Timeline



12/02/13:

20:07 Changeset [dc367d11] by sev-
FULLPIPE: Started implementation of sceneHandler04_sub17()
19:58 Changeset [73ec0a71] by sev-
FULLPIPE: Implement sceneHandler04_sub12()
19:13 Ticket #6467 (TSAGE: Ringworld2 - Digitized percussion sounds slightly off) created by eriktorbjorn
[…] […]
19:04 Ticket #6466 (TSAGE: Ringworld2 - In-game menu different from the original) created by eriktorbjorn
[…] […]
13:29 Changeset [1fb422c] by dreammaster
VOYEUR: Implemented sound effects for the lock screen
12:45 Changeset [f19f61a5] by Kamil Zbróg <kamil@…>
Merge remote-tracking branch 'sync/master' into prince-malik
12:01 Ticket #6465 (Last express engine ignore DISABLE_COMMAND_LINE) closed by wjp
wontfix
11:34 Ticket #6465 (Last express engine ignore DISABLE_COMMAND_LINE) created by SF/superzanac
[…] […]
08:50 Changeset [ccc92b2e] by anotherguest <larspson@…>
SYMBIAN OS:Added help files also in the split build installation file.
07:34 Changeset [41ddad53] by anotherguest <larspson@…>
SYMBIAN OS: Fedor created context sensitive help for ScummVM Symbian OS!
06:21 Changeset [001cf8e] by Strangerke
TSAGE: R2R - Move variable from scene 1337 to r2_globals, add command …
03:56 Changeset [626c9888] by dreammaster
VOYEUR: Fix for correctly displaying lock screen
02:00 Ticket #9488 (GOB3: Polish screenshots) closed by bluegr
02:00 Ticket #9487 (GOB2: Polish screenshots) closed by bluegr
01:59 Ticket #9486 (GOB1: Polish screenshots) closed by bluegr
01:47 Ticket #9448 (DRASCULA-FR: Drascula French screenshots) closed by bluegr
01:47 Ticket #9447 (DRASCULA-IT: Drascula Italian screenshots) closed by bluegr
01:46 Ticket #9446 (DRASCULA-ES: Drascula Spanish screenshots) closed by bluegr
01:46 Ticket #9445 (DRASCULA-DE: Drascula German screenshots) closed by bluegr
01:15 Ticket #9494 (New symbian project files) closed by bluegr
outdated
01:10 Ticket #9414 (reverse iterators for Common::List) closed by bluegr
outdated
00:39 Ticket #9423 (EOB2: Eye of the Beholder 2 screenshots) closed by bluegr
00:31 Ticket #9422 (EOB: Eye of the Beholder screenshots) closed by bluegr

12/01/13:

15:07 Changeset [627716ab] by sev-
FULLPIPE: Implement sceneHandler04_liftBottle()
14:50 Changeset [521eeb9b] by sev-
FULLPIPE: Implement sceneHandler04_winArcade()
09:27 Changeset [9bf28664] by Strangerke
TSAGE: R2R - Fix bug in cursor code in scene 1337
09:22 Ticket #6464 (SCI: SQ5 - Extra sounds play when opening airlock) created by SF/boneosaurusrex
[…] […]
09:13 Changeset [94871e9] by Strangerke
TAGE: R2R - Scene 1337 - Get rid of subD195F()
01:44 Changeset [ede418b] by dreammaster
VOYEUR: Merge of upstream
00:47 Changeset [a6458abb] by Strangerke
TSAGE: R2R - WIP work on cursor behavior in scene 1337

11/30/13:

