Timeline



01/10/14:

23:53 Changeset [06eeb5a7] by Max Lingua <max.lingua@…>
Makefile.common: added QUIET_CC
22:41 Changeset [e3502c8f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
CONFIGURE: Add workaround for GCC bug in Dreamcast toolchain.
22:15 Ticket #6492 (TEENAGENT: Engine abort when using hay.) created by SF/mrugiero
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20:49 Changeset [ac41b91]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Fix warning
20:48 Changeset [63a51839]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Fix warning
20:31 Changeset [f710418]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement preloadCallback()
20:05 Changeset [dd848679]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Marcus Comstedt <marcus@…>
ANDROID: Set correct blending function Overlays with alpha channel in …
20:04 Changeset [4b81b129]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Marcus Comstedt <marcus@…>
GRAPHICS: Fix dest alpha formula in blendPixelPtr The original alpha …
19:18 Ticket #6491 (WME: Dirty Split - mouse prints issue) created by misterhands
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19:09 Ticket #6490 (WME: Dirty Split - color issue) created by misterhands
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18:57 Ticket #6489 (WME: Dirty Split - stereo sound issue) created by misterhands
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18:39 Ticket #6488 (WME: Dirty Split - no subtitles after intro) created by misterhands
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18:35 Ticket #6487 (WME: Dirty Split FR MD5) created by misterhands
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18:32 Ticket #6486 (SCI: MUMG EGA - problems with game save/load) created by misterhands
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17:32 Ticket #6485 (SCI: MUMG EGA - kStrCpy error) created by misterhands
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17:24 Ticket #6484 (SCI: SQ3 MAC MD5) created by misterhands
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15:56 Changeset [51d7405a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Marcus Comstedt <marcus@…>
GRAPHICS: Fix computation of addA in darkenFill() The old computation …
15:56 Changeset [66ad9e76]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Marcus Comstedt <marcus@…>
DC: Silenced some stupid warnings
15:56 Changeset [62828f86]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Marcus Comstedt <marcus@…>
DC: Workaround for usleep prototype mismatch
07:46 Changeset [a47e2a6b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Started preloadCallback() implementation
07:41 Changeset [cbe4c934]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
FULLPIPE: Silence GCC warning
07:21 Changeset [e129435] by Max Lingua <max.lingua@…>
PS2: removed unused PS2Icon ctr / dtr
07:16 Changeset [2789a2ae] by Max Lingua <max.lingua@…>
PS2: commented out unused Gs2dScreen::tvMode
07:13 Changeset [60e4af3] by Max Lingua <max.lingua@…>
PS2: OSystem_PS2::getTimeAndDate Sakamoto's date algorithm
07:07 Changeset [62d78233] by Max Lingua <max.lingua@…>
PS2: use createPixelFormat for overlay format
07:00 Changeset [847d66b3] by Max Lingua <max.lingua@…>
PS2: renamed animThread -> playAnim to avoid shadowing
06:55 Changeset [fa1bad49] by Max Lingua <max.lingua@…>
PS2: Ps2Pad::initPad added case STAT_NONE
06:50 Changeset [96a1d33c] by Max Lingua <max.lingua@…>
PS2: fixed tabs and alignment
03:22 Changeset [fa392934] by Max Lingua <max.lingua@…>
PS2: added missing casts
03:06 Changeset [31415d6f] by Max Lingua <max.lingua@…>
PS2: used C++ const_cast<...> where appropriate
02:57 Changeset [3c3604f] by Max Lingua <max.lingua@…>
PS2: cleaned cast (X*) -> (X *)
01:46 Changeset [b3c377aa]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MORTEVIELLE: Get rid of setParent()

01/09/14:

