Timeline



01/06/14:

23:19 Changeset [4f6c3ef]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by johndoe123 <john_doe@…>
Merge branch 'master' of github.com:scummvm/scummvm
23:17 Changeset [67483e5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by johndoe123 <john_doe@…>
NEVERHOOD: Correct fix for bug #6480 The car clipping rectangle …
22:29 Changeset [9754be2d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Tiny cleanup
22:24 Changeset [e2646269]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Add sanity check
22:24 Changeset [8a936652]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Remove redundant check
22:24 Changeset [352b8a67]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Initialize variables
22:24 Changeset [a215472]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Initialize variable
22:24 Changeset [48fef82]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Remove redundant check. CID 1148380
22:24 Changeset [2b1d7f1e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Initialize variable
22:14 Changeset [761af0e4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
HOPKINS: Remove some unused constants
21:37 Changeset [34f300b3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by wjp
SCI: Fix memory leak Thanks to digitall for testing.
21:36 Changeset [3f387c1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Enable scene28
21:36 Changeset [a5e4dc00]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Add some code to scene28
21:36 Changeset [2e84bb24]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler28()
21:36 Changeset [ac0b27f2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Sort constants by scene (5-10)
21:36 Changeset [7af79dda]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Sort constants by scene (1-4)
21:36 Changeset [63dd8460]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement scene28_updateCursor()
20:59 Ticket #6482 (PUTTZOO : Graphic Glitch on Lion Cup close up scene) created by BenCastricum
[…] […]
20:02 Changeset [475ccb24]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Minor adjustment to original load/delete dialogs This …
19:34 Changeset [cd2e204d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Fix palette fading The palette didn't fade all the way to …
16:53 Ticket #6480 (NEVERHOOD: Car glitches) closed by johndoe123
fixed
16:52 Changeset [62246364]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by johndoe123 <john_doe@…>
NEVERHOOD: Fix bug #6480 "NEVERHOOD: Car glitches"
16:51 Ticket #6481 (NEVERHOOD: Wrong walk sound in navigation scene) created by eriktorbjorn
[…] […]
16:13 Ticket #6478 (NEVERHOOD: No footstep sounds) closed by johndoe123
fixed
16:11 Changeset [6cfa27c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by johndoe123 <john_doe@…>
NEVERHOOD: Fix bug #6478 "NEVERHOOD: No footstep sounds"
14:47 Changeset [bb4a6c28]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Add mousewheel support to original save/load dialogs
14:37 Changeset [ab17bfb3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Use constants for messages in a couple of places Ideally, …
09:03 Changeset [0176d343]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Plug scene28 in
09:00 Changeset [7f85a367]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Initial code for scene28
08:43 Ticket #6480 (NEVERHOOD: Car glitches) created by eriktorbjorn
[…] […]
08:21 Changeset [6075da66]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Fix compiler warning
08:03 Changeset [12386de6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
VOYEUR: Remove an unused variable and constant
07:47 Changeset [996b2aa4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
VOYEUR: Use boolean for _isAM instead of int
07:18 Ticket #6479 (NEVERHOOD: Radio shows the wrong picture at first) closed by bluegr
fixed
07:17 Changeset [784786a2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
NEVERHOOD: Fix bug #6479 - "NEVERHOOD: Radio shows the wrong picture …
06:40 Changeset [c0a35b3b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
FULLPIPE: Initial implementation of scene music tracks
02:56 Changeset [1fb73446]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Clean up of some of the startup code
00:19 Changeset [b0b3e918]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Renames in scene26. This completes the scene
00:16 Changeset [073241d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler26_animateVents()
00:00 Changeset [3b5e4afa]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler26_testVent()

01/05/14:

23:42 Changeset [9a5fc82a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler26_updatePool()
23:29 Changeset [9e8d3c09]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler26_showVent()
23:23 Changeset [07448e89]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler26_clickVent()
22:47 Changeset [c884d5bf]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Added a state field for current game area
21:42 Changeset [86e244bb]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Enable scene26
21:42 Changeset [8707660f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: More code to scene26
21:42 Changeset [031d47e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler26()
21:42 Changeset [541ac830]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement scene26_updateCursor()
21:42 Changeset [c5126d6e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Plug scene26 in
21:42 Changeset [c58fa780]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Initial code for scene26
20:54 Changeset [9c2b761b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Rename the old _playStamp1/2 variables to have better names
20:41 Changeset [1690ffb2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Moved _stampFlags to VoyeurEngine
20:15 Changeset [7c256c49]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Refactored doAptPosX/Y into a local variable
17:29 Changeset [99dc594]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Fix for crash when changing time period
17:13 Ticket #6479 (NEVERHOOD: Radio shows the wrong picture at first) created by eriktorbjorn
[…] […]
17:01 Changeset [6849120a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
NEVERHOOD: Simplify and document Module2800::createScene()
16:20 Changeset [acf63388]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Stop the background music when showing disk player This is …
16:13 Changeset [a4cc260b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Rename remaining vars in scene25. This completes the scene
16:13 Changeset [9334e46]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Some renames in scene25
16:13 Changeset [744e5b76]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Enable scene25
16:13 Changeset [70bcb0da]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Give proper names to subs in scene25
16:13 Changeset [4babc0f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement StaticANIObject::restartMessageQueue()
16:13 Changeset [4d8a5062]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler25_sub01()
16:13 Changeset [f2cf16fa]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler25_sub02()
16:13 Changeset [1cf3fdca]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler25_startBearders()
16:13 Changeset [863a65d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler25_tryRow()
16:13 Changeset [52d9bb85]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler25_sneeze() and stopBearders()
16:13 Changeset [f082991c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler25_toLadder()
16:13 Changeset [ee242f3e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler25_rowShovel()
16:13 Changeset [634fd65]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler25_rowHand()
16:13 Changeset [f615eb48]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler25_enterTruba()
16:13 Changeset [9fad45b7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler25_animateBearders()
14:34 Changeset [7ca33d18]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
FULLPIPE: Implement ModalVideoPlayer::play() The intro Videos are …
14:34 Changeset [1632d5f3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
VIDEO: Handle the AVI 'JUNQ' and 'dmlh' chunk headers These are used …
12:20 Changeset [52ec6344]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: More code to scene25
12:20 Changeset [2c4c18a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler25()
12:20 Changeset [a7b0300]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement scene25_updateCursor() and setupWater()
12:20 Changeset [68fea7ef]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Plug scene25 in
12:20 Changeset [0066d027]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Initial code for scene25
11:35 Changeset [74981080]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
TSAGE: R2R Demo - unstable -> testing
11:33 Changeset [f16f946]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
TSAGE: R2R Demo - Move the end of demo message to staticres
10:59 Changeset [fd2cbcce]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
TSAGE: R2R - Implement alternate scene 205 used by the demo
01:32 Changeset [662bbfa]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Fix wrong indexes in Floaters. Thanks to eriktorbjorn.
01:30 Changeset [166b6edc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Rename vars in scene23. This completes the scene
01:17 Changeset [9f7bf5df]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler23_pushButton()
01:01 Changeset [65ebf472]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler23_fromStool() and fromCalendar()
00:30 Changeset [fe5454d0]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler23_testCalendar()
00:30 Changeset [e8010719]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement rest of spinWheel functions
00:30 Changeset [b0a85a9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler23_spinWheel1() and sendClick()
00:30 Changeset [e6017973]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: More code to scene23
00:04 Changeset [9fdb5b45]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
FULLPIPE: Silence GCC warnings

01/04/14:

23:53 Changeset [d75c4d7f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Enable scene23
23:53 Changeset [d8c3c774]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler23()
23:53 Changeset [b0ddd171]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement scene23_setGiraffeState()
23:53 Changeset [7cb50d70]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement scene23_updateCursor()
23:53 Changeset [2f82ff1e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Plug scene23 in
23:53 Changeset [5afe7cf]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Initial code for scene23
23:53 Changeset [d1ba9ef2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Rename in MovInfo1 struct
23:53 Changeset [c174883e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement doSomeAnimation()
23:53 Changeset [fb234a2d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement Movement::countPhasesWithFlag()
23:53 Changeset [8b78fb56]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement MGM::buildExCommand2()
22:56 Changeset [0cc0c404]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
TSAGE: R2R - Remove dead code in scene 1800
22:09 Changeset [8a8a918d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
TSAGE: Add some demo specific code in sceneExt::postinit()
16:28 Changeset [b187acbf]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by wjp
FULLPIPE: Fix build
16:07 Changeset [5c01e296]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Enable temorarily disabled code
16:06 Changeset [85151641]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Proper use of copying consturctor for ExCommand
14:15 Changeset [0745e61e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement ExCommand2 methods
14:01 Changeset [a230368d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: More code to ExCommand class
13:23 Changeset [37123c16]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Complete MovGraph2::genMovement()
12:33 Ticket #6478 (NEVERHOOD: No footstep sounds) created by SF/implol
[…] […]
07:11 Changeset [ce5b8c54]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Hooked up debugger, and added a 'time' command
05:09 Changeset [7d968005]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Fixes for decoding RL2 videos with transparency
01:40 Changeset [3672e3fa]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Fix parsePlayCommands case 3 setting Video Id correctly
01:01 Changeset [3ca8f8c3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: More work on MovGraph2::genMovement()
00:27 Changeset [bb94a1a8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Simplify code in scene12
00:20 Changeset [8725a3a6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Fix crahs in Floaters::init()
00:02 Changeset [5b2acd51]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement Floaters::update()

