Timeline



02/08/14:

23:50 Changeset [fd576f1e] by Strangerke
TSAGE: R2R - Fix issue in ScannerDialog
23:42 Changeset [b75da52c] by Strangerke
TSAGE: R2R - Reduce the scope of some variables
23:36 Changeset [0e6c4de8] by Strangerke
TSAGE: Ringworld - Remove a redundant check on the previous scene …
23:29 Changeset [2e388b33] by Strangerke
TSAGE: Ringworld - Reduce the scope of a couple of variables
23:20 Changeset [078b738c] by Strangerke
TSAGE: BF - Remove a redundant check on the previous scene number in …
21:18 Ticket #6529 (WME: Corrosion - crash on typing into a terminal) created by raziel-
[…] […]
18:20 Changeset [fba54843] by Strangerke
TSAGE: BF - Fix a bug in scene 570 (entering password)
18:13 Changeset [3c77b717] by Strangerke
TSAGE: BF - Remove a redundant check on the previous scene number in …
18:05 Changeset [074c11f] by Strangerke
TSAGE: Silent some CppCheck warnings
17:11 Changeset [1ba4cce1] by uruk <koppirnyo@…>
AVALANCHE: Repair GhostRoom::doBat().
17:07 Changeset [5c9029c7] by uruk <koppirnyo@…>
AVALANCHE: Finish GhostRoom's implementation.
16:37 Changeset [bb596a5b] by uruk <koppirnyo@…>
AVALANCHE: Implement another pair of floating eyeballs. Repair the …
16:16 Changeset [46a341b4] by uruk <koppirnyo@…>
AVALANCHE: Implement the ghostroom's animation until Avvy turns back.
16:03 Changeset [b57345e7] by uruk <koppirnyo@…>
AVALANCHE: Add the yelling to the end of the ghost's animation.
15:54 Changeset [3ebd83d] by uruk <koppirnyo@…>
AVALANCHE: Repair the ghost's animation. Now it doesn't overlap with …
15:48 Changeset [2642b064] by uruk <koppirnyo@…>
AVALANCHE: Implement the animation of the ghost. Modify …
15:33 Ticket #6528 (WME: Unknown Mental Repairs Inc version) created by raziel-
[…] […]
15:20 Ticket #6527 (WME: J.U.L.I.A. - Assertion when landing on the planet) created by raziel-
[…] […]
14:41 Changeset [410d548] by uruk <koppirnyo@…>
AVALANCHE: Implement GhostRoom::doBat().
14:07 Ticket #6526 (WME: 5LD - background goes black on decisions) created by raziel-
[…] […]
14:01 Ticket #6525 (AGOS: FF - Loyalty Rating never changes in 4 CD version) created by eriktorbjorn
[…] […]
10:45 Changeset [a90c5369] by sev-
FULLPIPE: Implement sceneHandler27_sub02()
01:57 Changeset [26f54751] by dreammaster
VOYEUR: Remove redundant code from RL2Decoder class
01:46 Changeset [e3b666a2] by dreammaster
VOYEUR: Standardised delay amount between frame checks in video …
01:40 Changeset [9d86715] by dreammaster
VOYEUR: Renaming SVoy fields

02/07/14:

22:21 Changeset [085c53b] by sev-
FULLPIPE: Implement sceneHandler27_maidSwitchback()
22:21 Changeset [b390868] by sev-
FULLPIPE: Implement sceneHandler27_driverPushButton()
20:30 Ticket #6524 (SCUMM: CoMI engine abort with missing musdisk1.bun) created by SF/zaunhasi
[…] […]
16:11 Changeset [62e7b4b] by johndoe123 <john_doe@…>
BBVS: Fix GCC warning (signed/unsigned comparison)
16:03 Changeset [cb2503aa] by Marisa-Chan <llancelot7@…>
ZVISION: Refactor of pushtoggle code, now full functional implementation.
14:29 Ticket #6523 (EOB1: Monster idle animation broken) closed by lordhoto
fixed
14:25 Changeset [08738ac6] by Johannes Schickel <lordhoto@…>
KYRA: Fix monster idle animation in EoB 1+2. (bug #6523) The bug …
13:41 Ticket #6523 (EOB1: Monster idle animation broken) created by SF/frankiexo
[…] […]
13:03 Changeset [f407a292] by dreammaster
VOYEUR: Fix decoder _curFrame to start at -1
11:00 Ticket #6521 (NEVERHOOD: buggy waterfall sound) closed by digitall
duplicate
09:07 Changeset [00337400] by Marisa-Chan <thunder_8888@…>
ZVISION: Fix lever code;
08:37 Changeset [3471c0c2] by johndoe123 <john_doe@…>
BBVS: Fix compilation in MSVC10 as suggested by dreammaster
07:42 Changeset [9b8e6f54] by sev-
VIDEO: Add additional FourCC appearing in some Zvision engine game versions
03:47 Changeset [ab0cdde5] by dreammaster
VOYEUR: Fix sound distortions in the second part of the gossip interview