23:42 Changeset [048e04a0]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Rename vars in scene33. This completes the scene
23:42 Changeset [81be0e77]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler33_processVents()
23:42 Changeset [692b199]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler33_processJettie()
23:42 Changeset [5114398e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler33_pour()
23:42 Changeset [9cddc195]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: More code to scene33
23:42 Changeset [4d99ced1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler33_switchVent()
23:42 Changeset [10c1707]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler33_zoneClickProcess()
23:42 Changeset [919aca7f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler33_clickZones()
23:42 Changeset [a5b4db83]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Enable scene33
23:42 Changeset [3731aff7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler33()
23:42 Changeset [c02beb4a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement scene33_updateCursor() and setupMusic()
23:42 Changeset [cb1150c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Add another destructor stub
23:42 Changeset [e1b95be2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Plug scene33 in
23:42 Changeset [709428de]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Initial code for scene33
21:10 Changeset [4ad1ad36]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by wjp
NEWS: Tweak phrasing
15:33 Changeset [4137128]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by johndoe123 <john_doe@…>
NEVERHOOD: Fix sprite shadows (e.g. when on top in module 1000, scene 1)
08:32 Changeset [d19af62e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MORTEVIELLE: Get rid of setParent() in TextHandler and SoundManager
08:21 Changeset [d8d4a2c3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MORTEVIELLE: Get rid of setParent() in Menu and MouseHandler
07:54 Changeset [0a5d9252]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
AVALANCHE: Avoid check in isHolding when _thing isn't set
05:31 Changeset [dfe3d8b4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
VOYEUR: Preliminary savegame functionality

01/08/14:

20:36 Changeset [5a43fef4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
NEWS: Added support for The Neverhood
19:49 Ticket #6345 (TINSEL: DW2 is broken on big endian hardware) closed by wjp
fixed
17:48 Changeset [67c70168]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Rest of destructor stubs
17:37 Changeset [71c8d5e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Stubbed and implemented some class destructors
14:26 Changeset [a40c607]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Complete ObjstateCommand class
10:35 Changeset [70f7770c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Started fixing ObjstateCommand object inheritance
10:21 Changeset [19fb0d11]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement MessageQueue::insertExCommandAt()
09:58 Changeset [d423b5b1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement MGM::getStaticsIndex()
08:27 Ticket #6483 (SCI: LB2 - Music glitches in Olympia's & Yvette's offices) created by SF/boneosaurusrex
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01/07/14:

16:26 Changeset [5e0236e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Rename remaining vars in scene32. This completes the scene
16:20 Changeset [9313c540]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Started renames in scene32
16:14 Changeset [b495a168]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler32_trySit()
16:09 Changeset [929c868]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler32_spin()
15:57 Changeset [d821719c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler32_potLogic()
15:50 Changeset [ae5389af]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler32_ladderLogic()
15:43 Changeset [7292a08b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler32_buttonPush()
15:35 Changeset [a7ae2b4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: yet more code to scene32
15:31 Changeset [51b9d156]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: More code to scene32
15:30 Changeset [61268f44]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Enable scene32
15:09 Changeset [c2776345]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler32()
12:39 Changeset [1428cb89]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Marisa-Chan <llancelot7@…>
ZVISION: Refactoring of renderManager.
12:15 Changeset [6e82856]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement scene32_updateCursor() and setupMusic()
12:08 Changeset [2cb81f50]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Plug scene32 in
12:01 Changeset [875b8f76]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Initial code for scene32
11:04 Changeset [495b1caf]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Renames in scene28. This completes the scene
10:53 Changeset [f660c394]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler28_trySecondaryPers()
10:36 Changeset [5ac706fa]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler28_turnOn2()
08:17 Changeset [d0703467]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
VOYEUR: Fix some more CppCheck warnings
07:46 Changeset [7e5dea4f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
VOYEUR: Silent 2 CppCheck warnings by differencing if/else branches
07:27 Changeset [e6e8008e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
VOYEUR: Change some more types, add comments about unused variables
04:54 Changeset [3eff4af3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
VOYEUR: Added new data source file
04:01 Changeset [2a206ebd]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
VOYEUR: Moved SVoy and game events to their own file
01:47 Changeset [0c7f795c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SDL: Silence unused variable warning when scalers are disabled.
01:46 Changeset [97953ff4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SDL: Fix return value of getDefaultGraphicsMode when scalers are disabled.
01:21 Changeset [01269c2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler28_makeFaces()
01:20 Changeset [d78e0cf9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler28_startWork1()
01:20 Changeset [b433752a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler28_lift*Start()
01:20 Changeset [273e4bf6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler28_lift1ShowAfter()
01:20 Changeset [03f1d849]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler28_clickLift()
01:13 Changeset [e94fabc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Kamil Zbróg <kamil@…>
Merge remote-tracking branch 'sync/master' into prince-malik
00:06 Changeset [6dff157]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
VOYEUR: Remove a couple of useless variables, change type of some …

