Timeline
01/16/14:
- 21:58 Changeset [9afeafd3] by
- TONY: Cleanup (don't compare pointer with false).
- 21:56 Changeset [67bf71f4] by
- KYRA: Slight cleanup.
- 21:46 Changeset [e00ae091] by
- AUDIO: Cleanup MT-32 code a bit. This removes overwrites in …
- 21:39 Changeset [5ccec11] by
- FULLPIPE: Implement sceneHandler35_startFlow()
- 21:39 Changeset [0bb98d6] by
- FULLPIPE: Implement sceneHandler35_stopFlow() and _shrink()
- 21:39 Changeset [ad33e9c0] by
- FULLPIPE: Implement sceneHandler35()
- 21:21 Changeset [1eb10b1a] by
- AUDIO: Register EAS sound driver as plain sound type. MIDI code will …
- 21:20 Changeset [d99f23f] by
- AUDIO: Register FluidSynth driver as plain sound type. MIDI code will …
- 21:18 Changeset [5ea87462] by
- AUDIO: Register MT-32 emulator as plain sound type. Formerly the …
- 16:27 Changeset [f60b6cb1] by
- FULLPIPE: Plug scene35 in
- 16:27 Changeset [f79390f] by
- FULLPIPE: Initial code for scene35
- 14:25 Changeset [b0e39755] by
- VOYEUR: Implemented remaining initialisations in sInitPic
01/15/14:
- 22:04 Changeset [19ae43aa] by
- AVALANCHE: Move Clock to dedicated files.
- 19:36 Changeset [f2206381] by
- AVALANCHE: Fix another bug regarding speaking. This prevents the …
- 19:22 Changeset [ee0d3b6] by
- AVALANCHE: Repair bug regarding speaking in bed.
- 19:03 Changeset [de4ec97] by
- AVALANCHE: Implement wobble, move it to Animation.
- 17:00 Changeset [96d4b67d] by
- AVALANCHE: Implement, rename, move zonk() and connected functions. …
- 17:00 Changeset [b5b0aa25] by
- AVALANCHE: Implement setBackgroundColor().
- 16:57 Changeset [78b25b17] by
- MORTEVIELLE: Split resetVariables in two, reuse it in engine constructor
- 15:23 Changeset [b4af4dc8] by
- Merge branch 'master' of https://github.com/scummvm/scummvm
- 15:23 Changeset [f6c1440] by
- AVALANCHE: Repair rest of the credits.
- 13:39 Changeset [b5498bc3] by
- FULLPIPE: Implement ModalMap::getScenePicture()
- 13:39 Changeset [4a792953] by
- FULLPIPE: Implement ModalMap::initMap()
- 13:39 Changeset [db4c5eb2] by
- FULLPIPE: Implement ModalMap::init()
- 13:39 Changeset [f3ca6b26] by
- FULLPIPE: Implement ModalMap::handleMessage()
- 13:39 Changeset [f6ebae63] by
- FULLPIPE: More code to ModalMap
- 13:39 Changeset [659fe857] by
- FULLPIPE: Implement FullpipeEngine::openMap() and stub ModalMap class
- 11:11 Changeset [74282cd4] by
- WINTERMUTE: Stop any playing FMV when loading a savegame.