01/03/14:

23:06 Changeset [6854decc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement Floaters::stopAll()
22:58 Changeset [ac0e6749]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement Floaters::genFlies()
22:25 Changeset [5d18c501]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement Floaters::init()
22:00 Changeset [bbecd208]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Variable renaming for Video Id
21:54 Changeset [b87d052d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement MovGraphReact::setCenter()
21:43 Changeset [25aa1b72]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Renames in class MovGraphReact
21:20 Changeset [2db6d54]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Tweaked vertical scroll area/rate for viewing mansion
21:17 Changeset [ac157b7b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Workaround for original code causing crash after calling …
20:35 Changeset [795422b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Fix loading of correct hotspot list in doInterface
20:28 Changeset [5b2ad851]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Fix names of cursor variables in doInterface
20:20 Changeset [1c370863]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Replaced original game mansion scrolling with a more effective …
19:57 Changeset [2fe89767]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: More work on MovGraph2::genMovement()
15:03 Changeset [24836990]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
FULLPIPE: Add initial implementation of some sound-related functions
08:20 Changeset [42377f36]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Some work on MovGraph2::genMovement()
08:18 Changeset [8e31d446]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
AVALANCHE: refactor initVariables by reusing resetVariables(). That …
08:10 Changeset [9ed37e6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
AVALANCHE: Split AvalancheEngine::resetVariables() in two, to make a …
08:06 Changeset [c091afa2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
AVALANCHE: Move direction reset to Animation::resetVariables()
07:56 Changeset [ea52bcd2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
TSAGE: Fix CID 1004060 - Logically dead code
07:47 Changeset [e73ee457]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
TSAGE: R2R Demo - Add some more code specifically for R2R Demo
01:28 Changeset [76f7d974]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: In progress work trying to fix doGossip
00:14 Changeset [e7b0316d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Fix flicker in scenes. Woo hoo!

01/02/14:

23:55 Changeset [979cf9ff]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Fix Background::addPictureObject()
23:11 Changeset [a21bba04]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Enable scene22. This completes the scene
23:06 Changeset [7d178a8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Rename variables in scene22
22:53 Changeset [bf304184]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler22_stoolLogic()
21:56 Changeset [fdad3971]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler22_fromStool()
21:43 Changeset [9ee4cf8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler22_handleDown() and smaller ones
21:32 Changeset [82367c9b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler22()
20:11 Changeset [073fe02b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement scene22_setBagState() and updateCursor()
20:01 Changeset [b3a9832b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Plug scene22 in
17:56 Changeset [415c3706]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Initial code for scene22
15:40 Changeset [c91f21ff]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Enable scene20. This completes the scene
15:39 Changeset [2636b92a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Renames in scene20
15:36 Changeset [dcfca53a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler20_updateFlies()
15:27 Changeset [a48ce090]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler20()
15:14 Changeset [7331a7cb]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement scene20_setExits()
15:03 Changeset [c42648fd]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Plug scene20 in
14:57 Changeset [e1b1937]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Initial code for scene20
14:31 Changeset [341a1347]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Confirmed constants
14:17 Changeset [389d1f3f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Enable scene36. This completes the scene
14:15 Changeset [b6f4bce1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Rename vars in scene36
14:14 Changeset [fcae83af]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler36()
14:02 Changeset [3d949b1b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement scene36_updateCursor()
13:56 Changeset [85420834]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Plug scene36 in
13:54 Changeset [f7235b8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Initial code for scene36
13:04 Changeset [3f7077a2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Enable scene30. This completes the scene
13:02 Changeset [8deb6908]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Rename vars in scene30
12:59 Changeset [64b001e8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler30()
12:49 Changeset [39b83756]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement scene30_updateCursor()
12:47 Changeset [b2fe937d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement scene30_enablePass()
12:44 Changeset [ff6cbe62]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Plug scene30 in
12:39 Changeset [3da54963]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Initial code for scene30
12:25 Changeset [6b87e3b0]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Enable scene31. This completes the scene
12:24 Changeset [3ccecb9f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Rename vars in scene31
12:22 Changeset [c2493c0]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler31_testCactus()
12:15 Changeset [1d865fd8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler31()
12:07 Changeset [a4ff43d4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Plug scene31 in
12:05 Changeset [36b1b40c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Initial code for scene31
09:45 Changeset [1ec92edb]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Enable scene21. This completes the scene
09:45 Changeset [0fc133ea]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement scene21_updateCursor()
09:45 Changeset [e19530ce]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Rename vars in scene21
09:45 Changeset [ada85fbf]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler21_doWiggle()
09:45 Changeset [2873bdb6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler21()
09:45 Changeset [f5c36318]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Plug scene21 in
01:04 Changeset [5686d606]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by wjp
BUILD: Support libedit readline wrapper This is used in Mac OS X. …
01:00 Changeset [781017b1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Started scene21
00:55 Ticket #6475 (NEVERHOOD: Background sounds playing during credits) closed by bluegr
fixed
00:54 Changeset [90e3e812]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
NEVERHOOD: Stop background sounds during credits (bug #6475)