01/06/14:

23:19 Changeset [4f6c3ef]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by johndoe123 <john_doe@…>
Merge branch 'master' of github.com:scummvm/scummvm
23:17 Changeset [67483e5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by johndoe123 <john_doe@…>
NEVERHOOD: Correct fix for bug #6480 The car clipping rectangle …
22:29 Changeset [9754be2d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Tiny cleanup
22:24 Changeset [e2646269]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Add sanity check
22:24 Changeset [8a936652]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Remove redundant check
22:24 Changeset [352b8a67]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Initialize variables
22:24 Changeset [a215472]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Initialize variable
22:24 Changeset [48fef82]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Remove redundant check. CID 1148380
22:24 Changeset [2b1d7f1e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Initialize variable
22:14 Changeset [761af0e4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
HOPKINS: Remove some unused constants
21:37 Changeset [34f300b3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by wjp
SCI: Fix memory leak Thanks to digitall for testing.
21:36 Changeset [3f387c1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Enable scene28
21:36 Changeset [a5e4dc00]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Add some code to scene28
21:36 Changeset [2e84bb24]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler28()
21:36 Changeset [ac0b27f2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Sort constants by scene (5-10)
21:36 Changeset [7af79dda]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Sort constants by scene (1-4)
21:36 Changeset [63dd8460]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement scene28_updateCursor()
20:59 Ticket #6482 (PUTTZOO : Graphic Glitch on Lion Cup close up scene) created by BenCastricum
[…] […]
20:02 Changeset [475ccb24]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Minor adjustment to original load/delete dialogs This …
19:34 Changeset [cd2e204d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Fix palette fading The palette didn't fade all the way to …
16:53 Ticket #6480 (NEVERHOOD: Car glitches) closed by johndoe123
fixed
16:52 Changeset [62246364]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by johndoe123 <john_doe@…>
NEVERHOOD: Fix bug #6480 "NEVERHOOD: Car glitches"
16:51 Ticket #6481 (NEVERHOOD: Wrong walk sound in navigation scene) created by eriktorbjorn
[…] […]
16:13 Ticket #6478 (NEVERHOOD: No footstep sounds) closed by johndoe123
fixed
16:11 Changeset [6cfa27c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by johndoe123 <john_doe@…>
NEVERHOOD: Fix bug #6478 "NEVERHOOD: No footstep sounds"
14:47 Changeset [bb4a6c28]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Add mousewheel support to original save/load dialogs
14:37 Changeset [ab17bfb3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Use constants for messages in a couple of places Ideally, …
09:03 Changeset [0176d343]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Plug scene28 in
09:00 Changeset [7f85a367]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Initial code for scene28
08:43 Ticket #6480 (NEVERHOOD: Car glitches) created by eriktorbjorn
[…] […]
08:21 Changeset [6075da66]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Fix compiler warning
08:03 Changeset [12386de6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
VOYEUR: Remove an unused variable and constant
07:47 Changeset [996b2aa4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
VOYEUR: Use boolean for _isAM instead of int
07:18 Ticket #6479 (NEVERHOOD: Radio shows the wrong picture at first) closed by bluegr
fixed
07:17 Changeset [784786a2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
NEVERHOOD: Fix bug #6479 - "NEVERHOOD: Radio shows the wrong picture …
06:40 Changeset [c0a35b3b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
FULLPIPE: Initial implementation of scene music tracks
02:56 Changeset [1fb73446]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
VOYEUR: Clean up of some of the startup code
00:19 Changeset [b0b3e918]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Renames in scene26. This completes the scene
00:16 Changeset [073241d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler26_animateVents()
00:00 Changeset [3b5e4afa]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler26_testVent()

