Timeline



12/15/13:

22:51 Changeset [663d08b1] by dreammaster
VOYEUR: Fix for when multiple bolt files are open
22:36 Changeset [997887a] by Martin Kiewitz <m_kiewitz@…>
SCI: patch SQ4 bug with throwing at sequel police SQ4 floppy only, …
20:48 Changeset [c37d70b9] by sev-
FULLPIPE: Fix warning
20:41 Changeset [4c445c64] by sev-
FULLPIPE: Fix indentation
20:08 Changeset [28ecf5b] by dreammaster
VOYEUR: Fix extra flag parameters for getBoltGroup and freeBoltGroup
19:51 Changeset [73d7a7c1] by sev-
FULLPIPE: Implement sceneHandler05_genFlies(). This completes the scene
19:51 Changeset [ab688e15] by sev-
FULLPIPE: Renames in scene05
18:28 Changeset [2f3bb44] by dreammaster
VOYEUR: Fix for loading bolt groups
16:55 Ticket #5016 (PQ1VGA: No map when loading a save while patrolling) closed by m-kiewitz
fixed
16:51 Changeset [cb7f258] by Martin Kiewitz <m_kiewitz@…>
SCI: pq1vga script patch to fix map restore bug fixes bug #5016
16:15 Changeset [8eae0296] by dreammaster
VOYEUR: Fix for resource pointers resolveAll not clearing it's resolve it
15:49 Changeset [0fad924e] by dreammaster
TSAGE: Fix for accidental class prefix in R2R card game dialog definition
15:22 Changeset [aaa88e7f] by dreammaster
TSAGE: Implemented R2R card game options dialog
14:36 Changeset [7cd0da64] by sev-
FULLPIPE: Implement sceneHandler05_testHatch()
14:36 Changeset [c61db56a] by sev-
FULLPIPE: Implement void sceneHandler05_handleUp() and void …
14:02 Changeset [acc93389] by dreammaster
TSAGE: Fix for R2R card game mouse button handling being reversed
12:59 Changeset [8b278d1c] by sev-
FULLPIPE: Implement sceneHandler05_makeWackoFeedback()
12:59 Changeset [29a8bb5d] by sev-
FULLPIPE: Implement sceneHandler05_makeManFlight()
12:59 Changeset [5751f4c1] by sev-
FULLPIPE: Implement MGM::getPoint()
12:59 Changeset [7cb658f1] by sev-
FULLPIPE: Implement MctlLadder::method34()
10:18 Changeset [e18aa62a] by Strangerke
TSAGE: Renaming in scene 1337, refactoring of handlePlayer01Discard()
10:01 Changeset [32ab2a3] by Strangerke
TSAGE: R2R - Remove some noisy (useless?) warnings
09:57 Changeset [f7d17695] by Strangerke
TSAGE: R2R - Fix bug in handlePlayer3()
09:55 Changeset [cb218434] by Strangerke
TSAGE: R2R - Some renaming in Scene 1337
03:27 Changeset [e44fa657] by dreammaster
VOYEUR: Implemented support methods needed for doApt
02:08 Changeset [798a93d8] by dreammaster
VOYEUR: Slight fix to doInterface method
01:42 Changeset [fc757c3] by dreammaster
VOYEUR: Fix shadowed variable in doInterface
01:40 Changeset [95316a59] by dreammaster
VOYEUR: Implemented doInterface method
00:46 Changeset [9aaa7d7] by sev-
FULLPIPE: Implemented several destructors

12/14/13:

