Timeline
10/28/13:
- 23:11 Changeset [f938743] by
- TSAGE: Fix CID 1003935, 1003723, 1002377 and 1002376
- 22:11 Changeset [fbc4ec1d] by
- FULLPIPE: Fix intro playback. Still hangs on part2
- 22:11 Changeset [727c44a7] by
- FULLPIPE: Implement ModalIntro::update()
- 22:11 Changeset [3a444f3b] by
- FULLPIPE: Enable intro
- 22:11 Changeset [da710ba3] by
- FULLPIPE: Implement ModalIntro::idle()
- 22:11 Changeset [78afb3f8] by
- FULLPIPE: Implement ModalIntro::init()
- 20:53 Changeset [fc9f0712] by
- TSAGE: Fix CID 1088575, 1003719, 1003716 (3 real bugs)
- 18:19 Changeset [6b4adab] by
- WINTERMUTE: Transfer booleans explicitly when saving/loading.
- 17:38 Changeset [ba17ed9] by
- WINTERMUTE: Change BaseObject::getHeight() to return int32 instead of int.
- 17:37 Changeset [889c3c98] by
- WINTERMUTE: Deconstify UIObject::getHeight() to fix a shadowed overload.
- 17:23 Changeset [ad586412] by
- WINTERMUTE: Fix compile errors in XCode 5 caused by nullptr-issues.
- 17:07 Changeset [6734377] by
- Merge branch 'master' into prince
- 17:06 Changeset [39265b7a] by
- PRINCE: replace space with tabs in indent
- 10:01 Ticket #6439 (remove macro conflict in system headers) closed by
- duplicate
- 09:26 Ticket #6439 (remove macro conflict in system headers) created by
- […] […]
- 06:49 Changeset [5653a89] by
- AVALANCHE: Fix CID 1109696, 1109697
- 06:49 Changeset [a6fbfd95] by
- AVALANCHE: Fix CID 1109677, 1109678, 1109694, 1109695
- 02:16 Changeset [9961e0b8] by
- TSAGE: Removed Symbion compilation fix, which doesn't work
- 00:06 Changeset [84784ad] by
- PRINCE: midi music player added. mob and object lists added
10/27/13:
- 23:18 Ticket #6438 (Simon 2 Windows Ita Detection) closed by
- invalid
- 23:11 Ticket #6438 (Simon 2 Windows Ita Detection) created by
- […] […]
- 23:00 Changeset [88a17994] by
- FULLPIPE: Make BaseModalObject pure virtual
- 23:00 Changeset [0d4055fe] by
- FULLPIPE: Implement sceneHandlerIntro()
- 22:12 Changeset [09128132] by
- TSAGE: Fix CID 1003781, 1002422, 1003171
- 21:04 Ticket #6437 (SYMBIAN: remove macro conflict in system headers) created by
- […] […]
- 20:45 Changeset [874939ae] by
- COMMON: Make XCode 5.0.1 happier
- 18:27 Changeset [c8b34eb8] by
- TSAGE: More palette/ghosting fixes for R2R intro sequence
- 17:50 Changeset [09babc26] by
- TSAGE: Fix CID 1002419, 1002420, 1002421
- 17:15 Ticket #6436 (KYRA2: Music volume glitch after fadeout) closed by
- duplicate
- 17:15 Changeset [eef7f9f4] by
- COMMON: Fix the NE group icon resource type
- 16:25 Changeset [8158ec21] by
- TSAGE: Fix ghosting of late animation frame with new palette in R2R intro
- 15:59 Changeset [1e983cd8] by
- TSAGE: Fix CID 1002397, 1002398, 1047257. Fix a bug in …
- 13:29 Changeset [c145daf6] by
- TSAGE: Fix CID 1002393, 1002395, 1002396. Get rid of some magic values
- 12:15 Changeset [90a6a21] by
- TSAGE: Fix CID 1002392 and CID 1002387
- 12:15 Changeset [d596f467] by
- TSAGE: Fix CID 1002385, 1002386, 1002388. Move some code from header …
- 10:59 Ticket #6433 (SIMON2: Problem during intro in french talkie version) closed by
- duplicate
- 10:42 Ticket #6436 (KYRA2: Music volume glitch after fadeout) created by
- […] […]
- 10:35 Ticket #6435 (TOON: wrong aspect ratio in Android version) created by
- […] […]
- 10:31 Ticket #6434 (ALL: sscanf("%f"), atof() etc. not portable due to Locale) created by
- […] […]
- 09:37 Ticket #6433 (SIMON2: Problem during intro in french talkie version) created by
- […] […]
10/26/13:
- 23:48 Changeset [56cf25f9] by
- TSAGE: Fix for duty officer speaker in R2R intro sequence
