Timeline



12/19/13:

22:17 Changeset [5253021f] by sev-
FULLPIPE: Remove explicit null check. CID 1138364
22:17 Changeset [b8fcaae6] by sev-
FULLPIPE: Fix explicit null dereference. CID 1138361
22:17 Changeset [0ebca033] by sev-
FULLPIPE: Fix explicit null dereference. CID 1138360
22:17 Changeset [f91f043b] by sev-
FULLPIPE: Remove logically dead code. CID 1138359
22:17 Changeset [bf59b074] by sev-
FULLPIPE: Make scene08_initScene() compilable
22:02 Changeset [0e3df54e] by Filippos Karapetis <bluegr@…>
NEWS: Remove accidental tabs
21:58 Changeset [3ac498fe] by Filippos Karapetis <bluegr@…>
NEWS: Sync with the latest changes in common, SCI and Tinsel
21:58 Changeset [2fb2ae86] by Filippos Karapetis <bluegr@…>
README: Add info about simultaneous speech and subtitles in SCI games
21:45 Ticket #5252 (KQ6: missing gate after drinking potion) closed by m-kiewitz
fixed
21:40 Changeset [a4f08654] by Martin Kiewitz <m_kiewitz@…>
SCI: kq6 script patch to fix "drink me" bottle fixes bug #5252
17:09 Changeset [3832f911] by sev-
FULLPIPE: Initial code for init_scene08()
16:45 Changeset [d8c3d472] by sev-
FULLPIPE: Enable scene07
16:42 Changeset [8862be26] by sev-
FULLPIPE: Implement sceneHandler07_openLuke()
16:38 Changeset [97cd39bb] by sev-
FULLPIPE: Implement sceneHandler07_hideLuke()
16:23 Changeset [4193742c] by sev-
FULLPIPE: Implement scene07_hide/showBox()
16:18 Changeset [58840906] by sev-
FULLPIPE: Implement sceneHandler07_closeLuke()
16:10 Changeset [db515679] by sev-
FULLPIPE: Implement sceneHandler07()
15:49 Changeset [10763d06] by sev-
FULLPIPE: Implement scene07_initScene()
14:25 Changeset [a73ea5c3] by dreammaster
VOYEUR: Beginnings of camera spy screen
07:09 Changeset [8305183e] by Strangerke
TSAGE: Ringworld - Some renaming in scene 2230
07:08 Changeset [0bcbf931] by Strangerke
TSAGE: Ringworld - Remove a useless variable
07:00 Changeset [0948d06] by Strangerke
TSAGE: Remove 3 useless variable from Scene, increment savegame version
06:48 Changeset [ca7a5cbf] by Strangerke
TSAGE: Some renaming in StripManager
03:01 Changeset [72c21cf0] by dreammaster
VOYEUR: Implemented drawIfaceTime
02:26 Changeset [f5882118] by dreammaster
VOYEUR: Implemented checkTransition
01:13 Changeset [13b4c9ca] by dreammaster
VOYEUR: Renaming of mouse click fields

12/18/13:

23:06 Changeset [6647df4] by Strangerke
TSAGE: BF - Renaming in scene 410
22:57 Changeset [33eb71a7] by Strangerke
TSAGE: R2R - Renaming in scene 3600
22:43 Changeset [761e45b] by sev-
FULLPIPE: Implement MovGraph::method2C()
22:43 Changeset [3ebcd3f] by sev-
FULLPIPE: Last renamings in scene06
22:43 Changeset [f2f867a1] by sev-
FULLPIPE: Give meaningful names to vars in scene06
22:43 Changeset [f85d40b] by sev-
FULLPIPE: Some renames in scene06
22:43 Changeset [0b187a79] by sev-
FULLPIPE: Implement sceneHandler06_setExits()
22:43 Changeset [6055acb6] by sev-
FULLPIPE: Implement sceneHandler06_sub09()
22:38 Changeset [0be8b8f] by Strangerke
TSAGE: R2R - Renaming in Scene 3500, remove a useless variable, …
21:28 Changeset [d6cc929] by Strangerke
TSAGE: R2R - Some refactoring in handlePlayer2()
19:51 Changeset [60de25fb] by Martin Kiewitz <m_kiewitz@…>
SCI: debug code to print out kq6 raw lipsync data
18:02 Changeset [edd00bec] by Martin Kiewitz <m_kiewitz@…>
SCI: another kq6 patch for audio+text support fixes dialog of man in …
16:38 Changeset [675e6643] by sev-
FULLPIPE: Implement sceneHandler06_winArcade()
16:38 Changeset [db7b6b33] by sev-
FULLPIPE: Implement sceneHandler06_mumsyBallTake()
14:34 Changeset [6cd2d01] by dreammaster
VOYEUR: Fixes for doApt mouse handling
14:17 Changeset [1a4c6d46] by dreammaster
VOYEUR: Reset doAptAnim frame delay back to what it should be
14:03 Changeset [29fe539] by dreammaster
VOYEUR: Fix error in vDoFadeInt
13:54 Changeset [29773ef1] by sev-
FULLPIPE: Implement FullpipeEngine::drawArcadeOverlay()
13:53 Changeset [23f9cb19] by dreammaster
VOYEUR: In progress work on fixing initial apartment animation
13:51 Changeset [4fb8e6e] by sev-
FULLPIPE: Implement sceneHandler06_sub08() and sceneHandler06_sub10()
13:41 Changeset [4bc2f258] by sev-
FULLPIPE: Implement sceneHandler06_sub03()
13:27 Changeset [fa94808e] by sev-
FULLPIPE: Implement sceneHandler06_sub05()
08:16 Changeset [9f1dee11] by sev-
FULLPIPE: Fix compiler warnings
06:44 Changeset [4117af41] by Strangerke
AVALANCHE: Fix out of bound access related to Pascal to C conversion
01:18 Changeset [b99176fe] by dreammaster
VOYEUR: Fix for sound playback in the apartment