23:06 Changeset [ef5a7eee] by Strangerke
TSAGE: R2R - Fix issue introduced in handlePlayer3
22:38 Changeset [af90a11f] by dreammaster
VOYEUR: Fix various warnings
22:36 Changeset [dd7b3a09] by Strangerke
TSAGE: R2R - Refactoring in handlePlayer3(), some renaming, fix a bug …
21:51 Changeset [4b53cb3d] by Strangerke
TSAGE: R2R - More renaming in scene 1337
20:27 Changeset [c06d301e] by Strangerke
TSAGE: R2R - Fix optimizer behavior reported by Digitall in scene 3500
16:39 Changeset [49d50afb] by dreammaster
VOYEUR: In progress implementation of doInterface
16:18 Changeset [6477525] by Matthew Hoops <clone2727@…>
PEGASUS: Fix regression with Prehistoric AI rules ordering
16:07 Changeset [debe14fc] by dreammaster
VOYEUR: Fixes for casting warnings
15:42 Changeset [42c04c8] by sev-
FULLPIPE: Implement sceneHandler05_showHandle() and …
15:39 Changeset [84bf5238] by sev-
FULLPIPE: Started scene05 code
15:03 Ticket #6469 (TINSEL: DW1 - No Sfx/Voice in German 4 Lang GRA Version) closed by lordhoto
fixed
15:01 Changeset [ec16611f] by Johannes Schickel <lordhoto@…>
TINSEL: Fix for bug #6469 "TINSEL: DW1 - No Sfx/Voice in German 4 Lang …
14:12 Changeset [620174ee] by sev-
FULLPIPE: Final renames in scene04
14:12 Changeset [8ab71a2a] by sev-
FULLPIPE: Renames in scene04
13:19 Changeset [78e7f5b] by wjp
SCI: Make second pass when loading objects This is because objects …
13:15 Changeset [a917e9d6] by sev-
FULLPIPE: Add basic logic to sceneHandler04_stopSound(). This …
13:15 Changeset [625ce27] by sev-
FULLPIPE: Some renames in MctlLadder
13:15 Changeset [2c5b5cbb] by sev-
FULLPIPE: Implement sceneHandler04_sub8()
13:15 Changeset [87f69f07] by sev-
FULLPIPE: Implement sceneHandler04_kozFly6()
13:15 Changeset [7bc700e] by sev-
FULLPIPE: Implement sceneHandler04_kozFly7()
13:15 Changeset [f57ce93] by sev-
FULLPIPE: Implement sceneHandler04_kozFly5()
13:15 Changeset [2ab8287f] by sev-
FULLPIPE: Implement sceneHandler04_kozFly3()
13:02 Changeset [c7a11c20] by Strangerke
TSAGE: R2R - Refactoring in handlePlayer1()
12:17 Changeset [608e3e3c] by Strangerke
TSAGE: R2R - Fix default value of winnerId, rename stationCount for …
12:07 Changeset [876dee6f] by Strangerke
TSAGE: R2R - Renaming, refactoring in handlePlayer0()
04:26 Changeset [4ffa0608] by dreammaster
VOYEUR: Make parsePlayCommands debug parse Index be 1-based
04:18 Changeset [033929d7] by dreammaster
VOYEUR: Fixes for parsePlayCommands command 8
04:13 Changeset [b9bd380a] by dreammaster
VOYEUR: Fixes for parsePlayCommands command 7
04:03 Changeset [208c5aa6] by dreammaster
VOYEUR: Fix for parsePlayCommands command 9
03:11 Changeset [b80d0e9a] by dreammaster
VOYEUR: Fix field intiialisation in getStateInfo
03:10 Changeset [f2b8c518] by dreammaster
VOYEUR: Added extra initialisation for ControlResource objects
01:51 Changeset [09b22952] by dreammaster
VOYEUR: Minor fix to getNextRecord and added a few debug lines

12/13/13:

23:41 Changeset [094c3782] by digitall
GRAPHICS: Minor readability fixes to drawBevelSquareAlg method. No …
23:19 Changeset [c111eff5] by sev-
FULLPIPE: Implement sceneHandler04_shootKozyawka()
19:46 Ticket #6470 (TINSEL: DW1 Mac - Subtitles all black) created by lordhoto
[…] […]
19:35 Ticket #6469 (TINSEL: DW1 - No Sfx/Voice in German 4 Lang GRA Version) created by lordhoto
[…] […]
18:09 Changeset [56cf0cca] by Torbjörn Andersson <eriktorbjorn@…>
TSAGE: Silence GCC warning.
13:59 Changeset [e136183a] by sev-
FULLPIPE: Implement sceneHandler04_leaveScene()
07:07 Changeset [fc04a3c3] by Kamil Zbróg <kamil@…>
Merge remote-tracking branch 'sync/master' into prince-malik
07:05 Changeset [eecc6f3e] by Kamil Zbróg <kamil@…>
PRINCE: Room resource loading started
06:44 Changeset [e79022bf] by Strangerke
TSAGE: R2R - Fix CID 1004055 - Dead code due to incomplete hardcoded logic
04:56 Changeset [c479aed] by dreammaster
VOYEUR: Implemented cardPerform and cardPerform2
01:33 Changeset [1187a4fc] by dreammaster
VOYEUR: Implemented goToState method
00:53 Changeset [fbc0133a] by Filippos Karapetis <bluegr@…>
FULLPIPE: Add a FIXME regarding buildMovInfo1SubItems()
00:52 Changeset [6ea39711] by Filippos Karapetis <bluegr@…>
FULLPIPE: Fix crash in MessageQueue::calcDuration(). Some cleanup