- 22:44 Changeset [56cd7d49] by
- TSAGE: Fix CID 1002371, 1002372, 1002373. Remove useless variable and …
- 22:28 Changeset [c02073ff] by
- TSAGE: Fix CID 1002365, 1002366, 1107569
- 22:12 Changeset [42ff09d1] by
- TSAGE: Rename further proc12 methods to proper names
- 21:59 Changeset [10aa743] by
- TSAGE: Renamed proc methods in ModalWindow classes
- 21:50 Changeset [9f92561] by
- FULLPIPE: Implement StaticANIObject::getSomeXY()
- 21:50 Changeset [7089444] by
- FULLPIPE: Implement MovGraph2::method34()
- 21:42 Changeset [1828f5e] by
- TSAGE: Fix CID 1002381 to 1002384, get rid of a couple of magic values
- 20:35 Changeset [a6f7b638] by
- TSAGE: Fix CID 1002374 - Uninitialized variables in R2R Speakers
- 16:13 Changeset [bd6f531d] by
- TSAGE: Slightly adjust R2R UI area to properly hug the bottom of the screen
- 15:57 Ticket #6432 (SYMBIAN: remove macro conflict in system headers) closed by
- fixed
- 15:56 Changeset [08cd61ac] by
- TSAGE: Compilation fix for SymbionOS
- 14:39 Changeset [aea224e2] by
- ALL: Mark off common code used by ZVision
- 14:26 Changeset [070558c] by
- GRAPHICS: do not reset the extra parameters of IFFDecoder on …
- 14:26 Changeset [69be9adf] by
- Revert "GRAPHICS: do not clear the internal state of IFFDecoder on …
- 14:21 Changeset [091bcbf3] by
- GRAPHICS: Have TGA's loadStream() call destroy()
- 14:21 Changeset [1b3eee6] by
- GRAPHICS: Clarify implicit destroy() usage
- 13:24 Changeset [92c1ff31] by
- GRAPHICS: do not clear the internal state of IFFDecoder on …
- 10:04 Changeset [47953d13] by
- AVALANCHE: Fix CID1109676 - Uninitialized scalar fields (in Dialogs)
10/25/13:
- 23:12 Changeset [587f65c7] by
- ZVISION: Actually change the cursor when ZGI mouse is pressed
- 23:11 Changeset [c2e7b1ec] by
- ZVISION: Create custom working window size for ZGI
- 23:10 Changeset [b6af5ae] by
- ZVISION: Change ZGI detection entry platform to Windows from DOS ZGI …
- 21:37 Changeset [f10130c4] by
- AVALANCHE: Fix CID 1109674 - Uninitialized variables in Avalanche.cpp
- 20:47 Changeset [6ace820d] by
- ZVISION: Remove field "flags" from puzzle structure.
- 20:44 Changeset [4d02fe42] by
- ZVISION: Remove not needed (de)serialize functions from controls class.
- 20:42 Changeset [6d5e8cb] by
- ZVISION: Replace disable/enable control functions by call to getStateFlag.
- 20:40 Changeset [da2ddbb8] by
- AVALANCHE: Fix 3 issues reported by Coverity.
- 19:36 Ticket #9485 (AmigaOS4: Avoid errors with new SDK 53.24) closed by
- 19:11 Changeset [97d28f0e] by
- AMIGAOS4: Make use of updated function names (SDK53.24) and remove …
- 10:12 Changeset [c0a709dc] by
- ZVISION: Refactoring script manager, massive changes.
- 08:39 Changeset [8e4070c6] by
- ZVISION: Added global StateFlags and set/get/unset functions.
- 08:13 Changeset [c87ca1bc] by
- ZVISION: Add flag to puzzle structure for use with new referenceTable.
- 07:52 Changeset [91cbb1ec] by
- ZVISION: Move setState to use queuePuzzle.
- 06:10 Changeset [7dc1ea9a] by
- AVALANCHE: Fix out of bounds reads (CID 1109653-1109655)
- 05:58 Changeset [8677f9a] by
- AVALANCHE: Fix one more out of bounds - CID 1109651
- 05:49 Changeset [334e429c] by
- AVALANCHE: Fix several other out of bounds access - CID 1109650
- 02:42 Changeset [a59b4cb] by
- TSAGE: Add in R2R screen border to scenes showing the user interface
10/24/13:
- 22:45 Changeset [d8ad0e52] by
- ZVISION: Added clean function for script scope and body for queue routine.
- 22:25 Changeset [803ff02] by
- ZVISION: New data types for script files and puzzle reference.