01/05/14:

23:42 Changeset [9a5fc82a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler26_updatePool()
23:29 Changeset [9e8d3c09]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler26_showVent()
23:23 Changeset [07448e89]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler26_clickVent()
22:47 Changeset [c884d5bf]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
VOYEUR: Added a state field for current game area
21:42 Changeset [86e244bb]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Enable scene26
21:42 Changeset [8707660f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: More code to scene26
21:42 Changeset [031d47e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler26()
21:42 Changeset [541ac830]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement scene26_updateCursor()
21:42 Changeset [c5126d6e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Plug scene26 in
21:42 Changeset [c58fa780]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Initial code for scene26
20:54 Changeset [9c2b761b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
VOYEUR: Rename the old _playStamp1/2 variables to have better names
20:41 Changeset [1690ffb2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
VOYEUR: Moved _stampFlags to VoyeurEngine
20:15 Changeset [7c256c49]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
VOYEUR: Refactored doAptPosX/Y into a local variable
17:29 Changeset [99dc594]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
VOYEUR: Fix for crash when changing time period
17:13 Ticket #6479 (NEVERHOOD: Radio shows the wrong picture at first) created by eriktorbjorn
[…] […]
17:01 Changeset [6849120a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
NEVERHOOD: Simplify and document Module2800::createScene()
16:20 Changeset [acf63388]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Stop the background music when showing disk player This is …
16:13 Changeset [a4cc260b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Rename remaining vars in scene25. This completes the scene
16:13 Changeset [9334e46]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Some renames in scene25
16:13 Changeset [744e5b76]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Enable scene25
16:13 Changeset [70bcb0da]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Give proper names to subs in scene25
16:13 Changeset [4babc0f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement StaticANIObject::restartMessageQueue()
16:13 Changeset [4d8a5062]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler25_sub01()
16:13 Changeset [f2cf16fa]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler25_sub02()
16:13 Changeset [1cf3fdca]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler25_startBearders()
16:13 Changeset [863a65d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler25_tryRow()
16:13 Changeset [52d9bb85]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler25_sneeze() and stopBearders()
16:13 Changeset [f082991c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler25_toLadder()
16:13 Changeset [ee242f3e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler25_rowShovel()
16:13 Changeset [634fd65]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler25_rowHand()
16:13 Changeset [f615eb48]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler25_enterTruba()
16:13 Changeset [9fad45b7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler25_animateBearders()
14:34 Changeset [7ca33d18]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
FULLPIPE: Implement ModalVideoPlayer::play() The intro Videos are …
14:34 Changeset [1632d5f3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
VIDEO: Handle the AVI 'JUNQ' and 'dmlh' chunk headers These are used …
12:20 Changeset [52ec6344]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: More code to scene25
12:20 Changeset [2c4c18a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler25()
12:20 Changeset [a7b0300]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement scene25_updateCursor() and setupWater()
12:20 Changeset [68fea7ef]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Plug scene25 in
12:20 Changeset [0066d027]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Initial code for scene25
11:35 Changeset [74981080]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
TSAGE: R2R Demo - unstable -> testing
11:33 Changeset [f16f946]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
TSAGE: R2R Demo - Move the end of demo message to staticres
10:59 Changeset [fd2cbcce]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
TSAGE: R2R - Implement alternate scene 205 used by the demo
01:32 Changeset [662bbfa]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Fix wrong indexes in Floaters. Thanks to eriktorbjorn.
01:30 Changeset [166b6edc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Rename vars in scene23. This completes the scene
01:17 Changeset [9f7bf5df]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler23_pushButton()
01:01 Changeset [65ebf472]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler23_fromStool() and fromCalendar()
00:30 Changeset [fe5454d0]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler23_testCalendar()
00:30 Changeset [e8010719]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement rest of spinWheel functions
00:30 Changeset [b0a85a9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement sceneHandler23_spinWheel1() and sendClick()
00:30 Changeset [e6017973]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: More code to scene23
00:04 Changeset [9fdb5b45]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
FULLPIPE: Silence GCC warnings
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