Timeline
12/28/13:
- 23:46 Changeset [0b60ca36] by
- FULLPIPE: Initial code for scene13
- 22:58 Changeset [10af04d] by
- VOYEUR: Mouse flags cleanup and in progress work on doGossip
- 22:54 Changeset [1256fb6b] by
- VOYEUR: Add support for creating a PictureResource from a Graphics::Surface
- 21:55 Changeset [657811e] by
- FULLPIPE: Revert accidential change
- 21:42 Changeset [3f8c3934] by
- FULLPIPE: Correctly implement scene switching from command line
- 20:28 Changeset [5822ce96] by
- FULLPIPE: Complete scene24
- 20:22 Changeset [e488d354] by
- FULLPIPE: Implement sceneHandler24()
- 20:14 Changeset [d751e719] by
- FULLPIPE: Implement scene24_setPoolState()
- 20:04 Changeset [0af0d2bc] by
- FULLPIPE: Plug scene24 in
- 19:59 Changeset [b24b1880] by
- FULLPIPE: Initial implementation of scene24_initScene()
- 15:23 Changeset [7ad2b702] by
- NULL: Fix compilation of null backend.
- 13:21 Changeset [ba3172b] by
- NEVERHOOD: Fix crash when playing uncompressed sounds This happened …
- 12:53 Ticket #6474 (NEVERHOOD: When quitting thru menu, game screen is shown for a moment) closed by
- fixed
- 12:52 Changeset [185c232b] by
- NEVERHOOD: Fix quitting via the menu (bug #6474)
- 12:47 Changeset [6ed7f1dd] by
- NEVERHOOD: Close the game menu when pressing the Escape key
- 12:32 Ticket #6475 (NEVERHOOD: Background sounds playing during credits) created by
- […] […]
- 12:17 Changeset [9a5e5c25] by
- FULLPIPE: Renames in scene11. This completes the scene
- 12:17 Changeset [2c35897] by
- FULLPIPE: Rename variables in scene11
- 12:17 Changeset [89db579] by
- FULLPIPE: Give proper names to subs in scene11
- 12:17 Changeset [b42c8e1] by
- FULLPIPE: Implement scene11_dudeSwingCallback()
- 12:17 Changeset [08922cd] by
- FULLPIPE: Implement sceneHandler11_swingerJumpDown()
- 12:17 Changeset [8b308be1] by
- FULLPIPE: More code to scene11
- 12:17 Changeset [0238e20] by
- FULLPIPE: Implement sceneHandler11_jumpFromSwing()
- 11:31 Ticket #6473 (NEVERHOOD: Looping sounds have a slight pause between loops) closed by
- 11:30 Changeset [4ffbae3] by
- NEVERHOOD: Fix looping sounds (bug #6473) Based on salty-horse's …
- 10:19 Ticket #6474 (NEVERHOOD: When quitting thru menu, game screen is shown for a moment) created by
- […] […]
- 10:17 Changeset [2c0a94d] by
- VOYEUR: Fix right click to exit room closeups
- 10:17 Ticket #6473 (NEVERHOOD: Looping sounds have a slight pause between loops) created by
- […] […]
- 09:53 Changeset [d763f83] by
- VOYEUR: Fixes for mouse cursor calls
- 09:40 Changeset [aa42e7d2] by
- VOYEUR: Fix data needed for drawDot
- 09:32 Changeset [8fa75375] by
- VOYEUR: Bugfixes for doEvidDisplay
- 08:53 Changeset [f88c4727] by
- VOYEUR: Fixed naming of mouse state flags
- 07:45 Changeset [f01ff9a9] by
- VOYEUR: Further replacement of page flip code with flipPageAndWait calls
- 07:37 Changeset [b08e80c] by
- VOYEUR: Implemented evidence display code
- 04:09 Changeset [84752aa2] by
- VOYEUR: Refactored code fragments to use flipPageAndWait
- 04:02 Changeset [19c208a0] by
- VOYEUR: Refactored code fragments to use flipPageAndWaitForFade method
- 03:01 Changeset [9eccf91a] by
- VOYEUR: Implemented startCursorBlink and drawDot
- 02:30 Changeset [3b9cdf4] by
- VOYEUR: Fix for doRoom start and looping
12/27/13:
- 23:27 Ticket #9427 (DREAMWEB: French screenshots) closed by
- 23:27 Ticket #9428 (DREAMWEB: Spanish screenshots) closed by
- 23:13 Ticket #9495 (SOLTYS-ES: Soltys Spanish screenshots) closed by
- 23:06 Ticket #9443 (SOLTYS-PL: Soltys Polish screenshots) closed by
- 23:05 Ticket #9444 (SOLTYS: Soltys screenshots) closed by
- 22:49 Ticket #9437 (LITTLERED-IT: Little Red Riding Hood Italian screenshots) closed by
- 22:49 Ticket #9436 (LITTLERED-ES: Little Red Riding Hood Spanish screenshots) closed by