12/17/13:

22:07 Changeset [ceaa86c] by Strangerke
AVALANCHE: Fix some coding convention issues, fix some warnings
21:53 Changeset [66160b98] by uruk <koppirnyo@…>
AVALANCHE: Some index fixes in Nim.
21:48 Changeset [6094a098] by uruk <koppirnyo@…>
AVALANCHE: Implement Dogfood's "AI" in Nim.
21:44 Changeset [bccc548e] by Strangerke
AVALANCHE: Silent false-positive warning reported in Buildbot
21:32 Changeset [b4ce81ba] by sev-
FULLPIPE: Implement sceneHandler06_sub04()
20:47 Changeset [17cb840b] by sev-
FULLPIPE: More code to scene06
19:49 Changeset [35758d05] by sev-
FULLPIPE: Implement sceneHandler06_throwBall()
13:28 Changeset [47bdabdb] by uruk <koppirnyo@…>
AVALANCHE: Implement startMove() in Nim.
13:11 Changeset [30e27e11] by uruk <koppirnyo@…>
AVALANCHE: Get rid of plotStone().
12:39 Changeset [c6acf6c0] by uruk <koppirnyo@…>
AVALANCHE: Implement drawing of stones in Nim.
11:59 Changeset [e57745ee] by sev-
FULLPIPE: Implement sceneHandler06_takeBall()
11:59 Changeset [8bb1666] by sev-
FULLPIPE: Implement sceneHandler06_spinHandle()
11:59 Changeset [ba0faf81] by sev-
FULLPIPE: Implement sceneHandler06_showNextBall()
11:44 Changeset [ae16ced5] by uruk <koppirnyo@…>
AVALANCHE: Implement text drawing and setup in Nim.
10:07 Changeset [ad9c247a] by uruk <koppirnyo@…>
AVALANCHE: Implement picture loading/drawing in Nim.
08:23 Changeset [3fb03efb] by sev-
FULLPIPE: Implement sceneHandler06_buttonPush()
08:14 Changeset [ce586cf8] by sev-
FULLPIPE: More code to scene06
08:08 Changeset [bdd99313] by sev-
FULLPIPE: Implement sceneHandler06_enableDrops()
07:35 Changeset [16194e22] by uruk <koppirnyo@…>
AVALANCHE: Add some graphic functions for Nim.
07:06 Changeset [5a1fe839] by Strangerke
CGE: Fix check on file handlers
06:52 Changeset [ee34fce] by Strangerke
AVALANCHE: Fix variable initialization in Nim
06:43 Changeset [408f1b3a] by Strangerke
TONY: Add a reset function in RMWindow in order to group variable …
06:09 Changeset [b5316f4c] by Strangerke
TSAGE: R2R - Some more renaming and reordering in scene 1337, remove a …
03:21 Changeset [2346671] by dreammaster
VOYEUR: Resource fix in doAptAnim
03:21 Changeset [5dde350] by dreammaster
VOYEUR: Implemented getVOCStatus
00:01 Changeset [f8162ce] by Strangerke
TSAGE: R2R - Fix an original bug in the card game logic, remove …

12/16/13:

23:26 Changeset [3a8c243d] by Johannes Schickel <lordhoto@…>
COMMON: Revert "Fix mismatched new/delete in the MemoryPool class". …
23:16 Changeset [b585addc] by Filippos Karapetis <bluegr@…>
COMMON: Fix mismatched new/delete in the MemoryPool class Memory is …
20:48 Changeset [9466f579] by Strangerke
TSAGE: R2R - Some more renaming and refactoring in scene 1337
20:28 Changeset [2c84763] by sev-
FULLPIPE: Implement scene06_updateCursor()
20:28 Changeset [9ecdb4c1] by sev-
FULLPIPE: Enable scene06
20:28 Changeset [65512ff] by sev-
FULLPIPE: Implement scene06_initMumsy()
20:28 Changeset [5fc18c02] by sev-
FULLPIPE: Implement sceneHandler06()
19:32 Changeset [1d8b6a68] by Torbjörn Andersson <eriktorbjorn@…>
FULLPIPE: Fix off-by-one error when checking valid 'idx' Verified by …
09:18 Changeset [fe8d2df7] by sev-
FULLPIPE: Implement FullpipeEngine::setArcadeOverlay()
09:10 Changeset [0911865a] by sev-
FULLPIPE: Rearrange arcade-related functions
09:08 Changeset [021e00ab] by sev-
FULLPIPE: Implement scene06_initScene()
04:10 Changeset [bda64c2b] by Matthew Hoops <clone2727@…>
PEGASUS: Fix the prehistoric volcano animations
01:11 Changeset [7d8aa0a5] by dreammaster
VOYEUR: Implemented getVOCFileName
00:01 Changeset [e132e8b7] by dreammaster
VOYEUR: Implemented doApt

12/15/13:

22:51 Changeset [663d08b1] by dreammaster
VOYEUR: Fix for when multiple bolt files are open
22:36 Changeset [997887a] by Martin Kiewitz <m_kiewitz@…>
SCI: patch SQ4 bug with throwing at sequel police SQ4 floppy only, …
20:48 Changeset [c37d70b9] by sev-
FULLPIPE: Fix warning
20:41 Changeset [4c445c64] by sev-
FULLPIPE: Fix indentation
20:08 Changeset [28ecf5b] by dreammaster
VOYEUR: Fix extra flag parameters for getBoltGroup and freeBoltGroup
19:51 Changeset [73d7a7c1] by sev-
FULLPIPE: Implement sceneHandler05_genFlies(). This completes the scene
19:51 Changeset [ab688e15] by sev-
FULLPIPE: Renames in scene05
18:28 Changeset [2f3bb44] by dreammaster
VOYEUR: Fix for loading bolt groups
16:55 Ticket #5016 (PQ1VGA: No map when loading a save while patrolling) closed by m-kiewitz
fixed
16:51 Changeset [cb7f258] by Martin Kiewitz <m_kiewitz@…>
SCI: pq1vga script patch to fix map restore bug fixes bug #5016
16:15 Changeset [8eae0296] by dreammaster
VOYEUR: Fix for resource pointers resolveAll not clearing it's resolve it
15:49 Changeset [0fad924e] by dreammaster
TSAGE: Fix for accidental class prefix in R2R card game dialog definition
15:22 Changeset [aaa88e7f] by dreammaster
TSAGE: Implemented R2R card game options dialog
14:36 Changeset [7cd0da64] by sev-
FULLPIPE: Implement sceneHandler05_testHatch()
14:36 Changeset [c61db56a] by sev-
FULLPIPE: Implement void sceneHandler05_handleUp() and void …
14:02 Changeset [acc93389] by dreammaster
TSAGE: Fix for R2R card game mouse button handling being reversed
12:59 Changeset [8b278d1c] by sev-
FULLPIPE: Implement sceneHandler05_makeWackoFeedback()
12:59 Changeset [29a8bb5d] by sev-
FULLPIPE: Implement sceneHandler05_makeManFlight()
12:59 Changeset [5751f4c1] by sev-
FULLPIPE: Implement MGM::getPoint()
12:59 Changeset [7cb658f1] by sev-
FULLPIPE: Implement MctlLadder::method34()
10:18 Changeset [e18aa62a] by Strangerke
TSAGE: Renaming in scene 1337, refactoring of handlePlayer01Discard()
10:01 Changeset [32ab2a3] by Strangerke
TSAGE: R2R - Remove some noisy (useless?) warnings
09:57 Changeset [f7d17695] by Strangerke
TSAGE: R2R - Fix bug in handlePlayer3()
09:55 Changeset [cb218434] by Strangerke
TSAGE: R2R - Some renaming in Scene 1337
03:27 Changeset [e44fa657] by dreammaster
VOYEUR: Implemented support methods needed for doApt
02:08 Changeset [798a93d8] by dreammaster
VOYEUR: Slight fix to doInterface method
01:42 Changeset [fc757c3] by dreammaster
VOYEUR: Fix shadowed variable in doInterface
01:40 Changeset [95316a59] by dreammaster
VOYEUR: Implemented doInterface method
00:46 Changeset [9aaa7d7] by sev-
FULLPIPE: Implemented several destructors

