Implement sceneHandler27_aimDude()
13:46 Changeset [a7c0495] by sev-
FULLPIPE: Implement sceneHandler27()
13:46 Changeset [8f9bc161] by sev-
FULLPIPE: Plug scene27 in
06:23 Changeset [8385a0ef] by dreammaster
VOYEUR: Implemented checkForKey
05:38 Changeset [e0a142ed] by dreammaster
VOYEUR: Fix loading of savegame descriptions
05:25 Changeset [fcaf2af6] by dreammaster
VOYEUR: Add a hotspot to the aprtment for the ScummVM GMM The …
05:07 Changeset [22347248] by dreammaster
VOYEUR: Clean up debug channels
04:59 Changeset [d13b529c] by dreammaster
VOYEUR: Improvements to debugger command for changing time period
03:38 Changeset [4ef57db] by dreammaster
VOYEUR: General field renaming and comments
01:28 Changeset [f88985dc] by dreammaster
VOYEUR: Added debugger command to show mouse position
00:17 Changeset [ff68d8f8] by dreammaster
VOYEUR: Added some comments
00:01 Changeset [569fa63a] by dreammaster
VOYEUR: Fix for not highlighting camera on Monday morning after …

02/02/14:

23:42 Changeset [2b69c5d0] by dreammaster
VOYEUR: Fix issue with time not progressing, and renamed associated …
23:22 Changeset [9c3216c3] by dreammaster
VOYEUR: Graphical fixes for clipped variations within sDrawPic
22:33 Changeset [63a06bc] by dreammaster
VOYEUR: Refactored code for showing ending news into separate method
21:23 Ticket #6515 (NEVERHOOD: the five rings room) created by SF/badfiles
[…] […]
21:21 Ticket #6514 (RINGWORLD2: Inventory glitch with scanner) created by eriktorbjorn
[…] […]
20:15 Changeset [d536c0a] by dreammaster
VOYEUR: Fix another incorrect rectangle fill when viewing computer text
20:06 Changeset [3fab3ebd] by dreammaster
VOYEUR: Fix clearing computer screen when viewing a computer event
19:41 Changeset [d545b5c] by dreammaster
VOYEUR: Fix incorrect loop terminator in room data load loop
19:15 Changeset [a518102b] by dreammaster
VOYEUR: Fix for crash in playAudio
17:48 Changeset [a2b77b66] by dreammaster
VOYEUR: Fix for loading in blocks from file correctly when …
17:07 Changeset [fb14f656] by dreammaster
TSAGE: Fix for same voice line getting repeated for some Scan Ops messages
15:46 Changeset [c0667244] by Strangerke
HOPKINS: Mention Gore Mode GUI option in the NEWS file
15:21 Ticket #6513 (NEVERHOOD: Some nasty bugs) created by SF/badfiles
[…] […]
15:20 Changeset [6bcc8dfe] by Strangerke
HOPKINS: Initialize censorship based on per-engine GUI option instead …
15:16 Changeset [ea9fee3] by Strangerke
HOPKINS: Fix censorship issue introduced in …
14:51 Changeset [b7ad4c39] by sev-
FULLPIPE: Implement scene27_updateCursor()
14:51 Changeset [83d62181] by sev-
FULLPIPE: Initial code for scene27
11:14 Changeset [5c93ecb1] by johndoe123 <john_doe@…>
BBVS: Set the best video mode when playing a video instead of a …
11:14 Changeset [d0690dfb] by johndoe123 <john_doe@…>
BBVS: Remove debug output code from GameModule methods
11:11 Changeset [4659346] by johndoe123 <john_doe@…>
BBVS: Fix detection - Use AD_ENTRY1 macro - Use the correct game name …
10:20 Changeset [7945cba5] by Strangerke
MORTEVIELLE: Little refactoring in fctLook()
10:19 Changeset [2817e380] by Strangerke
HOPKINS: Fix bug #6511 - Add detection to Polish full version of the game
09:29 Changeset [eb16c831] by Strangerke
AVALANCHE: Fix a couple of missing initializations in the ghost room
04:33 Changeset [647a2de] by dreammaster
VOYEUR: Set up enum for event flags, and improved blinking record indicator
03:22 Changeset [54c479c3] by dreammaster
VOYEUR: Bugfixes for computer event display
02:45 Changeset [7cd966bc] by dreammaster
VOYEUR: Removed redundant LockClass class
02:38 Changeset [f450b794] by dreammaster
VOYEUR: Converted doRoom to use ScummVM cursors
01:51 Changeset [28fc97cb] by dreammaster
VOYEUR: Fix for occasional palette corruption when reviewing a video event