- 10:28 Changeset [ab98e22c] by
- AVALANCHE: Repair credits.pl
- 06:37 Ticket #6499 (WME: Chivalry - throws error at startup.) created by
- […] […]
- 06:12 Changeset [8524a3a7] by
- MORTEVIELLE: Add some missing variable initializations
- 04:19 Changeset [0985cc51] by
- VOYEUR: Implement pictures with horizontal or vertical flip
- 02:49 Changeset [5774ce53] by
- VOYEUR: Further saving logic
- 02:36 Changeset [ac408785] by
- ALL: Remove optimization unstable code on checking for null after new. …
- 01:37 Ticket #6496 (RINGWORLD2: Dialog/menu cursor glitch) closed by
- fixed
- 01:12 Changeset [74fbd2de] by
- TSAGE: Fix for R2R cursor closing dialogs on title screen
01/14/14:
- 23:11 Changeset [6814ce68] by
- QUEEN: Disable detection entries with unknown MD5sums. This forces …
- 23:07 Changeset [be9833a] by
- QUEEN: Switch unknown md5sums in detection entries for NULL. This …
- 19:00 Ticket #6493 (NEVERHOOD: Many sounds playback as loud static (Wii)) closed by
- fixed
- 18:58 Ticket #6481 (NEVERHOOD: Wrong walk sound in navigation scene) closed by
- fixed
- 18:55 Changeset [a5b617a0] by
- NEVERHOOD: Fix for bug #6481: 'NEVERHOOD: Wrong walk sound in …
- 18:53 Changeset [be55f32] by
- NEVERHOOD: Fix for bug #6493: "NEVERHOOD: Many sounds playback as loud …
- 11:17 Changeset [2438c55] by
- FULLPIPE: Sort scenes in updateMap()
- 11:14 Changeset [f8d835d] by
- FULLPIPE: Implement FullpipeEngine::updateMap()
01/13/14:
- 23:24 Changeset [0c0ed9fd] by
- WINTERMUTE: Limit the range of the panning-variable to stay within …
- 20:23 Changeset [0c570712] by
- FULLPIPE: Renames in scene34. This completes the scene
- 20:16 Changeset [3d1e84a] by
- FULLPIPE: Implement sceneHandler34_genFlies()
- 20:06 Changeset [4366409f] by
- FULLPIPE: Implement sceneHandler34_animateLeaveBoard()
- 20:00 Changeset [5a27411] by
- FULLPIPE: Implement sceneHandler34_animateAction()
- 19:45 Changeset [aef5655] by
- FULLPIPE: Implement sceneHandler34_testVent() and showVent()
- 19:36 Changeset [f4e64828] by
- FULLPIPE: Implement sceneHandler34_setExits()
- 18:54 Changeset [523b308] by
- FULLPIPE: Yet more code to scene34
- 18:51 Changeset [cf978529] by
- FULLPIPE: More code to scene34
- 09:22 Changeset [063d008e] by
- Merge pull request #420 from somaen/disableSDLAlpha SDL: Avoid having …
- 03:26 Changeset [4df249b9] by
- TEENAGENT: Fix two more missing callbacks. This fixes bug #6494 …
- 03:25 Ticket #6494 (TEENAGENT: Yet another unimplemented callback) closed by
- fixed
- 02:07 Changeset [9803f7e6] by
- ZVISION: Fix code style with astyle.
- 00:53 Changeset [4ced9c07] by
- ZVISION: Fix killSideFxType iterator.
01/12/14:
- 23:21 Ticket #6497 (RINGWORLD2: Wrong animation in Lander Bay 2 Storage) closed by
- fixed
- 23:19 Changeset [426d5173] by
- TSAGE: Fix right animation of suit-rack in R2R landing bay
- 22:58 Ticket #6498 (RINGWORLD2: Crash when talking to Miranda) closed by
- fixed
- 22:53 Changeset [ca96b590] by
- TSAGE: Fix for speaking to R2R speakers multiple times
- 21:00 Changeset [af239cb] by
- FULLPIPE: Implement sceneHandler34_fromCactus()
- 20:04 Changeset [0ab4bdd] by
- FULLPIPE: Enable scene34
- 20:02 Changeset [0f0e8f1d] by
- FULLPIPE: Implement sceneHandler34()
- 19:17 Changeset [a700dba3] by
- FULLPIPE: Implement scene34_updateCursor()
- 18:44 Changeset [444934a0] by
- Merge remote-tracking branch 'sync/master' into prince-malik
- 15:35 Ticket #6498 (RINGWORLD2: Crash when talking to Miranda) created by
- […] […]
- 12:27 Changeset [aef9c68f] by
- ZVISION: Implement menus.