12/12/13:

17:02 Changeset [47907ae8] by Strangerke
TSAGE: R2R - Add a fix suggested by dreammaster to avoid several …
16:12 Changeset [cbf943c2] by sev-
FULLPIPE: Renames in scene04
16:12 Changeset [52922fe] by sev-
FULLPIPE: Implement sceneHandler04_gotoLadder()
16:12 Changeset [a40a50e] by sev-
FULLPIPE: Implement sceneHandler04_walkClimbLadder() and …
16:12 Changeset [9c7731d2] by sev-
FULLPIPE: Implement sceneHandler04_clickLadder()
14:09 Changeset [a1dd885f] by dreammaster
TSAGE: Disable right-click menu for the R2R card game scene
13:51 Changeset [dfd4e765] by dreammaster
VOYEUR: Implementing code for chooseSTAMPButton and sub-methods
07:55 Ticket #6468 (Possible buffer overflow bug in VectorRendererSpec.cpp) created by SF/garethbp
[…] […]
07:09 Changeset [bf42ad70] by Strangerke
TSAGE: R2R - Fix an original bug in card game logic
04:34 Changeset [131b998] by Matthew Hoops <clone2727@…>
PEGASUS: Fix the robot timer outside of the shield generator
03:57 Changeset [888f35fe] by dreammaster
VOYEUR: Implemented the saveLastInplay method
03:36 Changeset [ae7bb13f] by dreammaster
VOYEUR: Fix loading of ControlResource
03:20 Changeset [7f018daf] by dreammaster
VOYEUR: Bugfixes for getField1CE method
02:51 Changeset [d5762b53] by dreammaster
VOYEUR: Removed use of GET_WORD macro in parsePlayCommands
02:46 Changeset [7f5a5606] by dreammaster
VOYEUR: Implemented remainder of parsePlayCommands
01:53 Changeset [5f62f5ba] by dreammaster
TSAGE: Make R2R card game scene be full-screen
01:28 Changeset [70d3610f] by Matthew Hoops <clone2727@…>
SCI: Add detection for Torin Mac

12/11/13:

22:22 Changeset [2d05e980] by Strangerke
TSAGE: R2R - Some more renaming in scene 1337
22:22 Changeset [8abaf406] by Strangerke
TSAGE: R2R - Optimize subC34EC()
22:22 Changeset [884a61f4] by Strangerke
TSAGE: R2R - Remove an intermediate (useless) function
22:05 Changeset [97fc0a3b] by sev-
FULLPIPE: Implement FullpipeEngine::initArcadeKeys()
21:40 Changeset [0b3c0634] by sev-
FULLPIPE: Give proper name to FullpipeEngine::processArcade()
21:17 Changeset [d078399e] by sev-
FULLPIPE: Fix wrong deletion order in …
21:17 Changeset [e867326b] by sev-
FULLPIPE: Implement MGM::updateAnimStatics()
21:17 Changeset [8caec76] by sev-
FULLPIPE: Implement StaticANIObject::changeStatics2()
20:52 Changeset [edbf2d49] by Filippos Karapetis <bluegr@…>
FULLPIPE: Make _exCommands private
19:41 Changeset [185cf9ea] by sev-
FULLPIPE: Add calls to callback1 in Movement::gotoNextFrame()
19:40 Changeset [d39b228] by sev-
FULLPIPE: Simplify scene04_springWobble()
18:01 Changeset [2dac2599] by sev-
FULLPIPE: Clean full screen on each frame as corrected by LordHoto
14:27 Ticket #7771 (SCI CD games: Subtitles and audio at the same time) closed by m-kiewitz
12:30 Changeset [51d8365] by sev-
FULLPIPE: Further fixes to sceneHandler04_springWobble()
12:22 Changeset [d951c2aa] by sev-
FULLPIPE: More renames in scene04
12:10 Changeset [8626ef3] by sev-
FULLPIPE: Bugfix sceneHandler04_springWobble()
07:25 Changeset [693d5e66] by Martin Kiewitz <m_kiewitz@…>
SCI: rave support (KQ6 hires portrait lip sync) Thanks to wjp and …
07:01 Changeset [298f4a5] by Strangerke
TSAGE: R2R - Remove superfluous debug display, some renaming
05:11 Changeset [d08953cc] by dreammaster
VOYEUR: Implemented more of parsePlayCommands
02:34 Changeset [10be9a52] by dreammaster
VOYEUR: Split ThreadResource into it's own file
01:47 Changeset [96606526] by dreammaster
VOYEUR: More of parsePlayCommands implemented
00:01 Changeset [c71bf890] by Strangerke
TSAGE: R2R - Fix a bug in action4, some renaming