22:51 Changeset [3e859768] by sev-
GRAPHICS: Initialize variable. CID 1133708
22:51 Changeset [ecf8f282] by sev-
FULLPIPE: Initialize class variables. CID 1063200
22:51 Changeset [5aadc446] by sev-
FULLPIPE: Fix wrong condition check. CID 1133710, 1133711
21:38 Changeset [3fbceeae] by Strangerke
TSAGE: R2R - Some refactoring in scene 1337
19:30 Changeset [ead2b0a4] by Strangerke
TSAGE: R2R - Fix bug in scene1337::action11::signal()
19:29 Changeset [de41fbfe] by Strangerke
TSAGE: R2R - Some more renaming
18:03 Changeset [4b11049] by Strangerke
TSAGE: R2R - Add missing shouldquit in loop, fix build
17:51 Changeset [1f2685e4] by Strangerke
TSAGE: R2R - Some more renaming in scene 1337
17:18 Changeset [5c3c45ff] by dreammaster
TSAGE: Change Return to Ringworld from unstable to testing
16:54 Changeset [6c1401d2] by Strangerke
TSAGE: R2R - Some more renaming, fix card shuffling animations sync
13:16 Changeset [dc028504] by Strangerke
TSAGE: R2R - More renaming in scene 1337
00:24 Changeset [43372da1] by Strangerke
TSAGE: R2R - More renaming in scene 1337

11/29/13:

23:36 Changeset [c1f25ca4] by Strangerke
TSAGE: R2R - More renaming in scene 1337
23:21 Changeset [304f6753] by Strangerke
TSAGE: R2R - More renaming in scene 1337
23:14 Changeset [6fc1a523] by Strangerke
TSAGE: R2R - Some renaming in scene 1337
19:07 Changeset [08457dda] by sev-
FULLPIPE: Fix warning
08:29 Changeset [be7325c3] by sev-
FULLPIPE: Implement sceneHandler04_dropBottle()
08:06 Changeset [ba52b4ac] by sev-
FULLPIPE: Some renames in scene04
08:01 Changeset [43b5a0e] by sev-
FULLPIPE: Implement scene04_speakerCallback()
07:34 Changeset [73612b89] by sev-
FULLPIPE: Fix crash at scene04 start
07:34 Changeset [a742b5f] by sev-
FULLPIPE: Skip reading empty filenames
07:34 Changeset [afa735ce] by sev-
FULLPIPE: Fix crash at scene03 load

11/28/13:

20:00 Changeset [6b61eb62] by dreammaster
TSAGE: R2R fix for zoomed speaking characters appearing correctly
15:58 Changeset [0df36b4b] by dreammaster
TSAGE: R2R minimap scrolling fix applies vertically as well
15:54 Changeset [1ba39181] by dreammaster
TSAGE: Fix for R2R maze minimap not handling right-hand column …
04:42 Changeset [71fa9fe] by sev-
FULLPIPE: Give some names in scene04
04:42 Changeset [c8c90113] by sev-
FULLPIPE: Implement sceneHandler04_sub3()
00:31 Changeset [8ac31936] by Strangerke
TSAGE: Fix savegame issue

11/27/13:

22:07 Changeset [441ebc04] by Johannes Schickel <lordhoto@…>
DEVTOOLS: Include 'iterator' for std::back_inserter.
18:44 Changeset [14d328f] by Johannes Schickel <lordhoto@…>
GRAPHICS: Fix SharedPtrSurfaceDeleter for nullptr inputs.
18:32 Changeset [10def6a4] by Johannes Schickel <lordhoto@…>
SCUMM: Small formatting fix.
18:29 Changeset [fdcb6a6b] by Johannes Schickel <lordhoto@…>
SCUMM: Cleanup querySaveMetaInfos implementation. This results in …
18:03 Changeset [3318c4e4] by Johannes Schickel <lordhoto@…>
SCUMM: Slight cleanup in detection.cpp.
18:01 Changeset [d8d6faff] by Johannes Schickel <lordhoto@…>
SCUMM: Slight cleanup in savegame code.
17:26 Changeset [f4cb2d35] by Johannes Schickel <lordhoto@…>
SCUMM: Remove unsued method loadThumbnailFromSlot(int slot).
07:43 Changeset [960523e2] by Strangerke
TSAGE: R2R - Remove dead code, implement subD18B5()
06:39 Changeset [a6ae7d48] by Strangerke
TSAGE: R2R - Fix waitFrames in scene 1337
04:15 Changeset [57f45a76] by sev-
FULLPIPE: Fix variable initialization. Thanks to md5 for pointing out
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