02/06/14:

21:50 Changeset [f5ea651e] by sev-
FULLPIPE: Implement BallChain::init()
21:50 Changeset [998e86ae] by sev-
FULLPIPE: Removed cyrillic constants
21:50 Changeset [d492457c] by sev-
FULLPIPE: Implement sceneHandler27_batLogic()
21:50 Changeset [2d2c9929] by sev-
FULLPIPE: Implement sceneHandler27_calcWinArcade()
14:33 Ticket #6522 ( OUYA : ScummVM freeze when cancelling OUYA app menu.) created by SF/miammiam
[…] […]
09:46 Ticket #6521 (NEVERHOOD: buggy waterfall sound) created by SF/badfiles
[…] […]
09:44 Ticket #6520 (NEVERHOOD: buggy sound of the waterfall) created by SF/badfiles
[…] […]
07:19 Changeset [a446968b] by Strangerke
TSAGE: R2R - rename EFFECT_3
07:10 Changeset [4df0a42e] by Strangerke
TSAGE: R2R - Get rid of some magic values
06:25 Ticket #6511 (Win95 Polish version not detected ) closed by Strangerke

02/05/14:

21:58 Changeset [a231d6c7] by sev-
FULLPIPE: Bugfix in scene27
21:58 Changeset [ff50ea7] by sev-
FULLPIPE: Implement sceneHandler27_knockBats()
21:58 Changeset [7ece1b1e] by sev-
FULLPIPE: Implement sceneHandler27_batSetColors()
21:22 Ticket #6519 (RINGWORLD2: Wrong cursor in Select Character dialog) created by eriktorbjorn
[…] […]
19:42 Ticket #6518 (TSAGE: Ringworld2 - Seeker never gives up trying to open the wrong ...) created by eriktorbjorn
[…] […]
16:18 Changeset [2ad76258] by somaen
WINTERMUTE: Change the copyFrom-simplifications to depend on pitch …
14:07 Changeset [cfb0492c] by Johannes Schickel <lordhoto@…>
KYRA: Fix scrolling credits in HoF.
14:00 Changeset [f6c68719] by dreammaster
VOYEUR: Fix preloading incriminating videos if the debug _iForceDeath …
13:41 Changeset [d0ca824a] by dreammaster
VOYEUR: Opening sequence video should not be completely skipped
12:36 Changeset [737e38ef] by uruk <koppirnyo@…>
AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation.
09:51 Changeset [1af04e93] by uruk <koppirnyo@…>
AVALANCHE: Hide/reveal the mouse cursor in GhostRoom::run().
09:51 Changeset [acb70b6] by uruk <koppirnyo@…>
AVALANCHE: Implement GhostRoom::wait().
09:51 Changeset [f26bbefb] by uruk <koppirnyo@…>
AVALANCHE: Make constants really const.
09:51 Changeset [2ca5143] by uruk <koppirnyo@…>
AVALANCHE: Remove unnecessary checks from picture creatings.
09:51 Changeset [89386900] by uruk <koppirnyo@…>
AVALANCHE: Add ghostDrawGlerk().
03:38 Changeset [eca87a63] by dreammaster
VOYEUR: Renamings for the fields of the new StateResource class
03:23 Changeset [f075f033] by dreammaster
VOYEUR: Convert ControlResource::_ptr raw data to a deserialized state …
02:22 Ticket #6517 (WME: Dirty Split - has broken dancer image in the VaVoom-bar.) created by somaen
[…] […]
01:35 Changeset [49e3c9bc] by dreammaster
VOYEUR: Moved RL2Decoder::seek to be seekIntern

02/04/14:

22:18 Changeset [a1a4e809] by sev-
FULLPIPE: Implement sceneHandler27_batFallLogic()
18:54 Changeset [5a1c9bc7] by uruk <koppirnyo@…>
AVALANCHE: Implement rest of the loading in Ghostroom. Also move it …
17:51 Changeset [3eb2c05] by uruk <koppirnyo@…>
AVALANCHE: Rename/move/implement plainGrab().
11:07 Changeset [81992bf] by uruk <koppirnyo@…>
AVALANCHE: Some renaming in Background.
11:06 Changeset [a0e2810] by uruk <koppirnyo@…>
AVALANCHE: Some renaming connected to Ghostroom.
09:50 Changeset [65d4695] by uruk <koppirnyo@…>
AVALANCHE: Really remove that function.
09:48 Changeset [671ff32f] by uruk <koppirnyo@…>
AVALANCHE: Change some variable's type, remove unused function.
09:30 Changeset [29cd1614] by uruk <koppirnyo@…>
AVALANCHE: Rename/move/implement getMe().
08:01 Changeset [08e7b5a8] by uruk <koppirnyo@…>
AVALANCHE: Remove references to removed variables.
07:59 Changeset [9a08e045] by uruk <koppirnyo@…>
AVALANCHE: Implement loading and drawing of the picture of the ghost.
05:20 Changeset [07f57ac6] by dreammaster
VOYEUR: Simplified reference to audio and video tracks in the RL2Decoder
05:14 Changeset [bb37927a] by dreammaster
VOYEUR: Cleaner implementation of RL2Decoder seek
05:05 Changeset [77d8810b] by dreammaster
VOYEUR: Converted RL2 header getFrameRate to use Common::Rational
04:44 Changeset [d5231aa] by dreammaster
VOYEUR: Moved RL2Decoder into Voyeur namespace, and merged with …
04:05 Ticket #6482 (PUTTZOO : Graphic Glitch on Lion Cup close up scene) closed by SF/mthreepwood
duplicate
04:00 Changeset [90b7d10a] by dreammaster
VOYEUR: Fixes to keep credits on-screen during opening sequence
03:55 Ticket #6516 (ScummVM-Tools: Compile error with C++98) closed by SF/mthreepwood
03:45 Changeset [0c1a0a28] by dreammaster
VOYEUR: Re-enabled and completed implementing title sequence
03:02 Changeset [d3f4156e] by dreammaster
VOYEUR: Clean up, commenting, and bugfixes for checking for murder
02:27 Changeset [683ef9d5] by dreammaster
VOYEUR: Fix for control data comparisons in parsePlayCommands
01:32 Changeset [4a454ed7] by Marisa-Chan <llancelot7@…>
ZVISION: New search manager for handle right handle for ZIX-files.
01:29 Changeset [be296c58] by dreammaster
VOYEUR: Removed some method declarations that are no longer in the …
01:16 Changeset [ae9bca6] by dreammaster
VOYEUR: Remove a lot of outdated TODO's and clean up of stubbed methods
00:44 Ticket #6516 (ScummVM-Tools: Compile error with C++98) created by Kirben
[…] […]

02/03/14:

20:58 Changeset [a67b7f4] by sev-
FULLPIPE: Implement sceneHandler27_batCalcDistance()
20:50 Changeset [140f1103] by sev-
FULLPIPE: Implement sceneHandler27_animateBats()
20:22 Changeset [db02b57] by sev-
FULLPIPE: Implement sceneHandler27_startBat()
20:09 Changeset [b2518bd] by sev-
FULLPIPE: Implement sceneHandler27_sub04() and sceneHandler27_sub07()
19:36 Changeset [2ed9d0d] by sev-
FULLPIPE: Implementated sceneHandler27_showNextBat()
19:30 Changeset [a52c6eb5] by sev-
FULLPIPE: Implement sceneHandler27_takeVent()
19:27 Changeset [5d99d91] by sev-
FULLPIPE: Implement sceneHandler27_driverGiveVent()
19:23 Changeset [75a6aec] by sev-
FULLPIPE: Update scene27 callbacks
19:20 Changeset [090d971] by sev-
FULLPIPE: Implement sceneHandler27_throwBat()
19:14 Changeset [bdd282ef] by sev-
FULLPIPE: Implement sceneHandler27_clickBat()
19:04 Changeset [b128b8ca] by sev-
FULLPIPE: Implement sceneHandler27_startAiming()
19:00 Changeset [8225ffd0] by sev-
FULLPIPE: Enable scene27
18:58 Changeset [e34c357b] by sev-
FULLPIPE: Implement sceneHandler27_winArcade()
13:46 Changeset [f5ffef7b] by sev-
FULLPIPE: Implement sceneHandler27_aimDude()
13:46 Changeset [a7c0495] by sev-
FULLPIPE: Implement sceneHandler27()
13:46 Changeset [8f9bc161] by sev-
FULLPIPE: Plug scene27 in
06:23 Changeset [8385a0ef] by dreammaster
VOYEUR: Implemented checkForKey
05:38 Changeset [e0a142ed] by dreammaster
VOYEUR: Fix loading of savegame descriptions
05:25 Changeset [fcaf2af6] by dreammaster
VOYEUR: Add a hotspot to the aprtment for the ScummVM GMM The …
05:07 Changeset [22347248] by dreammaster
VOYEUR: Clean up debug channels
04:59 Changeset [d13b529c] by dreammaster
VOYEUR: Improvements to debugger command for changing time period
03:38 Changeset [4ef57db] by dreammaster
VOYEUR: General field renaming and comments
01:28 Changeset [f88985dc] by dreammaster
VOYEUR: Added debugger command to show mouse position
00:17 Changeset [ff68d8f8] by dreammaster
VOYEUR: Added some comments
00:01 Changeset [569fa63a] by dreammaster
VOYEUR: Fix for not highlighting camera on Monday morning after …
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