- 21:34 Changeset [514f93b5] by
- FULLPIPE: Implement StaticANIObject::updateStepPos()
- 19:31 Changeset [53577246] by
- PRINCE: code cleanup
- 13:24 Changeset [02639014] by
- PRINCE: Another code cleanup
- 12:28 Changeset [e64c3dc] by
- PRINCE: code cleanup
- 11:59 Changeset [29033e35] by
- AVALANCHE: Fix a couple of (theoretical) out of bounds accesses (CID …
- 11:59 Changeset [d04a86c2] by
- FULLPIPE: Implement MessageQueue::transferExCommands()
- 11:59 Changeset [a6f0d090] by
- SDL: Reduce code duplication a bit. Now instead of initializing this …
- 11:59 Changeset [ce92499] by
- SDL: Fix default graphics mode for switchable case. The former code …
- 11:59 Changeset [06e4b3e] by
- SDL: Do not require a static graphics mode list in OpenGL and SurfaceSDL.
- 11:59 Changeset [4834017] by
- SDL: Only allow switching of SurfaceSDL <-> OpenGL when no custom …
- 11:59 Changeset [c5f1ee5b] by
- SDL: Make setupGraphicsModes non-virtual. The logic of switching the …
- 11:59 Changeset [3523ec44] by
- SDL: Simplify initial graphics manager selection for OpenGL.
- 11:59 Changeset [c820e212] by
- SDL: Get rid of _glModesCount.
- 11:59 Changeset [960b47db] by
- SDL: Get rid of loop in OSystem_SDL::setGraphicsMode.
- 11:59 Changeset [b85989b] by
- SDL: Clean up graphics mode handling for OpenGL backend. Instead of …
- 11:59 Changeset [b5377036] by
- SDL: Always initialize video subsystem in initSDL.
- 11:59 Changeset [2784901d] by
- SDL: Clean up graphics manager switching slighty. Sadly this also …
- 11:59 Changeset [aebe01f] by
- FULLPIPE: Implement MovGraph::calcNodeDistancesAndAngles()
- 11:59 Changeset [7d8fef7] by
- FULLPIPE: Implement MovGraph::calcOffset()
- 11:59 Changeset [e053dcb1] by
- AVALANCHE: Fix CID 1109698 - Uninitialized scalar field in Sequence
- 11:59 Changeset [00d2552e] by
- AVALANCHE: last modification wasn't in previous commit, fixed.
- 11:59 Changeset [bd26d01a] by
- Avalanche: Replace some British English by American English pointed …
- 11:59 Changeset [26631f1] by
- TSAGE: Fix for R2R conversations playing when playing voice without …
- 11:59 Changeset [fdf1fc36] by
- FULLPIPE: Implement MovGraph2::getShortSide()
- 08:41 Ticket #6432 (SYMBIAN: remove macro conflict in system headers) created by
- […] […]
- 05:56 Changeset [0b4baa68] by
- AVALANCHE: Fix a couple of (theoretical) out of bounds accesses (CID …
- 00:01 Changeset [accb9e10] by
- PRINCE: more scrip opcodes added
10/23/13:
- 22:09 Changeset [cfa6b1b4] by
- SDL: Further small cleanup related to manager switching.
- 22:08 Changeset [b64e6218] by
- FULLPIPE: Implement MessageQueue::transferExCommands()
- 22:06 Changeset [ea6d38d5] by
- SDL: Make activateManager/deactivateManager SdlGraphicsManager …
- 22:03 Changeset [281672e] by
- SDL: Let SdlGraphicsManager inherit from GraphicsManager.
- 21:45 Changeset [1fc5d52e] by
- DEVTOOLS: Enable RTTI in create_project generated project files.
- 21:45 Changeset [2df57c17] by
- BUILD: Enable RTTI again.
- 20:59 Changeset [092d36f3] by
- SDL: Reduce code duplication a bit. Now instead of initializing this …
- 20:59 Changeset [c323ded] by
- SDL: Fix default graphics mode for switchable case. The former code …
- 20:59 Changeset [d34c9d5b] by
- SDL: Do not require a static graphics mode list in OpenGL and SurfaceSDL.
- 20:59 Changeset [a9cb67d] by
- SDL: Only allow switching of SurfaceSDL <-> OpenGL when no custom …
- 20:58 Changeset [38543f77] by
- SDL: Make setupGraphicsModes non-virtual. The logic of switching the …
- 20:58 Changeset [17cb26b9] by
- SDL: Simplify initial graphics manager selection for OpenGL.
- 20:58 Changeset [4080a7a] by
- SDL: Get rid of _glModesCount.
- 20:58 Changeset [c5e2b515] by
- SDL: Get rid of loop in OSystem_SDL::setGraphicsMode.
- 20:58 Changeset [e91300f7] by
- SDL: Clean up graphics mode handling for OpenGL backend. Instead of …
- 20:58 Changeset [1a56b52] by
- SDL: Always initialize video subsystem in initSDL.
- 20:58 Changeset [6e46e9df] by
- SDL: Clean up graphics manager switching slighty. Sadly this also …
- 15:46 Ticket #6431 (MADE: RTZ demo freezes) created by
- […] […]
Note:
See TracTimeline
for information about the timeline view.