- 22:49 Ticket #9435 (LITTLERED-DE: Little Red Riding Hood German screenshots) closed by
- 22:49 Ticket #9434 (LITTLERED-FR: Little Red Riding Hood French screenshots) closed by
- 22:30 Ticket #9433 (LITTLERED-GB: Once Upon A Time-Little RedRiding Hood screens) closed by
- 22:28 Changeset [66dddbe] by
- FULLPIPE: implement sceneHandler11_sub08()
- 22:19 Changeset [a67dcf27] by
- FULLPIPE: Implement sceneHandler11_sub11()
- 22:09 Changeset [98598d2e] by
- FULLPIPE: Implement sceneHandler11_sub10()
- 21:59 Changeset [b03e329b] by
- FULLPIPE: Implement sceneHandler11_swingLogic()
- 21:49 Ticket #9429 (DREAMWEB screenshots) closed by
- 21:49 Changeset [183df043] by
- FULLPIPE: Implement sceneHandler11_sub09()
- 20:32 Changeset [2136644] by
- FULLPIPE: Implement sceneHandler11_swing0()/swing2()
- 20:24 Changeset [a7024646] by
- FULLPIPE: More code to scene11
- 20:21 Ticket #9421 (RINGWORLD: Spanish screenshots) closed by
- 20:16 Changeset [5297a438] by
- FULLPIPE: Implement sceneHandler11_restartMan() and …
- 20:11 Changeset [3bbe32fd] by
- FULLPIPE: Implement sceneHandler11_putBoot()
- 20:01 Ticket #9493 (SWORD2: Polish screenshots) closed by
- 20:00 Ticket #9492 (LSL6: Polish screenshots) closed by
- 20:00 Ticket #9491 (LSL3: Polish screenshots) closed by
- 19:59 Ticket #9490 (LSL2: Polish screenshots) closed by
- 19:58 Ticket #9489 (KQ5: Polish screenshots) closed by
- 19:43 Changeset [812f3c8a] by
- FULLPIPE: Plug scene11 in
- 19:41 Changeset [0f6ce8f5] by
- FULLPIPE: Implement scene11_updateCursor()
- 19:37 Changeset [74199c2f] by
- FULLPIPE: Implement sceneHandler11_manToSwing()
- 19:23 Changeset [ea66761b] by
- FULLPIPE: Implement sceneHandler11_hitMan()
- 12:26 Changeset [271e85a] by
- FULLPIPE: More work on sceneHandler11()
- 11:01 Changeset [03d3bfd6] by
- FULLPIPE: More work on sceneHandler11()
- 09:42 Changeset [8ed1171] by
- VOYEUR: Convert doInterface to use new rects resource type
12/26/13:
- 18:53 Changeset [4aee993] by
- FULLPIPE: More work in sceneHandler11()
- 16:39 Changeset [1191dc32] by
- SCI: remove undither option for SCI1early+ games
- 15:44 Changeset [488375e] by
- SCI: fix sci1early+ ega picture issues also remove hacks for kq5ega + …
- 15:03 Ticket #6449 (Neverhood "making of" video.) closed by
- fixed
- 14:58 Changeset [e0440ad8] by
- README: Add the game-specific options used in the Neverhood
- 14:58 Changeset [9c295171] by
- NEVERHOOD: Add an option to scale the making of videos to full screen
- 14:55 Changeset [165b8be] by
- Merge remote-tracking branch 'sync/master' into prince-malik
- 10:39 Changeset [f369170] by
- SCI: floodfill reverted, was sci1early difference fixes sq4 floppy …
- 04:47 Changeset [16cbccf] by
- VOYEUR: Remove redundant method definition
12/25/13:
- 22:36 Changeset [554756f9] by
- VOYEUR: Fix prototype for playAVideoDuration
- 22:35 Changeset [906f2546] by
- VOYEUR: Implemented getChooseButton
- 22:23 Changeset [925c839a] by
- FULLPIPE: Remove obsolete comment
- 21:49 Changeset [d5f2acb3] by
- FULLPIPE: Started implementing sceneHandler11()
- 20:30 Changeset [88c9dac8] by
- VOYEUR: Implemented playAVideoDuration
- 17:22 Ticket #9496 (FT-BR:Full Throttle Brazilian-Portuguese screenshots) created by
- […] […]
- 17:13 Changeset [da5cdd1] by
- NEVERHOOD: Move car to the correct position when entering a new scene
- 17:12 Changeset [43c22643] by
- NEVERHOOD: Change more message values to enums
- 15:53 Changeset [6bbec02a] by
- FULLPIPE: Add a new debug command, "scene" This can be used to view …
- 15:10 Changeset [962e2fd5] by
- NEVERHOOD: Change more message values to enums
- 11:58 Changeset [0e14a8ec] by
- FULLPIPE: Implement sceneHandler12_updateFloaters()
- 08:38 Changeset [6e1a7abe] by
- VOYEUR: Implemented checkForIncriminate
- 08:26 Changeset [0c82fc1b] by
- VOYEUR: Implemented checkForMurder