02/01/14:

23:55 Changeset [8af390ab] by dreammaster
VOYEUR: Further renaming of state Id, and merging of flag bytes
23:35 Changeset [d215fae7] by dreammaster
VOYEUR: Renaming to standardize on stateId/stackId variable names
23:08 Changeset [24e40281] by dreammaster
VOYEUR: Improvements for savegame support
21:27 Changeset [e1eddb5e] by dreammaster
VOYEUR: Initialization bugfixes
20:25 Changeset [6832352c] by sev-
FULLPIPE: Implement openHelp(). This completes the help screen
20:25 Changeset [8ac3a365] by sev-
FULLPIPE: Implement ModalHelp::launch()
20:25 Changeset [60622b4] by sev-
FULLPIPE: More code to ModalHelp
20:25 Changeset [1a77fba3] by sev-
FULLPIPE: Starter ModalHelp implementation
20:25 Changeset [5cf538bc] by sev-
FULLPIPE: Fix stupid error with wrong identifier. CID 1166823
20:25 Changeset [e4e699b] by sev-
FULLPIPE: Check for potential null dereference. Matches original
20:18 Changeset [10f9c2fb] by dreammaster
VOYEUR: Added method comments for SVoy and some of VoyeurEngine class …
20:09 Changeset [971fd630] by dreammaster
VOYEUR: Renamed SVoy._arr7 to _roomHotspotsEnabled
20:04 Changeset [517df37] by dreammaster
VOYEUR: Refactored hotspot time arrays into a cleaner template
17:58 Changeset [1879151c] by dreammaster
TSAGE: Fix for voice playback never calling it's end action when finished
17:16 Changeset [6087df91] by Strangerke
TSAGE: R2R - Get rid of some magic values, fix an unnoticed bug
16:56 Changeset [3b414f10] by dreammaster
VOYEUR: Fix hang when viewing scene is finished with very little time …
16:54 Changeset [256bf62e] by dreammaster
VOYEUR: Refactored audio scene playback, and fixed a crash at the end
16:29 Changeset [37402e06] by dreammaster
VOYEUR: Correct mistake in debugger command.. it's time expired, not …
16:26 Changeset [cbebf203] by dreammaster
VOYEUR: Add debugger command for setting the time remaining
14:55 Changeset [c50487a0] by sev-
FULLPIPE: Added more modal stubs
14:55 Changeset [b28e740] by sev-
FULLPIPE: Fix cursor drawing on the edges
14:55 Changeset [b668304f] by sev-
FULLPIPE: Implement Inventory2::removeItem2()
14:55 Changeset [86d5e8bd] by sev-
FULLPIPE: Implement inventory class destructors
14:55 Changeset [b5182581] by sev-
FULLPIPE: Implement lift_hoverButton(). This completes the lift.
14:55 Changeset [3b1f6094] by sev-
FULLPIPE: Implement lift_openLift()
14:55 Changeset [26960936] by sev-
FULLPIPE: Implement lift_walkAndGo()
14:55 Changeset [d8367d63] by sev-
FULLPIPE: Implement lift_closedoorSeq()
14:55 Changeset [3dbd881] by sev-
FULLPIPE: Implement lift_animateButton()
14:55 Changeset [74850348] by sev-
FULLPIPE: More work on MGM::genMovement()
14:55 Changeset [68ed0179] by sev-
FULLPIPE: MGM::genMovement() improvements
14:55 Changeset [0e16b32] by sev-
FULLPIPE: Firther simplification in MGM::genMovement()
14:55 Changeset [6bda79bf] by sev-
FULLPIPE: Some more work on MGM::genMovement()
14:37 Ticket #6512 (NEVERHOOD: Demo closes after pressing "ESC" key) created by SF/superzanac
[…] […]
13:23 Ticket #6511 (Win95 Polish version not detected ) created by SF/paputnik
[…] […]
12:21 Changeset [4539eee0] by Strangerke
TSAGE - R2R: Fix bug #6503 (part 2) - The original game have swapped …
03:45 Changeset [f6477270] by dreammaster
VOYEUR: Fix for cursor error in reviewTape after viewing evidence
03:07 Changeset [da977f05] by dreammaster
VOYEUR: Fix review tape entries when more than a page is available
02:58 Changeset [f31a422] by dreammaster
VOYEUR: Add support for the extended rects used by room displays
02:29 Ticket #7867 (iOS buildbot: please revert to .tar.bz2 format) created by SF/bsauvage1
[…] […]
01:22 Changeset [b4ab7c33] by dreammaster
VOYEUR: Fix for loading rect resources with invalid rects