12/10/13:

23:49 Changeset [a6654329] by Strangerke
TSAGE: R2R - More renaming in scene 1337
20:27 Changeset [3207c01] by sev-
FULLPIPE: Plug memory leak
20:22 Changeset [6e6685a5] by sev-
FULLPIPE: Remove premature optimization in …
15:59 Changeset [789b4b69] by sev-
FULLPIPE: Fix drawing artifacts in all scenes
14:19 Changeset [573e2c14] by dreammaster
VOYEUR: Start of implementing parsePlayCommands
07:20 Changeset [28a09a43] by Strangerke
TSAGE: R2R - Renaming and reordering in scene 1337
06:55 Changeset [66ff931] by Littleboy <littleboy@…>
LASTEXPRESS: Rename Yasmin logic functions
06:55 Changeset [fa9eb119] by Littleboy <littleboy@…>
CREATE_PROJECT: Add Graphics::Surface to natvis and register for Image …
06:55 Changeset [60f6e9ee] by Littleboy <littleboy@…>
CREATE_PROJECT: Add batch file to install natvis file
06:55 Changeset [ac781bd4] by Littleboy <littleboy@…>
CREATE_PROJECT: Fix issues breaking compilation with LLVM - Current …
06:55 Changeset [6aed305a] by Littleboy <littleboy@…>
CREATE_PROJECT: Ignore unused cl arguments when compiling with LLVM
06:54 Changeset [ddcef239] by Littleboy <littleboy@…>
LASTEXPRESS: Fix enum comparison
06:54 Changeset [e36786eb] by Littleboy <littleboy@…>
LASTEXPRESS: Rename Francois and Alouan logic functions
06:54 Changeset [a434de3] by Littleboy <littleboy@…>
LASTEXPRESS: Update documentation for savegame format
06:54 Changeset [22794642] by Littleboy <littleboy@…>
LASTEXPRESS: Rename InventoryItem properties
06:54 Changeset [1314c5c] by Littleboy <littleboy@…>
LASTEXPRESS: Rename Object properties
06:54 Changeset [f8c45b93] by Littleboy <littleboy@…>
LASTEXPRESS: Rename several action functions
06:54 Changeset [a2e95854] by Littleboy <littleboy@…>
LASTEXPRESS: Rename Anna logic functions Fix wrong call in
06:54 Changeset [5e9404cc] by Littleboy <littleboy@…>
LASTEXPRESS: Rename Alexei logic functions
06:54 Changeset [a4b21cf] by Littleboy <littleboy@…>
LASTEXPRESS: Rename Abbot logic functions
06:35 Changeset [49f0ba8] by Strangerke
TSAGE: R2R - Fix bug in character selection
03:28 Changeset [9cb1122a] by dreammaster
VOYEUR: Implement stubs for thread methods needed by playStamp
03:22 Changeset [03f7fb64] by dreammaster
VOYEUR: Implemented the playStamp method
02:04 Changeset [6db7b81d] by digitall
QUEEN: Restore previous detection code as fallback detector.
01:17 Changeset [5dca632] by digitall
QUEEN: Add further detection entries for Advanced Detector. These are …
00:32 Changeset [0a05365e] by Kamil Zbróg <kamil@…>
PRINCE: small script refactoring
00:26 Changeset [14566d5c] by Kamil Zbróg <kamil@…>
PRINCE: script code refactored
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