- 12:20 Changeset [52bcd622] by
- ZVISION: Fix onMouseMove rectangle for scriptManager.
- 12:19 Changeset [e2dc6d31] by
- ZVISION: Correct RenderManager methods for support menu.
- 10:39 Changeset [1a4f951f] by
- FULLPIPE: More code to scene34
- 10:14 Changeset [420f3da] by
- FULLPIPE: Plug scene34 in
- 10:07 Changeset [19c8acb9] by
- FULLPIPE: Initial code for scene34
- 09:21 Changeset [fc69e5a] by
- FULLPIPE: Fix ModalVideoPlayer. Original reacts to more keys
- 09:12 Changeset [cf6cfc1] by
- FULLPIPE: Implement clearGlobalMessageQueueList1()
- 08:59 Changeset [491a045e] by
- FULLPIPE: Implement Movement::freePixelData()
- 02:59 Changeset [4e592c72] by
- CGE: Remove unecessary void pointer usage in resource file I/O.
01/11/14:
- 23:43 Changeset [1e95a49] by
- VIDEO: Add support for multiple Smacker audio tracks
- 23:43 Changeset [ce82977e] by
- VIDEO: Improve support for multiple Bink audio tracks
- 23:43 Changeset [d2e31c8d] by
- VIDEO: Improve support for multiple AVI audio tracks
- 23:43 Changeset [da604b53] by
- VIDEO: Allow for audio track selection in video types that support it
- 23:33 Changeset [592526d] by
- NEVERHOOD: Fix "Klaymen! Up here!" in module 1100, scene 2
- 23:19 Ticket #6497 (RINGWORLD2: Wrong animation in Lander Bay 2 Storage) created by
- […] […]
- 23:08 Ticket #6496 (RINGWORLD2: Dialog/menu cursor glitch) created by
- […] […]
- 22:59 Ticket #6495 (TSAGE: Ringworld2 - "Meanwhile..." intro screen looks wrong) created by
- […] […]
- 22:48 Changeset [4a0bfb75] by
- FULLPIPE: Implement StaticANIObject::preloadMovements()
- 22:48 Changeset [2d3ac310] by
- FULLPIPE: Implement StaticANIObject::adjustSomeXY()
- 22:48 Changeset [91baf357] by
- FULLPIPE: Implement StaticANIObject::calcNextStep()
- 22:39 Changeset [a2916093] by
- NEVERHOOD: Initialize NeverhoodEngine::_console variable to nullptr. …
- 18:02 Ticket #6494 (TEENAGENT: Yet another unimplemented callback) created by
- […] […]
- 16:48 Changeset [99579652] by
- GUI: Fix menu layout for low-res classic theme Since clipping is now …
- 16:21 Changeset [24b1ff15] by
- NEVERHOOD: Set engine to 'built by default'
- 15:51 Changeset [12c330c5] by
- Merge pull request #418 from JenniBee/md5s WINTERMUTE: Adding more …
- 15:36 Changeset [6677a97] by
- SDL: Avoid having SDL_SRCALPHA set even if we have alpha in the …
- 10:38 Ticket #6487 (WME: Dirty Split FR MD5) closed by
- fixed
- 10:37 Changeset [7d2dc87d] by
- WINTERMUTE: Add detection for french, italian, spanish and czech …
- 10:11 Ticket #6203 (WME: Dirty Split - Dialog coming out of wrong character) closed by
- 09:29 Changeset [b19ac169] by
- FULLPIPE: Implement MGM::calcLength()
- 09:29 Changeset [8ff8056] by
- FULLPIPE: Started implementing MGM::calcLength()
- 09:29 Changeset [17b5082a] by
- FULLPIPE: Implement MovTable destructor
- 01:28 Ticket #6493 (NEVERHOOD: Many sounds playback as loud static (Wii)) created by
- […] […]
Note:
See TracTimeline
for information about the timeline view.