01/31/14:

20:17 Changeset [4c039ffe] by sev-
FULLPIPE: Further work on MGM::genMovement()
20:17 Changeset [0eb1b312] by sev-
FULLPIPE: More work on MGM::genMovement()
20:17 Changeset [29239aa1] by sev-
FULLPIPE: Started work on MGM::genMovement()
13:57 Changeset [4174c4a2] by dreammaster
VOYEUR: Fix hotspot hightlighting in doInterface
11:16 Changeset [2aadd55a] by DrMcCoy
GOB: Correct the language field for Croustibat
11:04 Changeset [ca86196] by DrMcCoy
GOB: Add a game type and detection table for Croustibat
10:54 Changeset [edacb7ad] by DrMcCoy
GOB: Move getTotTextItemPart() from Inter_v3 to Inter_v2
03:10 Changeset [77e86b3] by dreammaster
VOYEUR: Renaming of _videoId to _audioVideoId and extra comments
02:31 Changeset [dbc8e6bb] by dreammaster
VOYEUR: Fix for low battery charge leaving scene when time is turned off

01/30/14:

20:11 Changeset [f7d13415] by Martin Kiewitz <m_kiewitz@…>
SCI: Remove LSL1 Spanish hack (to SCI1 MIDDLE) fixes transitions not …
19:18 Changeset [cf51529c] by johndoe123 <john_doe@…>
Merge remote-tracking branch 'origin/master' into bbvs
19:16 Changeset [542197a] by johndoe123 <john_doe@…>
BBVS: Very small cleanup
19:16 Changeset [ea519818] by johndoe123 <john_doe@…>
BBVS: Wrap some long lines
19:16 Changeset [4d2a42e] by johndoe123 <john_doe@…>
BBVS: Disable gamemodule debug output
19:16 Changeset [7c8b7467] by johndoe123 <john_doe@…>
BBVS: Fix mainmenu after intro videos
19:16 Changeset [c31762d0] by johndoe123 <john_doe@…>
BBVS: Add easter egg videos handling
19:16 Changeset [8fcfe610] by johndoe123 <john_doe@…>
BBVS: Add delayMillis to update loops to save some cpu time
18:30 Changeset [1d33c421] by sev-
FULLPIPE: Implement lift_checkButton()
11:19 Changeset [87338af7] by uruk <koppirnyo@…>
AVALANCHE: Add Ghostroom's skeleton.
07:01 Changeset [6c2ce625] by Strangerke
TSAGE: R2R - Fix bug #6504 - Crash when deciding to attack right after …
04:08 Changeset [1e9bce47] by dreammaster
VOYEUR: Fixes for reviewing audio events in review tape
03:40 Changeset [55f2b4ea] by dreammaster
VOYEUR: Fixes for observing audio events
03:02 Changeset [f2af864] by dreammaster
VOYEUR: Bugfixes for initializing audio events
02:08 Changeset [dacdca19] by dreammaster
VOYEUR: Fixes for evidence viewing and review tape playback

01/29/14:

22:33 Changeset [4d7d1aed] by Strangerke
TSAGE: R2R - Fix default cursor when switching characters
22:09 Changeset [144e4d0f] by Strangerke
TSAGE: R2R - Fix level animation in dish control panel
21:54 Changeset [1bf3f9aa] by sev-
FULLPIPE: Implement MessageQueue::activateExCommandsByKind()
21:54 Changeset [30123a51] by sev-
FULLPIPE: Implement lift_exitSeq()
19:45 Changeset [462f7c1c] by Martin Kiewitz <m_kiewitz@…>
SCI: fix typo in getSciLanguageString CID 1003556
12:27 Changeset [bb1dc913] by johndoe123 <john_doe@…>
BBVS: Remove some debug output
12:27 Changeset [24fd6587] by johndoe123 <john_doe@…>
BBVS: Add loading/saving of minigame hiscores
12:27 Changeset [ef55f5b7] by johndoe123 <john_doe@…>
BBVS: Replace minigame flags parameter
12:27 Changeset [11a58071] by johndoe123 <john_doe@…>
BBVS: Remove obsolete code in BbAnt minigame
12:27 Changeset [5f4fc9a] by johndoe123 <john_doe@…>
BBVS: Initial commit
04:22 Changeset [336a0204] by dreammaster
VOYEUR: Fixes for flagging video events, and reviewing them in reviewTape
00:47 Ticket #6198 (WME: Chivalry - some sound problems) closed by somaen
fixed
00:10 Changeset [72234834] by Strangerke
TSAGE: R2R - Fix bug #6508 - Dish status not set properly

01/28/14:

19:30 Changeset [00369347] by sev-
FULLPIPE: Implement lift_goAnimation()
02:29 Changeset [2d903d96] by Joel Teichroeb <joel@…>
ANDROID: Fix a race condition setSurface is done in a different …

01/27/14:

22:31 Changeset [07568931] by Martin Kiewitz <m_kiewitz@…>
SCI: fix null pointer access in logKernelCall method was/is used for …
22:24 Changeset [e59c652b] by Strangerke
TSAGE: R2R - Fix bug #6507 by resetting mouse cursor when switching …
21:27 Changeset [3f116d98] by Martin Kiewitz <m_kiewitz@…>
SCI: fix negative array access in parseNodes was used for debug …
20:43 Changeset [8eac80cf] by Kamil Zbróg <kamil@…>
Merge remote-tracking branch 'sync/master' into prince-malik
19:26 Changeset [0f5eeaed] by sev-
FULLPIPE: Implement lift_startExitQueue()
12:19 Ticket #6510 (SDL: Audio delay in daily builds) created by misterhands
[…] […]
09:10 Changeset [bb1cd924] by Alyssa Milburn <fuzzie@…>
SCI: Fix breakage from f92df4c6
06:54 Changeset [3a236181] by Strangerke
TSAGE: Get rid of some magic values

01/26/14:

23:20 Changeset [f92df4c] by Alyssa Milburn <fuzzie@…>
Revert "AUDIO: Simplify MidiTracker::processEvent return value" MI2 …
23:13 Changeset [d2e8a6be] by dreammaster
VOYEUR: Implemented lots more sDrawPic logic
23:08 Changeset [83ce4cfb] by Alyssa Milburn <fuzzie@…>
Revert "AUDIO: fix invalid mem access in midiparser.cpp" This broke …
21:51 Changeset [afa54072] by athrxx <athrxx@…>
AUDIO: fix invalid mem access in midiparser.cpp (this caused a crash …
20:04 Changeset [fa78f38] by Strangerke
MORTEVIELLE: Fix some uninitialized variables
19:35 Ticket #6509 (RINGWORLD2: Topmost line of scene isn't drawn) created by eriktorbjorn
[…] […]
18:27 Ticket #6508 (RINGWORLD2: Communications dish goes back up when switching character) created by eriktorbjorn
[…] […]
18:09 Changeset [90bbbffe] by Strangerke
TSAGE: Add a default value for _gfxFontNumber
14:53 Changeset [b2438f8d] by sev-
FULLPIPE: Implement lift_init()
14:53 Changeset [05ab8492] by sev-
FULLPIPE: Implement lift_setButtonStatics()
14:53 Changeset [a32f56f9] by sev-
FULLPIPE: Implement lift_getButtonIdN()
14:53 Changeset [704eca2d] by sev-
FULLPIPE: Implement lift_getButtonIdH()
14:53 Changeset [f7c76855] by sev-
FULLPIPE: Implement lift_clickButton()
13:19 Changeset [06309f61] by Filippos Karapetis <bluegr@…>
AVALANCE: Fix warning about truncated value (from double to float)
11:19 Changeset [b6e5865f] by digitall
WII: Add missing dvd interface header for Gamecube build.
10:43 Changeset [14526cc5] by sev-
FULLPIPE: Complete FullpipeEngine::openMainMenu()