12/14/13:

23:06 Changeset [ef5a7eee] by Strangerke
TSAGE: R2R - Fix issue introduced in handlePlayer3
22:38 Changeset [af90a11f] by dreammaster
VOYEUR: Fix various warnings
22:36 Changeset [dd7b3a09] by Strangerke
TSAGE: R2R - Refactoring in handlePlayer3(), some renaming, fix a bug …
21:51 Changeset [4b53cb3d] by Strangerke
TSAGE: R2R - More renaming in scene 1337
20:27 Changeset [c06d301e] by Strangerke
TSAGE: R2R - Fix optimizer behavior reported by Digitall in scene 3500
16:39 Changeset [49d50afb] by dreammaster
VOYEUR: In progress implementation of doInterface
16:18 Changeset [6477525] by Matthew Hoops <clone2727@…>
PEGASUS: Fix regression with Prehistoric AI rules ordering
16:07 Changeset [debe14fc] by dreammaster
VOYEUR: Fixes for casting warnings
15:42 Changeset [42c04c8] by sev-
FULLPIPE: Implement sceneHandler05_showHandle() and …
15:39 Changeset [84bf5238] by sev-
FULLPIPE: Started scene05 code
15:03 Ticket #6469 (TINSEL: DW1 - No Sfx/Voice in German 4 Lang GRA Version) closed by lordhoto
fixed
15:01 Changeset [ec16611f] by Johannes Schickel <lordhoto@…>
TINSEL: Fix for bug #6469 "TINSEL: DW1 - No Sfx/Voice in German 4 Lang …
14:12 Changeset [620174ee] by sev-
FULLPIPE: Final renames in scene04
14:12 Changeset [8ab71a2a] by sev-
FULLPIPE: Renames in scene04
13:19 Changeset [78e7f5b] by wjp
SCI: Make second pass when loading objects This is because objects …
13:15 Changeset [a917e9d6] by sev-
FULLPIPE: Add basic logic to sceneHandler04_stopSound(). This …
13:15 Changeset [625ce27] by sev-
FULLPIPE: Some renames in MctlLadder
13:15 Changeset [2c5b5cbb] by sev-
FULLPIPE: Implement sceneHandler04_sub8()
13:15 Changeset [87f69f07] by sev-
FULLPIPE: Implement sceneHandler04_kozFly6()
13:15 Changeset [7bc700e] by sev-
FULLPIPE: Implement sceneHandler04_kozFly7()
13:15 Changeset [f57ce93] by sev-
FULLPIPE: Implement sceneHandler04_kozFly5()
13:15 Changeset [2ab8287f] by sev-
FULLPIPE: Implement sceneHandler04_kozFly3()
13:02 Changeset [c7a11c20] by Strangerke
TSAGE: R2R - Refactoring in handlePlayer1()
12:17 Changeset [608e3e3c] by Strangerke
TSAGE: R2R - Fix default value of winnerId, rename stationCount for …
12:07 Changeset [876dee6f] by Strangerke
TSAGE: R2R - Renaming, refactoring in handlePlayer0()
04:26 Changeset [4ffa0608] by dreammaster
VOYEUR: Make parsePlayCommands debug parse Index be 1-based
04:18 Changeset [033929d7] by dreammaster
VOYEUR: Fixes for parsePlayCommands command 8
04:13 Changeset [b9bd380a] by dreammaster
VOYEUR: Fixes for parsePlayCommands command 7
04:03 Changeset [208c5aa6] by dreammaster
VOYEUR: Fix for parsePlayCommands command 9
03:11 Changeset [b80d0e9a] by dreammaster
VOYEUR: Fix field intiialisation in getStateInfo
03:10 Changeset [f2b8c518] by dreammaster
VOYEUR: Added extra initialisation for ControlResource objects
01:51 Changeset [09b22952] by dreammaster
VOYEUR: Minor fix to getNextRecord and added a few debug lines
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