- 07:14 Changeset [8600bdec] by
- FULLPIPE: Catch unplugged scenes
- 07:14 Changeset [d509744d] by
- FULLPIPE: Plug scene12 in
- 07:13 Changeset [ee8d6c47] by
- FULLPIPE: Implement sceneHandler12()
- 07:13 Changeset [2ad2eb12] by
- FULLPIPE: Implement scene12_init()
- 06:07 Changeset [6e801e24] by
- VOYEUR: Enhance RectResource to handle rect sets
- 05:40 Changeset [754601b] by
- VOYEUR: Better implementation of rect resources
- 05:05 Changeset [562df7ed] by
- VOYEUR: Implement doTapePlaying
- 04:43 Changeset [c5f9cf91] by
- VOYEUR: Implemented doGossip
- 03:08 Changeset [2721c2e3] by
- VOYEUR: Implemented reviewTape and dependent code
- 02:00 Changeset [40974e4e] by
- README: Fix typo
- 01:38 Changeset [6dfd823] by
- README: Sync with the latest in-game speech/text toggles in KQ6CD/LB2CD
12/24/13:
- 22:59 Changeset [fd80030f] by
- SCI: portraits cleanup + show base picture at end
- 22:31 Changeset [a4bde6da] by
- SCI: injecting "dual" view into King's Quest 6 CD for dual mode …
- 21:24 Changeset [a72d7d39] by
- SCI: injecting "dual" view into Laura Bow 2 CD for dual mode …
- 21:00 Changeset [49473972] by
- FULLPIPE: Renames in scene15. This completes scene
- 20:49 Changeset [af5b8ccc] by
- FULLPIPE: Plug scene15 in
- 20:47 Changeset [bfb5f352] by
- FULLPIPE: Implement sceneHandler15()
- 20:14 Changeset [575f9315] by
- FULLPIPE: Implement scene15_updateCursor()
- 20:12 Changeset [f58cdb98] by
- FULLPIPE: Implement scene15_init()
- 18:16 Ticket #9495 (SOLTYS-ES: Soltys Spanish screenshots) created by
- […] […]
- 18:00 Changeset [328a525] by
- TSAGE: Remove custom shouldQuit() as it's useless
- 17:57 Changeset [28661318] by
- HOPKINS: Remove custom shouldQuit() as suggested by clone2727
- 17:31 Changeset [2f5e15d2] by
- TSAGE: R2R - change a use of checkAntiDelayCard() for consistency
- 17:24 Changeset [2895596] by
- HOPKINS: Fix bug #6456 - RTL not working.
- 14:20 Changeset [6957c5b] by
- SCI: workarounds / new bug ids in comments
- 11:56 Ticket #6472 (SIMON1: unknown Amiga/German/non-AGA/disk version) closed by
- fixed
- 09:39 Changeset [8b3efba] by
- SCI: change floodfill fix for sq4 behaviour wasn't changed in SCI1, …
- 08:37 Changeset [48156de] by
- ZVISION: Fix animation_node upper frame.
- 08:11 Changeset [0c7d1d2d] by
- ZVISION: Slot control code.
- 08:05 Changeset [fd325d49] by
- ZVISION: Add splitter function into controls class.
- 07:43 Changeset [62181883] by
- ZVISION: New easy-to-use render functions for next rendermanager …
- 07:38 Changeset [570630e] by
- ZVISION: Make update screen delayed for updates.
- 05:32 Changeset [fa6eb76d] by
- VOYEUR: Implemented further event methods, and miscellaneous
- 02:16 Changeset [43c2054f] by
- AGOS: Add German Amiga OCS version of Simon the Sorcerer 1.
- 01:29 Ticket #6472 (SIMON1: unknown Amiga/German/non-AGA/disk version) created by
- […] […]
12/23/13:
- 23:32 Changeset [156f78e7] by
- VOYEUR: Bugfixes and move for doScroll method
- 22:50 Changeset [1af5a3b] by
- VOYEUR: Fix for setting up viewport clipping rect
- 22:45 Ticket #6446 (SCI: SQ4 - Animation Bug in Orange Ship Lifting Off) closed by
- fixed
- 22:41 Changeset [c2a2a760] by
- SCI: change floodfill to fix sq4 ship taking off fixes bug #6446
- 22:14 Changeset [4eec1a49] by
- FULLPIPE: Implement scene11_setupMusic()
- 22:14 Changeset [51a83e8b] by
- FULLPIPE: Implement scene11_initScene()
- 20:38 Changeset [4f9c900a] by
- VOYEUR: Fixes for video camera battery countdown
- 19:03 Changeset [8d7b10f7] by
- NEVERHOOD: Add names to some message IDs
- 13:06 Changeset [fec15ed2] by
- FULLPIPE: Implement sceneHandler10_clickGum(). This completes scene10
- 12:54 Changeset [eaa9d8a2] by
- FULLPIPE: Implement several scene10 methods
Note:
See TracTimeline
for information about the timeline view.