01/25/14:

23:46 Changeset [ee26919e] by dreammaster
VOYEUR: Simply RL2 video decoder, and add proper seeking support
22:38 Changeset [7f637d4] by sev-
FULLPIPE: Fix operator precedence. CID 1157411
21:32 Changeset [08d3b575] by digitall
WII: Another fix for Gamecube build. Corrected Disc Interface object.
19:31 Changeset [0f9cfc37] by dreammaster
VOYEUR: Refactored RL2 decoder to better load audio on the fly
18:50 Changeset [417f755] by digitall
WII: Fix Gamecube build. Missing ifdef guard for Wii DVD interface.
18:34 Changeset [c70f7cb1] by Johannes Schickel <lordhoto@…>
BASE: Small formatting fix.
14:58 Ticket #6507 (RINGWORLD2: Can use objects that aren't yours) created by eriktorbjorn
[…] […]
14:10 Changeset [0f99d911] by sev-
FULLPIPE: Implement FullpipeEngine::openMainMenu()
09:49 Changeset [d918a503] by digitall
WII: Fix Gamecube build. Compiler prefix change for r26 SDK missed. …
00:27 Changeset [4592e0b5] by Max Lingua <max.lingua@…>
Merge remote-tracking branch 'local/master'

01/24/14:

22:29 Changeset [50bb717b] by sev-
FULLPIPE: Complete ModalCredits
22:29 Changeset [94b2249] by sev-
FULLPIPE: Started ModalCredits implementation
22:04 Ticket #6506 (AGOS: Engine detects, but does not work with, data files ending with a ".") closed by lordhoto
21:44 Changeset [c691cd82] by Strangerke
MORTEVIELLE: Initialize some uninitialized variables
15:21 Changeset [89640976] by sev-
FULLPIPE: Implement ModalFinal
02:28 Changeset [ce383aca] by Johannes Schickel <lordhoto@…>
MAEMO: Get rid of superfluous cast.
02:28 Changeset [495fa910] by Johannes Schickel <lordhoto@…>
WINCE: Attempt to fix WinCE compilation.
00:31 Changeset [f9ee3d62] by Max Lingua <max.lingua@…>
PS2: Added README.PS2
00:31 Changeset [236acb53] by Max Lingua <max.lingua@…>
PS2: Added README.PS2
00:31 Changeset [67a254c0] by Max Lingua <max.lingua@…>
PS2: Added README.PS2
00:30 Changeset [68836e0] by Max Lingua <max.lingua@…>
PS2: Added README.PS2
00:21 Changeset [112c794] by Max Lingua <max.lingua@…>
PS2: Added compact Makefile.ps2.dev for debug
00:21 Changeset [80c2dab2] by Max Lingua <max.lingua@…>
PS2: Made it quieter unless -DLOGORRHEIC is set
00:21 Changeset [13592820] by Max Lingua <max.lingua@…>
PS2: Init Ps2Input after USB drivers are loaded
00:21 Changeset [2de83f61] by Max Lingua <max.lingua@…>
PS2: Improved support for profiling (gprof) build
00:21 Changeset [b087e8c7] by Max Lingua <max.lingua@…>
PS2: commented "offending" free in startIrxModules TODO: investigate …
00:21 Changeset [cabb1f14] by Max Lingua <max.lingua@…>
PS2: Added support for latest SDK in configure
00:21 Changeset [24fb81f] by Max Lingua <max.lingua@…>
PS2: Support for latest SDK with -DNEW_PS2SDK
00:18 Changeset [cd62c6d2] by Max Lingua <max.lingua@…>
PS2: Added support for latest SDK in configure
00:16 Changeset [7c42b9d] by Max Lingua <max.lingua@…>
PS2: Added compact Makefile.ps2.dev for debug
00:16 Changeset [d9a5bc0] by Max Lingua <max.lingua@…>
PS2: Made it quieter unless -DLOGORRHEIC is set
00:16 Changeset [3c8dd60e] by Max Lingua <max.lingua@…>
PS2: Init Ps2Input after USB drivers are loaded
00:16 Changeset [e65e811] by Max Lingua <max.lingua@…>
PS2: Improved support for profiling (gprof) build
00:16 Changeset [f4ccbebf] by Max Lingua <max.lingua@…>
PS2: commented "offending" free in startIrxModules TODO: investigate …
00:15 Changeset [0e337985] by Max Lingua <max.lingua@…>
PS2: Support for latest SDK with -DNEW_PS2SDK
00:05 Changeset [c65464a4] by Max Lingua <max.lingua@…>
PS2: Added support for latest SDK in configure
00:04 Changeset [c0de1095] by Max Lingua <max.lingua@…>
PS2: Added support for latest SDK in configure