01/01/14:

23:48 Changeset [34bd3aa7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Enable scene17. This completes the scene
23:48 Changeset [7873f59a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement scene17_updateCursor()
23:48 Changeset [dd143adb]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement scene17_restoreState()
23:48 Changeset [6212cc64]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: More renames in scene17
23:48 Changeset [0072cf1c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Rename vars in scene17
23:48 Changeset [17d0be2f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler17_testTruba() and …
23:48 Changeset [4b91d62d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler17_fillBottle()
23:48 Changeset [e92dc691]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Add more code to scene17
22:54 Changeset [95c17e29]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
FULLPIPE: Fix compilation with MSVC (ambiguous call to sqrt())
22:47 Changeset [485807a4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler17()
22:08 Changeset [065118d8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Plug scene17 in
22:08 Changeset [4b507b28]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Initial code for scene17.cpp
19:55 Changeset [84d4e97d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
VIDEO: Rename variables and remove pointless assertion It's RGB, not …
19:48 Changeset [75806cd7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
VIDEO: Fix Smacker palette upscaling to match Multimedia Wiki The …
19:08 Changeset [4dc80ff]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
NEVERHOOD: Fix the mouse cursor in scene 3, module 3000 (after bridge) …
16:30 Changeset [bade0e4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
TSAGE: R2R Demo - Fix some incomplete tests on GF_DEMO
16:09 Changeset [92b8dbf1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Strangerke
TSAGE: R2R - Make the demo start
15:37 Changeset [ce91844f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Rename remaining vars in scene16. This completes the scene
15:32 Changeset [08f3a67]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Rename vars in scene16
14:27 Changeset [5c9f46b8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler16_drink()
14:08 Changeset [db98d923]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler16_putOnWheel()
14:00 Changeset [b2933f9c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler16_fillMug()
13:42 Changeset [ba33bd4a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler16_showBearded()
13:38 Changeset [eca37854]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler16_startLaugh()
13:31 Changeset [1fea33cf]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: sceneHandler16_mugClick()
13:25 Changeset [ec682de1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement sceneHandler16_laughSound()
13:23 Changeset [3fccfcdc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Add some code to scene16
13:10 Changeset [65b845b5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Enable scene16
13:09 Changeset [4a191f99]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: implement sceneHandler16()
12:35 Changeset [86081fbc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Implement scene16_updateCursor()
12:06 Changeset [e1ed5cbb]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Plug scene16 in
11:44 Changeset [ae6efb09]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
JANITORIAL: Update copyright year
03:36 Changeset [86a0d366]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Implemented game ending title and credits
03:08 Changeset [5c20b3c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Implementing game end methods
01:45 Changeset [41382ad]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Started implementation of scene16
01:10 Changeset [1e3509e6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Rename remaining vars in scene14. This completes the scene
01:01 Changeset [fb4bed0c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: More var renames in scene14
00:51 Changeset [e412debf]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
FULLPIPE: Rename scene14 variables
00:43 Changeset [3e268ca4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
VOYEUR: Fix to cardPerform switch cases
Note: See TracTimeline for information about the timeline view.