Timeline



01/17/14:

23:59 Changeset [9d9ced07] by clone2727 <clone2727@…>
Merge pull request #366 from clone2727/he-saves-target-name RFC: Make …
20:52 Changeset [c87074f8] by Strangerke
MORTEVIELLE: Some refactoring in Action
20:28 Changeset [0d4d7a66] by Strangerke
MORTEVIELLE: rename a variable
18:32 Changeset [3587d870] by sev-
FULLPIPE: Enable scene35
16:49 Ticket #6501 (WME: 5LD - Missing text in msg boxes) created by misterhands
[…] […]
16:42 Ticket #6500 (WME: Theora player issues) created by misterhands
[…] […]
11:57 Changeset [8388714a] by sev-
FULLPIPE: Renames in scene35. This completes the scene
11:46 Changeset [8a2b186] by sev-
FULLPIPE: Implement sceneHandler35_genFlies()
09:56 Changeset [9c9f59d5] by Marisa-Chan <thunder_8888@…>
ZVISION: Move lever code to use MetaAnimation.
09:54 Changeset [ff2a2088] by Marisa-Chan <thunder_8888@…>
ZVISION: Move code of animation_node to use meta_animation.
09:52 Changeset [3a1fda6] by Marisa-Chan <thunder_8888@…>
ZVISION: New class for handle rlf and avi animations.
06:39 Changeset [05360d66] by Strangerke
MORTEVIELLE: Remove unused structure and an obsolete comment
04:58 Ticket #6476 (DC: Soltys (CGE) crashes at start up) closed by digitall
fixed
04:32 Changeset [3cf79e07] by digitall
CGE: Further alignment fixes to Bitmap class. This fixes bug #6476 - …
04:10 Changeset [7b7ae43f] by Marisa-Chan <thunder_8888@…>
ZVISION: Implement crossfade.
04:07 Changeset [d973b1fb] by Marisa-Chan <thunder_8888@…>
ZVISION: Implement attenuate code.
03:57 Changeset [41415002] by Marisa-Chan <thunder_8888@…>
ZVISION: Implement PanTrack.
03:11 Changeset [c1657dc2] by dreammaster
VOYEUR: Fix selection of apartment music after initial phone call ends
02:32 Changeset [61224e72] by Marisa-Chan <thunder_8888@…>
ZVISION: Move MusicNode to use Audio::SoundHandle.

01/16/14:

21:58 Changeset [9afeafd3] by Johannes Schickel <lordhoto@…>
TONY: Cleanup (don't compare pointer with false).
21:56 Changeset [67bf71f4] by Johannes Schickel <lordhoto@…>
KYRA: Slight cleanup.
21:46 Changeset [e00ae091] by Johannes Schickel <lordhoto@…>
AUDIO: Cleanup MT-32 code a bit. This removes overwrites in …
21:39 Changeset [5ccec11] by sev-
FULLPIPE: Implement sceneHandler35_startFlow()
21:39 Changeset [0bb98d6] by sev-
FULLPIPE: Implement sceneHandler35_stopFlow() and _shrink()
21:39 Changeset [ad33e9c0] by sev-
FULLPIPE: Implement sceneHandler35()
21:21 Changeset [1eb10b1a] by Johannes Schickel <lordhoto@…>
AUDIO: Register EAS sound driver as plain sound type. MIDI code will …
21:20 Changeset [d99f23f] by Johannes Schickel <lordhoto@…>
AUDIO: Register FluidSynth driver as plain sound type. MIDI code will …
21:18 Changeset [5ea87462] by Johannes Schickel <lordhoto@…>
AUDIO: Register MT-32 emulator as plain sound type. Formerly the …
16:27 Changeset [f60b6cb1] by sev-
FULLPIPE: Plug scene35 in
16:27 Changeset [f79390f] by sev-
FULLPIPE: Initial code for scene35
14:25 Changeset [b0e39755] by dreammaster
VOYEUR: Implemented remaining initialisations in sInitPic

01/15/14:

22:04 Changeset [19ae43aa] by uruk <koppirnyo@…>
AVALANCHE: Move Clock to dedicated files.
19:36 Changeset [f2206381] by uruk <koppirnyo@…>
AVALANCHE: Fix another bug regarding speaking. This prevents the …
19:22 Changeset [ee0d3b6] by uruk <koppirnyo@…>
AVALANCHE: Repair bug regarding speaking in bed.
19:03 Changeset [de4ec97] by uruk <koppirnyo@…>
AVALANCHE: Implement wobble, move it to Animation.
17:00 Changeset [96d4b67d] by uruk <koppirnyo@…>
AVALANCHE: Implement, rename, move zonk() and connected functions. …
17:00 Changeset [b5b0aa25] by uruk <koppirnyo@…>
AVALANCHE: Implement setBackgroundColor().
16:57 Changeset [78b25b17] by Strangerke
MORTEVIELLE: Split resetVariables in two, reuse it in engine constructor
15:23 Changeset [b4af4dc8] by uruk <koppirnyo@…>
Merge branch 'master' of https://github.com/scummvm/scummvm
15:23 Changeset [f6c1440] by uruk <koppirnyo@…>
AVALANCHE: Repair rest of the credits.
13:39 Changeset [b5498bc3] by sev-
FULLPIPE: Implement ModalMap::getScenePicture()
13:39 Changeset [4a792953] by sev-
FULLPIPE: Implement ModalMap::initMap()
13:39 Changeset [db4c5eb2] by sev-
FULLPIPE: Implement ModalMap::init()
13:39 Changeset [f3ca6b26] by sev-
FULLPIPE: Implement ModalMap::handleMessage()
13:39 Changeset [f6ebae63] by sev-
FULLPIPE: More code to ModalMap
13:39 Changeset [659fe857] by sev-
FULLPIPE: Implement FullpipeEngine::openMap() and stub ModalMap class
11:11 Changeset [74282cd4] by somaen
WINTERMUTE: Stop any playing FMV when loading a savegame.
10:28 Changeset [ab98e22c] by uruk <koppirnyo@…>
AVALANCHE: Repair credits.pl
06:37 Ticket #6499 (WME: Chivalry - throws error at startup.) created by SF/mrugiero
[…] […]
06:12 Changeset [8524a3a7] by Strangerke
MORTEVIELLE: Add some missing variable initializations
04:19 Changeset [0985cc51] by dreammaster
VOYEUR: Implement pictures with horizontal or vertical flip
02:49 Changeset [5774ce53] by dreammaster
VOYEUR: Further saving logic
02:36 Changeset [ac408785] by digitall
ALL: Remove optimization unstable code on checking for null after new. …
01:37 Ticket #6496 (RINGWORLD2: Dialog/menu cursor glitch) closed by dreammaster
fixed
01:12 Changeset [74fbd2de] by dreammaster
TSAGE: Fix for R2R cursor closing dialogs on title screen

01/14/14:

23:11 Changeset [6814ce68] by digitall
QUEEN: Disable detection entries with unknown MD5sums. This forces …
23:07 Changeset [be9833a] by digitall
QUEEN: Switch unknown md5sums in detection entries for NULL. This …
19:00 Ticket #6493 (NEVERHOOD: Many sounds playback as loud static (Wii)) closed by johndoe123
fixed
18:58 Ticket #6481 (NEVERHOOD: Wrong walk sound in navigation scene) closed by johndoe123
fixed
18:55 Changeset [a5b617a0] by johndoe123 <john_doe@…>
NEVERHOOD: Fix for bug #6481: 'NEVERHOOD: Wrong walk sound in …
18:53 Changeset [be55f32] by johndoe123 <john_doe@…>
NEVERHOOD: Fix for bug #6493: "NEVERHOOD: Many sounds playback as loud …
11:17 Changeset [2438c55] by sev-
FULLPIPE: Sort scenes in updateMap()
11:14 Changeset [f8d835d] by sev-
FULLPIPE: Implement FullpipeEngine::updateMap()

01/13/14:

23:24 Changeset [0c0ed9fd] by somaen
WINTERMUTE: Limit the range of the panning-variable to stay within …
20:23 Changeset [0c570712] by sev-
FULLPIPE: Renames in scene34. This completes the scene
20:16 Changeset [3d1e84a] by sev-
FULLPIPE: Implement sceneHandler34_genFlies()
20:06 Changeset [4366409f] by sev-
FULLPIPE: Implement sceneHandler34_animateLeaveBoard()
20:00 Changeset [5a27411] by sev-
FULLPIPE: Implement sceneHandler34_animateAction()
19:45 Changeset [aef5655] by sev-
FULLPIPE: Implement sceneHandler34_testVent() and showVent()
19:36 Changeset [f4e64828] by sev-
FULLPIPE: Implement sceneHandler34_setExits()
18:54 Changeset [523b308] by sev-
FULLPIPE: Yet more code to scene34
18:51 Changeset [cf978529] by sev-
FULLPIPE: More code to scene34
09:22 Changeset [063d008e] by Strangerke
Merge pull request #420 from somaen/disableSDLAlpha SDL: Avoid having …
03:26 Changeset [4df249b9] by digitall
TEENAGENT: Fix two more missing callbacks. This fixes bug #6494
03:25 Ticket #6494 (TEENAGENT: Yet another unimplemented callback) closed by digitall
fixed
02:07 Changeset [9803f7e6] by Marisa-Chan <thunder_8888@…>
ZVISION: Fix code style with astyle.
00:53 Changeset [4ced9c07] by Marisa-Chan <llancelot7@…>
ZVISION: Fix killSideFxType iterator.

01/12/14:

23:21 Ticket #6497 (RINGWORLD2: Wrong animation in Lander Bay 2 Storage) closed by dreammaster
fixed
23:19 Changeset [426d5173] by dreammaster
TSAGE: Fix right animation of suit-rack in R2R landing bay
22:58 Ticket #6498 (RINGWORLD2: Crash when talking to Miranda) closed by dreammaster
fixed
22:53 Changeset [ca96b590] by dreammaster
TSAGE: Fix for speaking to R2R speakers multiple times
21:00 Changeset [af239cb] by sev-
FULLPIPE: Implement sceneHandler34_fromCactus()
20:04 Changeset [0ab4bdd] by sev-
FULLPIPE: Enable scene34
20:02 Changeset [0f0e8f1d] by sev-
FULLPIPE: Implement sceneHandler34()
19:17 Changeset [a700dba3] by sev-
FULLPIPE: Implement scene34_updateCursor()
18:44 Changeset [444934a0] by Kamil Zbróg <kamil@…>
Merge remote-tracking branch 'sync/master' into prince-malik
15:35 Ticket #6498 (RINGWORLD2: Crash when talking to Miranda) created by eriktorbjorn
[…] […]
12:27 Changeset [aef9c68f] by Marisa-Chan <llancelot7@…>
ZVISION: Implement menus.
12:20 Changeset [52bcd622] by Marisa-Chan <llancelot7@…>
ZVISION: Fix onMouseMove rectangle for scriptManager.
12:19 Changeset [e2dc6d31] by Marisa-Chan <llancelot7@…>
ZVISION: Correct RenderManager methods for support menu.
10:39 Changeset [1a4f951f] by sev-
FULLPIPE: More code to scene34
10:14 Changeset [420f3da] by sev-
FULLPIPE: Plug scene34 in
10:07 Changeset [19c8acb9] by sev-
FULLPIPE: Initial code for scene34
09:21 Changeset [fc69e5a] by sev-
FULLPIPE: Fix ModalVideoPlayer. Original reacts to more keys
09:12 Changeset [cf6cfc1] by sev-
FULLPIPE: Implement clearGlobalMessageQueueList1()
08:59 Changeset [491a045e] by sev-
FULLPIPE: Implement Movement::freePixelData()
02:59 Changeset [4e592c72] by digitall
CGE: Remove unecessary void pointer usage in resource file I/O.
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