01/23/14:

23:35 Changeset [0f264e2d] by Max Lingua <max.lingua@…>
PS2: Added compact Makefile.ps2.dev for debug
23:34 Changeset [5e36716b] by Max Lingua <max.lingua@…>
PS2: Made it quieter unless -DLOGORRHEIC is set
23:34 Changeset [6487c362] by Max Lingua <max.lingua@…>
PS2: Init Ps2Input after USB drivers are loaded
23:34 Changeset [c16c6653] by Max Lingua <max.lingua@…>
PS2: Improved support for profiling (gprof) build
23:34 Changeset [ab3a1b5e] by Max Lingua <max.lingua@…>
PS2: commented "offending" free in startIrxModules TODO: investigate …
23:34 Changeset [487e642d] by Max Lingua <max.lingua@…>
PS2: Support for latest SDK with -DNEW_PS2SDK
23:33 Changeset [4ccdb3e2] by Max Lingua <max.lingua@…>
Merge branch 'master' of git://github.com/scummvm/scummvm
23:23 Changeset [2fe303ce] by Johannes Schickel <lordhoto@…>
Merge pull request #409 from lordhoto/rtti Enable RTTI and clean up …
23:22 Changeset [a7f94591] by Johannes Schickel <lordhoto@…>
BUILD: Enable RTTI on Android. Thanks to fuzzie for these changes.
23:16 Changeset [c819d7a7] by Max Lingua <max.lingua@…>
PS2: Added compact Makefile.ps2.dev for debug
23:15 Changeset [83de528c] by Max Lingua <max.lingua@…>
PS2: Made it quieter unless -DLOGORRHEIC is set
22:22 Changeset [29eeb91] by Johannes Schickel <lordhoto@…>
Merge pull request #423 from lordhoto/engine-path-setup ENGINES: Make …
22:00 Changeset [6927e57] by Alyssa Milburn <fuzzie@…>
ANDROID: Add 32bpp support. We still prefer 16bpp for performance reasons.
21:32 Changeset [f9b753fd] by Max Lingua <max.lingua@…>
PS2: Init Ps2Input after USB drivers are loaded
20:56 Changeset [aa87af50] by Johannes Schickel <lordhoto@…>
Merge pull request #422 from lordhoto/agos-archive AGOS: Archive code …
20:41 Changeset [678bd577] by Max Lingua <max.lingua@…>
PS2: Improved support for profiling (gprof) build
20:01 Changeset [91ebc07e] by sev-
FULLPIPE: Enable sceneFinal
20:01 Changeset [19bf8cf4] by sev-
FULLPIPE: Implement sceneHandlerFinal_startFinal()
20:01 Changeset [e9ced07] by sev-
FULLPIPE: Implement sceneHandlerFinal_fallCoin()
20:01 Changeset [c776ec6] by sev-
FULLPIPE: More code to sceneFinal
20:01 Changeset [7ce04e03] by sev-
FULLPIPE: Implement sceneHandlerFinal()
20:01 Changeset [34c2ba5f] by sev-
FULLPIPE: Implement sceneFinal_updateCursor()
20:01 Changeset [7277ad7a] by sev-
FULLPIPE: Plug sceneFinal in
20:01 Changeset [8154da85] by sev-
FULLPIPE: Initial code for sceneFinal
17:47 Changeset [22acfe8] by wjp
Merge pull request #424 from wjp/amigaos4-fs AMIGAOS4: FSNode fixes
06:02 Changeset [75804908] by Max Lingua <max.lingua@…>
PS2: commented "offending" free in startIrxModules TODO: investigate …
05:34 Changeset [d7af8d0e] by Max Lingua <max.lingua@…>
PS2: Support for latest SDK with -DNEW_PS2SDK

01/22/14:

22:49 Ticket #6499 (WME: Chivalry - throws error at startup.) closed by somaen
invalid
22:18 Changeset [219a68ee] by wjp
AMIGAOS4: Clarify virtual fs root node
21:54 Changeset [d32816c0] by wjp
AMIGAOS4: Allow getParent() to work for non-directories
21:54 Changeset [58aaef33] by wjp
AMIGAOS4: Make isReadable return false for non-existent files This …
20:31 Ticket #4444 (NIPPON: wont start in Dreamcast port) closed by digitall
fixed
17:51 Changeset [3fd28f31] by uruk <koppirnyo@…>
AVALANCHE: Implement majorRedraw().
17:09 Changeset [c53c4ca6] by uruk <koppirnyo@…>
AVALANCHE: Remove/move variables.
17:08 Changeset [65931d7] by Johannes Schickel <lordhoto@…>
TINSEL: Take advante of Engine::initializePath. This makes sure that …
17:07 Changeset [651e2808] by Johannes Schickel <lordhoto@…>
ENGINES: Introduce method Engine::initializePath which sets up …
17:00 Changeset [681bc68] by uruk <koppirnyo@…>
AVALANCHE: Remove unused code.
16:33 Changeset [1fa74e35] by Johannes Schickel <lordhoto@…>
WINTERMUTE: Two minor formatting fixes.
15:27 Changeset [a4fa8fe2] by sev-
FULLPIPE: Enable scene38. This completes the scene
15:27 Changeset [9a881b83] by sev-
FULLPIPE: Finish renames in scene38
15:27 Changeset [4cdf4eb4] by sev-
FULLPIPE: Started renames in scene38
02:34 Changeset [2479a53d] by uruk <koppirnyo@…>
AVALANCHE: Move kTune and TuneType to Dialogs.
02:04 Changeset [3e125626] by dreammaster
VOYEUR: Renaming of thread data pointers

01/21/14:

23:53 Changeset [047df694] by Johannes Schickel <lordhoto@…>
AGOS: Use Common::File instead of SearchMan. This makes sure the hack …
23:30 Ticket #6506 (AGOS: Engine detects, but does not work with, data files ending with a ".") created by eriktorbjorn
[…] […]
23:30 Changeset [1cee8439] by Johannes Schickel <lordhoto@…>
AGOS: Get rid of ArchiveMan in favor of global SearchMan. This in …
23:14 Changeset [e560dca] by Johannes Schickel <lordhoto@…>
AGOS: Slightly clean up ArchiveMan code. This removes the (always …
22:52 Changeset [0f36a56b] by Johannes Schickel <lordhoto@…>
OPENGL: Properly query for OpenGL errors. There might be various …
22:15 Changeset [10a3b3e9] by Johannes Schickel <lordhoto@…>
BUILD: Remove now superfluous _taskbar=no in Wii specific configuration.
22:15 Changeset [f93ebdc9] by Johannes Schickel <lordhoto@…>
Merge pull request #421 from lordhoto/taskbar-cleanup BUILD: Taskbar …
21:17 Changeset [51c0f0e] by sev-
FULLPIPE: Complete sceneHandler38_animateAlcoholics()
20:23 Changeset [b098b74] by David Turner <dgturner@…>
Merge pull request #413 from AReim1982/master WII: Implement changes …
18:34 Changeset [db07a1cf] by Johannes Schickel <lordhoto@…>
BUILD: Auto detect taskbar support. Formerly the taskbar support was …
18:01 Changeset [4412e12] by Johannes Schickel <lordhoto@…>
BUILD: Rename libunity support variable to "USE_UNITY" instead of …
17:45 Changeset [2e93f5ab] by somaen
WINTERMUTE: Enable Wintermute by default.
15:28 Changeset [711522e] by sev-
FULLPIPE: Started implementation of sceneHandler38_animateAlcoholics()
15:28 Changeset [33b6d087] by sev-
FULLPIPE: Implement sceneHandler38_propose()
15:28 Changeset [5137f609] by sev-
FULLPIPE: Implement sceneHandler38_point()
15:28 Changeset [7d49a97] by sev-
FULLPIPE: Implement sceneHandler38_hammerKick()
15:03 Changeset [eff22cb4] by Alexander Reim <alexander@…>
WII: Implement changes needed by DevKitPPC R26 and later This changes …
11:39 Changeset [d1b7fd9b] by digitall
QUEEN: Migrate listSaves() function to game target for save naming.
03:59 Changeset [b247d8d0] by dreammaster
VOYEUR: Fix for aborting out of sending someoneo the tape
01:25 Changeset [2dfbad80] by somaen
WINTERMUTE: Avoid using Graphics::copyFrom to copy FMV-frames. …
00:32 Changeset [0b76f66e] by somaen
WINTERMUTE: Special-case FMV-handling to not fill the screen with …
00:32 Changeset [4f4599b] by somaen
WINTERMUTE: Fix bug that prevented the opaque and binary blit speedups …

01/20/14:

23:31 Changeset [3fc2a80b] by dreammaster
VOYEUR: Fix palette issues in second half of doGossip
22:11 Changeset [a662be5] by dreammaster
VOYEUR: Fix palette issues in first half of doGossip
04:00 Changeset [0e68c9ac] by dreammaster
VOYEUR: Fix for SVoy data initialization
03:46 Changeset [758e35e7] by dreammaster
VOYEUR: Further savegame loading fixes
02:58 Changeset [f49a0e3a] by dreammaster
VOYEUR: Some fixes for savegame loading
01:59 Changeset [7382fe0b] by digitall
QUEEN: Fix missing GUIO_NOSPEECH flag on Demo and Floppy AD entries. …

01/19/14:

20:34 Ticket #6505 (RINGWORLD2: Laser diffusion field doesn't look quite right) created by eriktorbjorn
[…] […]
17:53 Changeset [b69a2c8] by Max Lingua <max.lingua@…>
PS2: scummsys.h (u)int64 is "long" for PS2
13:06 Changeset [273974cc] by sev-
FULLPIPE: Implement sceneHandler38_tryTakeBottle() and postHammerKick()
13:02 Changeset [055b390b] by sev-
FULLPIPE: Implement sceneHandler38_drink()
12:59 Changeset [7e07e344] by sev-
FULLPIPE: Implement sceneHandler38()
12:37 Changeset [151a13d8] by sev-
FULLPIPE: Implement scene38_setBottleState()
12:28 Changeset [a5a60d56] by sev-
FULLPIPE: Plug scene38 in
12:19 Changeset [f923425] by sev-
FULLPIPE: Initial code for scene38
06:45 Changeset [90d1e99] by Max Lingua <max.lingua@…>
PS2: added missing default engines to Makefile.ps2
05:51 Changeset [001e3f76] by Max Lingua <max.lingua@…>
PS2: modified sword25 loslib.cpp to support PS2
05:17 Changeset [951f5c5b] by Max Lingua <max.lingua@…>
PS2: added missing default engines to Makefile.ps2
05:02 Changeset [9f7d8f5f] by Max Lingua <max.lingua@…>
PS2: modified sword25 loslib.cpp to support PS2
04:47 Changeset [00873d3] by dreammaster
VOYEUR: Fix for phone message playing every time apartment was shown
04:44 Changeset [b345785c] by Max Lingua <max.lingua@…>
PS2: added missing default engines to Makefile.ps2
04:23 Changeset [9e130f27] by Max Lingua <max.lingua@…>
PS2: modified sword25 loslib.cpp to support PS2
02:03 Changeset [0222302] by Max Lingua <max.lingua@…>
PS2: added missing default engines to Makefile.ps2
01:41 Changeset [4276ee9] by Max Lingua <max.lingua@…>
PS2: modified sword25 loslib.cpp to support PS2
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